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Osvaldon

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Everything posted by Osvaldon

  1. Only trucks that can attach a trailer are meant to work.
  2. Will be fixed upon the next server restart.
  3. Thanks to everyone in the modding team for your efforts!
  4. It could be a big order due to new cars being added. Normal load rate is 1 car per update, you're doing it twice as fast (2 cars per update).
  5. Hello, the donator role is being reworked. It will return to those who had it once the rework is finished.
  6. I'm sure that everyone would love that, but the server could not afford this as things and time are not free. The server needs revenue or it is just not feasible to maintain it as the hosting prices and other services stack up quite large. There are also investments being made into 3rd party assets, like interiors, or the casino script that is going to come out soon. Furthermore, it takes a lot of time to develop the server and we need to earn money to be able to continue doing so as we need to eat, drink, pay taxes, bills and fulfill other commitments.
  7. As explained in the main post, the new effect system can be applied to legal items, such as cigarettes, alcohol, physical exercise, but the focus of the current update was drugs. Once it settles down and the bugs are fixed, you may expect civilian alternatives in the near future.
  8. Dear Eclipse Community, As requested at our last community meeting, we have added some practical drug effects in hopes to make the drug items actually useful beyond holding a turf and earning money. Hopefully, the drug effect update will create some demand and revive player to player illegal trade. Note that this update does not make any changes to old drug features such as visual effects or addiction. In this update there 4 new HUD icons that represent the player's stress, agility, strength and endurance. In order to maintain the HUD as clean as possible, the new icons are only visible whenever their represented values are not equal to 100% (default). In addition, you might notice some new indicators for wellness, recovery, hunger and thirst (arrows up, arrows down or pause) to indicate if something is affecting their values in one way or the other. Currently, the only way to influence these 4 new values is to consume drugs, but that may change in future updates as the system is fairly flexible and could be applied to alcohol, cigarettes, physical exercise, injury etc.. All drugs have different combinations of effects with different potency and duration. Recreational drugs are more likely to excel in calming your character and reduce stress while synthetic drugs are more likely to make your character faster and stronger, but may also damage your wellness. Wellness No reduction from Cannabis and Psilocybin Mushrooms, maximum reduction from Heroin Wellness represents your character's overall physical health and fitness. It determines the maximum amount of health and the maximum sprinting distance. Eating expired or inappropriate foods, using most drugs, getting injured and dying will cause wellness to drop. Maintaining a nutritious diet, eating and drinking will increase it slowly over time. In this update we have added wellness penalties for using drugs and also increased injury and death penalties. It should work to deter the frequent use of powerful combat related drugs. Recovery Cannabis and Psilocybin Mushrooms speed up the recovery rate Recovery is basically a timer that is applied after injury or death. It prevents the player from jumping and running, as well as stops their wellness from increasing until fully recovered. No significant changes had been made here, however, Cannabis and Psilocybin Mushrooms now helps to speed up the recovery timer. Health Regeneration All drugs to some extent (can be either much lower or much higher than painkillers) All drugs affect the health regeneration rate for a few minutes. None of them provide instant health boosts. Be aware that most of the drugs lower wellness that determines the maximum health, so loss of health may occur when consuming drugs at 100% wellness and health. Hunger Cannabis, Psilocybin Mushrooms, Methamphetamine, LSD, Ecstasy Some drugs will cause you to lose appetite, so your hunger will be either halted or slowed down for the duration of the effect. Thirst Heroin, Methadone Some drugs will cause you to become more thirsty, so your thirst will deplete at an increased rate. Stress Cannabis, Psilocybin Mushrooms, LSD Lower stress helps your character to perform tasks that require precision and focus, such as picklocking doors and safes, hotwiring vehicles, disarming alarms and CCTV, grabbing cash, making less noise while sneaking, locking doors and more. It either makes the action timers go faster or makes the action timer green zones larger that reduces the chance of failure. Agility Cocaine, Crack, Methamphetamine, Ecstasy, Steroids Higher agility makes your character run, sprint and swim faster. It also has a similar effect to stress on tasks that are simple and require speed more than focus, such as grabbing cash, making less noise while sneaking, cleaning spills, cleaning fingerprints, entering doors, dismantling equipment. Strength Cocaine, Crack, Methamphetamine, Steroids Higher strength enables your character to carry more weight and reduces weapon recoil. It also has a similar effect to stress and speed on tasks that require handling equipment or objects that are heavy, such as drilling doors, loading cargo, mining, oil extraction, smashing items, opening crates with a crowbar, carrying bodies, disassembling vehicle parts. Endurance Cocaine, Crack, Cannabis, Psilocybin Mushrooms, Heroin Higher endurance dampens pain perception and reduces the damage done to your character's health by firearms. In the future we plan to make a custom damage system for melee weapons that would enable us to increase player melee damage when their strength is high and dampen it when their endurance is high.
  9. Hi, all missing vehicles should appear at Mors Insurance free of charge after the next server restart.
  10. @PopTarts will be fixed in the next server update.
  11. It's not a bug, but is intentional during the Halloween period. Halloween features will be soon disabled and you'll have your pet back.
  12. You must have logged into an incorrect account. Some players make multiple accounts when they first join the server and forget about the other ones.
  13. Those seem to be only supported by an Assault SMG.
  14. In GTA V, not all weapons support all types of bullet types. Right click the ammo mod, click "Check" to see a list of compatible weapons.
  15. Dear Eclipse Community, Since the beginning of autumn, our development team has been working on improving the development process in order to make it more efficient and to improve the speed at which new content can be delivered. This includes regular developer meetings to discuss planned features and progress on ongoing work; new software and technologies, such as swapping to a more efficient git repository; using Docker for testing in a production environment and for speedier deployment of new server versions to the live host; the use of new server management tools and dashboards; exploration of making some of our non-critical services, such as the Discord bot, open source for anyone to contribute to; and much more! The next part may not be that relevant to an average player, but it is still important and needs to be done, and it takes a fair amount of time too. Server maintenance, software and package updates, and code refactoring had also been made just recently to keep us up to date and up to standard. It not only helps us with the development process but also makes our systems faster, more secure, and easier to work with. Faction Management UI Faction vehicle and weapon permissions have been moved from the F4 menu (faction menu) to the new faction management menu that can be accessed from faction lockers or parking lots. The UI enables faction leaders to create multiple customization variants of the same vehicle or weapon model and authorize their faction branches and groups to use those specific variants. Faction leaders can then assign a custom title and description to make it easier for their members to differentiate between the customizations. It is planned to further expand the faction management UI with the addition of customizable uniforms and loadout presets (equipment + uniform in a single click). Vehicle Customizer UI The vehicle customizer is an updated version of /ModView that can be easily loaded into any other UI. It can be potentially used in future updates that may require a vehicle preview and customization options, such as dealerships, vehicle markets, credit store, criminal mechanics (for armor and bulletproof tires), etc. Weapon Customizer UI The weapon customizer is similar to the vehicle customizer and can also be easily loaded into any other UI. It enables faction members, civilians, and criminals to customize their existing weapons. Faction GPS Blips Added more variety of faction GPS blip sprites for different types of vehicles (ex.: civilian cars, emergency cars, boats, helicopters, planes, motorcycles, bicycles, blimps, SUV, tanks, etc.) Criminal Shipments AP, HP, and FMJ ammunition, as well as the relevant ammo mods, have been added to criminal shipment packages! Armor-piercing (AP) rounds deal normal damage to armored players and a bit of bonus penetration damage to the target's health, however, these rounds deal reduced damage against unarmored players. Hollow-point (HP) rounds deal increased damage against unarmored players but do less damage to armored targets. FMJ rounds deal increased damage to vehicles and can penetrate bullet-resistant glass; however, they do reduced damage to players.
  16. Osvaldon

    CCTV Error

    @HobGoblin hello, this issue will be resolved in the next server update.
  17. @Captain Tofu I'm not sure if the removal was intentional, but the lowered stance option is now back in the /ModView menu.
  18. @revancc hello, thank you for your bug report. This issue will be resolved in the next server patch.
  19. @Jremi hello, thank you for your bug report. This issue will be resolved in the next server patch.
  20. This issue will be resolved in the next server update.
  21. It's a HSW mod (console only). It should no longer be available in the /ModView menu.
  22. Osvaldon

    Health

    The data syncs within certain time intervals, it's not meant to be live.
  23. All knife related actions will support the same knife-like weapons as hunting in the next server patch.
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