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kennyGribbins

Make Prison Sentence Cap at 120 mins again

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10 hours ago, MrSilky said:

This is a roleplay server, not a cops and robbers/DM server. There has been a lot of development effort towards civilian RP and it only makes sense that realistic repercussions happen to criminals now too. With the extended prison times, you can now develop RP from within the prison. You can develop criminal relationships, plan revenge (within the DM rules ofc), create partnerships between organisations. You need to ignore the "time limit" and focus more on the roleplay. The previous system of 2 hours with AFK timer disabled was absolutely a Netflix AFK simulator but now you have opportunities to actually roleplay. Sure, you're not going to have your sports/super cars in there with you and your heavy weapons with civilians being told to get their "hends oop" around every corner but now RP can actually be developed. Think of how strong a gang's RP will be if they formed within prison, got together out of prison and tracked down those who sent them there initially creating a close bond? This is a fantastic change.

You track the people that put you in prison and what do you do? Rob them for their radio? Cause you can't kidnap them or do anything, since KOS is 3 hours and if they get jail time for more than 3 hours they can't do nothing.

Edited by Daniel_Underwood
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Just now, Daniel_Underwood said:

You track the people that put you in prison and what do you do? Rob them for their radio? Cause you can't kidnap them or do anything, since KOS is 3 hours and if they get jail time for more than 3 hours they can't do nothing.

You initiate RP. Not everything has to link to a previous situation. You are free to roleplay within the rulebook.

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19 minutes ago, MrSilky said:

This is a roleplay server, not a cops and robbers/DM server. There has been a lot of development effort towards civilian RP and it only makes sense that realistic repercussions happen to criminals now too. With the extended prison times, you can now develop RP from within the prison. You can develop criminal relationships, plan revenge (within the DM rules ofc), create partnerships between organisations. You need to ignore the "time limit" and focus more on the roleplay. The previous system of 2 hours with AFK timer disabled was absolutely a Netflix AFK simulator but now you have opportunities to actually roleplay. Sure, you're not going to have your sports/super cars in there with you and your heavy weapons with civilians being told to get their "hends oop" around every corner but now RP can actually be developed. Think of how strong a gang's RP will be if they formed within prison, got together out of prison and tracked down those who sent them there initially creating a close bond? This is a fantastic change.

What punishment can we give them? Tell them they are mean? Can't kidnap them, hurt them, insult them (classified sometimes as bullying) literally in every stance there is no punishment or action that can be taken against them. Yes, perhaps we can RP shaking hands, but that's the extent. Literally, no Fear of reporting someone, cause at worst what can happen to you truly? In the stance of the current rules, nothing. Your "HANDS ROBBERY" was started because we as criminals can take literally no other action other than chain robbing someone and their friends. Give us the tools to instill fear and perform proper roleplay. 

EX Cops arrest you, why not kidnap his wife to teach him a lesson? 

Someone snitches; remove a pinky as to let others know why you can't snitch 

(Yes, we can ask for OOC permission but how often do we get it. Been here 6 months only been given it twice because it "sucks to much time out of there day" 

Edited by Tezhl
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Quote

Your "HANDS ROBBERY" was started because we as criminals can take literally no other action other than chain robbing someone and their friends. 

This proves the current criminal mentality. There is so much more you can do, just be creative and roleplay.

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3 minutes ago, MrSilky said:

This proves the current criminal mentality. There is so much more you can do, just be creative and roleplay.

What roleplay can be performed in the sense of retaliation for wrongful doing?  Go ahead try. What's realistic that can inflict fear? In the confines of the rules for someone that wishes not to roleplay the following (Kidnap, torture, hostage taking etc) Can not use ARMED robbery as one

Edited by Tezhl
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2 minutes ago, Tezhl said:

What roleplay can be performed in the sense of retaliation for wrongful doing?  Go ahead try. What's realistic that can inflict fear? In the confines of the rules for someone that wishes not to roleplay the following (Kidnap, torture, hostage taking etc)

A quick example I can think of would be to observe from a distance, gather intel on the person, find out where they live, set up around their property and pounce when they least expect it. make them aware of why you're doing what you're doing, trash their house once you break in and give them something to remember you by.

Back when I lead Syndicate with Chaza, Pedro, Elliot and Joel, if an enemy gang/group would go against us, we would crash the import market making it that they couldn't make money from imports anymore by mass-selling for stupidly cheap or obstructing arms deals made by them. There is so much that can be done without the "hends oop" mentality.

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4 minutes ago, MrSilky said:

A quick example I can think of would be to observe from a distance, gather intel on the person, find out where they live, set up around their property and pounce when they least expect it. make them aware of why you're doing what you're doing, trash their house once you break in and give them something to remember you by.

Back when I lead Syndicate with Chaza, Pedro, Elliot and Joel, if an enemy gang/group would go against us, we would crash the import market making it that they couldn't make money from imports anymore by mass-selling for stupidly cheap or obstructing arms deals made by them. There is so much that can be done without the "hends oop" mentality.

Once again robbery... Exactly the issue you are fighting against. Give them something to remember me by, like a note? Can't hurt them in any way. That speaking, you just brought back the HANDS UP routine/ a potential rule violation if anything is forced. 

Imports? Those are for official gangs and that being said if you aren't one you can't stand against direct pricing as it stands. Thus rendering that argument invalid in today's stance. 

Edited by Tezhl
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Just now, Tezhl said:

Once again robbery... Exactly the issue you are fighting against. Give them something to remember me by, like a note? Can't hurt them in any way. That speaking, you just brought back the HANDS UP routine. 

I actually gave multiple examples, you just focused on the one. Use your intel against them. Yes of course robberies are still going to be a thing, it's an instant and direct attack, but you can also attack from a distance with intel on movement and use it to hurt them financially and emotionally. Stop focusing on instant gratification for criminal actions and look more in to in-depth roleplay.

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I think it's best to wait and see a bit longer to see how this plays out. Sure it may not be fun for everyone to be in jail for hours, but those are the consequences that you have chosen to do that have lead up to that. Do note that jail times for all crimes have been reduced, so they're not really that long if you only get charged for one thing. Another thing to note is that a lot of crime goes unnoticed and unreported/unresolved.

I think this is a healthy update, since it forces people to think twice before doing something. If you're wanted because you haven't paid your tickets and you get pulled over by a cop during a regular traffic stop, it may be better to surrender there. But if you choose to run, shoot and maybe even kill some cops, it should be no surprise that you'll go away for a long time. Fighting back may always be a valid option, but the question is if you're ready to accept the consequences for your actions. 

Before the server protected you from.. basically yourself. Now, you take on full responsibility for every action you take. People will just have to come up with better strategies and do illegal things in a smarter way. There's no more OOC script to protect you IC.

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7 minutes ago, MrSilky said:

I actually gave multiple examples, you just focused on the one. Use your intel against them. Yes of course robberies are still going to be a thing, it's an instant and direct attack, but you can also attack from a distance with intel on movement and use it to hurt them financially and emotionally. Stop focusing on instant gratification for criminal actions and look more in to in-depth roleplay.

Wouldn't any of the examples I provided towards torture or kidnap be the same as it pressures the individual? These matters can be taken into quite a depth like "gathering intel" on their movements, decided when the best time to snatch. Finding his friends and family, taking them when they least expect it. Send him a video of what his actions cost his friends.

Just cause this RP might seem un-original it's still RP at the end of the day. I see no need to regulate it as it's IC

Edited by Tezhl
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I like how it is now. When the 120 minute limit was there, people wouldn't really care anymore once they reached the limit. Got the feeling this brings more realism to chases aswell. Less baiting too and more excitement to chases imo.

Edited by Yputi
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Prison times were decreased on all crimes.  Having consequences so you have to think about your actions is a major positive for the server and rp. Civ rp was nearly impossible in the old system because people had no reason to fear police or value their freedom.  Now they do. This change is great for civs in LS. Now we can actually do fun scenes with less chance of being interrupted by crap rp robberies.

 

-1

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Noone asks you to get so many charges if you decide to try to shoot officer and evade you take risk to evad and if you fail you're fu*ked. 

In previous system every chase would lead to shoot out since why they shouldn't when you raked all the charges from evading anyways. Now maybe it's just better to surrender?

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+ Fuckin 1. 

The fuck is this now? You rob a store , have an illegal weapon , and get 80k fine and 4 hours in jail. Other dude killed a lot of cops , evaded from cops , stole cars and got 50k fine? 

Fix this fucking shit. and make the cap 120mins. Or in time people will leave this server. Just sayin. Peace.

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2 hours ago, Yputi said:

I like how it is now. When the 120 minute limit was there, people wouldn't really care anymore once they reached the limit. Got the feeling this brings more realism to chases aswell. Less baiting too and more excitement to chases imo.

where you see realistic? Robbing a store , and getting 80k fine , and killing cops , having heavy guns etc  , and getting 50k fine?

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