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Bala

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Everything posted by Bala

  1. You do realise you wouldn't be paying more right? You'd be paying the same you pay now. It's just that the people with less money wouldn't have to pay as much. The simple fact is that everyone from Jay Gamble to Derek Neeraj started out as a low life criminal at one point. There are going to be people that get hit with the fines when they commit crimes and don't bother playing again, the less of those, the better for the server and the more criminals to add to the melting pot. In the words of Lucky Luciano, "it's not less, it's more."
  2. This too, important people are at least doing something besides binge watching Netflix shows and doing elementary school mathematics every ten minutes.
  3. Thanks Devonte. Just think it's one of those things where we don't want to kill off characters before they've even got going.
  4. As a cop in the server, I've put away my fair share of criminals into jail or prison and I can't help but think on occasion, it's a little bit like double jeopardy. Not only are they going to a place with less role-play opportunity, they are also taking a financial hit when they do it as well. While this might not be an issue for our better situated criminals who already have quite a lot of money behind them, it can really hurt those criminals that are just getting started. For example, if I've been playing here a while and I have say $500,000 in the bank and I get hit with a Felony Evading charge, I'm paying out 1% of my bank. If I've just started and I have scraped together $50,000 in the bank and I get hit with the same charge, I'm paying out 10% of my bank. Which one of those players is more clued up on our criminal system and which one of those players is going to feel the impact more? As a cop, my goal is stop people getting away with committing crimes, not stop them from wanting to attempt them altogether. Crime is a currency for our law enforcement factions and arguably more important to us than the money we get paid and we rely on it for our factions. My idea is a simple one, instead of a fixed amount for fines on jail, modify it by a similar system that we use to tax people's salary For example, if someone is in the highest tax bracket, you charge them the standard fine amount on imprisonment but if they are in the lower brackets, you discount it accordingly. If someone has 35% tax for example, they pay $5,000 for Felony Evading. If they are a new player, they pay $2,500. The other tax brackets would be reductions from the standard amount. I'm not advocating for change in the fines as fine prices are an IC issue, but adding a script modifier for them based on a player's circumstances would make even a small difference to a lot of people on the server.
  5. "Light" and "Striplight" both do it.
  6. I'm not really sure it's our place to be discussing bans issued out by the admin or development teams. Don't want to be a dick about it, but we have a ban appeals section for a reason just like we have an anti-cheat for a reason. What I will say is that, the only benefit I can see that the server has by banning people who cheat is protecting the rest of the player-base. Names were not picked out of a hat, they were flagged and duly banned. Not sure there's much else to discuss
  7. If the gun is holstered, it's in a holster, secure. Falling to the floor shot wouldn't release it from the holster. Same goes with the heavies. The idea is that they're slung on your back with a strap to get it in place and that wouldn't release on you falling to the floor either. -1.
  8. -1 Personally, I think it makes more sense to improve the areas that people naturally want to go to than trying to make a dead area more relevant.
  9. I wasn't part of the staff team when the rule change was introduced but in my opinion, it was introduced as a last resort because criminals were unable to control themselves when and where they were robbed. You'd have miners, farmers, people at the butchers, people in clothing stores getting robbed and it gets stupid for those not in big groups where they are being forced out of the server. Simple fact is, if we keep it IC, as a cop I'm telling you there is only so many cases we can investigate at one time. Between the gang war, the bank and store robberies, the new player pursuits, answering 911 calls, assisting MD with their calls, answering the impound, processing suspects and answering questions at the LSPD desk.. we cannot keep enough people safe. In an ideal world, I agree with you, it would be nice to not have to resort to extensive measures to control robbery but they're in place for the server we have, not the server that maybe we want. Can't really compare PD and Criminals though. We have different roles within the server. We're a reactive faction and we have a lot more rules and guidelines for what we do. Criminals have the freedom to do what they want, when they want to do it. There is an unfortunate culture in the community where either people are looking to 'win' over their enemies by getting them into admin trouble OR deciding for themselves what they are willing to take part in and not letting situations play out. I don't know both sides of the situation you've referenced so I can't offer an opinion on that, but since I've started assisting in reports, I've noticed it more. the "Save POV" culture I like to call it. For me, that stuff is worse than ruleplay. Gang wars and conflicts being fought in the report section, rather than in-game. I was in WCA for a couple weeks, way back and what struck me from being in the PD is that you cannot act in the moment as a criminal. You have to be very careful with what you do and when you do it because it can quite easily constitute a rule break and inevitably, that leads to people playing to not break a rule than to roleplay. It can be things as stupid as, driving a certain speed constantly because you know you can't be put under Fear RP because you're moving but not actually making a chance to get away. - - - This thread is about robbery rules though. Personally, I think the staff team have done what they felt they needed to, but perhaps there is another solution? In Eve Online, they have a Security Level for certain star systems. Basically the idea is that some areas are more secure than others. We have in our server, the NCZs but elsewhere on the map, there are certain areas that are more dangerous than others. I feel like while there would still be some restraints on this, there is more realism to the idea. So my suggestion is that we designate each area as either a Red, Yellow or Green zone. Green zones would be zones where crimes that draw attention i.e. robberies, murders etc.. would not be permitted at all. These would be legal job locations/dropoffs, clothing stores, legal faction places of employment, LS City/Paleto Town Gas Stations, barber shops etc.. Yellow Zones would be zones where crimes that draw attention i.e. robberies, murders etc.. wouldn't be allowed during the daylight hours (IG 8am-8pm) These would be most of the areas of the map. It makes a lot of roleplay sense for crime rates to spike at night and for police departments to be more alert when it's dark. It's also common sense, so it would be quite easy for the less experienced players to understand. Once it starts getting dark in a yellow zone, the idea being that if you're not a criminal you'll need to take more care when being in those areas. Red zones would be zones where there would be no limitations on crimes that draw attention aside from the other server rules. These would be areas that specialise in illegality such as the gang NPCs, drug labs, chop shops etc.. If you are in these areas, you are there for an illegal reason anyway so it make sense. I think there has to be certain exceptions, for players that shouldn't be robbed no matter what. New players. Players doing legal jobs such as Mining, Fishing at the Pier, Oil, Money Transport etc.. Mechanics, MD, Taxi Drivers and Weazel News - they're performing either life saving or helpful functions for everyone and not taking any sides. Law Enforcement - I'm not saying this because I don't want to get robbed, I never have anything useful anyway but there is not really a reward big enough to make the risk worth it. As how would people know what's what, pretty simple. At the bottom left of the screen near the map, a small coloured dot next to the area. If you are engaged in an RP inside a red zone or a yellow zone after dark, you can still be robbed as the situation would be a continuation. Something like that.
  10. -1 I was never a fan of the whole human meat thing. It was vague what exactly the meat was.. was it a finger? a heart? It also seems pretty memey that people are running around gutting people after a shootout and selling their enemies body parts.
  11. I mean, that's something that would be more suggestion worthy tbh.
  12. It's an IC issue. Personally though, I think it's important there are genuine long lasting consequences and a dividing line between law abiding citizen and criminal. Is it even possible to buy an firearm you aren't allowed to from the gun store?
  13. Taser Tag lol.
  14. The worlds of one Joseph Kony.. African Warlord.
  15. Bala

    Court System

    The biggest flaw as far as i can see for a court system is time. The amount of time it would take to setup and to do the roleplay, there are very few instances where it would make it worthwhile. The same argument can be made for Lawyer RP. There would need to be changes to the amount of prison time offences get you and to be honest, that in itself is already a minefield of a topic. That being said, if there were server events involving court rp, I could perhaps see it. Like PD trying to put a faction boss in jail for a long time and there being a prosecution and defence with a judge. Ultimately though, who do you get to be the judge? Pretty much everyone that is high up in the admin team is in law enforcement so there would be the accusations that it's cop biased. You could get someone that has significant legal experience but for most of us, the extent of our knowledge about the law is what we've seen in movies or on TV. Personally, I think it'd be dope but this ain't the server for it and I don't think it ever would be.
  16. Bala

    New Vehicles

    No one is ignoring anything, just there have certain functionality that the modview doesn't support yet. Better to add them when it is supported.
  17. Bala

    New Vehicles

    I was told that there are some issues with the new vehicles that would require some modification of our current car system to function correctly. I'm sure given their previous record of doing so, the devs will add more vehicles when/if it makes sense to once those issues are resolved.
  18. As a player, I'm in favour of this. We don't get a massive amount of chatbox space as it is. As a community member, I feel like this would defeat the purpose of the news faction. Perhaps exploring other methods Weazel could run their adverts that would still make it worthwhile to use might be a better solution long term.
  19. Car Speakers are a nice addition, but I have to say, i'm not really a fan of the whole drag and drop installation/uninstallation of them. You can't just yoink a car speaker out of a vehicle in real life in no time at time, anymore than you can install one just like that. My suggestion is a brief timer to add or remove a car speaker to a vehicle AND you cannot remove the speaker while the engine is on. Seems a little bit silly for example if you are driving in your car and your passenger can just pop the car speaker out and instantly pocket it.
  20. We have the board of commissioners for that. Considering their experience IC and their positions on top of our admin team, they are likely to be the most suitable.
  21. At the end of the day, you guys are out there wearing the same clothes, driving the same cars, hanging at the same places with the same people, wearing the same masks doing the exact same thing every day and you wonder why it's easy to find you. There's no script solution to a mindset problem.
  22. If they can re-capture El Chapo and take down Pablo Escobar, what makes you think they can't catch you?
  23. Greater variation in text in this way would be a good idea.
  24. I don't know about you but if my cruiser goes 220 I'm buzzing lmao. How fast do those vehicles accelerate? Let's be honest, there's a reason why they're the vehicle of choice lol. We literally have helicopters that will top out normally about 230 and they have to fly at 700m+, at which point if someone lags, good luck playing guess which way they are going with the desync. Furthermore, those "supercars" not only have their own rules for their usage, they also spawn stock and are not comparable to some of the vehicles being driven by criminals in the server, especially with 'outside' help. Why would you? You aren't in the faction? If it's IC, it's usually handled internally and if officers need to get suspensions or discharges, they do. If it's OOC, they have to abide the same rules as everyone else. I don't know anything about how your faction chooses to police it's members so I won't comment about it on a public forum. If someone is breaking fear roleplay rules, then they should be reported, cop or not. I make $4k after tax my guy, if you think i'm going to buy my guns like it's a round of Counter Strike then you are very mistaken. Like I said, if a cop breaks fear roleplay rules, report them. Since you are so big on accountability, I'll pay for my guns when criminals can get character killed for murdering a bunch of people. You know, since ya'll love realism so much. If you want to take it to that place, walk with me.
  25. The LSPD is one of the factions that is held to the highest possible standard on the server and while on occasion, individuals might do things that let themselves and the faction down on occasion, ultimately the standard of our role-play is among the highest in the server. You want to talk about realism, but only when it backs up your own grievances with the police factions. Half of you posting don't give two fucks about the role-play standard, you just want more freedom to play the game you want with little to no impunity. It's always the same in these threads, criminals shaking it like a salt shaker. Perhaps if some of you had a little more credibility yourselves, you'd be taken more seriously. Consider that first incident for a second. That vehicle that was blown up, was an armour plated Baller. The only one on the server and it was located on a scene with the largest concentration of cops i've seen in months and yet a criminal decided to steal it and take it for a joy ride. Special circumstances require special measures. It's not like an Insurgent shooting a .50cal at a bulletproof car on a highway is an every day occurrence. It's happened once. Talk to me about realism when you're not driving around on a drag bike 200km/h+ in the city wearing pyjamas with an AK on your back and a song in your heart all day.
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