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Xoza

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Everything posted by Xoza

  1. -1 This has been brought up multiple times already and shot down. I don't know all the benefits of the new system but if it's toward something better, I support progress.
  2. +1 I actually like a variation of this idea... When you sell a car, the plates should be stripped, every new owner should need to register. If you don't register, your plate is blank. Police could get you for unregistered vehicle and impound it. If your vehicle is impounded, you won't get it back until you have the registration paperwork.
  3. -1 Support the following topic to reduce this issue.
  4. +1 I wasn't sure if this was a thing.. because I don't a business (yet). If it's not, it should be because there are co-owners out there and one person can't be on or available all the time to fulfill every order.
  5. +1 Mechanics as well
  6. Reserved
  7. Do you have junk and stuff you don't want anymore? We'll buy that stuff! Are you tired of paying top dollar for the same stuff? We sell that stuff too! Up to 50% off! We buy and sell all kinds of things. Supplies limited, but you can help keep us in stock! Contact us today to gain or save a little extra cash. 3114608 or 4202344
  8. +1 or at least /melow There are a lot of things like this that should change... Example, Being on the phone should be a default /low voice, I know there are people out there that make it very loud and public what they're saying on the phone, but most don't.
  9. +1 I also think you should be out of the car helping chop it. Like mechanics stand next to theirs. That way if you do have to defend it, you still can, but someone else can steal your progress as well.
  10. Please add a way to recover vehicles from water. Configure the underwater trigger, to register it being destroyed and send to Mors? Fix Flatbeds? Would they be able to pull them out? Give a government organization (Fire/Police?) access to the Cargobob? Add a support tool that would allow a player to make a request that stays in queue until completed even if the player logs out and the ability for any level of staff to send the vehicle to Mors or move it out of the water.
  11. Xoza

    Criminal " Jobs "

    Has that been increased recently? When I chopped cars a few months ago, It was always less than 3k.
  12. -1 Heavy weapons beyond handguns are not legal, you'll need to find them ICly Car shops have Discords because they take orders, prices change and it costs more to import a vehicle where gun stores are managed in-game more like stores I believe. Car dealers used to loose stock on server restart, I don't think they do anymore though. I would actually like to see Vehicle dealerships better managed or automated where you can order a car there and have it delivered in a few hours or a day when approved by the owner, at that point you would have already put half down and would only be tied to you. A suggestion for another time though.
  13. +1 BTW, how do you even know how much your vehicle tank holds? I would rather see a number then a tank percentage.
  14. Kind of in the middle here... To accommodate the amount per minute it should be based on the return value. However, if you chop a crappy car, that should be your fault.
  15. Xoza

    Postal code map

    +1 This plus street names on the map please.
  16. I knew I was forgetting something. Actually Weazel could be one that shows on the map all the time when the vehicle is parked, locked and turned off and the owner is nearby. That way people can come to you if you can't go to them.
  17. Xoza

    Crime zone

    -1 Just sounds like a KOS zone with less RP.
  18. +1
  19. Xoza

    Criminal " Jobs "

    I agree robbery amounts to very little when jumping civilians. My mechanic was robbed again yesterday, 2nd day in a row, same time, probably the same people... seriously? Took a car that's probably worth no more than 1k chopped and they didn't even take the drug supplies from the car. Running money truck you can earn 6k an hour (not following road laws). It would be nice to have a few 'non-legal' jobs that have slightly more pay and risk, but civilian jobs can be done by criminals as well, without pushing a civilian to tarnish their record just because it pays a little more.
  20. Xoza

    Criminal " Jobs "

    +1, ideas below Smuggler You can either bring a stolen vehicle or get a random scrap vehicle from the job. Can't use one that belongs to you. The pickup point fills every slot of the vehicle with "Smuggled <Name>" Weight of these items slows the vehicle down. If you toss one item out, speed increases. Removing an item from the vehicle over-weighs and slows your character and plays the carrying box animation adding restrictions. Can only carry one at a time from inventory slot to inventory slot. Can't be placed in any other vehicle except the one originally filled, or the value is quartered. At drop off, Pay = # of Items - Damage + Distance. Bounty Hunter (Bounty Board) Place a bounty. By contacting weasel. By contacting a phone number (not given, would have to find) Police can place bounties via MDC/Warrants. Provide partial name or ID, they have to be online at the time and encountered in the last hour. Details needed would be Name (if known) gender, skin, hair, clothing, and reason for bounty. +Type of bounty, capture, jail (police) or kill. Pay the bounty amount. If caught, hunter half of what's paid, if killed, hunter gets, a quarter of the amount, if Jailed, the hunter gets the full amount.. Get a bounty. Randomly given, with a cool down of one hour for online players only. (If they log off, the bounty cooldown reduces to 15 minutes, unless the previous bounty logs back in.) If other players are hunting and have the same bounty, credit is split when a collection happens. Gives all details (except ID). You're given 1-3 hours to claim the bounty and can only hold one bounty at a time. Collect on a bounty. Capture - Requires you to take the individual to a random location, when they are turned in, you gain credit and they are teleported to a random location on the map injured and an anonymous medical call is made for them. Jail - Only for police bounties, You gain half credit if you're on the bounty when they are /jail or /prison'ed. If you are near the jail or prison at the time of capture, you're given full credit. Kill - If they have a bounty, when you down the individual you can /claimbounty ##. From there you can either finish them or walk away. Bounty placer would receive a text from an anonymous number, that their request has been completed (NLR in effect)
  21. Oh hey, this would open up the ability also to transfer money to other people without having to be online or online at the same time as well!
  22. +1 I love following progress and development, love seeing the great ideas posted here come to life and don't spend a ton of time on Discord. Would love to see and even willing to write them myself for the development team.
  23. +1 Or add in all stashes the ability to transfer that currency to the stash.
  24. +9001 Another suggestion I was going to make, but found an original to resurrect! Any kind of pretext name tag you can add would be great. That way whether it's in a slot or on the ground it will show as "<name> Bag".
  25. +1 if the assets already exist in the base game we could use.
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