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InvalidSun

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InvalidSun last won the day on February 24 2018

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About InvalidSun

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  1. Looking to get $2M for my Hakuchou Drag bike Contact me at #5206798
  2. Most of the supers that were in the game in 2017 were available through dealerships like any other vehicle, but they were later removed because literally every criminal had a super and it made things incredibly unrealistic. Also, the rusty tractor was available through the credit store in 2017, and I was one of the unfortunate souls who spent real money on one. I usually leave the stupid thing somewhere on the map for people to RP with and every once in a while I either see someone driving it, or I get a call from the police about someone running away on it.
  3. Date and time (provide timezone): May 17, 2020 Character name: James Jabumpkin Issue/bug you are reporting: Unable to import melees weapons Expected behavior: Click import, trucking order goes in Evidence, notes worth mentioning, steps to replicate: Following the ammo addition to gun stores, I am no longer able to import any of the melee weapons. Upon clicking the import button, it tells me the item is currently unavailable to import.
  4. The current system for paying for a blip is to wait for your current blip to run out, then call a Weazel employee, hopefully there's one around, and if there is, pay for it. This causes a loss in business revenue for certain businesses, due to the fact that your business is practically invisible for the period between the blip running out and you being able to order a new one. I understand that this system is likely in place to prevent people just buying a blip for literal eternity and never having to go into their business. I personally recommend that you be able to add the maximum of 7 days on your blip, but on the last day before the blip runs out, so that way, you're able to keep your blip up, and still have to go in every 7 days.
  5. Don't think it is. Also, speaking of forum knowledge, you know there's a "Signature" feature right? Don't have to copy paste that whole shabang every time you post something.
  6. As someone who has been pretty high up in staff and is neither in a gang nor PD, I can tell you that the entire 2nd statement is extremely incorrect. There are staff master policies in place to prevent members of staff from handling reports from their own gangs, factions, etc, to prevent biased action. It's entirely not an issue for staff to be involved in gangs, factions, etc, in fact, it's entirely encouraged. Being in a large group greatly improves your roleplay capabilities and gives you lots of reference to work off of. Let alone the fact that it would be boring as hell to be barred out of 90% of roleplay simply because you're staff. Staff isn't paid to be your personal caterer and supervise an entire server 24/7, they aren't paid at all, but they do it because they enjoy roleplaying on the server, and have been for a long time, and they want to help others get the enjoyable experience that they had.
  7. The speeds of the vehicles were intentionally dumbed down when creating GTA 5 due to the fact that driving around a 7-mi long map, packed with AI traffic, going 250MPH would make the game a lot less playable. As well as adding a smaller gap between sports cars and super cars. The amount of vehicles, super or not, that could go over 240 km/h is very, very small. A top speed race in GTA to begin with leaves very little to be desired, especially since RPly, they're the same car. The only thing increasing your speed in the cars that COULD go over 240, was your framerate, which has no place in RP in my opinion.
  8. It's /vr 1, but for speakers. /sr <speakerID>, so if you come into range of a speaker that was playing and you can't hear it, you can reset the audio for it.
  9. Also, bear in mind, the tax is applied when money is added to your salary, not when it's pulled out. So if you were to receive say a $600,000 check to your salary, you will be pushed into the 35% tax bracket, but the $600,000 will only be taxed the 15% (or 0% with VIP). This works the other way around, as well, if you were to go down a tax bracket by, say, buying a house. The money that's in your salary has already been taxed, there's no changing that.
  10. Looks like with the new clothing inventory, we'll be able to wear both undershirts and tops. Ah, sorry, I did tinker with the torsos, but I didn't notice they added gloves. I don't think the work needed to implement them is worth sparing precious development time over various other suggestions though, honestly.
  11. +1 on the suggestion, however I did find a few issues. I went through RageMP's documentation, found here https://wiki.rage.mp/index.php?title=Player::setComponentVariation https://wiki.rage.mp/index.php?title=Player::setProp And there are no clothing ID's for gloves, which is likely why we do not have them. Adding gloves would be a RageMP issue, rather than an Eclipse issue. As for the undershirts, they do work, some of them requiring specific torso variants and whatnot, but the majority of them work with most of the tops, so I believe they should be fixed.
  12. Quite honestly, I've never been in their shoes, but I'd imagine with the purchase and designing of a night club / bar, you sink a LOT of money into it, only to net a few spare pennies at the end of a random Friday night. There are several clubs that have managed to be successful due to their connections with various larger members of the community, but the majority of night clubs are generally one or two nights only and then they sell the place. There are tons of really cool ideas that could be acted on with the buildable properties, but some have yet to come up and others have just straight up failed. I do agree with you, it would be nice to see these businesses strive, but to be quite honest with you, planning to run a business and actually running a business are two entirely different things.
  13. Jabumpkin's Sidearms is interested in seeing what you might have to offer. Contact us at 520-6798 and let us know what we can do for you!
  14. I don't even know how to react to this
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