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Xoza

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Xoza last won the day on July 24 2022

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About Xoza

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  1. +1 , Definitely needs work/improvements. Some have 4x more then an average player in the chat box we have to filter through. Viable Solution (and already tested with the lottery). Related Suggestions
  2. Xoza

    Chamber of Commerce

    "Empowering Businesses Through Community" The San Andreas Chamber of Commerce serves as a dedicated platform for businesses and their proprietors to foster meaningful connections with city leaders. Exclusive to registered businesses, this organization operates independently of the state, ensuring an impartial and transparent environment for open discussions. It acts as a distinct agency, providing businesses the opportunity to engage, liaise, and propose initiatives to state leaders without bias. Visit our Life Invader Page. If you are a licensed business owner, join the many others today!
  3. Still hoping for a fix for this. Please remove Ctrl+X and On/Off vehicle name information. Identifying a vehicle should be IC and knowledge of the vehicle, or reference of said vehicle. You shouldn't get a free printout of exactly what the vehicle is. This impacts RP quite a bit, especially with law enforcement.
  4. I haven't encountered the issue lately. Why separate where the item comes from? If it's vendible, it should be vendible...
  5. In fact here's a better Idea... though a little extreme it could further promote coverage and capability. Merge Mechanics into one faction "Los Santos Customs" and create internal shop locations/franchises. Add more mechanic shops (there could be 9-10) Set faction points to allow them to go on duty/dispatch from these mechanic shops. Set blips to change color when a mechanic is near. Players would be able to see what shops have a mechanic, instead of having to search the entire state. Mechanics would be able to work out of the shop they prefer, or are assigned, and even move around to different shops depending on towing and what they're closest too.
  6. -1 We really need less legal factions and should be part of already existing ones. IC would be handled by said faction as well as JB and GOV, and could be by Law Review (who are elected). OOC is handled by the faction and their obligation to the server and Legal Faction Management, who are staff members. MANY changes have come and gone due to issues, observations and oversite. They are watching and listening.
  7. I hate the 'for no reason' argument. How do you know someone doesn't have a reason to do what they're doing? How are you reading minds? If anything there may be an error in judgement, but that doesn't meen it isn't for a reason. Just because you don't know the motives of a faction or character, or the information they have or are working with, doesn't meen they're breaking server rules. This goes with any player, including criminal elements. I've heard similar complaints from officers and even suspected it myself, of another player 'not having a reason' to do something, but we work with it and move on. Some motives can be suspicious or don't seem viable and are reported for it. In criminology there are many reasons for a person to do something, and they mostly end up being about gaining something, material, influential, or power. Difference mostly is law detain and investigate, and are rarely the first to pull the trigger/attack. I disagree LEO have any 'special permissions' beyond any other player besides the tools they have to BE a law faction. Now, if you analysed them as a 'criminal faction' you may find they're pretty nice.
  8. With players increased interests in mechanics and more 'personal' businesses/shops, I believe a huge opportunity is available to present itself. INTRODUCING MECHANIC FRANCHISES A franchisee may organize with their chosen parent company and choose a location within their jurisdiction to open a shop allowing the spreading out of mechanic availablility. What are the possible limits? Franchises must follow the same pay scales, training, and OOC requirements as the parent entity. Franchisee's must attend a monthly meeting with the parent company. There may be a limit of 'franchise' licenses available (2-3). The Franchise must be active and have a minimum of three employees. Like any other mechanic shop, they are responsibile for responding to calls and work in their jurisdiction, including if needed, working out of the parent shop if help is requested. Shops will need to follow the same government expectations and mandates as any other. Mechanics will need to gather their equipment, vehicles and go on duty at the parent company, then may go to their own shop, if the parent company has their own personnel on shift. The parent company would be the 'boss' still and could desolve a franchise license any time for viable reasons, including abrasive relations or disagreements and work ethic. What's the benefit? Different shops can have their own management, style, and focus. Ex: a shop can focus strictly on towing or field work and not even have a base shop. Players may prefer other shops and allows them more options. Expands business and encourages new opportunities and ideas. Could help stabalize mechanic availability in many areas.
  9. Not going to read that wall of text, but I can guess what it says, like most, so correct me if I'm wrong. While we aim for realism (a little too much in my opinion on some internal things that wouldn't impact civilian/criminal players). If it was even closer to realistic, people would be in much worse situations when engaged with police. Police work with what they have and it really isn't that much, and under very strict guidelines on both IC and OOC levels from their own faction leadership and server staff/oversight. Here's my opinion on that..
  10. Signatures should be exactly what they state to be. Some information, taking little space at the bottom (of a 'document') about the author and what they do in a simple signing format. Sure, they can be creative and have images and other information, but should not be a huge gallery of massive pictures and comments. It is not impossible to even have these displayed in a manner that's within reason of a forums content, and only the best signatures do this. Limits have been suggested, but the 'solution'/closure reason is not an ideal one for someone like myself who would rather not hide signatures, or even single individuals signatures (because people change them) and like to see those that do follow a respectful and moderate standard. The fact a single post+signature can exceed the resolution of a 2k monitor, no less a 4k monitor is absolute nonsense. There has to be a fair and compromizing solution instead of 'hide them' or 'turn them off'. I've known how to do that before ECRP existed and to me that's like muting or blocking someone which I don't really like to do.
  11. Those who need to know like staff and developers, who make adjustments, changes, rules and develop around those abilities, know what these tools are and moderate them as needed. Players do not need to know all the tools and tactics of other factions to 'critisize' them, when they don't have experience with them. Do you know Weazel News blip and ad scripts and policies? What about mechanics and what they can do? Did you know most officers don't even know the scripts and tools available to Criminal Factions? The players that to know, have experience or have been told about it IC. The fact that a lot of players do know certain things, that wouldn't make a lot of sense to know is meta. Factions have a fraction of true capability of what should be realisiticly possible. If you want to know, you should experience it yourself by being part of the faction. Then, as @Bala stated, you'd probably be a little disapointed. It's all part of the experience.
  12. Reviving again! This has impacted my own roleplay for years, as well as I'm sure many others. It should be a simple enough change.
  13. As someone who has documented the size of all trunks, volume and numbers of all vehicles, I know this would not take just an hour and agree there are other things to spend the time on. Trunk volume was originally set base on vehicle class with very few outliers. It was the best solution at the time it was implemented, yep, there was a time we didn't have vehicle storage. If I find some time, I will expand my data and propose it, then configure it so it could be easily implemented if approved.
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