Jump to content

Anatoly

Member
  • Content Count

    147
  • Joined

  • Last visited

Community Reputation

97 Excellent

5 Followers

About Anatoly

Recent Profile Visitors

1,107 profile views
  1. Anatoly

    ID 109 (VDM)

    Shots were fired literally seconds ago by me finishing your friend you even heard them because you drove pass me.Then you literally backed up and rammed me. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout.
  2. Anatoly

    ID 109 (VDM)

    Hello. As you saw the 3 people in the kamacho were shot down and the 2 people that came for backup was killed too so the shootout was over pretty much over when the rebla came i only saw one and i thought that he wont do anything because there was over 10 teammates near me. As for the not rping my injuries as the shootout just happened there was a rush of adrenaline going true my body and the hit was not that big for me.
  3. Anatoly

    ID 109 (VDM)

    @Jasmine here you go https://streamable.com/j3kbr0
  4. Anatoly

    ID 109 (VDM)

    Player(s) being reported: ID 109 Date of interaction reported: 2020/07/04 Unix time stamp from HUD: 1593801564 Your characters name: Anatoly Leggio Other player(s) involved: Loads of people Specific rule(s) broken: Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? ID 109 saw me looting his friend then he literally backed up and rammed me. Evidence of rule breach: https://streamable.com/hbyijz
  5. Anatoly

    ID 175

    Player contacted me to continue the roleplay of the house raid after speaking with MarcoD he allowed us to continue. This can be archived. Thank you.
  6. Anatoly

    ID 175

    Player(s) being reported: ID 175 Date of interaction reported: 2020/06/30 Unix time stamp from HUD: 1593449275 Your characters name: Anatoly Leggio Other player(s) involved: Hollow_Rose Specific rule(s) broken: 10. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. How did the player break the rule(s)? So my friend Hollow followed a man into the apartment he saw that he is cooking in his apartment so we decided to raid it we came prepared with gas masks and as ID 175 came out of his apartment ID 274 already had a gun at him and told him to get away from the door but instead he locked it back again (dont have video of that) after that he takes out his pistol when there is 2 guns aimed at him he keeps on ignoring our demands walking towards the elevator and leaving the apartment. Then he powergames when i was searching for the apartment keys and in the end he combatloged and never came back was waiting there over 1 hour. Cbullet accepted our IG report and said to take it to the forums. Evidence of rule breach: https://streamable.com/h983c5
  7. Anatoly

    ID 448 (fear-rp)

    Please provide evidence of that.
  8. Anatoly

    ID 448 (fear-rp)

    Mate you literally pmed me saying you had the car engine on thats why you ran.
  9. Anatoly

    ID 448 (fear-rp)

    Player(s) being reported: ID 448 Date of interaction reported: 2020/06/28 Unix time stamp from HUD: 1593374954 Your characters name: Anatoly Leggio Other player(s) involved: Specific rule(s) broken: Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? We went into north lab i started aiming at ID 448 giving him demands while he was still not in his car and after that he just drives off. Evidence of rule breach: https://streamable.com/c8zxdc
  10. Character to be refunded: Anatoly Leggio Date and time of incident: 2020/06/17 Requested refund (what and how much): Ak47, a .50 (16 ammo) with silencer and a extended mag, a shotgun (19 bullets),knife, radio Description of incident resulting in loss: I shot Zac and ran to loot him but he did not feared for his life which made me waste my time by getting out of cover and telling him to shut up 2 times instead of taking his ak ammo which in the end lead into being killed faster. Evidence of loss: Comments:
  11. Anatoly

    ID 88 (Fear-rp)

    Player(s) being reported: ID 88 Date of interaction reported: 2020/06/17 Unix time stamp from HUD: 1592988998 Your characters name: Anatoly Leggio Other player(s) involved: alot of people. Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? ID 88 got shot down as i was running to loot him he started using radio to give his mate callouts after i said to him not to speak again on the radio and backed off a bit to get cover he started talking again without roleplaying his wounds or showing any sort of fear. Evidence of rule breach: https://streamable.com/bbcega Similar report that was made.
  12. Anatoly

    Murdablock

    Good luck boys!
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.