Pertinax Posted January 18, 2020 Report Share Posted January 18, 2020 (edited) So my suggestion here is a simple add-on rule to the Non RP. Shootouts are fun, Not going to denied it but what it takes the fun away completely is getting ran over by a Kamacho or even a comet. For me these type of actions are far from reality and takes the fun away during a shoot out. Realistically everyone pulls out of their vehicles and gets cover behind them. Instead of going 150 KM/H and go on a ram spree just to Win the shoot out. So my suggestion is not allowing to ran over people when a shoot out starts. Instead, fear for your life, get cover, return fire, make the scene FUN and Realistic to every one involved. Edited January 18, 2020 by Pertinax 2 2 Link to comment Share on other sites More sharing options...
Xoza Posted January 18, 2020 Report Share Posted January 18, 2020 Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: When you are on foot or bike and a weapon is aimed at you at close range. When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Kind of depends on how it's used. Link to comment Share on other sites More sharing options...
ChronoFunk Posted January 18, 2020 Report Share Posted January 18, 2020 I think it's pretty realistic, if I saw my friend being shot at and I was driving a car then I'd be sending the attackers ass into orbit if I was given the chance. I think a lot of the time, getting run over during a shootout is user error, think about your position and be aware of your surroundings, get some elevated position or get behind a wall where a vehicle can't ram you before you start blasting. -1 Link to comment Share on other sites More sharing options...
alexalex303 Posted January 18, 2020 Report Share Posted January 18, 2020 I'm actually quite fond of this idea. It is too often that people come to shootouts with 5 ammo pistols and just use their cars to do as much damage as possible. It's time to let shooters win shootouts, not drivers. +1 4 Link to comment Share on other sites More sharing options...
dawpi Posted January 18, 2020 Report Share Posted January 18, 2020 I agree with the post above. I have participated in 11 shootouts in the past month, it's not as much as others due to my time zone, however, 6 out of those 11 shootouts ended for me faster than I was able to draw my weapon - instantly getting injured by a vehicle, one individual steps out and puts one bullet in your head. That's it. Of course, I could do the same, but I would rather actually use my weapon rather than ram into someone at the max speed and cause some damage. I want some good shootouts! +1. 1 Link to comment Share on other sites More sharing options...
isBrainDed Posted January 18, 2020 Report Share Posted January 18, 2020 Big +1, its not fun for anyone to come through the scene in a vehicle and take out people. If there is ever a shootout, they should last so all parties get something out of it. Shootouts that end in just few seconds are not fun ( Unless we talking about planned strike, where one party engages on other at same time, for maximum damage, but that is not your usual shootout ) Link to comment Share on other sites More sharing options...
Jaquan Smith Posted January 18, 2020 Report Share Posted January 18, 2020 +1 Link to comment Share on other sites More sharing options...
TheCactus Posted January 18, 2020 Report Share Posted January 18, 2020 I am neutral. I saved many lives by ramming the suspect that was shooting but I also hate people that stay in the car, roaming around during the whole shootout. Link to comment Share on other sites More sharing options...
Pertinax Posted January 19, 2020 Author Report Share Posted January 19, 2020 22 hours ago, Xoza said: Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: When you are on foot or bike and a weapon is aimed at you at close range. When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Kind of depends on how it's used. But yeah, there's still an option, the thing is that that rule covers each individual. So if some one else had already rammed and other person can ram been their first attemp on both of the players. I think that's how it works. The idea here is if there's a shoot out. No ramming at all. And if you don't have a weapon, leave. Link to comment Share on other sites More sharing options...
Riderz Posted January 19, 2020 Report Share Posted January 19, 2020 +1 Link to comment Share on other sites More sharing options...
nikoh Posted January 19, 2020 Report Share Posted January 19, 2020 +1 Link to comment Share on other sites More sharing options...
Aldarine Posted January 19, 2020 Report Share Posted January 19, 2020 +1 I would much rather see vehicles only enter a shootout to provide cover or extract, not participate in the attacking via ram. Link to comment Share on other sites More sharing options...
Amaim Posted January 19, 2020 Report Share Posted January 19, 2020 +1 Link to comment Share on other sites More sharing options...
Bala Posted January 19, 2020 Report Share Posted January 19, 2020 For me, it seems like trying to fix a half-measure with another half-measure and there's a few rules like that. "No ramming during an active shootout", I can see that getting twisted and abused and can taste the forum reports already. How about we just don't have people use their vehicles to try and kill people period. If you hit someone by accident, then it's fine, but if you are using your vehicle to hurt someone, that shouldn't be allowed IMO. I remember the SA:MP server where I came from, if you hit someone on purpose with your vehicle, it was classed as vehicle deathmatch. Intent is more important than the situation in my opinion. 1 1 Link to comment Share on other sites More sharing options...
Rubsmeister Posted January 19, 2020 Report Share Posted January 19, 2020 I agree, people driving in to shootouts to run people over instead of just shooting is annoying and feels wrong. I would rather not have this be a thing +1 1 Link to comment Share on other sites More sharing options...
Xoza Posted January 24, 2020 Report Share Posted January 24, 2020 Hmm.. +1 What if ramming did less damage? So, those that like to ram, can still do it, to give a slight advantage (the fact you're ragdolled for a short time) but still allows the rammed to be in the firefight. Link to comment Share on other sites More sharing options...
Mopop Posted January 24, 2020 Report Share Posted January 24, 2020 +1 +1 for what @GOAT mentioned too. Link to comment Share on other sites More sharing options...
WaTCHUrBaCK Posted January 24, 2020 Report Share Posted January 24, 2020 +1 Link to comment Share on other sites More sharing options...
Jonaseriksen07 Posted January 24, 2020 Report Share Posted January 24, 2020 (edited) +1 Every time we have a shotout with pd they have like 50 people online, so every 10 secunds or so a new pd car drives up and attempts to kill us with there car. Super hard to counter this from pd. Edited January 24, 2020 by Jonaseriksen07 1 Link to comment Share on other sites More sharing options...
SilentVortex Posted January 24, 2020 Report Share Posted January 24, 2020 +1 Link to comment Share on other sites More sharing options...
HighTV Posted January 24, 2020 Report Share Posted January 24, 2020 (edited) -1 I think this should be looked at in a case-by-case bases! What real life physics stops someone in a car from hitting you? The only limiting factor is the drivers fear of life, but driving into an active shootout while you are the target of the shots is already against the rules. I would argue that people don't take getting ran over seriously enough. FAR to many times people get rammed at 100+ and they just get up and keep shooting like it didn't matter, because they are not injured scriptly. When a car is coming at you to run you over; get out of the way instead of shooting at the driver while continuing to stand in the middle of the road hoping to 'dodge' last second with a combat roll. Edited January 24, 2020 by HighTV Link to comment Share on other sites More sharing options...
alexalex303 Posted January 24, 2020 Report Share Posted January 24, 2020 (edited) 26 minutes ago, HighTV said: -1 I think this should be looked at in a case-by-case bases! What real life physics stops someone in a car from hitting you? The only limiting factor is the drivers fear of life, but driving into an active shootout while you are the target of the shots is already against the rules. It's not about real life physics, it's about real life common sense. When was the last time you heard of a gang vs gang demolition derby? That's what it happens currently. One person engages, and then both sides try to ram the other. It's less about shooting and more about driving. It doesn't make sense. I want my shootouts to be about shooting, and not who has the most elegy retros. Edited January 24, 2020 by alexalex303 Link to comment Share on other sites More sharing options...
PersianWariorr Posted January 24, 2020 Report Share Posted January 24, 2020 if you be smart in shootout you wont get ran over by a car, what are you saying is to stop ran over someone in fights but this thing is going to make a limit for players in fights. 1 Link to comment Share on other sites More sharing options...
clickclack Posted January 24, 2020 Report Share Posted January 24, 2020 (edited) Walt VDM https://youtu.be/ln2hrwMB9SE Edited January 24, 2020 by clickclack Link to comment Share on other sites More sharing options...
Pertinax Posted January 24, 2020 Author Report Share Posted January 24, 2020 5 minutes ago, clickclack said: https://youtu.be/ln2hrwMB9SE The shooting has not been started yet and that's a series not RL Link to comment Share on other sites More sharing options...