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ECRP - The Criminal Revival Thread

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Posted (edited)
2 hours ago, Marksy said:

You're actually joking right? Have you been playing PD lately, because everyone is in a supercar, a niobi, itali gto or La carouse and none of them can be caught or even remotely kept up with in Buffalos and a Jug lmfao... 

I am gonna keep it a buck with you, these supers are actually dogshit compared to the new cars that exist nowadays LC or Vigero ZX legit out smoke and I've tested this myself. 

So to be honest this conspirancy of "OMG so many supers in the credit shop" didn't really change a thing, I still got caught yesterday driving one cause half of the popularity owns a good pc rig and legit keep up with them even with a Buffalo STX.

I get as well the other half of population maybe don't own a good PC rig, but I see it from both POVs and PD/SD still has access to a super vehicle if needed either way.

The speed is just fine as it is.

Edited by moment
Posted
4 hours ago, moment said:

I am gonna keep it a buck with you, these supers are actually dogshit compared to the new cars that exist nowadays LC or Vigero ZX legit out smoke and I've tested this myself. 

All of the super vehicles might not have had a crazy top speed, but they for sure handle and accelerate better than what any of PDs cars can do. We had a chase against a THRAX yesterday as PD. We had AIR and a Jug, but the Jug could not keep up even almost due to the sharp turn and fast acceleration the THRAX could do. 

This vehicle ended up evading like 7 times and was never caught. The massive influx of super and sports cars have made it so LEO lose a solid 75% of chases, seeing the normal officer only has access to the buffalo STX as their fastest vehicle. And if you arent rocking 600 FPS, you are not catching up any time soon.

Posted
13 minutes ago, RustyOsprey2 said:

All of the super vehicles might not have had a crazy top speed, but they for sure handle and accelerate better than what any of PDs cars can do. We had a chase against a THRAX yesterday as PD. We had AIR and a Jug, but the Jug could not keep up even almost due to the sharp turn and fast acceleration the THRAX could do. 

This vehicle ended up evading like 7 times and was never caught. The massive influx of super and sports cars have made it so LEO lose a solid 75% of chases, seeing the normal officer only has access to the buffalo STX as their fastest vehicle. And if you arent rocking 600 FPS, you are not catching up any time soon.

A normal crim doesnt have a super.

A super is "RARE", if someone has it they deserve to get away 75% of the time.

Most of them do not compare to a Lc or a niobe, these are still better.

 

Posted
12 minutes ago, PrexDal said:

A normal crim doesnt have a super.

A super is "RARE", if someone has it they deserve to get away 75% of the time.

Most of them do not compare to a Lc or a niobe, these are still better.

 

Exactly my point

Posted
28 minutes ago, RustyOsprey2 said:

All of the super vehicles might not have had a crazy top speed, but they for sure handle and accelerate better than what any of PDs cars can do. We had a chase against a THRAX yesterday as PD. We had AIR and a Jug, but the Jug could not keep up even almost due to the sharp turn and fast acceleration the THRAX could do. 

This vehicle ended up evading like 7 times and was never caught. The massive influx of super and sports cars have made it so LEO lose a solid 75% of chases, seeing the normal officer only has access to the buffalo STX as their fastest vehicle. And if you arent rocking 600 FPS, you are not catching up any time soon.

You do not need 600 fps either, stop exaggerating as many people tend to do. Thrax ain't even speedy in highways and the jugular can easily keep up with a thrax, maybe get a better designated driver.

Posted
2 minutes ago, moment said:

You do not need 600 fps either, stop exaggerating as many people tend to do. Thrax ain't even speedy in highways and the jugular can easily keep up with a thrax, maybe get a better designated driver.

You appear to not have read my message. As i stated "Jug could not keep up even almost due to the sharp turn and fast acceleration the THRAX could do.". Additionally, i supported your claim saying that the top speed of the vehicles are nothing amazing. But that does not matter when it comes to city chases. The super cars as far as ive seen are like better LC's, amazing handling, amazing acceleration but medium top speed. 

On a highway and a straight, 100% a Jug could probably keep up and so could AIR. But being able to take such quick turns and speed up to 150+ in just a few seconds is where it outshines every single vehicle owned by PD massively.

Posted (edited)
1 hour ago, RustyOsprey2 said:

You appear to not have read my message. As i stated "Jug could not keep up even almost due to the sharp turn and fast acceleration the THRAX could do.". Additionally, i supported your claim saying that the top speed of the vehicles are nothing amazing. But that does not matter when it comes to city chases. The super cars as far as ive seen are like better LC's, amazing handling, amazing acceleration but medium top speed. 

On a highway and a straight, 100% a Jug could probably keep up and so could AIR. But being able to take such quick turns and speed up to 150+ in just a few seconds is where it outshines every single vehicle owned by PD massively.

it's okay bro, there's spikes, 10+ people on the chase, ram bars, blocking lanes, heli, easy GPS / chase tracking (don't need any map knowledge) , and exemption from the NonRP Convoy rule.

If you get a high speed chase, lose, and put a BOLO out, try to trace the car, which often times people still get caught, fair game man it's no biggie Imo, I'd be glad I had my fun, got my chase, etc, since I gain nothing from doing the arrest or "winning" the situation, and a "Win" should be getting content and gameplay that's fun (for both sides), if it's not fun to chase and lose, that's an issue imo.

( I also play both crim and LEO) 

Edited by CalvinKlein
  • Upvote 2
Posted
On 7/1/2025 at 9:17 AM, Bala said:

I'll just explain this once, because I don't want the thread to be overtaken by this nonsense.

Banshee, Itali, Niobe, Issi Sport, Paragon S etc.. the cars that can go 240 with ease, those are not super cars. They are sports vehicles. That is their designation by Rockstar.

The Supers are valuable for their looks and their rarity in the server, not their performance for the most part, because their performance isn't anything to shout about.

The reason for wanting to lower the speed cap has absolutely nothing to do with super cars, it's to do with the meta vehicles.

In fact, by narrowing the gap between the meta vehicles and the super cars by 10 km/h, you are marginally increasing the usability of the supers that actually do go 215-220.

As for what @Smoke1 said, it makes no difference to the RP but people aren't driving the meta vehicles that go 240 for RP, they're driving them to give themselves a (significant) competitive edge. It's like you have two guns, one has a much higher fire rate than the other but they both cause the same damage per hit. Which gun are you picking? You're picking the one that has the higher fire rate.

I don't really want to see PD driving meta vehicles if I'm honest, but at this point, it's either we get one or the speed cap has to come down some to at least bridge some of the gap.

As I have a Leo character I understand but from the perspective of myself only I feel the police have an Advantage with a helicopter and 20 plus people able to be in a Pursuit jtacs and Spiking different areas block off roads versus one person trying to get away. You can't always catch someone evading and these cars have finally made it able for a criminal to have a chance to escape before. But the flip side of this is yes currently patrolling in a buffalo vs all the credit cars is very difficult.. I feel looking at IC Avenues and exploring all options before just lowering a speed cap for vehicles that people have paid money for.

 For example maybe instead of two high-speed units being allowed to deploy there's four or five maybe there's a few shinobis maybe two helicopters maybe a faster helicopter I know they exist we should try everything before we scriptly change vehicles. in my humble opinion. Every police force in the world has supercars to chase other supercars I understand you don't want to see the police have super cars but in the current state of game having one or two no big deal 

Posted (edited)
19 hours ago, Marksy said:

You're actually joking right? Have you been playing PD lately, because everyone is in a supercar, a niobi, itali gto or La carouse and none of them can be caught or even remotely kept up with in Buffalos and a Jug lmfao... 

Well, of course. That's how it should be. When the police find it difficult or impossible to catch people driving a Supercar.

You all complain about this. No, only those who are PD complain. You complain because you lose the chance to always win. 😄 

If we take a real life situation, then Supercars like Nero, Torero, Entity U.T.T, these cars can easily escape from PD cars and even AIR-1.

For example: 

*Typical Helicopters: Most conventional helicopters have a top speed of around 120 to 160 knots (approximately 140 to 185 mph or 225 to 300 km/h).
*High-Performance Helicopters: Some advanced models, like the Eurocopter , can reach speeds of up to 250 knots (about 287 mph or 460 km/h).

 

And than info from Google : 

Bugatti claimed the car could attain a maximum speed in excess of 483 km/h (300 mph), with 490 km/h (304.7 mph)

About police cars: 

Dodge Charger Pursuit: 152 mph

Dodge Challenger SRT Hellcat Redeye: Over 200 mph

I don't want to turn this Topic into a place where I try to explain real facts. But before we shout, let's look for information.

The best way to improve it so that people don't use Supercars to escape from the police so often is to make the cost of these cars higher. The higher price, excluding impound or mors

16 hours ago, moment said:

I am gonna keep it a buck with you, these supers are actually dogshit compared to the new cars that exist nowadays LC or Vigero ZX legit out smoke and I've tested this myself. 

So to be honest this conspirancy of "OMG so many supers in the credit shop" didn't really change a thing, I still got caught yesterday driving one cause half of the popularity owns a good pc rig and legit keep up with them even with a Buffalo STX.

I get as well the other half of population maybe don't own a good PC rig, but I see it from both POVs and PD/SD still has access to a super vehicle if needed either way.

The speed is just fine as it is.

That's right, the fact that a couple of new SuperCars appeared doesn't change anything. Before that, it seemed like people had nothing at all. The most common vehicle was the Warraner. 

Edited by Salvador Rivera
Posted

If you nerf the cars to 230. 
You can only do this with the non credit cars.

Some people specialy buy a type of car for the reason it goes that fast, if you first promote to sell a car with that stats to then nerf it, you wil need to alow thevoption for people to refund. And also this will cause people to be hesitant in the future for buying credit cars if it means they can be changed afterwards

Posted
13 hours ago, Ritchie Stones said:

If you nerf the cars to 230. 
You can only do this with the non credit cars.

Some people specialy buy a type of car for the reason it goes that fast, if you first promote to sell a car with that stats to then nerf it, you wil need to alow thevoption for people to refund. And also this will cause people to be hesitant in the future for buying credit cars if it means they can be changed afterwards

You also donate to support the continuation of the server, which is what the Niobe purchase achieves. There is a difference between a 10 km/h reduction and putting Niobes in dealerships for example, quite a bit of difference actually.

You don't need to refund someone's money, but you could offer them some credits. I'm sure if they care about the server enough to donate their money to it, a reduction of 10 km/h won't be a deal breaker for them. A Niobe going 230 is still incredibly fast.

Especially since this is not just a proposal to cap speeds at 230, there are many more proposals for criminal in this thread and arriving all at the same time would do a number of positive things;

  • Police wouldn't have as much time to "harass" criminals individually, as some crims put it. Their "harassment" stems from some cops trying to make a situation happen because nothing else is happening at that time.
  • Less police per pursuit, as again, there is more alternative situations for cops to respond to. If a pursuit or even a traffic stop is the only thing happening for 20 minutes, everyone is going to want in on that.
  • The prison experience would be better, so it would be less of an OOC punishment to go there.

When this server was in it's prime, the only cars that stood out were things like the Comet Retro if you kicked the tires in or the Hakuchou Drag. There wasn't a bunch of meta vehicles.

Adding the meta vehicles to the credit store was a bad decision for balance, even if it came with monetary rewards. I get people don't want a reduction if they have these sorts of vehicles but it's about fairness and balance.

Posted
7 hours ago, Bala said:

You also donate to support the continuation of the server, which is what the Niobe purchase achieves. There is a difference between a 10 km/h reduction and putting Niobes in dealerships for example, quite a bit of difference actually.

You don't need to refund someone's money, but you could offer them some credits. I'm sure if they care about the server enough to donate their money to it, a reduction of 10 km/h won't be a deal breaker for them. A Niobe going 230 is still incredibly fast.

Especially since this is not just a proposal to cap speeds at 230, there are many more proposals for criminal in this thread and arriving all at the same time would do a number of positive things;

  • Police wouldn't have as much time to "harass" criminals individually, as some crims put it. Their "harassment" stems from some cops trying to make a situation happen because nothing else is happening at that time.
  • Less police per pursuit, as again, there is more alternative situations for cops to respond to. If a pursuit or even a traffic stop is the only thing happening for 20 minutes, everyone is going to want in on that.
  • The prison experience would be better, so it would be less of an OOC punishment to go there.

When this server was in it's prime, the only cars that stood out were things like the Comet Retro if you kicked the tires in or the Hakuchou Drag. There wasn't a bunch of meta vehicles.

Adding the meta vehicles to the credit store was a bad decision for balance, even if it came with monetary rewards. I get people don't want a reduction if they have these sorts of vehicles but it's about fairness and balance.

Its about trust. Not the 10km, also i am nothing with a refund on credits, i have purchased that with money, 

Lets imagine all super and sports cars get a hefty nerf. And we do get a refund, what in gods name do i have with over 500k credits. 
 

i get your point, but its about trust, if i purchase something and that item gets changed, i lose trust and i wil become automatically more hesitant to purchase something next time. We sure care about the server, but it is still affecting costumer behaviour in the future, 

  • Like 1
Posted
On 7/3/2025 at 7:27 AM, Salvador Rivera said:

Well, of course. That's how it should be. When the police find it difficult or impossible to catch people driving a Supercar.

You all complain about this. No, only those who are PD complain. You complain because you lose the chance to always win. 😄 

Baffling mentality, I main crim but I can see both sides without bias, you've basically just said PD are complaining because they can't win, but then went on to explain how crims should be able to win by spending more money, also arguing that it shouldn't be changed so that you don't lose your own win...

So who has the real "win" mentality here.. 

Yawn, next.

Posted
On 7/4/2025 at 4:31 PM, Marksy said:

Baffling mentality, I main crim but I can see both sides without bias, you've basically just said PD are complaining because they can't win, but then went on to explain how crims should be able to win by spending more money, also arguing that it shouldn't be changed so that you don't lose your own win...

So who has the real "win" mentality here.. 

Yawn, next.

 But isn't that the case when PD only complains about not being able to catch CRIM because they have the opportunity to buy faster cars? These are real facts from life, how things happen. Some of us live in a fantasy world. Maybe we're trying to create an imaginary world here that's based on absurd claims and fantasies. That's pretty much how it is. 


But some here try to see the logic in everything that happens and is created. To at least bring it closer to IRL

Posted

I don't want this to turn into a cops vs crim thread, I think there is some amazing content in here some great ideas and a lot of time spent I appreciate it. I really hope we can work towards this stuff. 

Posted (edited)
On 7/2/2025 at 4:18 PM, Smoke1 said:

I feel looking at IC Avenues and exploring all options before just lowering a speed cap for vehicles that people have paid money for.

The solution isn't to give law enforcement more powerful vehicles or lfm rule changes to allow more high speeds, cause that then just hurts newer players more, or players who don't grind money like it's a second job. LEO will use whatever asset they have to be the most effective, and crims use whatever assets they can afford to be the most effective.

 

Here's a controversial opinion. Impound should have a timer placed on it like license suspensions have. The vehicle won't be capable of being released from impound till the timer is over, and that can be set by IC policy depending on the type of vehicle. Higher tier vehicles used in evading and are caught get longer impound duration, like 6-72 hours depending on the vehicle type. If a crim wants to use a super to evade, it should be higher risk to get caught, and lose access to the car for longer. Risk vs reward. 

 

I feel LEO should also be able and expected to have a more long term BOLO system. Bolos on their current state are more or less ignored. If there was a warrant like system for vehicles that were confirmed to be used in a felony crime, law enforcement should focus on hunting down those vehicles and impounding them. I think this vehicle warrant system would be a really interesting new mechanic for the traffic divisions of SD and PD to focus on and be responsible for enforcing.

 

This would have crim players considering the risk vs reward of using their best cars, knowing if they have their plate on it, that car is going to have an impound warrant for it if they evade, and if evading from a traffic citation is worth the risk of the car being confiscated and impounded if it's found

Edited by Demonmit1
Posted

I personally don't think that most of the additions and changes that you specified in your thread would make the server keep the playerbase and/or gain more new players but when it comes to your suggestion about the old labs I couldn't agree more. I never in the first place liked the new drug labs and it made them lower interaction and money farming. Back then the labs used to be very balanced to the server economy at the time. Still to this day I cannot imagine the logic they had when they decided to change them and I cannot know since I was banned when they were making this changes but from what others said I think it was to somehow reduce PVP.  Yet currently the biggest crim issue is large scale PVP so it certainly didn't work out for them. Honestly I think by bringing back the old labs it will reduce the large scale PVP, it might not reduce the the overall quantity but at least the fights won't feel like a full scale battle that would be in the real warfare, we might aswell go play other games for that kind of content.  Would also want to add that we need more open air labs, most labs that were added recently act like some kind of "fortress defence" gameplay and to my opinion is super boring.

Posted

So I would like to bring up some ideas I have had raddle around in my head.

Neighborhood salesman: Selling blunts and other minor drugs to homes. Have it to where there are rotating neighborhoods that you can go door to door to sell to an NPC that will give you an offer. If you don't like that offer you can ask them one more time to see if they increase the price  but at the risk of making them not like you which can spread through the rest of the neighborhood for other sales. If you don't like the first offer you can just walk away with no issues. Now there can also be a chance if you go to a door the person might call the cops on you and you have to leave. This would be a fun interactive way to sell drugs instead of just having to go to your drug guy and it can give you chance to make more money.

Money bands: In the post it was mentioned to have the possibility to break into the safe in the back of the stores. Now it would be neat to be able to have something different in there besides packed cash. This would include hand guns (since a shop owner would have one in there incase something was to happen.) and Money Bands. Now these bands would be in different colors with different high values. In order to clean these to get the cash you would go around to sketchy neighborhoods like the salesman idea I brought up above and sell them the bands. With this the more you sell over time will increase the amount you get back kind of like experience. The money bands will also degrade over time and have a higher chance to alert the police if you sit on them too long since the shop owner would be looking for them. Now for the gun you can either sell it to a turf NPC or you can take the steps needed to remove the serial number to keep. IF you don't remove the serial number and get caught with it the police will know if that was a pistol stolen from a shop and you will get an additional charge. So you would need to make sure to take care of that.

Again just some ideas I had in my mind for a long time now and figured it would be the right time to share. Can't wait to see what changes to come to the server though and hopefully it won't take as long as other updates.

P.S WHERE IS OUR BANK CARDS WE GOT TEASED WITH YEARS AGO? To have separate bank accounts to have a savings, spending, etc. Would be really nice to see that actually happen. Been almost 5 years 👀 

image.png?ex=686dce88&is=686c7d08&hm=f65

Posted
On 7/3/2025 at 9:27 AM, Salvador Rivera said:

...

If we take a real life situation, then Supercars like Nero, Torero, Entity U.T.T, these cars can easily escape from PD cars and even AIR-1.

*Typical Helicopters: Most conventional helicopters have a top speed of around 120 to 160 knots (approximately 140 to 185 mph or 225 to 300 km/h).
*High-Performance Helicopters: Some advanced models, like the Eurocopter , can reach speeds of up to 250 knots (about 287 mph or 460 km/h).

...

There is absolutely no chance any car escapes from a police helicopter in real-life. Everything you wrote there is based on movies or not understanding how powerful helicopters are in real-life, it doesn't matter if the top speed of a supercar is faster, you're not doing 300 km/h in downtown LA. In real-life there's traffic, pedestrians and obstructions.

If you don't believe me, here's a quote from a real-life Police Commander in the LAPD.

However, once a helicopter is involved in the chase, it’s almost impossible to escape

https://mynewsla.com/government/2015/08/14/odds-of-eluding-police-in-car-chase-lapd-says-18-get-away/

What we have on the server is a cut down version for fairness, but do not think that's how it works in real-life.

Posted
2 minutes ago, alexalex303 said:

There is absolutely no chance any car escapes from a police helicopter in real-life. Everything you wrote there is based on movies or not understanding how powerful helicopters are in real-life, it doesn't matter if the top speed of a supercar is faster, you're not doing 300 km/h in downtown LA. In real-life there's traffic, pedestrians and obstructions.

If you don't believe me, here's a quote from a real-life Police Commander in the LAPD.

However, once a helicopter is involved in the chase, it’s almost impossible to escape

https://mynewsla.com/government/2015/08/14/odds-of-eluding-police-in-car-chase-lapd-says-18-get-away/

What we have on the server is a cut down version for fairness, but do not think that's how it works in real-life.

Almost impossible being key. It absolutely happens. NYC swimmers do it regularly with high end BMW / Audi stuff in heavy traffic. A supercar is a Super Car - they're kind of wild by design and many were built specifically to push limits.

That said, it'd be interesting if SD had a recon plane. Plane speed enforcement has an IRL equivalent so it's not non rp, and a propeller powered Cessna-esque craft would work really well in that role. Now there's a faster - perhaps rarer - version of air support.
 

  • polarcop 1
Posted (edited)

Just my two and a half cents, I think the use of super cars or meta cars could be curbed slightly by one realistic changes to Police MDC:

Have it where you can search for a Model of Vehicle where it will pull up all the registered owners.

I think with this it would give an edge back to LEO in pursuits that are losing but in the case of the investigative side of things. Have them use those brain wrinkles of theirs.

Example: @Tommy Makinen has his beautiful X80 Prototype. Haven’t had the chance to drive it myself but he says he loves it.

Tommy evades in that vehicle. He had no plates and a mask so that’s the end of that. Deploy the search pattern and pray you find something.

With this, if an officer identified the vehicle as the X80 Prototype you could conduct a search of the MDC and see who is a registered owner of that vehicle.

Now you can use those brain wrinkles. “Hey Tommy is in here as an owner of an X80, the one we just lost kinda looked like his due to it being in gang colors.”

Now this isn’t smoking gun. You can’t prove he was driving it, can’t prove it wasn’t stolen and he just a wasn’t aware. but it might give you an idea of where to look, what rocks to turn over.

While not nerfing performance, it makes the actual weakness of the vehicles, their rarity, something that has to be factored in.

Edited by NinerTwoGolf
  • Upvote 1
Posted (edited)

If im being honest i feel like we are veering off course here.

This isnt a cop vs crim thread, its not a thread designed to incite these kind of arguments. The Original post by Bala was broad, highly diverse and very encouraging particularly as it came from an LEO main looking to improve Crim rp. This is incredibly rare as almost every suggestion comes from one side wailing on the other. and I think nearly every person can at least in general, appreciate the effort that went into it and as a minimum, recommend devs to take a look at these suggestions as a whole.

Lets keep it positive and proactive instead of zeroing in on the 1 or 2 ideas you dont like and then spinning the entire thread on those. 

Edited by Quietthecutie
  • Like 2
Posted
21 hours ago, alexalex303 said:

There is absolutely no chance any car escapes from a police helicopter in real-life.

Cars maybe not, (as you said LA Traffic) but there are MULTIPLE instances of Motorcycles doing exactly that

Posted

I can't lie, the way this thread has ended up going and what came out of it, I dead ass regret spending the best part of a day of my life on it.

Some of you need jesus.

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