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DoubleA

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DoubleA last won the day on February 17

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  1. +1. The amount of times I’ve seen someone wait in the alleyway and follow someone, or have someone camp a house because they see the UI, it’s not great.. also be able to purchase contracts up to 2 in game hours BEFORE open, so people can pre-purchase possibly.
  2. I made this suggestion but Osvaldon closed it saying they would lose money, but I still think that it would be nice to be able to refund something for partial credit so we can purchase newer cars.
  3. I love this! These banks will help a significant amount in obtaining packs for everyone, I think another small thing would be making the time to get into the first gate should be lowered, this way Lower sized gangs/groups have more of a chance to get packs I also like this idea, this would be very nice as when there’s only 2 banks open, let’s say the Lifeinvader bank and Pink Cage, Lifeinvader gets “camped” pretty heavily, new banks would make camping/watching banks harder! big +1
  4. I think that hiding them so you can’t just go back and find reports to compare situations to is good, BUT I do feel if you have a link to an old report you should be able to access it. criminal factions usually link reports pertaining to rostered players, and being able to go back and see reports with them involved in it is very beneficial.
  5. I think the biggest problem is the broken tables and the split table styles, thank you for always being on the players side
  6. Everyone has been talking, we've all talked about it, the lab change was GREAT to add more labs, the problem is having 3 labs that are constantly shut down by LEOs, then waiting 24-48 hours for a new one to spawn, is horrendous. I have a lab fix that I think would work! Problem: Simplified explanation, the labs that have 2 crack tables, 2 coke tables, and 2 weed tables, are some of the worst to have. It takes about 400 drugs to fully take 1 turf, so cooking 400 cocaine will take 12.5 hours. 22 minutes 25 seconds per 10 on the table, multiply that by 20. thats insanity. Solution: Make the labs CONSTANT with one style, make 7 of the labs have 6 coke tables, 7 of the labs have 6 crack tables, and fix islands tables to make that be the only lab that is mixed half and half, as thats the biggest one that people will constantly use for the biggest groups to hold. Problem: 6 of 7 days, there are less than 3 labs open with tables, due to the problem AlexAlex brought up about people calling cops to change the labs, making it difficult for groups to fulfil their duties of maintaining turfs. Solution 1: Simple, up the number of open labs from 3 to . Split the labs as 3 crack labs, 3 coke labs, and maybe 1 mixed lab. Solution 2: Change the timer to make it 1 hour after a lab gets shut down, a new one opens up. If its going to be a constant, make it so there's a constant rotation of labs. These are just a few that I wanted to bring up, others please bring up other issues below, just wanted to get the ball rolling. Recommended to post by Bakmeel - light this post up.
  7. Looking to buy a maxed drift Fr36, and selling my maxed rapidGT hard top (260k) and my maxed comet SR(700k) willing to negotiate prices contact: 4422411
  8. +1, make it any sound mod honestly, it was removed to take away any “advantage” which I’ve never noticed at all. Bring em back
  9. We just need a new phone, add this, add the ability to add a contact from a text instead of having to copy and paste it in. Update time!!
  10. I like the idea, i still like removinng the water minigame, or makinng it so you refill however manny bottles you have in your inventory like last time, make it so bottles only stack to 25 so people dont abuse the old system of caryying 500 bottles then refilling them all at once. We need something other than a force to PVP in public labs to upkeep drug turfs!!
  11. I know some people will think this is because of the most recent update but I’ve tried pitching this a while ago, I just think now is the time people will actually be thinking about it many people when they first join the server, or start a new character, will buy a credit car to lessen the grind on said character. These cars most times get replaced with better cars and rot in garages or parking. im suggesting giving players the option to “trade in” their cars for partial credit return. Anywhere between 25-50% return would give players the ability to re-use credits for new cars, VIP, or anything else in the F6 menu, as the money has already been donated, we should be free to actually use them. Obviously upgrades to the car would not be refunded. would love to hear everyone’s thoughts on this!
  12. Two birds with one stone, Make it a freelance job to unimpound cars. But also bring a /payfine machine there so people can pay their citations easily without wasting anyone’s time. People forget its a game and sitting waiting for 40 minutes just to be told you have 1 citation go pay it, then sometimes waiting that other 30 minuted(some players are cool and wait, others not so much) I agree with Bala, it is a big part of LEO RP especially with paperwork and such, hell it was literally all I did to get a promotion at one point, but I think there are a few good options to explore- 1. As I said, freelance job! When nobody is in the job like the toll booth, make it like the mors menu! 2. Cut out the middle man, make it like the mors menu and have the stipulations your license needs to be valid and you’re not wanted. 3. And this is a hot take… leave it as is, and just don’t get your car impounded
  13. I’m going to keep this short and sweet as I feel this could be a controversial topic to many, the “Dead by Daylight” style minigames for some activities I am in agreement with, picklocking being the main one I love, but refilling a water bottle I feel is very overkillish. i understand bringing back public labs as they really do force big groups to do things together, but for small-time criminals who want to make money solo, the option for a private lab died with the water bottle change. While refilling 500 bottles at once is nonRP, there has to be another way other than making someone take 5 seconds per bottle when cooking one drug forces you to use 4 bottles per table. 400 bottles in a 100 cook, you’re losing money if you buy them new, and wasting an insane amount of time if you refill them all. in my opinion, either remove the minigame, or allow crims to sell tables and vents the same way we could with the old attachments. thank you
  14. I can second that this has been a problem, regardless of suppressor there is no audio a lot of times or a tracer of being shot. This has happened to me twice, once in chilliad and once off of the highway. It might be an elevation issue even if it’s just a few feet, it just seems inconsistent I hope we might aren’t forced to do the visual effects to find out if we’re being shot
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