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xMysticZx last won the day on June 21
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xMysticZx started following Changes to LEO Discussion
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I have not properly rp’d as a full on criminal since 2023 on my main, but I will make some points that in my opinion need an absolute look into / change based on my past experiences, as well as current nowerday issues I’m aware of. I’m glad this topic is here now, over the years there has always been crim vs cop squabble, but this I believe is an important topic that must be looked over word by word. Why? The server is moving to FiveM. And the server as we currently know it has a dwindling playerbase. Moving to FiveM things MUST change in order to either bring old players back and active, or keep new ones in. 1 - Tasing through windows of a vehicle. This has been mentioned alot of times already so keeping it short and sweet, it’s highly unrealistic, kills off any progressive roleplay for the scenario, and does bring along a need to “win win win” mentality. 2 - Air1 abuse. I was recently told of a situation where a friend of mine and his illegal faction was involved in a big chase with LSPD. The chase prolonged, air 1 was involved. I was told that when the original air 1 needed a refuel, a second helicopter to “cover the chase” was called in while the original helicopter refuelled and later returned. In my opinion, both policing factions are very well equipped with an entire fleet of vehicles to give them the balanced fighting chance in chases. Air1 is OP enough as it is, I’ve never been in any police faction, but owning a helicopter on one of my characters and being able to see what Air1 would see in a chase makes me wonder why there’s even a need to abuse it to an advantage. If Air1 needs a refuel, that’s up to the ground units to lock in and stay on the chase. As a criminal, seeing air1 pull off to refuel and soon return after provides a balanced opportunity to the criminal to “make their move” within the pursuit and try to successfully escape. With the open sky, barely any restrictions and speed of a helicopter, there’s no need to be abusing that. 3 - The seemingly unlimited police response. NLR After reading through comments already made, the NLR being played to an advantage seems to come up a abit. My days of getting into huge gang bang fights with pd/sd are over. There’s no actual gain from it since you can’t loot anything bar gloves and radios, and if you lose your looking at a 50-100k plus loadout gone. But knowing about gangs who have the fighting power to wipe an entire response team and win, only for them to respawn, lock and load and go again seems stupidly crazy. 4 - Cops response. Just logging in and driving around a few weeks ago, I witnessed what can only be described as an ARMY (at least 10+) of cop cars chasing ONE vehicle with 2 occupants. This is just wrong, it’s unbalanced, and not fun for crims, probably one of the many reasons why people are giving up as a crim. As a duo, idk what they did to get into that situation, but let’s say for instance why were caught robbing a ATM or a store? Why do they have a Flecca bank level response on their ass for something so small, with very little reward? A limit of how many cops can respond to a call based on the severity of the criminal activity would solve this. Eg someone robbing a house or a store should have A FAIR AMOUNT, but fewer cops to deal with compared to someone robbing a bank due to the risk v reward. 5 - My personal point. My main point I’d like to push is not just a cop problem, but a crim one as well as I believe they work both hand in hand. Back in the day, playing as a crim from 2021 - 2023, crim felt like it owned the server. Huge OG gangs that ran shit, pretty much winning every outcome with cops. What did that lead to? Cops getting updated, better vehicles, better loadouts etc, anything to even the odds which I’m all for and support. But look at the server now, the criminal world feels absolutely empty, and for the cops, once they gained and gained to be able to fight back, they held their power and never lost it - if anything it kept improving after crims had indeed diminished. That’s the main issue. What do cops do? Respond to criminal activity. For years now with barely any change what does a criminal do to gain attention of authorities? The usual banks, stores, chopping, cooking drugs and a few small things like ATMS and houses. The empty crim world as we know it today, plus absolutely no major new criminal changes being implemented over years? No wonder I’m seeing 10+ cops chasing 2 poor guys who probably just did an ATM, they clearly have a lot of time in their hands. As I said before I believe crim and cops work hand in hand. Once the server moves to FiveM, if cooler, better, NEW criminal jobs came to ECRP, no matter how small or big, that would solve the overwhelming cop issue because their forces will be spread more - actually giving crims more of a chance to make money.
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xMysticZx started following N/A , Iron Saints Motorcycle Club , Weedplanting everywhere 91% YES VOTE and 3 others
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W I've always wondered what happened to that 4 year old drug revamp teaser
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+1111111111111111111111111111111111 After many years of building and helping my bro Harlow build, I can strongly agree the preview of the furniture In the store can be corrected just so it helps players / makes life easier when picking furniture.
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Unhide the archived forum reports section
xMysticZx replied to Dola's topic in Implemented Suggestions
one of the truest things king dolas said +1 -
In nower irl modern day crime organizations possibly not no they dress normal and low profile. But if there was a gang brought into ecrp who portrayed themselves as close to real Italian gangsters from the 80's, 90's Im sure youll find they pretty much did dress like that. Also this is a game after all and just because mafias dont dress like this irl why cant factions on ecrp do this to achieve better looks, and capture the immersion. Even if nower day crime organizations dont, whats stopping new clothing items such as over coat / more jackets, more shirt options, new hats, pants shoes gun harnesses etc coming into ecrp that help gangs meet the image they are suppose to be holding by. When me and sico created La Famiglia it wasnt about what "colour" we wore, we tried to capture the italian mafia look in what we thought looked best, people in our faction liked and enjoyed representing, what made us stood out and what backed up our lore. The only thing that made LF recognizable was the mask we wore because as @alexalex303 said if your not in colours in ecrp your not seen and can be classed as inactive or never around. I would very much like to see things like this brought into ecrp as some gangs / factions take pride in what they wear and how they portray themselves. More options to do this would be great.
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Send offers to 580-7353 with address and price.
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After a very long, anticipated wait, It was finally the open day for Al Dente’s. Employees started gathering in the restaurant thirty minutes before the doors opened up to public. Here Marcus Falcone and Mikey Moore went through a few pointers with the employees, answering any questions, and they began preparing the restaurant for active operations! A handful of parties burst through the door groups at a time, filtered by the security team. Each party were greeted by Marcus Falcone and the waitering team at the doors, before being assigned a waiter and lead to a table! The restaurant began filling fairly quickly, classical Italian music began playing from the speakers, the place rapidly risen to the standard, of a true Italiano vibe that meet with the beautiful Interior design. Big thankyou to all who turned up to the event! As well as an honorable mention to all employees for their amazing efforts and RP showcase: Lenny Haze, Linden Thuynsma, Jack Mcall, Stewie Gravoso, Aubrey Brown, Adaline Lovelace, Nea Roberts, Joey Morningstar, Geo Miller, Daniel Zikiri, Nelson Moore and Mikey Moore.
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