kerm Posted October 16, 2024 Report Posted October 16, 2024 Hey Everyone, Legal Faction Management is excited to announce a new tier-based rewards system for Non-Government Legal factions created by the community! To make sure we get it right, we'd love to hear your suggestions on what rewards legal factions should receive at each tier, similar to how the system works for criminal factions. Feel free to share your ideas below and let us know how you think they could be implemented. Just a quick reminder: let's keep this discussion friendly and on-topic. Any arguing or disruptive comments will be removed, and warnings may be issued if necessary. We want to make sure everyone has a chance to contribute respectfully. We're really looking forward to hearing your thoughts! Best, Legal Faction Management 2 2
Harley Posted October 16, 2024 Report Posted October 16, 2024 I think crim faction tiers have some good rewards that legals would benefit from - Things like a property, F4 & Treasuries, warehouses maybe, maybe a custom vehicle given to them? Overall I love that this has been implemented, hopefully, it'll incentivise more legal factions being made 2
Tomvd682 Posted October 16, 2024 Report Posted October 16, 2024 (edited) - Each tier increases the limit of the amount of people allowed in the faction. - Maybe make the treasury be unlockable on a certain level. - An interior somewhere, increasing the size on certain levels. - "tasks" or events from a counterpart of the cartel, depending on the orientation and lore of the faction. Edited October 16, 2024 by Tomvd682 4
Jordan Posted October 16, 2024 Report Posted October 16, 2024 Now I don't play too many legal factions ive only ever been in two, but if we're talking businesses, a lot of the time big businesses have company owned cars so I suggest: Every tier up a Legal faction gets access to a summonable company car (Icly the company pays for it) you could start really basic, like a simple 4 door. Tier 1 - regular shafter Tier 3 - Limo And then by Tier 4 or 5 you could get vehicles with your business's logo on it. 3 1
Timmaayy Posted October 16, 2024 Report Posted October 16, 2024 Ability for legal business to have a hourly salary system. This could be linked to a tier to work towards 5
Jay Plague Posted October 16, 2024 Report Posted October 16, 2024 (edited) Here are some rewards that I think would be good for legal factions without any specific tier order -added to f4 menu -Treasury -HQ building -Custom clothing created for faction -Access to faction menu (Clock in, Clock out, uniform creation) -Ability to import certain items related to the faction such as food or drinks. -Access to unique furniture items related to the faction (admin spawned) -Ability to place flyers (related to the faction, only on faction property) -Ability to utilize items that are normally not available such as body armor or tasers if related to the faction. -in the future possibly unique food, drink, or tobacco, or other branded items related to the faction - company vehicles that can be determined by the faction that would rply make sense. -Ability to cook food, similar to burger shot Edited October 16, 2024 by Jay Plague 10
Chrisy Posted October 16, 2024 Report Posted October 16, 2024 Properties Clothing Map mods for businesses (something like having their logo/name placed onto it) Funding for events (Possibly from gov) Clock in system + Uniforms Access to faction vehicles depends on the faction Livery for faction vehicles Without running a faction like this I'd say it is hard to know what people want but I feel there are only so many generic answers you can have considering how different legal factions can be 5
Timmaayy Posted October 16, 2024 Report Posted October 16, 2024 Very basic but something like the below. Tier 1 - F4 Access Tier 2 - Faction Load out Tier 3 - Vehicle garage/spawn/custom clothes Tier 4 - Property/warehouse Tier 5 - Faction salary system/mapping Development requests for businesses: - Allow businesses to receive payments straight into faction treasury. Like having a cash register in a bar/club. - Scripted independent businesses like mechanics/taxi firms/recovery services - Badges for businesses - Business encrypted radio/phone number 4 3
Phantas Posted October 16, 2024 Report Posted October 16, 2024 T1 F4 Access T2 Access to legal faction management for event funding and assistance such as mapping (decorations in the overworld) (Allowing factions to be more creative with there events.) T3 Faction vehicles (Similar to how GOV factions spawn cars) T4 Property T5 Warehouse T6 Custom Clothing
Jordan Posted October 16, 2024 Report Posted October 16, 2024 Additionally maybe Legal factions get access to other furniture to spice up their Company building's exterior/interiors. I know the furniture store has some cool stuff but theres plenty of furniture that isnt accessible that would be really cool to have for legals
Ranger Posted October 16, 2024 Report Posted October 16, 2024 I won't be naming any rewards that already come with F4 such as treasury. Similar to IFM, LFM should give F4 off-rip, and the perks that come with it are included already. From when I led a legal F4 Official faction, these were a few of the ideas we had in the past: Mapping requests (staff): I'm only covering this point, not suggesting it, but anyone can put in a mapping request, and T1+ factions (whether legal or illegal) get a looser request process regarding how close to the event they can request a map to be made. Give factions an HQ and in later tiers, a property (staff): Factions need HQs, offer them a faction HQ in one of the earlier tiers. In the later tiers, offer them a property as long as it makes sense to the group and there will be RP happening there. A custom badge system (dev): Allow the factions to dictate via a selection menu as to what the "badge" is classed as (let them choose what they are called). The command will remain /badge, but the badge text itself + the ame will adjust to what the faction had set it to be. Burnout used pins. Assured Services used business cards. Custom clothing (modders): Much like illegal factions, allow legal factions to have custom clothing/graphics made for them. We have a modder team, so to not overload them too much it should remain similar to IFM's tiers where custom-modded items come later on. Custom Mapping/Branding (modders): Allow factions to have custom branding/added near their HQ if it's reasonable. An example is the Burnout Nation lot having a business logo/sign on the front; let factions get similar things like that rebranded to their faction. This should be a later-tier reward as map changes = longevity and we don't want T1 factions getting map changes and then they are gone in a month or two. Faction Funding Allowance (staff): Allow factions to be given an allowance per event or per request system via the new LSFM "IC company". Faction will need to request this so it's not just "gimme money for event", and any excess money should be returned to LSFM. Events hosted using this money should not allow the faction(s) to charge a fee, or host any raffles/auctions at the event which will result in profit. Don't let people use free money to make money. If they want to host a raffle, they can pay for it themselves. Faction Vehicles (dev): Allow factions to spawn vehicles similar to GOV/Legal factions already allow. Vehicles should only be added per request and should make sense to a faction (e.g. a security faction gets Cavalcades for VIP escorts or a business faction gets a nicer sports/luxury vehicle for business meetings or other public-facing reasons). This should be a later-tier reward. Custom Interior (dev?): Allow factions of a specific type to be given interiors that make sense for the faction. A business-style faction can be given an interior similar to a loan office building interior. This is a niche to business factions and can be considered an HQ/Property. 5
Buggs Posted October 16, 2024 Report Posted October 16, 2024 Shameless plug/ask: Bar license on /license (sorry I know this isn't the place) Tier 1 - F4 Access (much like everyone else has suggested) Tier 2 - Faction Load out (again like everyone else has suggested) Tier 3 - Faction vehicles/spawn area (no custom liveries or anything, just a choice of 3-4 cars for their fleet) Tier 4 - Admin help for an event? An additional property/warehouse (depending on need)? If they don't need any of the above it could be possible to give them special spawned items outside of their business or a higher capacity to place items outside their business Tier 5 - Custom clothes/vehicles (depending on need) Tier 6 - Monthly "Government Grant" to help out with salaries/business costs (essentially money from admins to continue to provide events for the server) Tier 7 - Large server event with admin help anywhere on the map/mlo change to reflect the longevity of the business and the mark it's left on the server (my idea is that it would be something like changing the outside of the business to look more how the owner envisioned instead of the typical businesses GTA, essentially what Balla did with the Zetas area behind the bank)
loufy Posted October 16, 2024 Report Posted October 16, 2024 Tier 1 - F4 Access/Properties Tier 2 - Faction Load out Tier 3 - Vehicle garage/spawn/custom clothes Tier 4 - custom badge number/Ability to import certain items related to the faction Tier 5 - Faction salary system/mapping
Larry Wrzosek Posted October 17, 2024 Report Posted October 17, 2024 Legal Faction Types 1. Business - Dance Club, Strip Club, Bar, Fighting Arenas, Restaurant, Smoke Shop, Gambling, Vehicle Dealership etc 2. Car / Motorcycle Club 3. University (College) Legal Faction Tiers Tier 1 -Member limit 15 -Faction System (Customizable Ranks & Faction Chat) -Access to /fmembers -Access to Treasury (Player-Funded) -ECRP owned business discord with LFM guides -Access to entrance fee on door of 1 property (money goes into the faction treasury) -Some kind of Badge or ID card system to properly identify themselves with their group -Access to a dynamic invoice system that can be used to transfer cash from consumers to the faction treasury Tier 2 -Increase member limit to 20 -Access to legal import system -Permanent Car Lift, Engine Hoist, Toolbox (for applicable themed factions) Tier 3 -Increased member limit 25-30 -Government funded salary system -Access to Faction Locker to provide proper uniforms & equipment loadouts -Access to Faction Vehicles -come up with a way for vehicles that go along with the lore of the faction to be purchased Legal Faction Imports -Food (Burgers, Tacos, Hotdogs, Submarines, Fries, Donuts, Sandwich, Chocolate) - More expensive pre-made food -Drinks (Water, Soda, Cidar, Beer, Whiskey, Vodka, Wine, Tequila) -Fresh Produce (Potatoes, Tomatoes, Lettuce, Cheese) - Cheaper Alternative to crafting food with furniture (Like Burgershot) -Meats (Cow, Hen, Deer, Pig, Rabbit, Fish) -Cooking Furniture (Fryers, Stoves, Ovens, Grills) - Functional cooking furniture to craft food with inside interiors -Large Storage Freezers - like the ones in Burgershot to store more craftable food ingredients -Cigars & Cigarettes The above import options would be combining & utilizing systems that already exist for businesses that are pre-existing to this update. To improve on the roleplay, functionality, and organization of the player-made factions. Roleplay businesses such as Restaurants, Dance Clubs, Strip Clubs, Bars, & Cigar Lounges would benefit greatly from this. Experimental Import Ideas -Poker Tables - the old Tequilala tables -Legal Marijuana (Blunts Only) - would require legalization of marijuana but could finally be legally obtained & tracked -Edibles (Chocolate, Donuts, Gummy Bears) - Give the same effect as smoking a Blunt -Deployable Cones, Barrels, Tires (preferably non-collision models) - for car & motorcycle clubs to setup tracks -Moonshine Distillery - Craftable moonshine with ingredients These experimental ideas are based off of expanding options for Car & Motorcycle clubs, Racing & Drifting, Smoke Shops, Dispensaries, and Brewery's. Dynamic Faction Invoice System (Requires Scripting) Just an idea to use the new interaction menu with "U" to create a faction restricted permission menu that grants players the ability to create invoices for other players. This would allow players to create a log-able transaction between consumers. Sale transactions would go from the customers bank account into the factions treasury. Three different options could then be available- 1. Service Invoice U Menu - Faction Invoices - Service Invoice - Player ID - Amount (Does not require any items) Example Usage- Raffle Ticket Sales, Private Dances, Participation Fees, Race Buy-Ins 2. Item Sale Invoice U Menu - Faction Invoices - Item Sale Invoice - Select Item(s) in Player Inventory - Player ID - Amount Example Usage- Food, Drinks, Consumables, Car Parts 3. Vehicle Sale Invoice U Menu - Faction Invoices - Vehicle Sale Invoice - LicensePlate - Player ID - Amount These invoices would require the customer to accept & sign the invoice obviously. 6 2
Demonmit1 Posted October 17, 2024 Report Posted October 17, 2024 (edited) - some way for a legal faction to have custom invoices. something like /invoice [ID] [amount] that deposits directly into the treasury. - some way to set up an automatic reoccurring invoice for businesses that offer ways to rent things. - Allowed to have a few functional CCTV cameras that are accessible by law enforcement - access to the poster system, rules to only use it on their property. - ability to have a garage at the property location. - a way for non faction members to deposit payments into the faction treasury by interacting with an ATM or cashier desk on the property. - ability to export treasury log as .xlsx file (google sheets/Excel compatible) - set up a way to edit the names of consumable items: Edited October 17, 2024 by Demonmit1
Xoza Posted October 17, 2024 Report Posted October 17, 2024 I'm not going to make this a rant, but actually want to offer history and insight before the ideas / suggestions. I was one of the first official civilian faction leaders with @Paulo years ago. It was very difficult to find value in it, when there were so few benefits to it. Those first Civilian Factions were asked countless times to provide suggestions, and we complied several lists of requests, both capable with and without development support, but didn't get much attention if any. Don't get me wrong, would love to see something happen and would consider really returning to official status, but it's also been years without a second thought to our initial requests. 29 JAN 2022 Assured Services (Paulo Witherfork) + Lack Of Legal Faction Development The faction system is currently biased towards Government & Illegal factions. There’s not really any development for civilian factions which makes certain faction types such as a commercial faction very difficult to expand. Furthermore, the new tier system completely excludes legal factions, as it stands there’s little to entice legal factions to progress and advance in the same way illegal factions are motivated. I believe that more development into civilian factions would further boost the amount of civilian roleplay and allow alternative routes for character development as it currently feels like the only two options are to pursue a criminal career or join a government faction. The following link is to a sheet which includes development ideas for civilian factions. - (A document Paulo and I worked on together, that no longer exists unfortunately.) https://docs.google.com/document/d/1p_7RVfUOodiDEszzfuvJ8WgKzdtw1Rx_001NdURm2G0/edit?usp=sharing The Shadow Corporation abandoned keeping up with faction management because there wasn't much exciting to show, we didn't want to share certain aspects that we felt were private or proprietary, and we were required to host events and put money and time into things, without any return. Businesses lost money and gained nothing. Now for the fun stuff. I'm not going to put these into categories, but the most basic items, that you could literally go out and get today IRL should be a given. (Dev Required) /businesscard or /card would be the same as /badge and show as proof you work for a civilian business/faction which was EXTREMELY important to us for various faction to faction discounts, agreements, contracts, and more. This was the one development item that we really needed. Shared Vehicles: Whether you had to stock the garage/vehicles yourself, having company shared vehicles, that you didn't have to transfer to another or let borrow (and lose) would have been a good addition. Additionally these vehicles could be marked with company livery or custom plates and could be GPSd for your faction members. Salary: really isn't an option if you don't have a source of continued government funding / income, however some funding or 'grants' from the government to 'keep up the good work' in providing RP / services could promote continued rewards. Treasury Expansion/Use: The F4 menu already provides a way to pay your members directly without having to hand them cash and doesn't get taxed. After an event I would put some money into the treasury and pay out to employees, even if they weren't online which was amazing. It used to apply tax, but we requested tax be removed from direct pay for civilian factions, and I believe it is still the same since its not really a taxable 'salary'. We used it to simply transfer money from the treasury to another individual easily. Being able to transfer money to others outside the faction or to other factions would be amazing, as sending and receiving funds to and from other groups could allow businesses without the restriction of times meeting up. Allowing members of your faction to have their own 'mini-treasury' for business use, or simply setting a or providing a spending allotment could also see use. Tax Reductions/Reallocation: A tax return that puts a percentage of tax you would pay, would instead get put directly into your faction treasury. Any time you receive a salary, lets say you pay 30% in tax normally, however, with this, you would pay 20%, but the other 10% would go into the treasury. The faction member would normally not see this amount anyway and the amount shouldn't be recorded of who is contributing what amount through salary, but this would give the CEO some money they could use to pay their contributing employees or use it for other social events. Secure Radio Frequency: Allow a faction to set (maybe tied to a setting in F4? Could be over 1000) a frequency that is their own. Buzzer: A furniture item that, when on a property buzzes the owner of the property and you can speak through it (like loan banks), but if the property is tied to a faction, any faction members can respond to the buzzer. Permanent Signage/Posters on Properties: An office should be able to provide their own signage and information (also, signs and /fdo's should require having a note in your pocket to use. Printer/Copier: Could be good for anyone really, you stick in a note, fill it with blank notes and it creates copies. Business flyers! Clothing / Uniforms: Just like the government factions, employees can change into a uniform while inside a faction tied property. /funiform #(faction) #(uniform number/name) Vending / Storefront: Allow businesses to vend, auction off, or sell any (legal) items from a storefront vendor or NPC 'vending machine'. Allowing the ability to purchase items from a specific individual, or any individual would be great also! Supply: Businesses should be able to ship in any supplies to their HQ, (maybe use PostOp as the delivery so it ends up in the mailbox) However, it's understandable, that a business should simply contact a store owner, to provide these items at a discount. The shipping of items however, especially in large amounts/bulk get very time consuming and has a lot of issues. Being able to pack and ship items would be a cool idea (for a fee). Or a discount on sending PostOp mail and lifted quantity restriction when part of a legal civilian faction. Front Business: (could be non dev also) If a legal business faction doesn't own a script business, one could be created, or acquired (from gov 'lease / recovered' businesses) and provided fitting to that faction to provide funding and an actual business front. (Dev Not Required) Property / HQ: Every business needs to have a location, but also a place to RP. CEO's can either buy the property outright and own it forever, or 'lease' it for free for the duration of their official position. These properties should be large and expansive for growth and either be furnished already (or funded for furniture if leased) or the faction can furnish it themselves. Fee / Licensing Reduction: Official factions could get a (25%?) discount on all licensing and fees. Staff Priority Queues: If a faction requests or even pays for something, like property, they should get it right away. Server Events: Though server staff may be needed for certain things and would be there to support anyway. server events should be seen as run by companies, not server staff. This would allow them to advertise and organize the event in their own unique way. Rewards and costs of the event, would still come from staff, and employees contributing could get paid, (or volunteer), for doing most the legwork. Build out, protect and designate property locations: Create and verify businesses have their own locations for various needs, including parking, elevators (teleports) to rooftops and landing pads. Vehicle+Custom Plate: Official business vehicles should be fairly unique / four door vehicles, maybe even armored with a custom plate that also acts as a representative of the business. These can also have simple livery (with development) displaying simply the name or logo of the company on the door (maybe GTA's custom logo on the door thing can be leveraged for factions by devs?). Helicopter: Inner city transportation, civilians can have them now, it makes sense official factions are given one that is unique to them, like the Swift. Airplane: If anyone has an airplane, businesses make the most sense! Reserved Life Invader Page/Group and VIP: Self explanatory. Get your own pages, groups and the CEO has VIP to be able to post a monthly sticky ad. Permanent GPS Marker: HQ or specific 'main' business gets a single permanent map marker. Free Items: A limited selection of certain business related and even unique items can be provided for free or a discounted rate, especially if RP is involved in delivery, or more-so if another group/faction is involved with the supply. Lifting of Limited Script Business Restrictions: If a business faction wishes to own or specialize in one area, and their members own several 'stores' for example, they should not be limited to so many stores under one parent company. The expectation, being part of an official faction, would be that they would do business fairly and not twist economic supplies in a way that is abusive. It's late for me, I'm tired, I'm sure there are a lot more ideas, and reading some of the above, there are some great ideas there. Staff are always free to contact me for details and a how to for any of these, or other ideas to make them happen and support business / legal civilian RP. 4
Hawkes Posted October 18, 2024 Report Posted October 18, 2024 @Xoza nailed it! This perfectly captures how I’ve been feeling about the legal faction. Having been a part of Assured Services for years, I can vouch for everything mentioned in his posts, as well as the suggestions he made.
kerm Posted October 24, 2024 Author Report Posted October 24, 2024 Thank you all for your suggestions and thoughts! This will now be discussed internally within LFM and you will see an announcement regarding the new implementations soon. Archived.