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Osborn

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  1. Hello, thank you for your suggestion. This has been suggested in the past, and we are not open to making this an option anytime soon (if ever). This is the same reason why you cannot e.g. step into a gun store and purchase a shotgun and carbine rifle (which in real life, you can practically get your hands on everything legally if you aren't a felon), the current environment on the server is absolutely not ready for this, and something like this would be abused to people's advantages. Police Officers should not be targets for robberies, that makes no role-play sense, and this would exactly make them constant targets for robberies as you can get your hands on free weapons over and over again. Please do not open this suggestion again. - Osborn.
  2. Hello, thank you for your suggestion. We discussed this our last senior staff meeting and we've decided to keep it as it is right now. The two reasons why were decided to hide the archive is because 1) Account names, we no longer want players to have to publicly announce their account names given recent events. Admins in /amembers can now request for an alias, which is separate from their account name. 2) It removes the ability for Senior Staff to efficiently handle punishment appeals (which we have a lot of) case by case basis. A lot of players tend to use other appeals as an example why their appeal should be accepted, despite the situations having different circumstances, and it just creates another efficiency barrier. We have no interest in explaining in 6/10 appeals why they're not receiving the same outcome as X did, we want players to focus on their situation and not anybody else's. Player Reports are still public, reports against staff members goes into the player reports archive and there are no transparency issues. A player's punishment appeal is between that player, the staff member and Senior Staff.
  3. Osborn

    Bolt Cutters

    I like this Reece! Pick locking/breaking down doors in general would be cool.
  4. Can't see any issues with this. It has my support.
  5. Can confirm. It deletes the car, it's only meant to clear the unit.
  6. The server's alive and doing well, especially around peak times.
  7. Hello, thank you for your suggestion. It will be removed in a few days. For those that like the snow, enjoy it while it lasts for a few more days, for those that don't like the snow, enjoy knowing that we'll soon have summer weather back. - Osborn.
  8. SERVER RULES CHANGES & CLARIFICATIONS 17th of December, 2019 Eclipse Community, Eclipse Community, These last few months have been very successful for Eclipse Roleplay and without you this community wouldn't be where it's at today. We are very happy with the current state of the community. There is still much to be done,but we are working to the best of our abilities to accommodate everyone. We look forward to continuing these changes and new additions wherever possible, whether that be development, procedures or simply rule changes. A few months ago, we told our community that we were going to review server rules and make amendments to them if we saw that it was necessary. Since then, we've had several meetings where we've debated and deliberated around proposed changes, tested potential development changes to accommodate certain changes around vehicles etcetera. Recently, last week, we pushed a final form out to the staff team, and I am happy to announce that today, we've finally come to a conclusion on some vital changes that we feel the community has been asking for, and with that, a few clarifications that we feel are necessary for the community to be reminded off. We can't thank our Staff Team enough for their contribution over the past few months. Before I jump into the changes, I would like to bring up the term "ruleplaying" and address that. Ruleplaying means that you play this game entirely by following our server rules black and white, you focus entirely on the rules and change your gameplay and roleplay based on them in order to play to win. This is a roleplay server, which means that you should insert yourself into this virtual reality that we've created together and play in the shoes of a character that you've created on your own. It's your responsibility to develop this character's storyline, and progress that storyline as you play the game - each action you perform or situation you get involved in, you should focus on the immersion of it and make sure that you do your part to make it as realistic as possible. A common example I can use is sitting in your car and taunting people with guns aimed at you, just because you knew that the rules previously protected you from being attacked as long as your engine was on. This is not you focusing on immersion or good roleplay, this is you playing by the rules and acting as if your character knew the OOC rules. We hope that moving forward into 2020, that all community members of Eclipse Roleplay, regardless of what role you play, will focus on improving the general immersion and quality of roleplay on the server. This is not a one-way street, we all have to do our part, especially players in positions of power and influence, such as faction leaders or staff members. Now let's jump into the actual information, Full list of our server rules: https://forum.eclipse-rp.net/forum/68-eclipse-roleplay-server-rules/ The following server rules categories remain unchanged: 1. Account Ownership and Responsibility 2. Donations and Credit Store 3. Character Creation & Property 4. Harassment and Knowledge of Rule Breaches 5. Hacking and Exploits 6. Advertising and Public Chats 7. IC and OOC Interactions 9. Metagaming 10. Powergaming 11. No Crime Zones 12. New Life Rule 13. Fear Roleplay 15. Player Theft, Prison Breakout, and Kidnapping 16. Building 8. Non-Roleplay (NRP) NEW ADDITIONS / CHANGES: • ADDED: Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. Clarification: You should not stop a player from roleplaying even if you e.g. hold them at gunpoint. We have seen this being used as a tool to work around our server rules and find a reason to kill them. This will only be allowed if it makes sense to the roleplay context of the situation, for example, if you are robbing a player and another player is approaching from around the corner, you obviously can ask them to be quiet or they can be met with deadly repercussion should they not be quiet. If you deprive a player's ability to roleplay by killing them, it may be deemed as an invalid demand and thus you should also be punished for deathmatching. FURTHER CLARIFICATION(S): • Off-Road Driving: Because it's difficult for us to draw a line and determine what's acceptable or not, we are still continuing to allow off-road driving as long as you can maintain control of your vehicle and don't perform any stunt jumps. You should as always, not intentionally and deliberately damage your expensive vehicles, as that is still considered as Non-Roleplay. We are looking into potential development solutions to this instead, to have the script detect your terrain, but we cannot make any promises right now as it's very early! When we speak of off-road driving, we do not see driving vertical up mountains as acceptable. • Overusing / Misusing /B & /OOC: We ask that our players remain In Character at all times, which is already a rule under "7. IC and OOC Interactions". Misusing or overusing /b to ruin the immersion and roleplay of other players is not tolerated, and you can be punished for either not remaining In Character, or for stalling the roleplay which is considered an act of Non-Roleplay. • Contributing to Immersion: We ask that every community member plays their part to contribute to a healthy roleplay immersion. For example, in times that we enable snow in the server, we ask that players adapt to this In Character and not run around as if it was still summer - you may be spoken to by an admin and have a note added to your admin record, and you may also suffer from random consequences for your behavior placed on you by admins. This problem also exists in how community members conduct themselves in general, there is no need to drive 200 km/h throughout the city all the time, or randomly jump between and stand on cars. Admins may speak to you, place a note on your record, and/or as mentioned previously, enforce consequences such as forced RP injuries depending on the situation. • Wheelies/Leaning Forward on Motorcycles: Abusing game mechanics such as doing wheelies or leaning forward on a motorcycle to gain a significant speed advantage over other players will not be tolerated. That means if you are being chased by another player, you shouldn't be doing wheelies or leaning forward to gain speed. It's unrealistic and we will be cracking down on this. 9. Metagaming NEW ADDITIONS / CHANGES: • None FURTHER CLARIFICATION(S): • Discord: Only a select few business discords have been allowed to run an IC business on discord, due to the lack of script features (for now) that needs to be accessible by them. No player may create and run an IC discord, and everyone involved will be punished for metagaming. Furthermore, we have also noticed an increased amount of players using their Discord ID In Character, e.g. for "emails". This is not tolerated, and we ask that you resort to using your phone's text message feature for this. The only area where emails are authorized is on the Government forums (gov.eclipse-rp.net), which is regulated and moderated by server staff. You will be punished for metagaming should this continue. • Roleplaying brands/items that do not exist in the GTA world: We ask that you do not roleplay owning an item or brand that does not exist in the GTA world when interacting with other players. For example, stating that you're selling a Supra when you're in fact selling a Jester Classic. 10. Powergaming NEW ADDITIONS / CHANGES: • None FURTHER CLARIFICATION(S): • Getting tazed: We are in the process of looking over how tazers work and how we could make them better, but this does not mean that you should ignore the realistic effects a tazer would have on you. If you are tazed, you should not immediately stand up and run, and especially not if a player tries to roleplay getting on top of you. Pay attention to the roleplay, read /me's and respond to them accordingly. We will be cracking down on this. • Looting Injured Players: We do not require that players roleplay before looting an injured player. The script sends out a text prompt that you are looting someone, and there's a very long timer before you are successful. When a player is brutally injured, they cannot move, which means that they also cannot resist. 11. No Crime Zones NEW ADDITIONS / CHANGES: • None FURTHER CLARIFICATION(S): • Escaping to No Crime Zones: Our rules currently allow players to seek shelter at No Crime Zones, however, this was intended for victims of crimes, and not criminals escaping from other criminals. Our rules currently state that "Players may not go to an NCZ after engaging in criminal activity resulting in an ongoing chase." this means for example if you're cooking drugs at a drug lab, or leaving after having cooked drugs, and a group of players tries to rob you, then you cannot seek shelter at an NCZ, that would be abusing the No Crime Zones. Play it fair. Criminals that are being chased by other criminals may escape to a No Crime Zone only if they intend to turn themselves over to the police for further roleplay, which could be i.e. detective roleplay and protective custody. They may however not use this as an excuse to hide in a No Crime Zone, if there's no police there, then you should continue finding a place safe and suitable for you. • Contribution to Immersion: Again, there's only so much we can regulate. We have placed these no crime zones down for civilians to find an environment where they can involve themselves in social roleplay. We ask that all community members do their part to respect the No Crime Zones and their purposes, remember to not focus on ruleplay and instead on roleplay. For example, is it really realistic to be wielding Assault Rifles and causing havoc on the street opposite of a NCZ because the scripted NCZ ends there? Not really. Server staff can punish case by case basis if they deem an action as a violation of this rule, should it happen near the border of an NCZ. 12. New Life Rule NEW ADDITIONS / CHANGES: • CHANGED: "An exception is made for government faction members who may provide a faction duty service, though their memory being lost and inability to retrieve assets still apply." To the following: "Official Faction members may return to their HQ to resume faction duties but must abide by the rule in all other ways." Clarification: It was our understanding that the previous wording made members of the community confused, and instead, we clarified it with simple but straightforward wording. This just means that faction members that die can return to their place of work, go on duty, and resume their duty. FURTHER CLARIFICATION(S): • Picking up items from dying friends: This is only acceptable if you intend to keep the items that you pick up from a friend dying. If your friend dies from a situation, it would be a violation of the New Life Rule / Metagaming to give these items back to them, as there is no connection between them and the items that you previously picked up. Do not use the OOC knowledge of you knowing that they will respawn to your IC advantage. You will end up being caught, and it's an action that ruins the general quality of roleplay. We will be cracking down on this. 13. Fear Roleplay NEW ADDITIONS / CHANGES: • None FURTHER CLARIFICATION(S): • Examples and their purpose: We have understood that some community members have taken examples listed under our Fear Roleplay literal, and not understanding the purpose of why they are there. First of all, the list of examples is not exhaustive, they are simply provided to you as a means to understand how we want you to roleplay fear in your character. We understand that this has prompted ruleplay in some cases, with the example brought up in the very beginning of this update post. We have hopefully tackled this issue with the change that we've done under 14. Deathmatching. • Sitting in a vehicle: Being in a vehicle with its engine on does not make you invulnerable. If for example, you have a gun aimed at you while you're in your car, you have the chance to escape (if possible) or surrender. If you escape, you might get shot at. If all means of escaping have been blocked off, you should never just sit in your car and taunt other players. This is a clear issue where ruleplay is valued over roleplay, and we will be cracking down on this. • Fear Roleplay and Police: We just wanted to clarify that Fear Roleplay applies regardless of who the player is. If you are being held at gunpoint by the police, you are expected to respond the same way as if a criminal aimed their gun at you. The guns are the same, and won't hurt any less. 14. Deathmatching NEW ADDITIONS / CHANGES: • REMOVED: "Attacking another player with no engagement in roleplay is not allowed." • CHANGED: "Deathmatching is the act of attacking a player or their property without a proper roleplay reason." To the following: "Deathmatching is the act of attacking a player without proper roleplay reason and interaction." • CHANGED: "If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules." To the following: "If they are not in compliance with plausible demands, attempt to escape, or call backup." • CHANGED: "Vehicles cannot be used to attack another player more than once, including a failed attempt." To the following: "Vehicles cannot be used to attack a player on foot more than once, including a failed attempt." Clarification: The first line was removed and included in the DM definition by itself, interaction = engagement. There's no change to the actual rule with that line. We removed property from being included under the DM rule, but that means property that isn't occupied. Vehicles that are driven by players is an attack on that player, and the DM rule should be followed. Attacking abandoned property will still require a roleplay reason. This will be handled by a case by case basis, as for example, kicking a car because you've had an altercation with its driver does not compare to driving after and shooting at the car. The Fear RP rule has been separated from the DM rule. You can now engage in players for not following plausible demands, attempt to escape or that call for backup. You still have to give players a reasonable time to follow your demands. This means that you can also engage in players that have been given demands and try to escape by vehicle. Remember that you should always have a proper roleplay reason to engage on a player. We still see it as Non-Roleplay and a non-plausible demand to give a moving car demands through VOIP. Stopping a moving car as a criminal roleplayer is never going to be as easy as it is for the police, it's just simply how it is - it's a bad comparison, as for the latter, it's their duty to do just that, and they have the tools to be able to give demands whilst driving (sirens & megaphone). You have to find a way to give a realistic demand whilst also not acting as if the highway is the wild west, perhaps stake the person out and wait until they're stopped? Ramming with vehicles has been clarified, that rule was intended for players on foot since it was first introduced in late 2017. This is because of how game mechanics work and how easily it is to force players into a ragdoll state. As long as you have a reason to attack another player in a vehicle with your own vehicle, and you're in a vehicle that can be realistically used for ramming, then you may perform any realistic maneuvers to try and stop them. FURTHER CLARIFICATION(S): • Plausible Demands: We ask that the community contributes to a positive roleplay environment and that they are realistic with demands that they give other players. We have left this rule very much to interpretation by staff members and players alike, giving room to handle situations around circumstances and case by case basis. • Action Roleplay: We ask that community members not solely focus on action roleplay, we do not want to be stuck in a bubble of constant shootouts and robberies. Develop your characters realistically, take breaks between action roleplay and do some social roleplay with your friends or strangers. Should we see a sudden increase in focus on action roleplay, we may make necessary changes as that would go against our vision for an immersive environment. 16. Building NEW ADDITIONS / CHANGES: • None FURTHER CLARIFICATION(S): • Realistic Building: Player builds should be realistic, fit in with the environment and house/property that it's built at. We will not tolerate fortresses built around trailer parks, or multiple garage spots built onto a trailer. That's not a realistic environment and we will keep deleting builds such as these when we come across them. If you are unsure about something, report and consult a staff member! • Blocking entrances/exits: Player builds are not allowed to block entrances or exits from houses/properties. Your entrance should be accessible and so should your stash and safes. This is already against the rules. • Guidelines: Senior Administrator Bakmeel has confirmed that he's working on creating guidelines around player builds with another staff member. Hopefully, we will see that being released within the next few days, and that should hopefully clarify what bad and good player builds look like. Endnote We hope that these rule changes will benefit the general quality of roleplay and that our community will accept them. Eclipse Staff is here to help you should you have any questions about the changes or suggestions for future changes. We would like to end this announcement by yet again thank you all for being apart of our wonderful community. We hope that the holidays will bring you joy and excitement and that the remainder of December will be safe and enjoyable. 2019 has far been one of the more progressive years for Eclipse Roleplay, not only in establishing a stable and dedicated player base but also with the implementation and changes of many new features. But it does not end here! Our development is kicking in again and thanks to Osvaldon and Nobody, 2020 will be even better! There's a lot planned, and in due time, it will all eventually come. We are grateful for your patience and dedication towards Eclipse Roleplay.
  9. Hello, thank you for your suggestion. Aldarine summed it up pretty well, we recently removed the ability to "downvote" posts because it was being misused, and used to an extent where forum users were being harassed for e.g. posting a player report. If you want to disagree with something on an open post, you can post on that maturely and forward your reasoning for disagreeing. We are not looking to implement this back right now. - Osborn.
  10. Hello, thank you for your suggestion. We are not going to be adding this option because unfortunately, people will end up using this to gain an unfair advantage or just maliciously in general. Instead, if a Detective wants to do this kind of RP, they can always coordinate with a staff member who can make sure that information given is not used maliciously and to anyone's unfair advantage, and purely for Detective RP. - Osborn.
  11. Duplicate report, Can be archived
  12. Thank you for your suggestion. I believe that this can be closed now, we have commands to carry bodies and take them to MD for treatment. A side from that, MD's activity has been at an all time high for the past year, it's a very active and stable faction in its current state - its leaders and members (current and previous) have worked hard to take the faction to where it is today.
  13. Hello, thank you for your suggestion. Most if not all of these cars were added recently to dealerships. If they weren't added, it's because they've been tested and deemed as unfit for our environment! - Osborn.
  14. Osborn

    Nerf Cops

    Thank you for your suggestion, however, we are not looking at reducing the effectiveness/power of our law enforcement factions at this point in time, as we feel that they are good as they are. I think a lot of people need to realize that we're role-playing being a part of a developed country, not a developing one - the government will fund their law enforcement with sufficient funding to tackle issues that we are having In Character. There are still crime happening daily on Eclipse, and people getting away very often - just as it is in real life. - Osborn.
  15. Hello, thank you for your suggestion. This is something that should be suggested to the Los Santos Police Department through In Character means, as no OOC suggestion is going to initiate the creation of an In Character division. You can utilize the Government forums to get in contact with leaders of government factions (with the exception of DCC, mechanic shops and Weazel News). - Osborn.
  16. Thank you for your suggestion. Addition of new faction vehicles is handled In Character with your faction leadership and the Government (Commissioners). - Osborn.
  17. This has been added to dealerships. Thank you for your suggestion.
  18. Osborn

    THE TAZERS

    Hello, thank you for your suggestion. As pointed out by users in this thread, the tazers are realistic and we have no intentions on changing how they work. If anything, we need to work towards a more immersive response to tazers, at the moment you get tazed and the effect wears off after ~10 seconds, allowing you to get up and run again, regardless how many times you've been tazed or potential injuries you've sustained from the incident. Once again, thank you for your suggestion. - Osborn.
  19. Hello, are you guys saying you want to be able to avoid taxes with a contract easier?
  20. Hello, thank you for your suggestion. This has been a feature in the server, but we have deliberately disabled it and we are not interested in enabling it because of the issues it brought on us. It may potentially be possible in the future that we push for this, should role-play levels increase drastically in all areas. Some mechanics that are in the game was not meant to simulate realism to the point where it's feasible for a role-play server, and we quickly saw this back when we had it enabled. We had severe issues with rag doll mechanics and cars, making it extremely easy for players to kill one another from the driver's seat of a vehicle. The way aiming and accuracy works whilst driving and shooting is too unrealistic. While we could combat this by adding more recoil and potentially removing crosshairs for drivers, it unfortunately will be ruined by those who seek unfair advantage over others - as we saw with the removal of crosshairs, something which we had to re-implement because of community members finding ways to circumvent the removal. It encouraged too much unrealistic behavior in shootouts overall. Majority of players would sit in vehicles and move slightly to make them a harder target - because of how Rage MP sync works. We are currently happy with the system being disabled right now, passengers of vehicles can still shoot from the vehicle - drivers can focus on driving. - Osborn.
  21. The Los Santos County Sheriff's Department was created in July 2019 in response to the growing demand for a second Law Enforcement faction. Founded by John Norman/Samuel Osborn and his hand-picked team that consisted of John Wallace (Flow), Harry Payne (Redhot), Robert Reynolds (Serthon), James Jurrick (Lewis), and more, the foundation of today's Sheriff's Department was laid. While the faction initially only offered basic police services roleplay, throughout the years, the faction has continuously evolved and changed its structure to allow for new and interesting roleplay to develop. In April 2020, we opened up the Detention and Parole Bureau to allow for a different type of roleplay for deputies, civilians, and criminals alike. And most recently, in January 2022, we opened up the Sheriff's Investigations Bureau, which now offers detective-type roleplay to members of the faction. While the LSSD has primarily taken inspiration from the Los Angeles County Sheriff's Department, we've over the years, explored and taken inspiration from a wide variety of different law enforcement agencies in the US to shape our faction. Our continuous changes now primarily revolve around the server's IC environment. As a faction, the LSSD aims to strive for realism, whilst also pushing for fun. Because of this, we've built strong camaraderie among members of the faction, and this has resulted in our members all being extremely welcoming to new members. While it happens that SD members are yelled at from time to time In Character by supervisors, it's something that we'll laugh about together whilst communicating on discord and/or TeamSpeak. We all understand that we're playing a role, and that's what we aim to teach new members who join our faction. This faction thread aims to introduce you to our faction, its command, and the type of services we provide. We also recommend that you visit the Government Website and browse our News Release section and/or visit the Los Santos County Sheriff's Department group on LifeInvader as we showcase much of our roleplay through press releases, newsletters, and more. SHERIFF BOBBY KIRK UNDERSHERIFF JOHN WALLACE Head of Administration UNDERSHERIFF HARRY PAYNE Head of Operations ASSISTANT SHERIFF JON MCCORNISH Patrol Operations ASSISTANT SHERIFF SEAN HAMILTON Countywide Operations ASSISTANT SHERIFF JOHN KEMP Sheriff's Investigations Bureau ASSISTANT SHERIFF ROBERT JEYS Administrative Operations SHERIFF JOHN NORMAN 12/JUL/2019 -> 20/AUG/2019 SHERIFF SAMUEL OSBORN 20/AUG/2019 -> 24/NOV/2019 SHERIFF JOHN WALLACE 24/NOV/2019 -> 09/APR/2022 Full Name: William Bobby Kirk Date of Birth: 1960-10-15 Place of Birth: Las Venturas, San Andreas Employment Date: 2020-03-31 Sheriff Bobby Kirk was born and raised in Las Venturas, San Andreas, to John and Mary Kirk. Already at an early age, Bobby was indoctrinated into Law Enforcement and its ideology of it, as both his parents worked in Law Enforcement. As a law enforcement veteran of over 30 years, Sheriff Kirk has encouraged those he led to aspire to a culture of integrity and community trust to affect positive change from within the department. Prior to transferring to the Los Santos County Sheriff's Department, Sheriff Kirk worked for 20 years with the Las Venturas Metropolitan Police Department where he shifted through various responsibilities, such as being a training officer, an academy instructor, supervisor, and eventually, a leader of the department, as he reached the rank of Assistant Sheriff. Sheriff Kirk is a strong proponent for education, he earned his Bachelor’s Degree in Criminal Justice from the Greenglass College in Las Venturas, his Master’s Degree from San Fierro University, and ultimately his Doctorate, also from San Fierro University, both in Public Administration. He uses his experiences, and his strong proponent, to inspire past, new, and current members of the department, to continue building their careers and their academic knowledge. As the fourth Sheriff of the Los Santos County Sheriff's Department, Sheriff Kirk has overseen major structural changes to the department, especially surrounding the Detention and Parole Bureau, and most recently, overseen the implementation of the Sheriff's Investigations Bureau. Under Sheriff Kirk's leadership, the department reached an all-time high employee count in 2022. TITLE INSIGNIA Deputy Sheriff Trainee Deputy Sheriff I Deputy Sheriff II Deputy Sheriff III Master Deputy / Investigator I Corporal Sergeant / Investigator II Staff Sergeant / Investigator III Lieutenant Captain Commander Assistant Sheriff Undersheriff Sheriff PATROL OPERATIONS North & South Patrol Area North and South Patrol is the two patrol areas that the Sheriff's Department has in the county. Our patrol areas consist of general field staff, supervisors, and Command Staff who are at the front of our department and provide the front services to the public. Although the patrol areas are not restricted, they serve a greater internal function in the organization and hierarchy of the department. Each field staff is assigned to a patrol area, in which there are specific supervisors and command staff assigned to oversee, guide, and help them further develop their skills as Deputy Sheriffs. Highway Enforcement Division The Highway Enforcement Division (HED) is responsible for the investigation of traffic collisions and traffic-related crimes in all of the county. Deputies that join the division get access to a wide variety of equipment, vehicles, and tactics, that they utilize on day to day basis. K9 Division The Sheriff's Department’s Canine Division is a valuable resource utilized by LSSD personnel. A canine team consists of an on-duty canine deputy sheriff and their assigned Department canine dog. Canine team duties include conducting building searches for hidden offenders, locating missing persons, tracking suspects who have fled the scene of a crime, performing article searches, detecting narcotics or explosives, and conducting public service canine demonstrations. Due to the canine’s superior sense of smell, hearing, and physical capabilities, a trained law enforcement canine is a valuable asset for a police department to use in order to assist in providing a safe environment for the citizens of the community. Due to the rigorous selection process, the rigorous training, and the peculiar process of bonding with a canine, not many of our deputies are qualified for this division. COUNTYWIDE OPERATIONS Special Enforcement Detail Special Enforcement Detail is the Department's tactical response unit. Their primary responsibility is responding to and solving situations that normal officers and deputies can't handle due to inexperience or lack of equipment. They are equal to the Los Santos Police Department's Special Weapons and Tactics team, as well as the Critical Emergency Response Team from the Department of Corrections. This division is currently closed. Special Enforcement Detail is the Department's tactical response unit. Their primary responsibility is responding to and solving situations that normal officers and deputies can't handle due to inexperience or lack of equipment. They are equal to the Los Santos Police Department's Special Weapons and Tactics team, as well as the Critical Emergency Response Team from the Department of Corrections. This division is currently closed. Air Support Division The Air Support Division is responsible for the Sheriff's Aerial Operations, primarily their job responsibility of providing Sheriff's Deputies with aerial overwatch during situations but they could also be tasked with Search & Rescue, Medevacs, and other miscellaneous tasks. ADMINISTRATIVE OPERATIONS Recruitment and Employment Division Recruitment & Employment Division oversees the department's recruitment process and is responsible for hiring and training new staff. Advanced Training Division Advanced Training Division is tasked with further training for Deputy Sheriffs who wish to qualify for specialized equipment/procedures in the department, e.g. firearms certification, and motorcycle certification. They are also tasked with continuing standard training with employees, e.g. pursuit training to maintain employee standards. Field Training Division Field Training Division is tasked with training and assessing new employees who have graduated from the Sheriff's Academy Program. New employees will be subjected to a Field Training Program where they will be taught and assessed on all of our procedures and protocols. Supervisor Training Division The Supervisor Training Program is a program that all Corporals, Investigators and Agents, can partake in. Command and Executive Staff are responsible for overtraining and assessing potential Supervisors. The program is a 4-week program where the Corporal/Agent/Investigator will partake in several guided and evaluative patrol sessions to train and eventually test them on their supervisory abilities. SHERIFF'S INVESTIGATIONS BUREAU Major Crimes Division The Major Crimes Division is the starting division for standard entry level members of the Sheriff's Investigations Bureau. It provides further inquiry and investigation than standard patrol Deputies may be equipped to handle. The MCD is comprised of three units that work semi-independently: Robbery & Homicide, Vice, and Crime Scene Investigations. Robbery & Homicide as the name entails focuses on scenes relating to murder, theft, criminal threats, etc. The Vice unit focuses on weapons trafficking, sex crimes, illegal gambling, and cases of fraud. Lasty, the CSI unit is responsible for handling post-incident forensic investigations and criminal complaints from civilians to be potentially created into case-files for Investigators. This is typically the entry level unit for all new members of bureau before they specialize further in their career(s) down the line. Gangs and Narcotics Division The Gangs and Narcotics Division otherwise known as GND oversees all organized criminal organizations in the state of San Andreas in an act to suppress and defer future crime from taking place through proactive safe-streets measures. Referring to activities such as: drug manufacturing, weapons trade/smuggling, organized robberies, etc. GND is composed of two units, the Investigator unit; staffed with Sheriffs Investigators whom have been assigned to specialized supervision/surveillance of said groups. As well as the Gang Field Unit (GFU), composed of Gang Deputies who are tasked with assisting said Investigators in the field through documentation and operational flexibility. These two units work hand in hand to assist the division in full operational success. OFFICE OF THE SHERIFF Internal Affairs Division Internal Affairs Division acts as the investigative arm of the Sheriff with respect to employee misconduct. They are primarily responsible for reviewing misconduct complaints filed by other officers or civilians and investigating whether any departmental policies, procedures, or protocols were violated. Sheriff's Information Division Sheriff's Information Division is an integral component of the Office of the Sheriff. Committed to the Department's core value of Service to Our Communities, the Sheriff's Information Division is dedicated to the strategic progress of educating the public on important safety initiatives to help them improve their quality of life. They are also responsible for releasing any information or important events from the Los Santos County Sheriff's Department to the public. I was denied, can I apply again? Yes, next Recruitment Drive unless otherwise specified in your denial message. I failed one of the stages, can I apply again? Yes, next Recruitment Drive unless otherwise specified in your denial message. I have recently been removed from a faction because of poor OOC conduct or other OOC reasons, can I still apply? You will most likely not be allowed to partake in the Sheriff's Recruitment Process unless you have shown that you are in good standing with the community and other factions for a consistent time period. I am from a different region than the one that you are looking for members in, can I still apply? In most cases, no. Can I appeal my denial or any of the stages that I failed? In most cases, no. RED Command works extensively to review applications and the work of application handlers. Most denials are discussed among several members. You could try to contact the Bureau Commander for Administrative Operations (or work your way up through the chain) but in most if not all scenarios, the answer will be the same. Is it easy to progress or gain higher ranks in this faction? No. Like the LSPD, the LSSD believes in good and proper character development as well as a somewhat realistic portrayal of a Law Enforcement agency. Higher-up positions like supervisor and above are also limited and have added responsibilities for both IC and OOC, and we need to make sure that no one gains the power too fast and that they earn their position in the faction by experience and knowledge. In turn, this results in better obedience in terms of upholding our regulations & standards, which results in better relations with the Eclipse Community. Members that perform good and don't get disciplined either IC or OOC can expect a promotion every 1-3 months, however, certain members may hit a wall when they reach the final rank of whichever group they're apart of (e.g. Field Staff, Supervisory Staff and Command Staff). The higher you climb in the faction, the more responsibilities you will have whether that's out of the game or in the game. We do not "force" paperwork (forum work) on anyone, people choose if they want to progress or not themselves when we offer it to them. Will I be able to get a heavy weapon quickly in the faction? No. Deputy Sheriff I is the lowest rank that can apply for a certification that will allow you to use a shotgun on duty under strict regulations. Progression takes time in the Sheriff's Department and that includes access to new equipment and vehicles. 1. Government Website 2. LSSD News Room 3. LSSD Ride-Along Program 4. Recruitment and Employment 5. Roleplay Feedback 6. San Andreas Penal Code
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