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Goaldan

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Goaldan last won the day on February 25

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About Goaldan

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  1. good place, good owner, who ever buys this is hella lucky
  2. Here's a POV from one of the occupants showing all four doors on the vehicle. https://streamable.com/39zik In the POV above you can see that she can see all four doors on the vehicle. This shows that I was nearby my vehicle for a longer period of time backing up the fact that I stayed by my car for a significant amount of time. I don't have a POV of me crashing the vehicle, as I did not think a recording of it was needed. We tend to do lab runs checking each lab and seeing who's at each lab. If I remember correctly we were on our way back from checking out either the railroad lab or the chilliad lab where I must have lost the doors. Also after seeing that POV as well you can also see me aiming a gun directly at Wallace before having that gun animation bug.
  3. I don't really drive the Schafter V12 much anymore, so I'm not used to the handling on it. The doors must have come off during crashes or flips prior in the day.
  4. Goaldan

    []

    One at HE for 970k Maxed
  5. I'm not gonna keep going into why we did what we did, it's pointless and was in accordance to the rules and made logical RP sense for us. I'm glad you do all of that to ensure labs aren't randomly raided, but it's time to take responsibility for your own actions. You simple did not put your hands up, I was directly in front of you pointing a gun at you while your back was turned. If your back was turned that's just another reason on why you should have put your hands up rather then taking out a carbine. Last comment, waiting for staff to reply back.
  6. To start off it was more then clear a weapon was on you, and looking at my recording you were directly in-front of me and the other Sheriffs were more to the side. I began my demands as you were exiting your car. If you did not see my gun then why did you attempt to run away from me? I was directly in front of you with a gun pointed directly at you. As for the second part of your reply, you're saying we resorted to violence. At the start of the recording you can hear me saying do not interfere its only a 10-55. After that you can hear someone replying with comments about how he's in a stolen car, etc. Also if we saw our high command member out of the vehicle after being in a stolen car, why would we wait any further? That makes absolute no sense for a criminal. If he was out of the car, we weren't going to wait for him to get inside of the police car. You're saying it's impossible to roleplay with any gang member, but the situation only entered a shootout because of your failure to put your hands up. You also contradict your own statement. So if you got a call about a stolen vehicle, and Li was in a car that fit that situation. You couldn't prove he stole the car? I don't get why you're not just simply taking blame for your own actions and are instead blaming a criminal faction for getting their own high command member out off a situation where he was inevitably going to end up getting arrested. We're not wrong to think he had a shotgun that was just our IC knowledge. You're not being deprived of roleplay at all from that situation. You were not forced into that RP at all, we gave you guys more then enough time to let him go. I even tried distracting the officers talking about unpaid tickets, which had worked in the past. My final resort was to get out and hold you at gun point and get Li out of the situation. Please in the future take blame for your actions rather then blaming every situation on criminals. If you put your hands up this would never have happened.
  7. If you reached for your gun at the same time as me and it didn't draw usually you assess the situation and see if anyone is pointing a gun at you. Even though in your POV it was apparently not clear that I was pointing a gun at you. You could hear me screaming demands and I'm guessing you could see me pointing a gun in your general direction. Especially since you did not draw your gun and your back was turned while I had a clear sight on you. At the very start of my clip you can see me directly in-front of your car while you were exiting the vehicle. From that point on it was clear my demands were directed towards you. Also regarding your point about how the situation started. From our point of view he was obviously going to end up getting arrested. >The car registered was not under Li's name. > Li did not have keys to the car. That makes it quite obvious that he was going to end up getting arrested. As for the shotgun, we thought he had one on him which influenced us to act how we did.
  8. The Officers pulled over a high command member of my organization, he was out of the vehicle and had a heavy weapon as well as a stolen car. Therefore we all agreed on holding the Officers up to get enough time to get Li out of the situation.
  9. Player(s) being reported: Name(s) John Wallace Date of interaction reported: 2/15/2020 Unix time stamp from HUD: 1581799052 Your characters name: Al Romano Other player(s) involved: Li Kwang, Yuki Vega, Chedesha, Mia Donovan, 233, 210 Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. Explanation of how they broke the rule(s) here. Basically let me explain the entire situation from start to finish. To start off a high command member in The Triads was inside a stolen car and was pulled over for a traffic stop. It was evident that he was going to end up getting arrested for both the shotgun on his back, as well as the stolen car that he was in. We then began to devise a plan to get him out of the situation involving unpaid tickets, but that plan ended up not working out. We then saw Li out of the vehicle so we ended up surrounding the Sheriffs, and I pulled a gun out and immediately aimed my gun at Wallace. Upon aiming my gun at Wallace, he decided to run back and pull out his gun while having a gun drawn on him and while demands were actively being screamed at him. He then began to take his gun out and began to shoot ending up in a big shootout. As you can see in the first picture listed below even when the car was in-front of Wallace I still had a clear view of sight on his head. I also believe that Wallace's actions caused an unneeded shootout that could have been resolved with deeper RP. The last thing we want is for events such as this to end up in a shootout, but I feel as if his actions caused a shootout to occur. Evidence of rule breach: https://streamable.com/6ucrf - Video of the situation
  10. Last night was extremely fun keep up the good work!
  11. Goaldan

    ID 12 - Fear RP

    Player(s) being reported: ID 12 Date of interaction reported: 2/8/2020 Unix time stamp from HUD: 1581141378 Your characters name: Al Romano Other player(s) involved: Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? People were actively going to our HQ taking our vehicles. ID 12 attempted to go inside stealing a vehicle, as did people beforehand. In order to prevent him from coming back to steal another car, I decided to hold him up. The player then drove by on a bike stopped and while he stopped I put a gun on him. He began to drive away while a gun was actively being aimed at him. Another report where the player did the same exact thing. Evidence of rule breach: https://streamable.com/e6pwh -
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