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SuBDivisions23

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SuBDivisions23 last won the day on March 3 2018

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About SuBDivisions23

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  1. +1 I need my Stainless Steel dope head car!
  2. +1. Nice QoL change that seems easy to impliment
  3. While it is sad to hear this I still believe a higher value vehicle should naturally have a higher cost operating cost and maintenance cost. It's extremely strange these highly tuned souped up sports cars cost the same to repair as some fresh kid off the street with a stock warrener. Maybe together we can find a better solution in the future, whether that be tweaking the costs or introducing other factors
  4. To add onto this, many criminals also use really expensive vehicles for really risky buisness with little to no drawbacks. I mean it's all good to use BF400s and brawlers and such, but when you see them taking million dollar jugulars off road and hundred of thousands of dollars worth if cars and using them in such a reckless manner, it really ruins immersion (especially for a car guy like me) The lag bubble is an issue I will agree, but it can be avoided pretty easily by knowing spacing. I will say though lag smashes are very unfortunate.
  5. -1 From me, allow me to explain As a fellow racer I understand the issue when it comes to protecting your car and wanting to use it for its intended purpose but I feel we need to look at the RP as a whole here. Many people don't treat their cars as they would their real cars, IE as a precious item and not merely a tool. Racers know the stakes of using their expensive ride to have fun and should strive to improve their racing to minimizing Damage if possible. Also gives criminals a reason to not abuse and misuse their vehicles
  6. yeah you do have a point. As an LSC Employee myself i often do go clock on when there is nobody around but its a real struggle. its a lack of employees at LSC as compared to bayview
  7. Said better then i could've Also I did make a suggestion regarding 1 possible Economy fix that would remove money from circulation, so theres that but back on topic LSPD/LSSD are by far the biggest and most active GOV job, and rightfully so, but places like LSC who often have 0 mechanics online hurts the Players and the server as a whole. People go there needing crucial repairs and customizations just to find nobody wants to work there, and the poor soul who clocks on gets swamped by 50+ cars an hour by themself. Its just not fair for them to make less for going through all that trouble of the OOC and IC Side of Applying, getting a clean record, staying clean, and following the companies guidelines instead of just going to a "Boring" job like Roadworker or Trucker that requires no application, no roleplay and often no interaction between players just to make twice if not triple the amount of money
  8. This isnt about Economics, it's about the players, something your failing to realise. Why do you think LSC is empty most of the time? Why should somebody put literal weeks or even months of effort into moving up in a company to make less then someone who just arrived. If you truly think the economy is that ruined and your an expert on it, then please make a suggestion detailing fixes for the economy itself Also scripted jobs are boring but they shouldnt completely blow government jobs out of the water. Why does a man delivering parcels make more then an lspd officer? There is a risk with those but at the end of the day you can just go back to work, that's not an option for gov jobs if you get fired. Once your Fired, your done you cant go back there. You have to start all over at a new place or wait to reinstate. I dont see how freelance jobs have a higher risk then government jobs, especially LSPD/LSSD and LSEMS. They are supposed to be quick cash for in a pinch, not the main source of cash. Again, economics aside this is about the PLAYER and the gameplay, to keep people coming back to play those jobs and eclipse as a whole.
  9. I mean...to be honest here government jobs really do need Something. having them submit screenshots to Hr would not only stress the heck out of the mechanics and severely burden HR to a standstill (Imagine doing 50 cars in 2 hours) The simply fact a government employee gets paid over 50% less then more freelance jobs, and has alot more restrictions and training required is a bit nuts. Why should a mechanic work 1 hour for 6000, when he can go hunting for an hour and make 15k? it makes sense for the criminal side to make more (Drugs and guns) but the economy is heavily against working at gov jobs. Why should anybody work at LSC for example when they can just do Road worker and make even more for 75% less effort and no risk of being fired? Also, I dont understand what you mean by "Makes bonuses for LSC/Bayview mean nothing" Because....It would still be a bonus? a 50k Bonus is a free 50k regardless of how much you get paid is it not? its an Additional 50k added ontop, i dont see how the company giving you Extra money would mean nothing, especially in todays market. What i also think you might've failed to realize is the "increased pay" comes at demanding effort. For Mechanics to make more, they HAVE to go and service cars, they cant just sit around and salary farm. For DCC they MUST take cab rides to get the extra money to their pay, and Weazel must make ads for people for a bonus. the only "Flat out" pay raise is LSPD/LSSD and LSEMS for being the 2 hardest government jobs period. They Deserve to be paid accordingly.
  10. So its a +1 from me but i'd like to elaborate on the entire "paid for work done" idea. Back in ye olden days when i was around and dinosaurs roamed the earth, Mechanics used to get the part labor added to their paychecks, instead of going straight to the faction. This allowed mechanics who were very active to make alot of money. Lets say i repair 10 cars an hour, 500 labor per car. thats an easy 5000 grand extra ontop of the base pay of whatever rank i am (for ez math lets say its 5k base) so i earned 10k. If i sat around, i would only make 5k an hour, but if i worked my butt off and did 20 cars, id be making 15k an hour. I liked that old system because it gave mechanics an incentive to get on and roleplay instead of either idling around or doing other work. i often find myself making way more money hunting by myself with 0 interaction then i do working my behind off with a 17 car line at LSC. Now that being said, thats only mechanics and the system could be adapted for MD, DCC, and Weazel too. The issue comes with pay for LSPD/LSSD, but for those two factions who put their "Lives" on the line, they deserve more then what they get. Long story short: Bayview/LSC/DCC/Weazel: Should go back to getting Labor added to their pay, but have the initial "Cost" (Parts for example) go to the company so they dont die. LSEMS: I believe they get a reward for every person saved, but their pay could be a bit higher too. LSPD/LSSD: Should get their base pay increased by probably 50% or so to compete. As stated above, The other "Cost" for invoices should go to the company instead of just disappearing into the void. That way, the companies still make money to survive and pay their employees, but the employee also gets benefits for taking the initiative and being hard at work.
  11. I've also done 180 in a Pontiax Grand Am till the car limited it
  12. The speed change was only for supers, but it seems that suggestion is a very debated one. The repair costs desperately need to change. I'm not saying the max cost, but the cost of parts for semi damage. It makes 0 sense that a 800k sports car costs less to repair damage then it is to buy a sandwich at the repair shop it's at
  13. Your also paying upwards of 20 million dollars for a car that can is worse then a car that you can buy for 1 million. That's alot of saving and dedication, and the car should be worthy of 20m
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