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  1. So, lemme explain what is this topic about, this will be a brand new feature for criminals. It will bring a more in depth RP opportunity just bear with me. The whole system is basically cops wouldn't be able to /delcruiser with anything in the trunk, it should not work that way anymore. So whats the system? Ship the stuff to the capital, other cities in the United states will want to use the contraband found in the city of los santos for other purposes. For example supplying our beloved soldiers overseas. So how would this system work? Whenever you are confident that you have enough materials or illegals in your department you call escort using your federal laptop for a cargo heli that drops its line in a place you designate by standing in and your highest command would do a command /callcargodelivery. A ((white marker)) should appear and you should drop all illegals there and a timer should start ((8 minutes same as chopping cars)) there would be a random chance that criminals get notified when is law enforcement getting rid of their illegals and can come for a fight to get a very valuable loot OR nothing, as cops can literally call multiple locations up to 3 at the same time and can fake 2 and drop in 1 or divide the loot on 3, it brings A LOT of RP opportunities to thinking, planning and putting all sorts of effort to create a distraction for criminals and so. EDIT: Just a small refinement you should be able to dispose ANYTHING you capture using /delcruiser except for heavy guns. AKs/shotguns/micros and so. So this narrows the amount of times you have to dispose a day. Question: Criminals can just camp all drop off points for cops to dispose. > Well that would be extremely hard to scout 20+ locations 24/7 waiting for cops to dispose. Question: Cops can just leave the stuff on the ground so they despawn. Whats the point? > That would just be non-rp there should be cabinets secured in higher ups accessible only place. They should store all illegals there, once they feel like its enough then they dispose. Question: What will happen after the timer is over? The 8 minutes? > Everything thats dropped in the marker will disappear. If criminals failed to go and secure the drop by either killing everyone around or going in with multiple cars taking cover behind them and looting whatever they could and fleeing, then police can just chase them or whatsoever. Lastly I wanna point out, it doesnt make any sense for belongings that criminals spent hundreds of thousands of dollars to just be deleted from existence without the chance, the random chance of them getting them back. Its like OH I'm caught RIP money, hey felonies, hey fines. NOTHING they can do to get things back. This will bring a lot to the SWAT side of PD, SED side of SD and IB side of PD, Agent side of SD. Please think about it. Thank you, if you have any concerns please leave a comment saying what do you want changed.
  2. Hello and thank you for this bug report. I believe @dawpi can confirm that bug as his IC name also starts with 2 characters.
  3. Hello and thank you for this bug report, However this is purely a sync bug. your car must have been on fire in other pedestrians eyes. Thats why when it exploded in their eyes it killed you. I have had my cars do that to me before. If a mod agrees this falls under Desync and I dont think any fix can come out server side. It should be a rage fix.
  4. This bug always happens if you swim into the ocean for a long time. Like probably 5-10 minutes. If someone could confirm please do!
  5. Philo


    Really love the quality of this thread, really really amazing!
  6. Sorry for the reply but I forgot to say that 219 was asking for mercy killing in OOC in the streamlabs footage up there at the begining of the video. Also in my footage that I sent privately you'll see ID 181 at minute 2:55 asking for death saying "Give me death please please finish me"
  7. You're contradicting yourself right now. Scripts can definitely help in cases like crashes. A 5 mins cooldown on your car that you crashed while driving wont really hurt anyone. I mean when do you see people disconnecting when they're driving? They most certainly crash. Cops shouldnt get that cooldown. If it was a criminal running away cops should be bobby pin the car no problem. I mean cops wont take advantage of a crash any ways. so the will wait it out.
  8. So as you disappearing from the world for 5 mins unwillingly after a crash.
  9. Player(s) being reported: ID 83 (fear rp) ID 81 (VDM) ID Date of interaction reported: 15/6/2015 Unix time stamp from HUD: 1592183167 Your characters name: Oboobwe_Kwananza Other player(s) involved: Jason Tate (his footage will be here) My footage got staff chat in it so I cant post it up. None of the time stamps down are on this video. They're on the video I will send privately to staff. https://streamable.com/nucd2x Specific rule(s) broken: • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. The deceased character loses memory of their death, the events that caused it, and the information collected in that time frame. Example: A player is killed in a robbery. The player’s knowledge of the robbery, the robber and their death is not usable by the player in their new life. All parties involved must avoid interaction with each other for 30 minutes. A player must not return to the area of their death for that time frame or attempt to retrieve lost possessions from involved players. Official faction members may return to their HQ and resume faction duties but must abide by the NLR rules in all other ways Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You cannot call 911 or call your friends or allies to aid you. OOC Toxicity • You must display reasonable value for your life and comply with the demands of your attacker. How did the player break the rule(s)? So lets start off by time stamps from my video (staff handling this will get the footage) Sorry for the low quality btw, higher than that will eat up my internet package. So starting at the beginning of the video ID 83 stole Davie's car, my friend. Chased it and managed to get him out at 1:38 and placed him under fearRP which he broke and ran to his friend in attempt to get on his bike. Then ID 181 VDMs me 4 times, I didnt manage to catch it over my shadowplay, missed a couple of seconds in between my footage. I also get rammed by 219 in his Praire. Then 181 circles back to the same location changing his accent as if we wont know him. Now second encounter at 3;15 I see 219 the one that rammed me in his Praire down after we heard shots coming from that area, stepped down and went there. At 3:50 You see 314 attempting to steal my friend Davie's car again the Komodo so I tell him get on your knees and I have called the cops prior saying shots fired. At 5:48 he breaks fear rp and unlocks his car and I catch him placing him under fear again. He then continues and at 7:09 he drives and leaves away. At 7:47 I placed his friend under gunpoint hoping cops respond so they can come and get his friend. But then at 7:32 you see 314 coming trying to run me over. At 7:57 he then CIRCLES back after being placed in fear RP multiple times shouting to the man to get in he wont shoot haha. I then shot cause per server rules I can shoot those who are not compliant to my demands if I have them under fear RP. At 8:10 he rams me 2 times so I take him down. 128 is now perfectly under fear RP At 10:22 the man on the bike comes to a stop and 128 breaks fear RP and gets on his bike. At 11:04 after 314 bled out he came before 30 mins have passed and took his car. So did 219 (the one that rammed me with the praire in the first scene that was found injured once we arrived) So both broke NLR there. At 12:34 314 gets toxic OOCly and starts flaming for me simply asking him to save footage for a report. Lastly I suspect them all to be metagaming at some point. Evidence of rule breach: Staff chat in it, will send the video to the staff handling this privately. For the timestamps above. I have another point of view footage from Jason Tate above in Other players involved.
  10. ?? I am pretty certain you didnt read my suggestion. There is nothing said in it about adding things about combat loggers? I don't know how you read it but let me explain the suggestion again. You randomly crash in your car, a text appears over your car "Player recently crashed" which will make players unable to picklock the vehicle for 5 minutes or so then it will be picklockable if he fails to connect within the time limit. I don't see how does this affect combat logging in any way? You combat log you wait 15 minutes either with this feature or not with this feature. So I dont understand your point of view at all. And I do know the rules there was no need posting it.
  11. Combat logging or not, you wait them out till the cooldown is gone. If there was any former RP interaction he has 15 mins to log back in. If he doesnt thats a ticket to the report section. I don't see why isnt it manageable, perhaps explain how is it not?
  12. Having a text available over the car when you crash saying "The owner recently crashed" and adding a rule saying you shall not steal or picklock a car that has this message over it. Or even make it scriptly impossible, everytime you try to picklock the car it should output "cant picklock a car that its owner recently crashed, wait a little bit" this should help reduce incidents of people stealing cars from people that inevitably crash. I have edited the suggestion to another one as it turned out to be a feature that existed of cars autolocking after you crash as the driver.
  13. If you believe there is a bug or a glitch can you perhaps make a bug report for us?
  14. Hello and thank you for your concern, If applications are busy there is only limited amount of available staff to review quizzes so it may take a while. Please take this time and review our rules and register an account on our forum to be able to view all topics and sections! And no worries your app will get reviewed as soon as possible!
  15. Absolutely LOVE this.
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