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Philo

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  1. Title explains it, it will add more realism to the script since not always 1 scene happens at the same time. The script should decide that with the amount of on duty construction workers. Then it will add more emersion of them asking each other who will go where and organizing the trip.
  2. So, lemme explain what is this topic about, this will be a brand new feature for criminals. It will bring a more in depth RP opportunity just bear with me. The whole system is basically cops wouldn't be able to /delcruiser with anything in the trunk, it should not work that way anymore. So whats the system? Ship the stuff to the capital, other cities in the United states will want to use the contraband found in the city of los santos for other purposes. For example supplying our beloved soldiers overseas. So how would this system work? Whenever you are confident that you have enough materials or illegals in your department you call escort using your federal laptop for a cargo heli that drops its line in a place you designate by standing in and your highest command would do a command /callcargodelivery. A ((white marker)) should appear and you should drop all illegals there and a timer should start ((8 minutes same as chopping cars)) there would be a random chance that criminals get notified when is law enforcement getting rid of their illegals and can come for a fight to get a very valuable loot OR nothing, as cops can literally call multiple locations up to 3 at the same time and can fake 2 and drop in 1 or divide the loot on 3, it brings A LOT of RP opportunities to thinking, planning and putting all sorts of effort to create a distraction for criminals and so. EDIT: Just a small refinement you should be able to dispose ANYTHING you capture using /delcruiser except for heavy guns. AKs/shotguns/micros and so. So this narrows the amount of times you have to dispose a day. Question: Criminals can just camp all drop off points for cops to dispose. > Well that would be extremely hard to scout 20+ locations 24/7 waiting for cops to dispose. Question: Cops can just leave the stuff on the ground so they despawn. Whats the point? > That would just be non-rp there should be cabinets secured in higher ups accessible only place. They should store all illegals there, once they feel like its enough then they dispose. Question: What will happen after the timer is over? The 8 minutes? > Everything thats dropped in the marker will disappear. If criminals failed to go and secure the drop by either killing everyone around or going in with multiple cars taking cover behind them and looting whatever they could and fleeing, then police can just chase them or whatsoever. Lastly I wanna point out, it doesnt make any sense for belongings that criminals spent hundreds of thousands of dollars to just be deleted from existence without the chance, the random chance of them getting them back. Its like OH I'm caught RIP money, hey felonies, hey fines. NOTHING they can do to get things back. This will bring a lot to the SWAT side of PD, SED side of SD and IB side of PD, Agent side of SD. Please think about it. Thank you, if you have any concerns please leave a comment saying what do you want changed.
  3. Hello and thank you for this bug report. I believe @dawpi can confirm that bug as his IC name also starts with 2 characters.
  4. Hello and thank you for this bug report, However this is purely a sync bug. your car must have been on fire in other pedestrians eyes. Thats why when it exploded in their eyes it killed you. I have had my cars do that to me before. If a mod agrees this falls under Desync and I dont think any fix can come out server side. It should be a rage fix.
  5. This bug always happens if you swim into the ocean for a long time. Like probably 5-10 minutes. If someone could confirm please do!
  6. You're contradicting yourself right now. Scripts can definitely help in cases like crashes. A 5 mins cooldown on your car that you crashed while driving wont really hurt anyone. I mean when do you see people disconnecting when they're driving? They most certainly crash. Cops shouldnt get that cooldown. If it was a criminal running away cops should be bobby pin the car no problem. I mean cops wont take advantage of a crash any ways. so the will wait it out.
  7. So as you disappearing from the world for 5 mins unwillingly after a crash.
  8. ?? I am pretty certain you didnt read my suggestion. There is nothing said in it about adding things about combat loggers? I don't know how you read it but let me explain the suggestion again. You randomly crash in your car, a text appears over your car "Player recently crashed" which will make players unable to picklock the vehicle for 5 minutes or so then it will be picklockable if he fails to connect within the time limit. I don't see how does this affect combat logging in any way? You combat log you wait 15 minutes either with this feature or not with this feature. So I dont understand your point of view at all. And I do know the rules there was no need posting it.
  9. Combat logging or not, you wait them out till the cooldown is gone. If there was any former RP interaction he has 15 mins to log back in. If he doesnt thats a ticket to the report section. I don't see why isnt it manageable, perhaps explain how is it not?
  10. Having a text available over the car when you crash saying "The owner recently crashed" and adding a rule saying you shall not steal or picklock a car that has this message over it. Or even make it scriptly impossible, everytime you try to picklock the car it should output "cant picklock a car that its owner recently crashed, wait a little bit" this should help reduce incidents of people stealing cars from people that inevitably crash. I have edited the suggestion to another one as it turned out to be a feature that existed of cars autolocking after you crash as the driver.
  11. If you believe there is a bug or a glitch can you perhaps make a bug report for us?
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