Driqz Posted November 2, 2020 Report Share Posted November 2, 2020 (edited) Give the option for people the put Drug tables in drug labs and using it like the drug lab table itself(doesn’t heat up and don’t explode) That will revive the labs again with groups cooks and provide RP to crim again at labs, and it will not be easy to because you will have the chance of losing the tables to other crims or Cops This can be implemented in two ways. 1-Make a buildable zone inside the lab to place tables in or 2- add 5 slots to the current lab table Inventory and everytime you add a table the timer will be subtracted by 15s example (Current timer with no added tables 90s with one table added 75s the time with the full 5 tables in would be 15s ) This will work very well for bringing labs back without ruining the current indoor labs setup feel free to add any more suggestions on it Edited November 2, 2020 by Driqz 5 31 Quote Link to comment Share on other sites More sharing options...
CalvinKlein Posted November 2, 2020 Report Share Posted November 2, 2020 100% a plus one, cooking is no longer effective + useless, labs are dead so at this point any attempt to revive them is worth a shot 1 1 Quote Link to comment Share on other sites More sharing options...
Nettz Posted November 2, 2020 Report Share Posted November 2, 2020 +1 Quote Link to comment Share on other sites More sharing options...
cheatonus Posted November 2, 2020 Report Share Posted November 2, 2020 I agree +1. I also think some of these lab materials need to be moved back into the labs, if not all in some way that they can't be abused. Perhaps a supply cabinet that has a very slow restock rate, or has materials that can only be used within the labs. Perhaps the static lab and home lab systems can be distinct and independent form one another but create the same final products. Another good tweak to the lab system would be a good thing IMO. Though, I agree with the overall philosophy that min/maxable systems should be avoided, but I think the inherent risks of cooking drugs in the open in drug labs mitigates min/maxxing. 1 Quote Link to comment Share on other sites More sharing options...
Ryuzaki Posted November 2, 2020 Report Share Posted November 2, 2020 +1 Quote Link to comment Share on other sites More sharing options...
apologisemeow Posted November 2, 2020 Report Share Posted November 2, 2020 (edited) What we could also see is lab supplies coming back to labs but make it so you cant use them anywhere outside labs to stop hoarding, we have lost some great RP opportunities and not only that cooking at labs was great way for new players to make money also gangs to lay claim on a lab to raise money for taxes/guns. I feel like cooking on this server has become so much of grind with very little reward prices don't fluctuate tables can blow up on whim, really not worth the risk cooking drugs in its current state from home labs to public labs the whole thing needs rework $600 dollars for LSD c'mon when it cost $200 to buy supplies from humane and another $100 for import, accounting for tables and vents, water, fetching water, bags, fuel and risk of explosion it's really not good. Edited November 2, 2020 by apologisemeow Quote Link to comment Share on other sites More sharing options...
DGanja Posted November 2, 2020 Report Share Posted November 2, 2020 Labs were my favorite thing about crim RP. There was always unpredictable and fun experiences involved with them. It was never a dull moment. Now I pass through the labs, occasionally seeing a single straggler herding some weed plants. Deserted, gone. A wasteland. The labs and drugs have been replaced by the pier and fish. Quote Link to comment Share on other sites More sharing options...
Copperhorse Posted November 2, 2020 Report Share Posted November 2, 2020 I believe an easy solution would be to create a new type of drug that can only be cooked at the tables in the actual labs. Create new ingredients that can only be used for that specific new drug and stock up the labs with those materials. That way people wont be able to just take the materials and use them at their home made labs. Make this drug super profitable to create to incentivize people to use drug labs again. Considering that you will need at least 4+ people to hold down the lab against enemies / PD it should be profitable enough to be split between 4 people and still be good money. 1 Quote Link to comment Share on other sites More sharing options...
Ruble Posted November 2, 2020 Report Share Posted November 2, 2020 Agreed, +1. It feels like the drug labs are used for shootouts/ambushes anymore and less for their actual purpose; cooking drugs. I'm sure providing the tables/vents made it more accessible for an individual/a group of individuals. I don't think home labs should be removed, I think that the old system should be reintroduced with a adjustments made how the admins see fit. Group-cooks and holding down labs provided many opportunities to crim. characters. And with the current atmosphere and complaints surrounding "nerfs and buffs" being given to legal/crim., I think it would be both motivating and refreshing to those with crim. characters. 1 Quote Link to comment Share on other sites More sharing options...
bernardoH Posted November 2, 2020 Report Share Posted November 2, 2020 +1 Quote Link to comment Share on other sites More sharing options...
Othmansa103 Posted November 3, 2020 Report Share Posted November 3, 2020 +1 Quote Link to comment Share on other sites More sharing options...
Yass Lamberte Posted November 4, 2020 Report Share Posted November 4, 2020 That s a great idea. It s really so sad to see how labs are dead now in the server. You can stay for hours without seeing no one in the labs. Quote Link to comment Share on other sites More sharing options...
Why Posted November 4, 2020 Report Share Posted November 4, 2020 Honestly, the only reason I see most people go to drug labs is to fight. I see no one go to actually use it for its purpose. +1 +1 +1 1 Quote Link to comment Share on other sites More sharing options...
Puzzling Posted November 4, 2020 Report Share Posted November 4, 2020 BIG +1... Drug labs are not really used that often Quote Link to comment Share on other sites More sharing options...
TrueGenerationZ Posted November 4, 2020 Report Share Posted November 4, 2020 This a pretty good idea since labs are dead atm +1 Quote Link to comment Share on other sites More sharing options...
Sufyaan Posted November 10, 2020 Report Share Posted November 10, 2020 +1, bring old labs back system was so much better or improve it. 1 Quote Link to comment Share on other sites More sharing options...
Rekamon Posted November 11, 2020 Report Share Posted November 11, 2020 +1, maybe bring it back on Christmas morning? I think this suggestion would really help out with this 2 1 Quote Link to comment Share on other sites More sharing options...
Oli Posted November 11, 2020 Report Share Posted November 11, 2020 +1 Quote Link to comment Share on other sites More sharing options...
Charlie Mchoe Posted November 11, 2020 Report Share Posted November 11, 2020 (edited) In my opinion the server either needs to come up with a new system at drug labs or revert back to the old one. I'm not saying anything needs to be removed but something definitely needs to be changed. I used to get a lot more rp at drug labs than I do now since they were a viable option for a criminal...as they should be. Last week I spent 10-12 hours at a drug lab (Chilliad) over the space of 2 days. The most rp that I had there was from a new player stealing a mechanics bike and attempting to chop it. +1 Edited November 11, 2020 by Charliepollock10 Quote Link to comment Share on other sites More sharing options...
Shining0103 Posted November 16, 2020 Report Share Posted November 16, 2020 +1 Would be great not to focus everything on just one table and see labs a bit more alive Quote Link to comment Share on other sites More sharing options...
titos Posted November 16, 2020 Report Share Posted November 16, 2020 (edited) +1 I would like to see labs busy again as its always been. That would bring some fun to crim RP. Edited November 16, 2020 by titos Quote Link to comment Share on other sites More sharing options...
ElliotGreen Posted November 17, 2020 Report Share Posted November 17, 2020 long live the drugs aye Quote Link to comment Share on other sites More sharing options...
Xoza Posted November 21, 2020 Report Share Posted November 21, 2020 +1 Not a bad idea... higher risk to loose the table, but that risk is rewarded if you can protect it. 1 Quote Link to comment Share on other sites More sharing options...
Dashy Posted November 23, 2020 Report Share Posted November 23, 2020 +1 Higher Risk = Higher Reward. Much more Action, RP, and Valuable Gameplay Quote Link to comment Share on other sites More sharing options...
Mortem Posted November 23, 2020 Report Share Posted November 23, 2020 +1 Drugs in general I feel need to be buffed in the money making department, the fact that a free lance oil miner with a crate can make more then a fully fledged RV stocked up with tables is not realistic in my opinion. Quote Link to comment Share on other sites More sharing options...