Jump to content

AEEKAY

Donator
  • Posts

    109
  • Joined

  • Last visited

Reputation

88 Excellent

3 Followers

About AEEKAY

  • Rank
    Newbie
    Newbie

Recent Profile Visitors

1,168 profile views
  1. Date and time (provide timezone): 29/MAY/2021 Character name: Lex Roth Issue/bug you are reporting: People with weapons on their person needs to be visible at all times. There is an on going bug/desync which some people could see the weapons and some others cannot. Expected behavior: All the people needs to see the weapons the other individual is carrying. Evidence, notes worth mentioning, steps to replicate: This image is my prespective: This is from another players prespective: Vehicle license plate number*: N/A
  2. Hello, Whisper's proximity needs to be lowered down by a lot. As it is for now people can whisper others from 20 meters away which is pretty much powergaming. Whisper needs to work in a very close range proximity.
  3. Greetings, Thank you Emulsify for the tag! Now to the point. We were close to Grove Street when we heard shots from around the area. As we approached we spotted one individual with a heavy weapon. As he was running away I wanted to keep visual but Martin decided to pull out his heavy. When I saw he was pulling his heavy out I immediately tried to reverse and pull away from the situation as you can see in his POV at 0:20 following this "A player still has the option to react if they are in a powered vehicle" and as you can see at 0:30 in his POV I was following this "or if their attacker's view is obstructed by an object.". Now from the second, I realized he kept shooting at us I immediately reversed once more and took cover behind a wall. When we saw the individual running towards the vehicle we wanted to initiate a pursuit obviously as he shot at us and I was moving from the location that I was taking cover to the vehicle that he attempted to get in, to pursue it, but he failed to get in. Again when I realized that he failed to get in the passenger's seat I start reversing to avoid any possible shooting towards our vehicle but this caused me to crash on the dumpster while I was reversing and then as you can see in his POV at 0:52 I tried to take cover once more. At this moment I lost visual of the suspect and as he previously tried to evade I thought he would do the same and I tried to regain visual as i thought he will attempt to evade again, but the individual jumped over the metro station and start shooting, while I was trying to take cover and reverse once more. When he stops shooting I jumped out of the vehicle while I was behind multiple objects and tried to engage too, but he got injured before I even realized it from the backup we had. (Now on his POV at 0:57 he is aiming at me, while on my POV his weapon was aiming at the sky giving me the impression he was aiming at someone else) A POV will be provided to the Senior Admin+ who will handle this report. Update: POV https://www.youtube.com/watch?v=azB4NtGXO-M&ab_channel=AEEKAY
  4. Player(s) being reported: ID 470 Date of interaction reported: 17/APR/2021 Unix time stamp from HUD: 1618696817 Your character name: Lex Roth Other player(s) involved: Cyrus Carver, Samuel Martin and multiple PD-SD officers. Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Players are required to remain IC at all times. RP can only be paused or voided by admins. If a crash / disconnect occurs, players must post in the crash reports discord channel and contact all parties to resume. Players reconnecting must be given all opportunities held prior. Players should not instigate situations they do not have time to play through. If a player is chased they must wait 15 minutes before they can log out of the game. Players can’t depict their character with real images or game images not possible on ECRP. Examples: Ignoring RP, baiting government services without proper IC reason, asking to be killed or forcing your own death, unrealistic stunt jumping, misusing expensive vehicles, using script work vehicles for other purpose, submerging any vehicle in water intentionally, swimming for an unrealistic amount of time in a chase, or stealing from / tampering with an OOC F4 menu. Non-off road vehicles may not drive up mountains or steep hills. LSEMS & Mechanics are exempt. How did the player break the rule(s)? (300 words maximum) Disconected during an active RP situation, never returned nor sumbitted/replied on crash-report channel at discord. Evidence of rule breach: https://i.imgur.com/mS0VM5n.png https://i.imgur.com/eoer51x.png
  5. Player(s) being reported: ID 221 , ID 205 Date of interaction reported: 12/APR/2021 Unix time stamp from HUD: 1618239404 Your character name: Lex Roth Other player(s) involved: Samuel Martin Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear RP is showing appropriate care and concern to preserve your character's safety and life. If a player's life is in direct danger they must RP adequate fear and comply with demands. If an attacker lowers their weapon to type, victims which were under fear RP remain as so. A player is not showing proper fear if they run while on foot/bike or in an unpowered vehicle and a weapon is aimed at them at close range, or if they drive into an active shootout more than once without the intent of providing cover or fleeing with it. A player still has the option to react if they are in a powered vehicle, if they already have a weapon drawn facing their attacker, or if their attacker's view is obstructed by an object. How did the player break the rule(s)? (300 words maximum) We were patroling around and found out a store robbery. We jumped out of the cruiser, tried to hold the individuals under a gun-pointed but clearly they disregarded the rules and broke FRP. Evidence of rule breach: https://www.youtube.com/watch?v=akRypBq3FKA
  6. I would love to see on that list the two vehicles listed below; Buccaneer Custom Faction Custom
  7. Alright, after a lot of research and lots of modifications and money, we found what causes the issue at least for the people who have the issue. When we modify the vehicle with any other wheels than the STOCK WHEELS, the vehicle hydraulics are getting glitched. If you have a Low Rider and facing that issue and you vehicle has any other wheels than the STOCK WHEELS, you might wanna change it to the stock ones. I am unsure why this is an issue but this work for me. Just make sure when you modify your vehicle to the stock wheels, you need to relog and everything will work as it should be. Another issue that obviously can be fixed only from Developers is that the Low Riders are taking insane amount of damage when they bounce. Special thanks to @ClankH for helping! @Maccy if you can check and confirm that too, it would be lovely.
  8. Date and time (provide timezone): 15:00 GMT+2 14/MAR/2021 Character name: Lex Roth Issue/bug you are reporting: Hydraulics are not working properly. The vehicle isn't bounching the way it should be. Expected behavior: The vehicle should bounce properly when the hydraulics are maxed. Evidence, notes worth mentioning, steps to replicate: I've met people with the same issue and people who dosent have the issue. So i am unsure what is going on. The only way to replicate this is to take a vehicle with maxed hydraulics and try to bounce. https://www.youtube.com/watch?v=oSaIWWUrfxU Vehicle license plate number*: 104SAD6
  9. thread looks good! Looking forward!
  10. I understand what this is about. I never said go throw money to upgrade your rig. I said that it looks cool and i didnt had any major issues.
  11. I understand what this is about. I never said go throw money to upgrade your rig. I said that it looks cool and i didnt had any major issues.
  12. -1 Looks really good, i didnt had any real issues around those areas to consider my game un-playable. My fps was 100+ on those areas with Very High settings.
  13. Player(s) being reported: Prozacel Will Date of interaction reported: 8/FEB/2021 Unix time stamp from HUD: 1612814979 Your characters name: Lex Roth Other player(s) involved: Multiple PD Officers Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper IC motive and interaction. Prior interaction should include escalation such as a robbery or a report to the police. Players may not kill victims who have complied with a plausible demand in reasonable time unless involved in severe hostile activity against them or an ally within 3 hours. Players on foot should only be attempted to be hit with a vehicle once with valid motive. Vehicles cannot be used as weapons in active shootouts unless where unavoidable. Players must be able to explain their reason and provide proof of prior reasoning if requested. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand. How did the player break the rule(s)? Whille on active shoot-out, the above said players decided to run me over with his car. This was intentional and it was not unavoidable as he could do a U-Turn and leave the area or continue straight and leave from the other side.When he runned me over, he jumped out of the car and start shooting the officers and end up being injured in 3 seconds. This is what he PMed me when i asked him to save POV for VDM. Evidence of rule breach:
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.