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alexalex303

Lower the speed cap to 200 km/h

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Posted

I personally am not for or against this suggestion, because I don't really see what exactly is the problem that this suggestion would fix from the OP's perspective.

What I do see is a possible balance from RP perspective, because if a shitty car that makes no RP logic for a criminal to have will reach 250km/h on a highway, that car is going to become a meta, therefore everyone is going to buy it. If you balance out that there are 20 vehicles that are considered to be the fastest ones because of this cap, then we might see a better variation of vehicles used, which fit better the style of the said gangs or characters RP.

That being said, as much as I would like to see this variation, I think it could be achieved by going both ways, either lowering the top speed cap or increasing the top speed to more vehicles.

I actually believe that there should be several vehicles in the server that should be way faster than they are now and are being neglected by vast majority of the population due to them not even reaching 200km/h. Couple of examples are what Bala already mentioned - electric cars, like Neon. Elegy, Seven-70 should reach 200 in my opinion and I bet there are other cars, that I just haven't had a chance to drive.

Overall I think 200km/h might not be the best suggestion, but maybe 220km/h would be more acceptable. Also I do agree with Bala's side suggestion of raising the speed limit to 100km/h in the city from 80km/h.

  • Upvote 1
Posted (edited)
1 hour ago, OBESE said:

because if a shitty car that makes no RP logic for a criminal to have will reach 250km/h on a highway, that car is going to become a meta, therefore everyone is going to buy it. If you balance out that there are 20 vehicles that are considered to be the fastest ones because of this cap, then we might see a better variation of vehicles used, which fit better the style of the said gangs or characters RP.

what shitty car is doing 240kph?

StingerTT is 900k, does 240
Niobe is a $280 credit only, does 240
Vigero ZX / Convertable is a $350k car, does 240
Drag is 4 million, does 240
Weevil Custom is 400k, does 240
Hellfire is 300k, does 240

there's several more than i cant think of off the top of my head. and even more that do 230+

but most people use the Kamacho, 10F, Issi Sport, Drag, or Jugular.  the only one in that list that regularly does 240 is the drag. the problem isnt 240kph being the cap. there's a very wide spread of cars that people can use that can do 240, but chose not to, and use the meta vehicles. this whole suggestion is entirely PD focused so that the base PD vehicles a trainee can use, will be on even ground with every car people can use on the server that spend hundreds of hours grinding to buy. its a bad suggestion.

Law enforcement have SO MANY options and buffs to handle all the different cars that are capable of going 240kph. get a highspeed to chase, keep eyes on with a helicopter. coordinate with the 7 other officers that are in the chase to go set up spikes. law enforcement should better use their numbers to their advantage. use the massive advantages they have in equipment and vehicles. complaining that all cars should be nerfed to a max speed of the default police cruisers is dumb.

like, rather than making a line of 5-10 STX's braindead following a faster car and being upset you cant keep up, use your brain and anticipate where they're going. use your numbers to set up roadblocks. dont just chase without any strategy. Crims evading have to plan and practice strategies, Law enforcement need to do the same, and this change would remove that.

Edited by Demonmit1
Posted
7 minutes ago, Demonmit1 said:

what shitty car is doing 240kph?

Issi Rally with HSW upgrade.
Hell, ANY HSW car can go 240.

Now, Controversial opinion time: I don't see a problem with the Niobe

The Niobe was a Flash Sale Item, and excuse me for saying it, Was a very smart way for Devs to bring in a decent chunk of change over that flash sale period.

now you wanna take the Crazy number of euros donated to get that very knowingly busted car nerfed into the ground, eliminating all the allure and reason people had to buy it? Should get yourself a job at Activision no cap.

The ONLY reason the Niobe is as big of an issue as it is currently, is because people had prior knowledge thanks to a select few that the car was busted beyond belief (Shotout Addy Beta for stealing the GOV Niobe).

Instead of limiting things, Let's open things up. Balance by inclusion, not exclusion. Powercreep isn't a concept that matters in ECRP because Guns are not sold for credits, nor do we got custom guns.

  • Upvote 3
Posted (edited)
1 hour ago, Demonmit1 said:

Law enforcement have SO MANY options and buffs to handle all the different cars that are capable of going 240kph. get a highspeed to chase, keep eyes on with a helicopter. coordinate with the 7 other officers that are in the chase to go set up spikes. law enforcement should better use their numbers to their advantage. use the massive advantages they have in equipment and vehicles. complaining that all cars should be nerfed to a max speed of the default police cruisers is dumb.

like, rather than making a line of 5-10 STX's braindead following a faster car and being upset you cant keep up, use your brain and anticipate where they're going. use your numbers to set up roadblocks. dont just chase without any strategy. Crims evading have to plan and practice strategies, Law enforcement need to do the same, and this change would remove that.

For 99% of the cars on the server, there are a number of options at our disposal.

For the Niobe, you need the helicopter overhead immediately OR alternatively, we would need a Niobe of our own deployed ready for the eventuality that we end up with one but do crims really want cops taking out a Niobe pre-emptively? Nope.

You need a chase to set up spikes or a roadblock, a Niobe can outrun a regular police vehicle including the STX in around 10-12 seconds with the current setup and the conditions don't have to be that favourable to do it either.

We asked for us to get a Niobe IC, to chase other Niobes a month ago and I didn't get an answer so I gave up asking for one.

The Niobe is the only one of the current vehicles that seriously needs addressing. When it comes to the others, they're within the lines of acceptability.

Not gunna lie, a Niobe takes off on me, I'm going and doing something else. Not going to waste my time or anyone elses on a fools errand.

Edited by Bala
  • Upvote 1
Posted (edited)

 

54 minutes ago, Bala said:

We asked for us to get a Niobe IC, to chase other Niobes a month ago and I didn't get an answer so I gave up asking for one.

Right. The idea of crims finally getting something that beats most of PDs vehicles, then PD asking for the same vehicle, is a joke to me.

Not everything crims get that is considered “OP” should be given to cops too. Almost everything crims get is countered by something LEO’s are provided with. Use your joint tac operations and be coordinated to setup spikes or other vehicle disabling items. There’s absolutely no need for LEO’s to be given the Niobe or a similar vehicle to it.

LEO’s insanely overpower crims, which yes is understandable. But give us something special man. The Niobe isn’t even importable anymore and if you got one you had to drop a decent chunk of money for it.

You guys can overpower us in almost every single situation except, if your a good driver, chases. Thermal scopes, smokes, tear gas, snipers, personal vehicles being used for chases, and the list goes on.

Let us keep something unique for once!

Edited by Rage.
  • Upvote 1
Posted
30 minutes ago, Rage. said:

 

Right. The idea of crims finally getting something that beats most of PDs vehicles, then PD asking for the same vehicle, is a joke to me.

Not everything crims get that is considered “OP” should be given to cops too. Almost everything crims get is countered by something LEO’s are provided with. Use your joint tac operations and be coordinated to setup spikes or other vehicle disabling items. There’s absolutely no need for LEO’s to be given the Niobe or a similar vehicle to it.

LEO’s insanely overpower crims, which yes is understandable. But give us something special man. The Niobe isn’t even importable anymore and if you got one you had to drop a decent chunk of money for it.

You guys can overpower us in almost every single situation except, if your a good driver, chases. Thermal scopes, smokes, tear gas, snipers, personal vehicles being used for chases, and the list goes on.

Let us keep something unique for once!

This is a valid argument if it wasn't locked being real money. Nobody has a problem with fast ass cars if they're able to be obtained through IC means. The same way supers are coveted, the fast vehicles should also be held at a high price point with IN CHARACTER MONEY.

 

The criminal playerbase in 2024 has more at their disposal than criminals in 2019 but somehow back then the state of "cops vs criminals" was a lot better. I feel like thats partly to do with gear fear. Back then there was no prison time limit, no fine limit, you had to pray you could order ammo through the laptop. If Jay Gamble was getting arrested it was already established Zetas were going to ambush PD. If Bruce Wong was getting arrested, Triads were going to ambush PD. There was less gear fear back then yet somehow criminals have easier access to equipment now. Doesnt make much sense does it? 

  • Upvote 1
Posted (edited)
14 minutes ago, Clank said:

There was less gear fear back then yet somehow criminals have easier access to equipment now. Doesnt make much sense does it? 

earlier this year there was a large nerf to freelance job incomes overall. could push 15k/h in some if you were paying attention, now everything is like 6-8k across the board. takes more than twice as long to casually build back up, why actively work a freelance job for 6k an hour when you can go afk at a mechanic shop alt tabbed out doing fuck all and get paid the same?

but yeah... Niobe / GTO / D10 are one off cars available for real life purchase for a short time. no argument there that its effectively pay to win, but that pay to win was $280 USD, so there cant be that many. if that gets changed people are gonna be pissed.

Law enforcement has the D10. it has the HSW mod and does 240. it just doesnt have the same acceleration as the niobe. again, they have the tools, they just havent developed a strategy to deal with it.

Edited by Demonmit1
Posted
40 minutes ago, Demonmit1 said:

earlier this year there was a large nerf to freelance job incomes overall. could push 15k/h in some if you were paying attention, now everything is like 6-8k across the board. takes more than twice as long to casually build back up, why actively work a freelance job for 6k an hour when you can go afk at a mechanic shop alt tabbed out doing fuck all and get paid the same?

Freelance jobs should be entry level money making and not something someone should be relying on too long. If you want the cheapest supercar and you want to do it being a legal, it would take you around 583 days if you're doing 40 hours a week in a legal faction such as a mechanic shop, weazel news or law enforcement. 40 hours a week is a mfing full time job.

Criminals have the potential to output more than anyone working in a legal faction in a single day. 

43 minutes ago, Demonmit1 said:

Law enforcement has the D10. it has the HSW mod and does 240. it just doesnt have the same acceleration as the niobe. again, they have the tools, they just havent developed a strategy to deal with it.

This is not even close to being true, the D10 does not have HSW mods. It /can/ hit 240 with the right computer and if you're on the right highway. Law enforcement does NOT have the tools unless you want to see jugulars, a helicopter and a D10 patrolling the streets.

  • Like 1
Posted
1 hour ago, Clank said:

Nobody has a problem with fast ass cars if they're able to be obtained through IC means

Niobe ain't even accessible through OOC means anymore either.

Issi Sport is also one of the easiest vehicles to chase after if you're a good driver..
 

35 minutes ago, Clank said:

a helicopter and a D10 patrolling the streets.

Helicopter Patrols are already pretty standard though.




BUT, this is starting to kinda roll off topic. I'd like to steer this back towards why Vehicle Speed Cap should / shouldn't be changed instead of veering into this "If I can't play with your toy then neither can you" nonsense it's going into that is coming from multiple perspectives.

Posted

Considering that a lot of vehicles can reach 240 km/h due to high FPS physics bug, lovering the cap would level out the playing field. The people would still have advantage but at least it would be lesser then.

 

( And hopefully PC GTAV Gen9 fixes that, they fixed it on PS5 ,)

Posted
6 hours ago, OBESE said:

Overall I think 200km/h might not be the best suggestion, but maybe 220km/h would be more acceptable. Also I do agree with Bala's side suggestion of raising the speed limit to 100km/h in the city from 80km/h.

The original idea is just that, an idea, if the community feels 220 km/h is more realistic, that would be great too. I just think cars are going too fast now to the point where it's silly, and it would allow everyone to see more vehicles rather than specific top speed metas.

I do not believe this would affect PD vs Crim balance as ALL cars would have to follow that top speed, including helicopters. 

Posted (edited)
37 minutes ago, alexalex303 said:

if the community feels 220 km/h is more realistic, that would be great too. I just think cars are going too fast now to the point where it's silly

let me despawn my police car real quick and spawn a new one in cause the first one got damaged while chasing someone. lets go run a marathon sprinting someone down while wearing full armor plating. lets have a semi automatic taser that never needs to reload. im hungry, go buy a hamburger, fries, and a drink for $1250. lets have a doctor that you pay $3000 to instantly be in better health to get back into a fight after getting filled with bullets. peak realism.

Sarcasm aside, the goal isnt pure realism, the goal is to have fun interactions and create stories with people have enjoyable interactions, roleplay. making every car have a random limiter of an arbitrary speed isnt "more realistic" or positive for the gameplay and enjoyment people get from playing.

 

Quote

I do not believe this would affect PD vs Crim balance as ALL cars would have to follow that top speed, including helicopters. 

this significantly would though. there are a wide range of cars that are capable of going 240. the basic PD cruiser does 200. PD has several options available that are faster, and have superior numbers to make and execute strategies to take on cars that are faster than the basic cruiser. lowering all vehicles top speed to the top speed of the default police cruiser would have drastic negative effects on PD vs Crim, and would require no effort, thought, or strategy by law enforcement main players, as they will just repeatedly divebomb ram every car with no skill or strategy required, like they currently do when trying to chase a car thats slower than 200 max speed.

Edited by Demonmit1
Posted
10 hours ago, Bala said:


Actually fuck that, can we get the legal speed limit raised to 100, because 80 is still too slow for how people drive in this server. 

@Bala Amen to this. Driving 80 is way to slow, just racking up demerits and losing my license everytime. Increase highway to 160/180 as well!


I fully agree that the Niobe is broken, it should not have been added in the first place. I don't believe lowering max speed any lower is something that we should want as a server. I agree with @alexalex303 that we'd see more of a variety of cars, however people did buy their cars for perfomance and I believe that it's nice that there are cars that can outspeed the PD cars. 

2 hours ago, Clank said:

 If Jay Gamble was getting arrested it was already established Zetas were going to ambush PD. If Bruce Wong was getting arrested, Triads were going to ambush PD. There was less gear fear back then yet somehow criminals have easier access to equipment now. Doesnt make much sense does it? 

Back in the day most of PD were armed with just pistols on duty, currently majority of the people in PD are armed to the teeth with the best gear. Killing an officer now is much harder than it was before. 

Posted

The "speaker mod" is essentially a HSW mod but the mod label/name is incorrect in /modview. HSW mods were exclusive to consoles but Rockstar decided to push them to PC, unsure if it was intentional or not. I honestly don't see a reason as to why we should lower the speed cap, and how it affects "RP". I agree with you some cars do get to 240 in 3 seconds which could be a lil silly but those cars are not that common. How many people own a Niobe? Not than many and it's not being abused imo because that's how it performs stock. It just got the HSW mod so I guess blame rockstar?

Also, when you nerf a vehicle that does 240, you're indirectly buffing vehicles that can't do 240, benefiting anyone that only has access to a 200km/h vehicle. 

4 hours ago, Clank said:

If Jay Gamble was getting arrested it was already established Zetas were going to ambush PD. If Bruce Wong was getting arrested, Triads were going to ambush PD. There was less gear fear back then yet somehow criminals have easier access to equipment now. Doesnt make much sense does it? 

This sounds a little off topic. But I'll say this, yes criminals have access to heavy guns/MK2 guns, but so PD. Back then, cops had access only to pistols, pumps mk1, and 100AP, and only sergeant+ had access to a regular carbine, now, PO3s have access to carbine mk2 which is arguably the best heavy weapon you can use + 150/200AP if you're METRO. So I'd say things are relatively balanced right now. 

Posted

 

5 hours ago, Rage. said:

LEO’s insanely overpower crims, which yes is understandable. But give us something special man. The Niobe isn’t even importable anymore and if you got one you had to drop a decent chunk of money for it.

You guys can overpower us in almost every single situation except, if your a good driver, chases. Thermal scopes, smokes, tear gas, snipers, personal vehicles being used for chases, and the list goes on.

I'd like to echo some of the points Rage raised here. It's clear that LEO factions have access to a broad range of advanced equipment, and is understandable because just as Police Departments and Sheriff’s Departments do IRL they have way more funding available than the wallets of typical criminals, which can make interactions feel unbalanced for the average criminal. For instance, when the D10 was introduced, there was significant pushback from the criminal community, with many suggesting its removal or nerfing due to the overwhelming advantage it provided. Just as LEO players defended the D10, the criminal players are defending the Niobe. On top of that, the Niobe is no longer available, and given the limited time window for purchase, with the hefty price tag on it, very few people have access to them. I can understand how this may appear to be imbalanced on purely a Law Enforcement perspective, however this is one of the very few things that outperform most LEO gear.

 

To move more on topic with the initial suggestion, many people purchased their vehicles due to how they perform, such as vehicles like the Comet Retro, Jugular, Drag, and many other vehicles of that nature. Lowering the speed cap would simply make these vehicle purchases not worth the price tag that was paid for them, and would completely shift the pool of “usable” vehicles in chases, racing, and whatever else fast cars may be desired for.

  • YAY 1
Posted

Reducing the cap from 240 is just running away from the real problem. The real problem is the HSW mod cars, that should not even be in the game, which I made a post about earlier. If Devs can fix this issue, then things will return back to the way they were. The drag was fine as it was before the update, but now not even shinobi's can keep up with it, making it broken. This includes the La carouse which had insane handling from before and a decent top speed, but now the top speed is broken so its a meta car.  Only the Niobe would stay the same, and I dont see the issue with that given how few people have it. If there is a way to remove this HSW mod then things will go back to normal.  

 

On a different note, I will accept a percentage of the earnings from the Niobe sale, since I promoted it!

Posted
19 minutes ago, addybeta said:

Reducing the cap from 240 is just running away from the real problem. The real problem is the HSW mod cars, that should not even be in the game, which I made a post about earlier. If Devs can fix this issue, then things will return back to the way they were. The drag was fine as it was before the update, but now not even shinobi's can keep up with it, making it broken. This includes the La carouse which had insane handling from before and a decent top speed, but now the top speed is broken so its a meta car.  Only the Niobe would stay the same, and I dont see the issue with that given how few people have it. If there is a way to remove this HSW mod then things will go back to normal.  

 

On a different note, I will accept a percentage of the earnings from the Niobe sale, since I promoted it!

Honestly theres a person who i wont name but if youre in SD by god youll know who im on about.

And most days when they are bored all they will do is sit on their drag in bayview, bait a chase, floor it down senora, and unless we already have HSIU out and close there is nothing we can do.

We will lose them normally at water treatment, even with air, after about 10 minutes when we have dropped response hes merrily bombing it back to bayview to repeat. Theres no chase in this chase, no skill he just gaps us with a vehicle we cannot spike and cannot keep up with unless we keep someone on permanent standby in a jug which is not something anyone wants to do.

It gets to the point where the whole department just has an unwritten rule to ignore him as its a waste of time and resources. 

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