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JakeInnit_ last won the day on October 22 2020

JakeInnit_ had the most liked content!

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About JakeInnit_

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  1. This can be closed and marked as accepted. @Kris & @jason have clarified that drugs as an item can now be refunded.
  2. If the materials are lost sure, but if the drugs that drop out of the table despawn then they should be refunded as a drug item.
  3. Positive contribution from someone who is banned from the server
  4. If you took the time to check the embedded forum link you would see that I lost drugs that were already cooked...
  5. When a refund gets processed for drugs, the current system dictates that the player only receives the money for the base cost of the drugs, which in my opinion is nothing short of stupid. Using the below as an example, I lost 277 drugs to a server crash, normally I would sell these anywhere in the region of 570-620$ per drug, but the refund system dictates I only get 350$ per drug back, which means for the 3 hours+ I spent gathering materials and cooking drugs, I break even. I propose that head admins are given the power to spawn drugs and directly refund the items instead of the mo
  6. Date and time (provide timezone): 2021-04-10 17:00 BST Character name: Jake_Okibi Issue/bug you are reporting: If you are in a car, you do not heal. Expected behavior: If you are in a car, you should heal normally. Evidence, notes worth mentioning, steps to replicate: Set your health to around 20%, get your food and water up to 100% and then enter a vehicle and you will not heal. Vehicle license plate number*: Comet Retro Custom (LIZ)
  7. Are all one-of-a-kind vehicles bought at auctions with the premise that they would remain one-of-a-kind. Not to mention the fact that the Pariah is way too OP to be added to ECRP in its current state, same can be said of the Revolter and Toros.
  8. Cars shouldn't need to be unlocked while you refuel, realistically you pop the fuel filler cap in the drivers console then exit the car to refuel, the car can both be unlocked or locked while you do this. This suggestion would also deal with the massive amount of non-rp gas station car jackings that occur, people often jump in cars while people are mid-refuel and drive off.
  9. It would be nice if developers could explain exactly how the script works, a lot of this is based on presumption as no-one outside of development really knows the facts. Once the facts become common knowledge we could make suggestions in order to improve QoL.
  10. Date and time (provide timezone): 2020-03-31 19:40 BST Character name: Jake_Okibi Issue/bug you are reporting: The notification for a vehicle being sent to mors isn't sent to the owner of the vehicle Expected behavior: If your car is sent to mors you should be notified Evidence, notes worth mentioning, steps to replicate: Buy a car, get a friend to chop the car and you won't receive a notification for it going to mors Vehicle license plate number*: N/A
  11. JakeInnit_

    PD cars

    I am strongly against you using them as it edits the hitbox of the vehicle therefore the passengers too. Either way as far as I know, rage 1.1 doesn't support it yet?
  12. JakeInnit_

    PD cars

    I believe the server already has mods for the EMS vehicles, you will see the police scout for example, is not in default GTA. They are apart of the servers files.
  13. When you unpark a vehicle from a house, apartment or parking it should spawn in locked to avoid people abusing the script.
  14. Date and time (provide timezone): 2020-03-30 15:38 BST Character name: Jake_Okibi Issue/bug you are reporting: (Havent had this bug first hand) If you kick a player from your faction, it stops you being able to use "/f 0 <message>", you have to leave and rejoin the faction to use fchat again Expected behavior: When you kick a player from the faction it should have no effect on the user Evidence, notes worth mentioning, steps to replicate: Join Daichead Gadai, set yourself to a high command role, use /f to send a message, kick a member, use /f to send another message a
  15. Warehouses are already a thing but I believe there should be more of them spawned in on the map, same goes for properties. +1 for being able to store vehicles in a warehouse, the amount depending on the size of the warehouse.
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