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vacant last won the day on November 28

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  1. I said “some” because I have only experienced a small amount of cops (1-5) abusing the IDs in MDC. A small amount of abuse is still annoying when it happens to you ya know
  2. -1 this will just end up with some cops abusing this like it happens with running IDs through the MDC, whilst we all know it is MG and is not allowed it still happens.
  3. vacant

    ID 60 (DM)

    Would like to refer to this too as its a similar situation And also this appeal These both show situations in which emergency lights were on and the police had clear intent of making an arrest, if youre trying to tell me that you were not going to attempt to make an arrest upon seeing me with and smg then I have no response.
  4. vacant

    ID 60 (DM)

    https://streamable.com/va04n Processing rn, sped up part is just me running to that spot so i dont have to render out that whole ass part with my internet rn As seen in the footage you swerve directly at us, which I assumed was you noticing I was there (You were not looking at me in your footage I would have had no way of knowing that) "Please do not take reporting another player lightly and reserve player reports for situations that have caused severe loss or were abused for benefit." Don't really see the need for this report when nothing was lost from your side, I would have still gotten on the drag and left.
  5. vacant

    ID 60 (DM)

    I do have footage as I changed shadowplay to 10 mins rather than 5 - Here is the cop spotting me and then calls about guns inside, Us running to the back exit https://streamable.com/gufmc Clip showing you literally swerving in towards me then slowing down as if you were getting ready to exit your cruiser If youre trying to tell me you werent trynna make an arrest after seeing someone brandish a heavy weapon then idk what to say
  6. vacant

    ID 60 (DM)

    Cole_Fegan here, You guys responded to a backup call about us being inside butcher and me having a heavy weapon equipped (Being the SMG), therefore we ran out the opposite exit to see multiple more cruisers responding which we were informed of on our freq. From what it looked like for me you were looking right at me (Being your car was facing me, your camera wasn't and I would have had no way of knowing that) You would have been responding with the intent of an arrest on me or the other zeta which I was with, If they attempt to arrest or hurt you, an ally, or damage your property. - IMO it would have been pretty clear that you guys would have attempted an arrest, I am brandishing a heavy weapon and had aimed it at the two cops who came inside of butcher. Do not have footage of this but don't feel as if it would have been required anyway, as it's mainly seen in the reporters footage.
  7. This has been fixed, health no longer gets reset on relog
  8. This is just a weird irrelevant point I don’t see how this is useful to the suggestion at hand. Most “gangs” themselves may be collectively millionaires, but the individuals inside them are not. We still pay for our own stuff. 40k is alot of money for people to splash out ontop of the chance of losing a heavy weapon which was 20k+ alone. The point to it is the same as PD no? Protect us from gsw’s, knives etc. Reducing it for how much it is to 15k is literally nothing especially when one punch and it is already gone when its 1/4 of what PD gets for free. That’s the point of the thread, to either get it reduced in price OR more armour for the price, either way it will still not be used as much as you think cause spending 20k for some armour that can be lost when you take any sort of damage is still too much to be spending for most crims.
  9. To get around this, if you also put your hands up it will complete the zip tie and zip tie the other person.
  10. Would also like to retract the FRP on ID 49 as it was most likely just down to desync and me still rolling.
  11. The only people who got out were killed very quick in the gun fight resulting in the only problems being the cars constantly circling, so if you could explain how you are protecting people who are dead I would like to know. Phil McGee received a Non-RP for the same thing you are doing, he had a passenger shooting just as you did, but you are getting shot at by multiple guys with a mix of heavy weapons and pistols.
  12. Player(s) being reported: ID 16, ID 49, ID 60, ID 92 Date of interaction reported: 08/11/2019 Unix time stamp from HUD: 1573220057 Your characters name: Cole Fegan Other player(s) involved: Zilian Dent (ID 31 @Rubsmeister), Lucas Daniels (ID 37), Timothy Donovan (ID 75), bunch more Zetas/Triads/Whoever else is seen in the videos Specific rule(s) broken: Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack another player more than once including a failed attempt. Attacking another player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? VDM - ID 16 - in the first video can be seen to run me over once at the beginning (0:20) he can then be seen to attempt again to run me over (0:35) (White Schafter) Don't believe anyone else broke VDM from the two clips but I could be wrong and will edit if I notice anything upon rewatching. FRP - ID 16 - He can be seen to repeatedly circle back into gun fire attempting to run over more people. (I don't see what else he could be trying here, he has no passenger and doesn't make any attempt to stop and get out to fire back.) (White Schafter) ID 49 - Changes his freq whilst under gunpoint. (Could give benefit of doubt as I was rolling.) ID 60/92 - Same as ID 16, repeatedly circling back into direct gunfire from a mix of heavy weapons and pistols. (Pink Coquette) Evidence of rule breach: My POV: Zilians POV:
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