I am a relatively new player and have generally liked most of my experiences on this server so far; However, there's one major problem that has stopped me from progressing the way I should, and that's the crime aspect, more specifically, drug creation.
As a new player, I have spent most of my time grinding freelance jobs like the bus in hopes of finding a better source of income. After spending days getting enough money to buy a trashy apartment, I set my eyes on drug manufacturing to assumingly get a lot more money, but where do I start? I began asking and looking for equipment around the map only to find that the market for that kind of thing was almost non-existent. One day, I finally found a guy who told me he was selling the equipment, but instead of getting a smooth transaction, I was robbed for a handsome sum of money that took a lot of time to get from the boring bus job. I didn't give up yet though, after another few days of grinding and looking at my phone waiting to get a text message, I finally got a response. The guy I got it from gave me two equipment for 3 hours of the bus job. I was so excited that I got a better source of income, but the tribulations didn't stop there, more preparation was needed. I had to learn the recipes which took a lot of asking around, I had to spend another few hours worth of the bus job to get the materials and the drug cooking wear. The drive itself to do all of these things wasted a lot of time and money on gas, but once I finally made it, I was happy to get started. Me and my friend began cooking and we were surprised to see that the process would take 15 minutes, about the amount of time for one route at the bus job. We also discovered a whole heap of risk at my front door while cooking as well. Once the drugs were cooked, I was very anxious to see what my time, risk and effort made me. When I sold 2 drugs, I made 800 dollars less than one route at the bus. Imagine the immense disappointment on my face when I realized that crime literally doesn't pay when it comes to this server.
Suggestion: Instead of limiting the amount of money you can make per equipment to punish new players not part of an organization, limit the amount of equipment you can have per building to make it more challenging for veteran players apart of an organization.
I can't believe that all of that time and effort was wasted, it's not balanced and it's not realistic. In real life, people choose crime because it is easier and quicker to make a lot of money fast, but there is a high risk that comes with it. In real life, it is high risk and high reward, but on this server it seems that it is high risk and no reward.