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Sam Axe

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  1. i just dont understand why you guys dont agree with this. its already against the rules to commit crimes here so these areas are already ncz's. all im asking is to put the ncz script there so people stop breaking server rules to begin with.
  2. if there are plenty and you dont like the 3 i suggested what would you suggest?
  3. yea, but the reason banks are ncz's is because people kept parking cars there because they were ncz's. then while offline people would come and steal them from ncz's because they knew the owner was likely offline. thats why areas became official ncz's so the picklock was unable to be used anymore to prevent people from stealing cars from there.
  4. no to what? removing some ncz's, adding some, or no to the whole thing?
  5. no but other crimes like muggings, kidnapings or shootouts dont happen in these places often ig compared to car thefts. breaking laws in these areas are already against the server rules but because people know truckers are not there often to catch them breaking the rules, cops dont patrol there, and dont have to worry about a player report because they wont get caught so they steal the cars from there. the point is that other crimes happen rarely in these areas and dont cause problems for the entire community, car thefts are happening because of metagaming and not a rp reason. its because they know nobody is really there to catch them. i would argue the exact same thing if lockpicking wasnt blocked in ncz's like the pd if people kept doing it there so much that people started refusing being cops in the server because of the hassle
  6. but its not an official ncz, it would be more of a unofficial ncz where lockpicking is disabled just like official ncz's. doesnt do anything to stop people from doing illegal activities or other things. its only suppose to act as a script to block people from stealing cars in the area that would realistically have 5-10 armed security guards that wouldnt let anyone in unless they showed proof they worked there or had another reason, and stop players from breaking server rules where nobody can really catch them doing it
  7. so you dont agree on removing some aswell like i mention then?
  8. what about the parking gate suggestion then? like you and i agree upon they are already suppose to be recognized as ncz's. but people really are abusing them not being official ncz's meaning you can still lockpick unlike at the pd and bank. its against the server rules but still happens a ton.
  9. no possible way you read it that fast, its been up for only a few seconds
  10. First off i have no benefit to this. i dont do civilian jobs but im noticing a huge issue thats harming the ingame economy as a whole. currently its against the rules to steal cars from an ncz or realistically populated area and thats what this is suppose to accomplish. its only to reduce car thefts in these areas because it can and is causing repercussions to the rest of the community. again, i dont do civilian jobs, i chop cars for income often so this is from someone who looses way more than can gain. after the new update adding more chop shops and gang influence, car thefts have been off the charts. i have no issue with this and partially like it because you dont see cars sitting in the middle of the road anymore because they get stolen so fast. also its a great and easy way to make some quick cash at almost no risk if your on the stealing side. the problem this is causing however is less are people willing to work at important jobs because people are stealing the cars from the job sites. they work for 1 hour to get 4k and come back to see the car was stolen and is going to cost 4k to get it back basically erasing theyre work. this is why i assume less people are doing jobs vital to the server economy and everyones experience like truckers and armored car drivers. i know that it should be an ic issue and cops should be patrolling these areas more to prevent the problem but having people not do these jobs messes with the economy and gameplay for everyone and there is no way the cops can sit there at these places 24/7 like they could in real life. for the first time in weeks the other day i decided i would try trucking just to have something to do thats different. and less than a couple of moments from getting in the truck i saw someone steal a car from the parking lot. after seeing that i decided to quit the job and do something else where i could keep my car nearby and before i could make it to my car, another guy pulled in and started lockpicking it while seeing me walk to it. in clear view of another trucker. the reason its not an ic law enforcement issue is that is getting unrealistic that so many car thefts are happening to this degree from what would realistically be heavily populated areas. also its not a ic issue because realisticly these places would be guarded if not by cops private security companies which we cant do ingame. the trucker job is at a wherehouse distribution center, armored car job is at the most secured and monitored building in all of ls besides for zancudo, & the mail job is at a heavily monitored postal service responsible for millions of dollars worth of packages a day for the entire state. others likely wouldnt be guarded as much and shouldnt be added as ncz's such as oil, mining, and farming. im sure you get the idea. places that would be heavily guarded by security or routinely have cops should be added, places that dont have security or parking lots shoudnt be added. im suggesting 2 things, making certain jobs that realistically would be guarded by security or cops like the trucker and armored car job become official ncz's. also to prevent people from abusing parking in these areas for free and have no risk, these areas would either have parking meters just like the bank and the car could be towed if the cops find the parking pass expired. or make a fence surrounding the ncz and move the job locations at the entrance, upon starting the job you then have access to the /gate command for that specific gate to get into the parking lot gas stations and stores can run out of fuel, food and drinks if truckers dont bring the supplies in which can cause players to starve to death in the server or not drive as often due to not being able to find gas. im sure im not the only one who lately has noticed stores are staying sold out of food, gas, or other itmes much longer than previously and believe this is whats causing less people to do these jobs causing shortages in gas, food and other items in the server. im not suggesting making huge zones around these areas ncz's. this would only be appropriately sized ncz's to stop people from using lockpicks in areas they arent suppose to be doing it anyway but do because they know the owner is far away. im sure most people can agree that the new robbery rules are suppose to prevent this but unless someone is caught in the act its almost impossible to track down someone ooc who stole the vehicle unless they saw the id of the person who did it and have proof. thats kinda hard to do when your car alarm is tripped and your across the map in a phantom. experienced players dont do these jobs often and the community relies on people who are new players to do them most of the time. these people dont have 2,3,4 or 5k to pay moors to get the car back and makes some players to just not do the job again because the cost of doing it isnt worth it. the only way to stop this is to add a security job that pays people to patrol in areas like this to protect cars, add a gate that can only be triggered by working at the job or make them ncz's. i know this would normally be an ic issue but i think this is getting to the point its having unrealistic impacts on the city as a whole which would turn it into a non ic issue as its unrealistic a state looses all access to gas, food, or water because of car thefts making people decide to not work there anymore. realisticly if this did happen people would hire truckers from out of state to bring the supplies in which is something we cant do ic to counter this problem. this is the only way the ig economy can keep moving and is being threatened by a non realistic issue. again to sum this up, my main source of income ingame is boosting cars so this would really hurt me. i also dont do these jobs anyway so i have nothing to gain from these changes and they would actually me compared to improve my life. ive included an example of an ncz suggestion that i think would be realistic, it only would cover the area that would realistically have heavy foot traffic, be guarded and also be a parking lot. if you dont agree on making it a ncz we should atleast do the gate suggestion so people could still do non ncz zone things here like drug deals, gang meetups or ect. we have ncz's to stop people from breaking laws in unrealistic places like banks or police stations, why shouldnt we do the same thing for a federal reserve or guarded wherehouse that controls all good and services to the entire state?
  11. being support staff could you read the suggestion part again? someone pointed out i may have made it sound like i was suggesting something else than what i was actually suggesting and corrected it.
  12. i havent said you can drive with it. the conversation about the light got started because i was making an example of how someone could replicate the current /siren command to make it appear they were cops. it was a visual example of why the light needs to be flashing or have a real siren with it to prevent people from impersonating cops too easily and look more realistic
  13. you would be suprised, i got the idea after being robbed by someone who was doing it at a drug lab a while back. they sat in a car that they made look unmarked (special grill, dark colors, suv, real fast) and would "pull" people over leaving drug labs. they then would do a "you lucky we arent brining you in for this, hand over the narcotics and your free to leave once we get back in our car and pull away" eventually some people figured out what was happening and stopped listening to them so they quit doing it. after the light got added in i got robbed by someone claiming to be a cop doing the same thing with the light. im more just rehashing what they did and asking for a change because its kinda broken rn and exploitable. if only 5 people do it and each stop say, 10 people thats still 50 people on the server that got robbed by fake cops
  14. true, you cant drive with it on the car but if you know the range you can place it you can pull a car over once it gets near your home and then place it simulating turning on the light. its kinda annoying but works way to well. thats the only thing im trying to point out with any of this is the police lights need to actually flash so civs cant do this.
  15. i was told by support that sense i bought a laptop rp'ly i could do it as long as i roleplayed adding it in the car sense its based on perception and i dont demand answers from them that i would get from a mdc. in theyre view im just using a laptop in what is a possible cop car. the only reason i do it like this was because i know if i say /ame opening laptop they will instantly know whats up and would change the entire rp. when i did the open mdc thing they actually said, s*** in vc once i did it which confirmed people did respond to it. so its only a perception thing unless i somehow got or used information only a mdc would have had through /do its not pg. i cant really use a mdc but it furthers the rp making them think im running the plates to see if there are bolo's. now for your other question. there isnt a command but near the door of your house you can place furniture. you move it out little by little to see where the limit is, you then position the car so the light is as close to center and facing the road/person as possible and voila. you now a copa. im not gonna do this often and it was only a 1 time run kinda thing to see how the server reacts. this was more of a test to see if people really would react to the light compared to not know what it was. about 8 cars had no idea what it was until this guy who was number 9. the others just drove off or kept going unchanged an example of pg with it would be once i opened the mdc ic i did /do does the car come back stolen?. or /do does the gun come back stolen?. those would be pg but if i dont do anything with it and just open, and then close it a few seconds later, its all good sense it doesnt cause them to give any information or force them in the rp to do anything.
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