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cheatonus

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About cheatonus

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  1. +1 would love to have a parking lot up north. Even better if it DOESN'T link to the city lot as this could get abused for transporting contraband.
  2. ER Completely disagree. It's up to each individual how they choose to obey the law. Cops pull people over all the time. We have speed cameras. We have VDM rules. All this would really do is increase the already rather thick backlog of rule breaking reports admins have to deal with. If you feel a rule has been violated, because you say the rule already exists, clip it, report it, and let the admins sort it out. Your post also asserts that all GTA RP servers should have the same personality, and just be basically carbon copies of each other with different people. I'm not going to say the server isn't without issues, none are, but this particular thing isn't one of them. Personally I don't want every little traffic accident I have to turn into a 30 minute RP scene. There are things I want to invest my RP time into and that ain't one of them. -1 Edit to add this: Immersion is personal and different to everyone. Personally I get immersed in the ECRP world enough without thinking every aspect of play has to be realistic . If that's what you want I'm sure there are GTA RP servers that maintain a very strict control over every aspect of RP to make sure it's ultra realistic. This isn't one of them, and thank God for that. I personally like the situationally casual approach to RP here and think the atmosphere of the server would be ruined by a crackdown and application of hardcore RP standards .
  3. Wanted, Dead or Alive. https://streamable.com/bz7j4
  4. They're not government contractors, though. They don't actually do work on government vehicles. They're ICly funded and at the whim of the government . Owners are basically just upper level bureaucrats. It's a socialised system, which I personally have non-issue with, I just don't think it makes much sense in context.
  5. No they'll report to their parent company. But in many ways this is my point. And I really couldn't care less about reducing RP for 10 people when it would make more sense for 1000. I'm simply talking about an RP shift, and a difference in how we think about these factions. Not a huge operational change. OOCly everything stays the same. But yes, these factions should really have more ability to do whatever they want. This makes more RP opportunity for the majority of players even if it reduces a few interactions for the few players who are in charge of the factions. And I would say that wouldn't be the case at all.
  6. I don't understand your response. Government is government and would remain so. PD, EMS, SD, DOC. The rest are businesses and therefore not government. I didn't say anything about increasing RP. I said it would improve RP because things would make a lot more sense in relation to the real world. We don't have government run mechanic shops, taxi companies, and newspapers in the US. You can argue that this isn't the US but you can't really argue LS more closely represents the American economy than Europe. Frankly the idea that Bayview, for instance, is a "government entity" is kinda weird and makes very little sense RPly.
  7. I propose we have a third faction category, Corporate Factions. This would be, currently, any faction that is a government faction but operating as a business. Bayview, LSC, Weazel, and DCC I propose should not be government run. They should be RPly owned by a large NPC corporate conglomerate like Xero or Scholngaberger Sachs or other large corporation in the GTA canon. I don't believe anything needs adjusted scriptwise in the background operations of these entities. This would be purely an RP/IC change so that these entities can operate as proper businesses with their own rules and RP without adhering to government restrictions and risking funding. At the end of the day, the way I see it, is it doesn't really matter script wise where the monopoly money comes from, it matters RP wise where we say the money comes from. This would give these businesses more carte blanch to operate under their own independent rules and be a big step up in the quality of RP, especially between these businesses and entities like the police.
  8. Sorry to waste your time, I don't have the source files anymore either.
  9. I deleted them. I forgot I had this report open.
  10. It is up for sale for 300k for the next 12 hours. First come first serve.
  11. Player(s) being reported: ID 1 and 140 Date of interaction reported: 8/6/2019 Unix time stamp from HUD: 1565065755 Your characters name: Bobby Forsyth Other player(s) involved: Jed Bundy, Dirk Stienler Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack another player more than once including a failed attempt. Attacking another player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You cannot call 911 or call your friends or allies to aid you. • You must display reasonable value for your life and comply with the demands of your attacker. How did the player break the rule(s)? The driver plowed into the chopshop area with abandon. He never attempts to engage in RP even after ramming us. There was no prior interaction with this pair. After the ram we put them at gunpoint. ID 1 ultimately dares Dirk to kill him which is a violation of FearRP. ID 140 never complies with my request to frisk him, and is generally unresponsive during RP. The video is cut in two pieces but I was careful to overlap the cut point so every second is there. Evidence of rule breach: https://streamable.com/mxy5o https://streamable.com/28q4n
  12. Large apartment interior, not the small house.
  13. It's not an auction boys. 350k. I'm in no hurry to sell.
  14. Bobby sits down on his couch in his Wantedville trailer and sparks up a blunt. He winces as he takes a seat and reaches back rubbing is shoulder through his shirt. He chuckles at himself and the pain and leans back on the sofa. "I've been branded" he says out loud conjuring up images of cattle back home in Texas. Texas seems a world away now. He feels a little home sick, though it isn't the kind of homesickness that would make a man jump in a car headed for his hometown to see friends and family. It is the kind of homesickness a person feels when they're sure they'll never be there again. It's a nostalgic feeling of people and places that are long gone. Bobby takes a deep drag from his joint and exhales slowly. He looks up at the ceiling, as if he can see right through it to the sky, and says out loud "what do you think, Dad, you old fucker? Well... you're a dead fucker now." Bobby laughed to himself. Bobby's dad was a tyrant. It was always Bobby's forced destiny to continue the family business, a car dealership in the middle of east-bumfuck Texas. This is a destiny Bobby did everything in his power to avoid. The last thing he wanted to do was end up in Amarillo Texas sitting in that god forsaken building until he died like his old man. Ultimately family guilt and financial difficulties landed bobby right in his dad's old chair after he got too old and senile to continue to run the business. When his dad died he sold the dealership and left Amarillo faster than a jackrabbit being chased by a coyote. Now here he was, a free man... but branded. He takes another deep draw on the blunt and exhales smiling. He leans forward and adjusts his shirt where it was rubbing against the wound and says out loud to himself "I'm owned, but I'm free, what a weird feeling." He is owned, but it was his choosing not anyone else's. It was his decision not his dear old dad's. Unlike his relationship with his dad, this is a mutual kinship... he owns them too. Loyalty, for once, goes both directions. This is a commitment. A commitment which gives him the respect and admiration of those who wear the same brand. This is something he never got from his own family... mutual respect. He has a new family now, a different kind of family. A family of brothers and sisters from every step of life each with their own unique story. He is Wanted for life, and has the scar to prove it.
  15. Nice 2G Flat in Vespucci. Secure and private entrance. Newest 2G interior. Easy access to clothing, ATM, Bayview, and the Beach. $350k. Please contact 5597856.
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