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ash816

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ash816 last won the day on November 9 2023

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About ash816

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  1. Date and time (provide timezone): 22/06/2024 @ 11:30pm UTC Character name: Jed Timpson Issue/bug you are reporting: There was a drop at procoprio beach, we took it. Inside was a locked crate. Unlocking the crate resulted in an seemingly infinite amount of crates being inside. Expected behavior: there would be the expected item 1 crate down. Evidence, notes worth mentioning, steps to replicate: We went about 100 crates deep with Enkoy and Pixiejewels to no success. pov of the incident has been sent to pixiejewels Vehicle license plate number*:
  2. "go into tunnels" - half of the tunnels are blocked off (alta street apartments and the one under chili) , all this does it attack those who want to race on the roads and give your co pilot nothing requiring talent to do. Surely it would be more fun for the co pilot to actually have to do something than watch a light aimbot on a car? (irrespective of whether they have it in real-life)
  3. (taken from another post i made) The helicopters are pretty busted. The LOCK ON feature of the new camera of the helicopter is an absolute JOKE. (see here : ) As someone who flew one regularly with SD, the talent came from having to do callouts + watch a tiny spec on your screen and fly at the same time. Now this has been trivialised, the helicopter is already overbearing, + 9/10 times it would be a buzzard anyway so if you take tyres you get shot by the buzzard too. At minimum it should be a free look camera so the operator has some chance to make a mistake, or unblock the underground. Not to mention the light which locks onto you and virtually blinds you / gives you epilepsy. (apparently been adjusted)
  4. most of the tunnels and underground is blocked off (the entry by alta st apartments and the tunnel under chiliad for example) , i think if the helicopter gets such an insane buff, criminals should get those options back, though i do vaguely remember some stuff was blocked c0 related issues when you went under the city. Either way its still my opinion the lock on is dumb and removes a considerable amount of skill it would take otherwise.
  5. The helicopters are pretty busted. In certain circumstances they do have the thermal imaging rifle on the buzzard, maybe this is what the OP is speaking of. On the other hand, the LOCK ON feature of the new camera of the helicopter is an absolute JOKE. (see here : ) As someone who flew one regularly with SD, the talent came from having to do callouts + watch a tiny spec on your screen and fly at the same time. Now this has been trivialised, the helicopter was already overbearing, + 9/10 times it would be a buzzard anyway so if you take tyres you get shot by the buzzard too. At minimum it should be a free look camera so the operator has some chance to make a mistake, or unblock the underground. Not to mention the light which locks onto you and virtually blinds you / gives you epilepsy.
  6. i mean im coming at it from the perspective of people seeming to always be caught out that the chat modes don't link to when you are typing and there are specific commands for it. I feel as though if it was all controlled via the one method it would make more sense to people or if there was more clarity that at the moment they are seperate. I too am indoctrinated into using basically just /rlow but i have definitely come across many people who get surprised they are whispering but are really being heard on the radio.
  7. Im assuming programmatically there was an issue with setting radio proximity lower when you are in whisper mode , however now might it be possible to force /rlow if you are whispering , as i see many people surprised that there is a command to type quietly on the radio and get caught out by it.
  8. Can we get spray cans allowed to be put into vending machines? Don't see why you shouldn't be able to put them in there.
  9. As the title states, I think the RP should be obvious if someone attempts to open a safe, or opens a safe close by.
  10. im guessing this is a weird attempt at helping fixing the economy, or the fact people used to abuse that items dropped from vehicles if they destroyed them, either way i would prefer if it was reverted. +1
  11. Having to run back for a trailer is soul destroying and plain unfun, this plus the fact you now do what 80kmph? with certain loads, if you are lucky uphill etc. Balancing it monetarily would have been fine, but as it is now its just no fun to do. Instead the nerf of having to go back for a trailer was coupled with the nerf to speed when hauling fuel etc (not sure if you just go slow with every load now? i couldn't tolerate it long enough to check) meaning it halved in profitability (if not more) plus became a chore. I enjoyed trucking because I was out on the map, able to strategize my drops and chill out. Instead im now running to the middle of nowhere near garbage every load to pick up a trailer that's probably gonna desync and lose me 15minutes of time, 50% of the time. Or im driving impossibly slow to the point you cant go uphills with a load on, to then c0 and lose my job and my time. IMO it should be completely reverted and just halve the money made if the profit was a concern. As it stands with the double nerf, its definitely not a good or fun way to make money. Making it mandatory to go back for a trailer makes the job even worse for someone like me who has frequent c0s because i can no longer go from one job to another, say from route 68 to paleto cargo then to lost MC snacks because my chance of c0ing by the time i do the same job now is much higher (as well as being much slower, less profitable and less fun)
  12. i would believe the main reason they dont do this is because c0's are a thing, so they try to minimise the time you are locked into the minigame for, but drilling definitely needs changing
  13. Following a recent meeting with our handlers, we believe a system that allows a shadow corp and/or npc to be created to allow a criminal faction to be able to run a business should be introduced. Currently the only options are maintaining a legal character in the ranks of your faction or someone having a legal alt that is involved based on rp means that acts as a front for the business. Maintaining a legal member is an OK solution, however from our talks we all thought it would make sense for a faction to be able to setup a front so that whoever your legal person is not segregated from faction activities constantly and also your RP opportunities from running a business are not dependant on one person who could just up and leave at any given moment or be found guilty of a crime bringing the house of cards toppling down. Our thoughts are a legal NPC could be provided as a front for the business as a faction tier reward, giving factions some incentive to push for a higher tier and giving factions more options to run businesses to feedback into the server. Obviously a way for this to be torn down should be included if the business violated the t&cs of running a legal business
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  14. good idea, could be a tier reward potentially.
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