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AnnoyingOne

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Everything posted by AnnoyingOne

  1. And its not about using brakes on a turn, its about acceleration. You can brake on a turn and then accelerate back to your previous speed without any issues, where cruisers struggle with that. That is why you can lose cops in the city by turning, because your acceleration is way better than that of a cruiser. Any decent driver with a sedan or better vehicle should be able to lose cops in the city.
  2. I have been proposing big time for this system, but all of that requires script support. There are few issues. 1. Currently vehicle is shown as a player in MDC; which means if I scan the plates, I get the owner from it. Instead, vehicles should be separate entities, where we could flag them as being used in felonies / or just be on a lookout in general or issue tickets to the vehicle and not a person ( There have been several confusions when player had 2 vehicles in the map and they thought we ticketed the one they were driving ) . We have a BOLO system for it, but its very lacking, because if the officer who placed BOLO goes offline, they cant comment why the BOLO was placed in more detail and if server restarts all BOLO's are deleted. 2. We don't have access to people residences in MDC, if you scriptly own a house it should be listed somewhere ( just having keys shouldn't ) and there would of course have to be PD/SD policies about it when you can use that information. And there was an addition of scrapyard vehicles, but during my time as PD, I have only seen it used 3 times and that was by new player who didn't know that those vehicle are illegals
  3. Did you have those charges before you CKed?
  4. AnnoyingOne

    Salary Bug

    Yes, but there are 2 bugs that you are reporting, where only one happened. 2nd instance is intended.
  5. AnnoyingOne

    Salary Bug

    1st time might have been a bug and the person did not receive salary. 2nd time the person received salary, but he got taxed for it, that is why he only received roughly 160k
  6. Yes, but as I said, PD also covers some areas which are off-road, so people would just drive to Mirror Park where they can go off-road or Vinewood hills
  7. Sultan is considered a super car, but it's really not. -1 this would come with massive issues for mixing.
  8. Yes, but PD also covers part of the map that are hills
  9. That wouldn't work for PD though, you can't expect officers to patrol in the city on BF400, it would look retarded
  10. I am saying you cant keep what the camera records on the server. Something that was stated in the main suggestion and then by Silky
  11. This is not possible on the server as the server does not see the world we do. There is no way to render the gta v world on server, unless you would run a game on the server, but that would require GPU, lots of CPU resources, something that doesn't come cheap in server space. Instead, I believe it should be possible for officers to use the store cameras if they get notified about a crime in the area ( if the store robbery alert triggers ) and for store owners to have access to the cameras 24/7
  12. Enable vsync and tell us if it still lags
  13. Enable vsync and increase your settings so you are GPU bound and not CPU bound, the only solution.
  14. @Braga what fps do you hit while still?
  15. AnnoyingOne

    Gang Wars

    So you want a feature which is basically metagaming?
  16. AnnoyingOne

    Gang Wars

    The only thing current rules prevent you from doing is doing a drive by or other situations where you just mow down someone because you are at war with him you can hold up someone, you can jump someone, teach him a lesson with a bat. Not to mention, if you will be killing people by their clothing or vehicles, that will just end up with civilians getting hit. It happened before it will happen now
  17. AnnoyingOne

    Gang Wars

    -1, you can be in war with someone without KOS
  18. +1 I agree, the inactive business should be put up for sale or auctioned like they were in the past. On the note of loan companies as it was mention, as a owner of a loan company, I try to limit the amount of loans I give out, if I do at all, because of lack of security in doing business. All other businesses have a secure way of earning money, while with loan companies you are risking your own money, without an IC way to recoup it. The only solution is refund request, but that takes time.
  19. Yes, I agree, people shouldn't get the additional fines, but currently that is the only way if there is no admin present. There is also the issue right now, I might know if someone escaped, but if I don't make a note or place charges on the person, other officers have no way of knowing who is wanted, even though IRL, someone escaping from a prison would get flagged up on background check I could place Prison break on them , but that doesn't tell the admin handling the situation, for how long they were actually in jail when they got released or how long they have left.
  20. I think there was some misunderstanding, right now, if you escape from the prison your prison time is removed, so if cops are aware of your escape, the only way that prison time back is to charge you again for the crimes you were already in prison for, but didn't serve because you escaped. This is sub optimal as you have to pay the fines again What I am suggesting is that instead of removing your prison time, your prison time gets paused as you get released from the prison by using different command instead of the current one
  21. When someone successfully escapes from prison, staff members release them from prison, wiping their charges. My suggestion is that we receive an additional command to be used by staff members which will pause the sentence instead of serving it like the current command does. Current command should stay in case someone needs their sentence reduced. Example: Someone is in jail for 4 hours, they served 2 hours but escaped. The prison time would pause at 2 hours. If they get arrested for something else or brought back in, the timer would continue at 2 hours + any other charges that they received. I am suggesting this because of 2 reasons. 1st: Charges are being removed ICly by OOC command done by server admins due to the teleport script in the server. 2nd: If PD/SD is aware of the prison break and who the person escaping is, if the person successfully escaped, PD/SD could re-apply the charges as the the person hasn't served time ICly, which would rack up additional fees to the criminal, which hurts criminals
  22. -1, the potential for abuse and how easy it is to do it is too high
  23. Criminals dont usually call medics
  24. About the usage of /do checks, I believe that really depends on the people you are RPing with, if its someone that you know, your RP flow might be more fluent with less /do checks which are still needed at some parts of the RP. Even on heavy RP servers, you will see a /do check, but a higher RP level than here. For example, lets say that I would attempt to punch someone, on heavy RP server, the /do check wouldn't just be /do success?, but instead /do Would my fist connect with your face, etc. The issue is the way Powergaming rule is written, enforced and the way in your case criminals and PD interacts with each other in situations. We do /do check for every action that is forceable on the criminal, because we don't want to risk getting reported for it. As for the medic RP, even if someone says to them what happened, they can't just take someones IC word for it, they used /do for their character to actually see what happened to you and when it comes to treating the injuries, you have to know that they are not actual doctors, their job is to get you to the hospital as fast as possible and stop you from dying on the way by bleeding out, and that involves using gauze ( they should use a bandage on top of the gauze to keep the pressure on the wound ), which, looking at the state of the city, they would most likely be impregnated with clotting agents due to amount of gunshot wounds. And the last part, the actual injury. You were shot in the gut by a shotgun, your case is maybe one of those, where you were actually downed by 1 shot, but most of the time, we have to shot someone 5+ times to incapacitate them because of the state of the sync. Because people are shot 5 times on their screen, they roleplay being shot 5 times, when in reality, a well placed shot in the chest, or limbs would most likely get the suspect to give up. So you have situations where people are saying they have been shot 5 times in the chest and if we allowed them to RP dying, everyone would then request for that.
  25. No its not bullshit, actually do some jobs
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