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Posts
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Everything posted by Osvaldon
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Will be fixed upon the next server restart.
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Will be fixed upon the next server restart.
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Will be fixed upon the next server restart.
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It requires the coroner to be inside their work vehicle. Changed this to require only to have a work vehicle taken out.
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Will be fixed upon the next server restart.
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GTA V issue, but can be fixed via DLC. Will be updated upon the next server restart.
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After resting from the MDC shenanigans, I got it fixed this morning
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Don't open inventory while using the mini MDC or deal having to close the MDC first. LEOs want to be able to use certain features while the MDC is active, then that is the price.
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Will be fixed upon the next server restart.
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Problem is that the flatbeds create a copy of the vehicle (can't be done with the original due to sync issues) and that requires us to remove the original vehicle until it gets placed back on the ground, but that causes the vehicle to lose some of it's features. This will be fixed upon the next server restart, but some inconsistencies will still remain, such as visual damage, etc.. as those can't be fixed.
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It's intended to destroy the battery. The battery item overall is designed to be one time use only, but I have redesigned it to be reusable and remember it's own charge level. This will be fixed upon the next server restart.
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Currently, it seems intentional that the crate item reduces the volume of items inside to 90%, so when you place the crate in a different inventory, it should show the difference.
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Will be fixed upon the next server restart.
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Will be fixed upon the next server restart.
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The issue is that the Smoke Grenade Launcher (or the Tear Gas Launcher) is an unfinished GTA V weapon, though, I managed to make a DLC that fixes it. As a bonus I'll try to get the weapon icon working too, but that is not guaranteed
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Digging through the LSPD Discord, it seems like this is an old issue, there are records of it affecting both civilian and vanilla police vehicles. I don't think I am able to fix it and I'm inclined to write this off as a RAGE sync issue.
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It is not a bug, but how GTA V handles doors. Furthermore, you are using them horizontally, which is not the intended use. Even if we wanted to fix it, we can't, it just needs new objects specifically designed for the type of behaviour you want.
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Map street name will be fixed upon the next server restart.
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Will be fixed upon the next server restart.
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Will be fixed upon the next server restart. Vending machines will prevent placement of invalid objects (they remain in your inventory) and send an error notification message.
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Will be fixed upon the next server restart.
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Will be fixed upon the next server restart.
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Since you were up the wall, it is possible that it has spawned inside as items are dropped in a 360 degree radius around the player. An admin picked it up from inside the wall and it should be back in the original container. To be safe, stand further away from walls when dropping items on the ground.
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When do you think this issue started, maybe there is some old report on the PD Discord? Does it affect default GTA V police cars or only DLC cars added by the server? Does re-entering the vehicle fix the issue? Is the car invisible, but physically present or is it totally gone? How does the affected player perceive the players inside the car?