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Posts
1,021 -
Joined
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Days Won
10
Everything posted by Chrisy
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Sort characters on selection screen by last played
Chrisy replied to Pazz's topic in Implemented Suggestions
+1 -
It does, just half the people don't charge it
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Agreed, I’ve said it to a few people but the main issue is this huge stockpile of weapons that’s everlasting on the server. I myself know as I still have guns on Collie which haven’t moved from a house in about 3 years I’d say. Right now with how it is I can just jump on one of my alt characters who have guns from years ago and go roll labs and pvp all day if I want with no repercussions as I bought them cheap forever ago instead of having to make connections and find a gang who would be willing to source me guns. If the weapons were individually tweaked with high decays it would be far better. My suggestion for it is weapons last 2 weeks. Now at first a lot of people are completely against this but a lot of the time your gun isn’t gonna last 2 weeks anyways with fighting other gangs or LEOs arresting you. 2 weeks stops this surplus of guns going out and only when they are needed they are ordered. This will make the gun market something that can be very profitable. Currently the prices are fine for importing but gangs will want to tax on top so I agree with @alexalex303 on dropping the prices. Right now if you aren’t lucky to be selected for the best guns by FM/your lore, I personally don’t see a lot of people making money from selling (although I may be wrong). With a full reset too it also allows cartel/fm/staff/devs to control how guns will be dripped into the server over time. Off rip not everyone needs full access to everything (like combat mg mk2’s) As for the original post I personally do not think gov/doc should even be on the department radio. They are very different factions compared to PD/SD/MD and there is no need for an immediate radio to speak to them. The like of GSB/DOC/MD being involved in fights in general is just poor in my opinion. Saying that, it should be more likely for LEOs to win fights and it can be hard to balance due to how many players are online at once so it’s understandable that way. I think the only other way is to have another faction/division separately for clearing out situations like this but that is something people also wouldn’t agree with and there has been negative experiences in the past with national guard. From the criminal side also I do believe it could be changed as in people take far to many fights/try to win too much. I completely understand it as it can be a large loss but sometimes I think it just needs to be taken on the chin / let people get caught and move on. It’s very case by case scenario of course but I do think some fights/ambushes aren’t necessary for example I seen a fight the other month where it was for 1 person evading and the gang set up and fought for around 30-40 minutes with PD/SD.
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+1 to both. I believe all players should be forced to first person when firing from any vehicle.
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House Buying Priority for first time buyers
Chrisy replied to padpilot's topic in Civilian Suggestions
If anything I’d suggest introducing 1G apartments instead house houses so new players don’t get rinsed by the market for a shit 1G house in Jamestown. -
I’m on the -1 of this honestly. Putting something like this in the credit store is a horrible idea, great idea for devs to make money but just shit for anyone who has a super and sure it might remove the value of these cars but cars are already shit value unless it’s a meta car. When I first started making some money back years ago my end goal of everything was to purchase an XA-21 which luckily enough I was able to purchase in and around 2019. Now this took months of saving money, buying and trading stuff such as a scripted gun store, swapping multiple expensive vehicles etc. Like said in the above posts they are more of a status thing rather than a being used for performance excluding a few cars. I do agree that there could be more however I think this should be handled via raffles and auctions hosted by the staff team. The thing I see is if they’re just being added so more people can own them where do you draw the line, do you keep adding more businesses too because John Doe wasn’t able to get one? It’s just one of those things where I don’t feel every player should have access to and I know the struggle of getting them. As for the 40 million claim that’s rare enough, there’s been multiple supers recently that have been purchased for less than that and as an example Jonas Eriksen actually has one for sale which there is basically no interest in.
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Properties Clothing Map mods for businesses (something like having their logo/name placed onto it) Funding for events (Possibly from gov) Clock in system + Uniforms Access to faction vehicles depends on the faction Livery for faction vehicles Without running a faction like this I'd say it is hard to know what people want but I feel there are only so many generic answers you can have considering how different legal factions can be
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Yo I'm the next guy
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12 million
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Date and time (provide timezone): 8/AUG/2024 7PM UTC Character name: Collie_Fegan Does this issue appear again after full game restart?: Yes. How many times did this issue appear for you?: Unlimited. Issue/bug you are reporting: /towcars has the ability to be used by all gov factions. Expected behavior: /towcars only work per faction / per grouped faction or return to only PD/SD. Evidence, notes worth mentioning, steps to replicate: Get on mechanic/weazel/taxi/prison duty and /towcars Vehicle license plate number*: N/A Hey, currently /towcars is available to all gov factions before the recent update, this command was only available for LEO/MD or separate it into how the units are currently shown. LSPD/LSSD/MD/DOC/GOV will tow each others, LSC/Bayview/Bennys tow each others, DCC and Weazel separate. Its not a "huge" issue although as a mechanic, I don't think I should have the ability to despawn other factions vehicles such as PD/SDs. I have attached a video below to show me doing it to a LSPD vehicle while I am on mechanic duty. I suggest this be an option that can be turned on/off in the F4 per rank. This should also be faction/grouped faction dependant as a mechanic should not be able to despawn a police vehicle like so. This may also need to result in a change to the /hq command to alert the factions you're linked with to be informed. https://streamable.com/bh79w3
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Import 300 cars and I'll think about it
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As of 4/AUG/2024 the range for the CTRL + X menu was updated. [Context Menu] Added 10 units distance limit While doing mechanic requests with flatbeds it can be a bit of a pain in the ass, with the new update you have to drive beside the car ctrl+x to open the menu and then with the menu open position the flatbed in front of the vehicle (due to how the flatbed script works). This suggestion is to increase the entity range again until you can select/tow the vehicle while in front of it (See picture posted below).
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Collie Fegan - 1 ticket
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Dubsta LP - IMEASY
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Same issue with Elegy Retro Custom - LP BLUESTEEL Brawler also LP - BLYGWXUX
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Change the bandana from accessories to bracelets
Chrisy replied to Ve1ns's topic in Game Suggestions
Think this should be done for quite a few items so people can mix and match whatever they want -
Collie Fegan - 1 Ticket
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Date and time (provide timezone): 15/JUL/2024 Character name: Chrisy_Fegan Issue/bug you are reporting: Not receiving abrasive tool/dealer not taking cash. Expected behavior: When purchasing an abrasive tool, it should take your money and in return give you an abrasive tool. Evidence, notes worth mentioning, steps to replicate: Get out 2K cash, head to an inconspicuous repairman, attempt to buy an abrasive tool and you won't https://streamable.com/pcuhod Vehicle license plate number*: N/A
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Huge +1 Give Bennys mods
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