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Everything posted by ash816
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Date and time (provide timezone): 22/06/2024 @ 11:30pm UTC Character name: Jed Timpson Issue/bug you are reporting: There was a drop at procoprio beach, we took it. Inside was a locked crate. Unlocking the crate resulted in an seemingly infinite amount of crates being inside. Expected behavior: there would be the expected item 1 crate down. Evidence, notes worth mentioning, steps to replicate: We went about 100 crates deep with Enkoy and Pixiejewels to no success. pov of the incident has been sent to pixiejewels Vehicle license plate number*:
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"go into tunnels" - half of the tunnels are blocked off (alta street apartments and the one under chili) , all this does it attack those who want to race on the roads and give your co pilot nothing requiring talent to do. Surely it would be more fun for the co pilot to actually have to do something than watch a light aimbot on a car? (irrespective of whether they have it in real-life)
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(taken from another post i made) The helicopters are pretty busted. The LOCK ON feature of the new camera of the helicopter is an absolute JOKE. (see here : ) As someone who flew one regularly with SD, the talent came from having to do callouts + watch a tiny spec on your screen and fly at the same time. Now this has been trivialised, the helicopter is already overbearing, + 9/10 times it would be a buzzard anyway so if you take tyres you get shot by the buzzard too. At minimum it should be a free look camera so the operator has some chance to make a mistake, or unblock the underground. Not to mention the light which locks onto you and virtually blinds you / gives you epilepsy. (apparently been adjusted)
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most of the tunnels and underground is blocked off (the entry by alta st apartments and the tunnel under chiliad for example) , i think if the helicopter gets such an insane buff, criminals should get those options back, though i do vaguely remember some stuff was blocked c0 related issues when you went under the city. Either way its still my opinion the lock on is dumb and removes a considerable amount of skill it would take otherwise.
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The helicopters are pretty busted. In certain circumstances they do have the thermal imaging rifle on the buzzard, maybe this is what the OP is speaking of. On the other hand, the LOCK ON feature of the new camera of the helicopter is an absolute JOKE. (see here : ) As someone who flew one regularly with SD, the talent came from having to do callouts + watch a tiny spec on your screen and fly at the same time. Now this has been trivialised, the helicopter was already overbearing, + 9/10 times it would be a buzzard anyway so if you take tyres you get shot by the buzzard too. At minimum it should be a free look camera so the operator has some chance to make a mistake, or unblock the underground. Not to mention the light which locks onto you and virtually blinds you / gives you epilepsy.
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When you are in whisper mode and you type it should force /rlow
ash816 replied to ash816's topic in Game Suggestions
i mean im coming at it from the perspective of people seeming to always be caught out that the chat modes don't link to when you are typing and there are specific commands for it. I feel as though if it was all controlled via the one method it would make more sense to people or if there was more clarity that at the moment they are seperate. I too am indoctrinated into using basically just /rlow but i have definitely come across many people who get surprised they are whispering but are really being heard on the radio. -
Can we get spray cans allowed to be put into vending machines? Don't see why you shouldn't be able to put them in there.
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im guessing this is a weird attempt at helping fixing the economy, or the fact people used to abuse that items dropped from vehicles if they destroyed them, either way i would prefer if it was reverted. +1
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Having to run back for a trailer is soul destroying and plain unfun, this plus the fact you now do what 80kmph? with certain loads, if you are lucky uphill etc. Balancing it monetarily would have been fine, but as it is now its just no fun to do. Instead the nerf of having to go back for a trailer was coupled with the nerf to speed when hauling fuel etc (not sure if you just go slow with every load now? i couldn't tolerate it long enough to check) meaning it halved in profitability (if not more) plus became a chore. I enjoyed trucking because I was out on the map, able to strategize my drops and chill out. Instead im now running to the middle of nowhere near garbage every load to pick up a trailer that's probably gonna desync and lose me 15minutes of time, 50% of the time. Or im driving impossibly slow to the point you cant go uphills with a load on, to then c0 and lose my job and my time. IMO it should be completely reverted and just halve the money made if the profit was a concern. As it stands with the double nerf, its definitely not a good or fun way to make money. Making it mandatory to go back for a trailer makes the job even worse for someone like me who has frequent c0s because i can no longer go from one job to another, say from route 68 to paleto cargo then to lost MC snacks because my chance of c0ing by the time i do the same job now is much higher (as well as being much slower, less profitable and less fun)
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+1
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Following a recent meeting with our handlers, we believe a system that allows a shadow corp and/or npc to be created to allow a criminal faction to be able to run a business should be introduced. Currently the only options are maintaining a legal character in the ranks of your faction or someone having a legal alt that is involved based on rp means that acts as a front for the business. Maintaining a legal member is an OK solution, however from our talks we all thought it would make sense for a faction to be able to setup a front so that whoever your legal person is not segregated from faction activities constantly and also your RP opportunities from running a business are not dependant on one person who could just up and leave at any given moment or be found guilty of a crime bringing the house of cards toppling down. Our thoughts are a legal NPC could be provided as a front for the business as a faction tier reward, giving factions some incentive to push for a higher tier and giving factions more options to run businesses to feedback into the server. Obviously a way for this to be torn down should be included if the business violated the t&cs of running a legal business
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Gang Exclusive Clothing actually being exclusive
ash816 replied to Marksy's topic in Criminal Suggestions
good idea, could be a tier reward potentially. -
The recent change that removed drug price boosting by cycling through the different drug types I believe is a bad choice, the reasons for that are: As a faction that controls the import of the required chemicals, there is now no reason to provide these to people. -Before the changes, if an independent gang said they wanted to earn favour and imports from us, we had opportunity / reason to 1) deal with them in the first place, 2) provide them the chemicals, 3) an opportunity to make money outside of just imports by utilising the boost cycling when they came back to us. Now that drug influence is much higher making maintenance so easy, we turn away 75% of people bringing us product trying to earn a reputation with us so we will import for them , we no longer require anyone's help. -Because of this, I feel a lot of RP opportunities are being lost and the real core of how gangs and turfs work is gone. The only thing that is left to decide or influence who to do business with or what rate they will get on imports is just how much you arbitrarily like them instead of how much they help your faction. We no longer have an additional avenue to make money, meaning if things are as they are now, as a start out gang i don't see that if we get raided or started fresh we would ever be able to earn money to buy / run businesses to improve rp for our gang and the server as a whole. We have no reason to help other people make money. With no use for drugs why would we bother supplying the chemicals? The downsides of taking the drugs far outweigh their usefulness in combat so they are still used exactly as they always were, as a currency. Unfortunately its a currency no one really needs anymore. I understand it was likely removed to help balance however it has be a wholly negative change for everyone i have spoken to, the chemicals required to use the boost cycle are controlled and very poor economically to import in the first instance, but it provided us purpose both in and outside of the faction to make deals and set goals and adjusting it would have made alot more sense than what we are left with. If you managed to import, control and gain back those drugs you got a reward at the end of it. Maybe for some they used this to make themselves rich, however we as a faction invested our money into a business on the server for more RP opportunities. What we are left with: Faction controlled dealers seem to regenerate their rates very slowly, there seems to be some very very small boosting of drug price but it is negligible. Selling one type of drug seems to negatively impact the majority of drug prices of the others. Independent or unowned dealers seem to have their rates reset every server restart, leaving a meta where we just leave the faction and sell a stack of drugs for max price. This doesn't seem to negatively affect the price of any of the other drugs for that dealer, however for faction owned dealers it does. No reason to deal with any one No way for people to gain favour with us No other way to earn money, no other goal to strive for (previously we would focus on making the drugs we had the least of, or pushing independents to do this for us) I just personally feel the mechanisms worked fine, maybe you could make too much money from it (in some peoples opinion? personally i don't believe it paid enough considering the work involved) , but people still had to make hours of deals, import 3 different types of chemicals, front alot of money, send people to the mines, encourage suppliers to create certain drugs etc, which has all been wiped away in exchange for nothing.
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In line with some feedback we gave our handlers, I am making this suggestion to highlight the impact of adjusting influence on drugs/cash/cars. Before we would supply independent groups and trade favours in terms of supplying guns or drug ingredients for drugs/cash/cars, it gave groups or individuals something to aim for to help us and it gave us opportunities to interact with a wide group of people across the server at various levels within the criminal world. With the changes to influence (meaning that influence per item is much larger than what it was, for example cocaine going from 0.1 to 0.23) we have far less (if any) requirement to deal with these independent criminals, even with more turfs than we usually have, because turf maintenance is so easy. I feel like these changes have much reduced the reason to deal with other people in general, especially smaller independent groups looking for connections. I would never turn anyone away before if they had supplies, now we don't need any of it. This coupled with the removal of the drug boosting cycle means independent criminals or groups can no longer offer us any value in exchange for our business, it has become a matter of whether or not we can facilitate the capacity of orders they would make of guns and nothing else. Placing these orders is largely just a non rp opportunity for everyone, with the occasional comp from someone else or SD/PD every month. When the drug boosting cycle was a thing we would be able to ask groups to make us certain types of drugs in exchange for favours, or focus on certain types of drugs in house, however all of this depth is now gone and has not been replaced with anything. I understand this was likely removed as a matter of balance but it at least provided reason to create the other types of drugs, to provide people with different ingredients for other types of drugs and to maintain relations. Would like to hear other thoughts on this but ultimately I believe it all worked much better in terms of RP ops before these changes.
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similar thing happened to me https://streamable.com/yxbq5r
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agree with OP, +1 remove this shit if i wanna chill out and do roadworking without being harrassed by police or people who want to order guns, or kill me for my affiliation, a mask was my only option now i want to do this even more so that the economy was fucked and i cant make any money as a criminal, but i cant, because the option has been stripped.
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I'm sure that everything was in place to go hit this guy as soon as he effectively showed "online" and I would wager this is part of the process that investigators are now used to, why go after /attempt to trace someone who isn't online when you can tell they aren't around.. which is why I think its wrong. You think that just because there were numerous explosions in a house under his name that explains away the obvious and blatant meta that happened, as soon as he logged on ? To me I still maintain a change is needed. The information is meta, can be handled a plethora of other ways and similar changes have been made to /pm /vpm and telephones so people cant meta whether someone is online or not, not sure why cops, on top of everything else they get, should also get this as a benefit.
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Well because i know that it seems to be an accepted function of the MDC that people online with Active warrants appear on the list. I was playing my criminal at the time, my friend Buster Grimes logged in and 40 minutes later he had undercovers camping his house though his phone was off the whole time Doesn't seem reportable that they use a function which has existed a long time in the server, which is why im suggesting it is changed? I do not know what officer(s) it was.
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you say this but the threshold currently is: camp *insert gang hq* see gun going into house from 400 meters away -> have someone log into JB alt to approve warrant camp *insert gang warehouse* after leaked info of a drop -> see them (in some cases not even having to see the RP line of "you deposit a crate into a warehouse") -> log into JB alt to approve warrant -> raid i dont give a fuck if they an raid me or not, give me some fucking options so guys playing cop mains cant sit in their ivory tower talking smack acting like its hard