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Osvaldon

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Everything posted by Osvaldon

  1. It depends on how many shotgun pellets hit the player and what body parts they hit (head more damage, limbs less damage, etc.). It's a bit unpredictable due to different shotguns having 6-12 (in your case probably 8 pellets) that spread randomly and not all may hit the intended target. You died fast, because two players with shotguns fired at you and at the time you were already at a closer range which made the shotguns more lethal.
  2. I'll change the code execution order in some places. I can't test it on my test server as it does not happen on my PC. This change will take effect upon the next server restart.
  3. Will be fixed upon the next server restart.
  4. The Casino is not rigged, however in the long-term, it is meant to remove more money than it spawns (acting as a money sink), otherwise, the Casino would inflate the economy (and real-life Casinos would go bankrupt). Casinos are allowed to have a slight advantage so they can make a profit and continue to function. The current roulette is definitely fair, because there are days when players win more than the Casino does, but there are also days when the Casino wins more than the players. Examples (roulette): 27th February, Casino won $16,104,000 and players won $15,811,000. Casino won 50,46% of the time and players won 49,54% of the time. 26th February , Casino won $13,144,000 and players won $15,606,000. Casino won 45,72% of the time and players won 54,28% of the time. and it does go both ways like that each day, but eventually if all days are summed up, the Casino should have a bit higher win-rate, this is normal. Unfortunately, the earlier lack of roulette rules (no spread or bet limits) allowed for huge fluctuations to occur and possibly enabled players to use specific strategies to maximize their returns (not risk free, but seemed to improve the chances). Our senior staff member tested your betting strategy too and was able to win $10M in an hour. You yourself won $70M in less than a day which is probably more than hundreds of players make in a day. At the time, both cases raised concerns that roulette was flawed and could harm the server economy. This was not intended to happen, so we had made a decision to change the rules and confiscate a large part of your winnings. Since you started playing roulette at $6M, lost it, then sold two vehicles for $4,5M, we had left you with $15M ($4,5M profit). No further reimbursement is planned.
  5. Unable to reproduce with your vehicle, could be a packet loss thing, which means that the server is not receiving your customization data.
  6. Osvaldon

    Wall 39

    These walls are from a third party mod and the creator seems to have skipped wall 39 for some reason. I will simply remove it from the store.
  7. Perhaps you got any client-side mods that are in conflict with our changes?
  8. Confirmation is required whether this is due to a bug. If you can reproduce this, then the report can be re-opened.
  9. Seems like a GTA or RAGE issue, affects all cars with the orange beacon lights , not just our custom ones (on different servers too). If anyone figures out a fix, let me know.
  10. This has been moved to the street, same for the gun store.
  11. Will be fixed upon the next server restart.
  12. Will be fixed upon the next server restart.
  13. Will be fixed upon the next server restart.
  14. It requires the coroner to be inside their work vehicle. Changed this to require only to have a work vehicle taken out.
  15. Will be fixed upon the next server restart.
  16. GTA V issue, but can be fixed via DLC. Will be updated upon the next server restart.
  17. After resting from the MDC shenanigans, I got it fixed this morning
  18. Don't open inventory while using the mini MDC or deal having to close the MDC first. LEOs want to be able to use certain features while the MDC is active, then that is the price.
  19. Problem is that the flatbeds create a copy of the vehicle (can't be done with the original due to sync issues) and that requires us to remove the original vehicle until it gets placed back on the ground, but that causes the vehicle to lose some of it's features. This will be fixed upon the next server restart, but some inconsistencies will still remain, such as visual damage, etc.. as those can't be fixed.
  20. It's intended to destroy the battery. The battery item overall is designed to be one time use only, but I have redesigned it to be reusable and remember it's own charge level. This will be fixed upon the next server restart.
  21. Currently, it seems intentional that the crate item reduces the volume of items inside to 90%, so when you place the crate in a different inventory, it should show the difference.
  22. Will be fixed upon the next server restart.
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