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Serthon

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Serthon last won the day on December 13 2017

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About Serthon

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  1. 911 call number QoL improvement

    +1
  2. Hello there! As many of you might be aware, currently there are only turfs in Los Santos, the city area. I suggest that there should be turfs added to Sandy Shores and Paleto Bay, as that would attract criminals to the northern area. I find it much more better, as criminals would have more opportunities on where to situate. There are tons of places where to add a turf, as Sandy Shores has lots of "abandoned" areas, such as the motel. I hope this suggestion can get added, and I'd love to see feedback about it.
  3. Ban

    Hello @Olaseq2! Thank you for making a Punishment Appeal, but it is required to have the correct format given here.
  4. Criminal Factions

    I’m not gonna point out names, but some factions do RP properly and some don’t. If the ones that don’t RP properly notice that they aren’t official and can’t get contraband, they will be forced to RP properly if they want a turf, warehouse etc.
  5. Criminal Factions

    I know, but that is different in a sense where criminals would have to choose a GTA lore criminal faction rather than having their own, plus, that post was made almost a year ago.
  6. Criminal Factions

    Hello members of Eclipse! I’d like to input my opinions on new Criminal Factions, how it would benefit Criminal RP and more. To begin off with, criminal factions should be separated to two types - Unofficial and Official. An Unofficial Criminal Faction is a faction that is newly created, building up a gang etc. Once they have gained members, and are RPing properly and following server rules as well as setting a good example, they have the chance to become an Official Criminal Faction. This means that they would be able to take turfs, participate in gang wars and start selling contraband. My perspective on how they should treat their turfs: I believe all Official Factions with a turf should mainly be at their turfs, protecting it and making it a location where players can interact with them and purchase contraband. They should be limited to two turfs — this allows other factions to get their hands on turfs and not just let one faction have control over every turf. Visualization of how Grove members are around their turf. How Official Factions should treat other gangs: Currently, we got two big gangs allied up and having a huge total sum of criminals allied together. This kills the RP experience for new factions, because they are heavily outnumbered. If the new types get brought in, official factions should usually not be able to become allies, instead just having an agreement to not take hostile actions against each other. Below are the permissions/privileges for Unofficial Criminal Factions and Official ones. Unofficial Criminal Faction: Have their member count limited to a certain number Are not able to take turfs Are considered a “new gang”, meaning they should start to build up their faction and gain reputation in town and RPing a certain “style” for the faction Do not have access to warehouses (Have to RP with other Official Factions to gain access to weaponry, drugs etc. until they are considered Official) Have to prove themselves worthy for the Official title by following all server rules Official Criminal Faction: Have full access to take turfs, access warehouses etc. Have to follow server rules at all times, or else may get their official tag revoked Unlimited member count Start turf wars/gang wars Conclusion If this system gets implemented, Criminal RP quality will rise in my opinion. Gangs will start to value their turfs as well as build up a lore and follow server rules, meaning the RP will be more enjoyable I am open to any feedback on this suggestion, as everyone will have different opinions regarding this matter etc., and may have a different vision on this. Thanks for taking the time to read this through.
  7. Criminal Factions

    Hello members of Eclipse! I’d like to input my opinions on new Criminal Factions, how it would benefit Criminal RP and more. To begin off with, criminal factions should be separated to two types - Unofficial and Official. An Unofficial Criminal Faction is a faction that is newly created, building up a gang etc. Once they have gained members, and are RPing properly and following server rules as well as setting a good example, they have the chance to become an Official Criminal Faction. This means that they would be able to take turfs, participate in gang wars and start selling contraband. My perspective on how they should treat their turfs: I believe all Official Factions with a turf should mainly be at their turfs, protecting it and making it a location where players can interact with them and purchase contraband. They should be limited to two turfs — this allows other factions to get their hands on turfs and not just let one faction have control over every turf. Visualization of how Grove members are around their turf. How Official Factions should treat other gangs: Currently, we got two big gangs allied up and having a huge total sum of criminals allied together. This kills the RP experience for new factions, because they are heavily outnumbered. If the new types get brought in, official factions should usually not be able to become allies, instead just having an agreement to not take hostile actions against each other. Below are the permissions/privileges for Unofficial Criminal Factions and Official ones. Unofficial Criminal Faction: Have their member count limited to a certain number Are not able to take turfs Are considered a “new gang”, meaning they should start to build up their faction and gain reputation in town and RPing a certain “style” for the faction Do not have access to warehouses (Have to RP with other Official Factions to gain access to weaponry, drugs etc. until they are considered Official) Have to prove themselves worthy for the Official title by following all server rules Official Criminal Faction: Have full access to take turfs, access warehouses etc. Have to follow server rules at all times, or else may get their official tag revoked Unlimited member count Start turf wars/gang wars Conclusion If this system gets implemented, Criminal RP quality will rise in my opinion. Gangs will start to value their turfs as well as build up a lore and follow server rules, meaning the RP will be more enjoyable I am open to any feedback on this suggestion, as everyone will have different opinions regarding this matter etc., and may have a different vision on this. Thanks for taking the time to read this through.
  8. Multiplayer Jobs & Jobs that promote RP

    +1 The more non-gov’t jobs, the better.
  9. Server responding

    Then unfortunately we can not help you with finding a cracked version of 1.43, as RAGE:MP does not support cracked copies of the game.
  10. Server responding

    Do you have a cracked version of the game? @CryTro
  11. No reponse from server

    Hello. Could you try registerring using a VPN? @Mickey_Shane Also, do you have a pirated version of the game?
  12. Error to connect to server

    Hello @Domass. This is unfortunately a bug within RAGE client itself. This bug will be fixed in the 0.4 RAGE:MP update, but, if you try to restart the game you should be able to get in, as that is what I do when I get that error message.
  13. Hello! As many of you have noticed already, the way it starts raining in the server is pretty random. From sunny, to randomly raining. This isn't quite realistic, but there's a way to improve transitions to rainy weather. Weather should change from sunny to cloudy, if some of you don't know yet, this is what cloudy weather is like in GTA 5: It could possibly stay cloudy for a bit, and then eventually start raining: This is only a minor feature that would greatly improve the weather transitions.
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