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Roderick

Making "/flipvehicle" available for on-duty mechanics

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The title seems pretty self-explanatory to me. Right now we're dealing with the situation where as mechanics we can RP we're towing flipped vehicles back up, but instead of actually flipping them up we're just ramming the vehicles until they're back up. Usually it's not a problem and just very much non-RP but there are situations where it's nearly impossible to flip the vehicles back up, for example very heavy vehicles as seen in the screenshot below. The only thing that remains then is calling an admin for help, which generally just takes very long before they respond.

Pros:
- More RP;
- Less /reports; and
- Less damage to vehicles.

Cons:
- N/A

mJSO9Uv.png

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+1!

But I think the command should be restricted: it only should be available when the big towtruck (/fspawn towtruck) is in close range of a vehicle that needs to be flipped. So not the smaller one.

Edited by Yputi
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+1

Would be nice to be able to have a command to flip over the cars. Seems a little more professional for the job. Maybe make it where the towhook on  a towtruck has to be connected then you do /flippcar or something and it will flip it. 

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1 hour ago, NoTown said:

+1

Would be nice to be able to have a command to flip over the cars. Seems a little more professional for the job. Maybe make it where the towhook on  a towtruck has to be connected then you do /flippcar or something and it will flip it. 

if only you could hook to flipped cars lol 9/10 times it won't connect.

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