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Dqniel

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Dqniel last won the day on January 21

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  1. Hello, and thank you for providing the extended footage. Following an extensive review of the provided evidence of this player report, the following players will be tagged and notified to provide their side of the story and explain the reasoning for their actions which can be seen above. In the meantime, no further responses aside from the tagged parties below are needed. First and foremost, player Steve_Martinez | @NightVOID will receive 24 hours to provide his side of the story and explain the reasoning for his actions Why did you attempt as well as successfully taze the reporting party at such high speeds? Do you consider this to be realistic and acceptable? Secondly, player Jeff_Kong | @XelaXD will receive 24 hours to provide his side of the story and explain the reasoning for his actions. What was your reasoning for attempting and sucessfully inciting a chase with the reported party and the multiple other officers accompanying him at the time? Please provide an explanation for what your intentions were during this situation. Thirdly, player Jamal_Lahio | @glix will receive 24 hours to provide his side of the story and explain the reasoning for his actions. What was your reasoning for attempting and sucessfully inciting a chase with the reported party and the multiple other officers accompanying him at the time? Please provide an explanation for what your intentions were during this situation. Looking forward to your responses!
  2. Hello, and thank you for submitting this player report! I would like to take this opportunity to thank both parties involved for remaining patient while this report has been carefully reviewed. With that being said, after extensively reviewing this player report as well as taking the statements of both parties into account, i have decided to conclude this report. Player Kelly_Gamble will receive a punishment for deathmatch. First and foremost, i would like to address the punishment of Kelly_Gamble and the reasoning behind it. The demands which were delivered to the reporting party during this situation were not plausible, and as such the attack is not in accordance with the deathmatch rules. The act of giving plausible demands applies to any situation in which demands have been delivered in a realistic and clear manner, which is contrary to what is seen in the provided evidence of this player report. I fail to understand how plausible demands as well as realism was taken into account when said demands were delivered once in a time period of two (2) seconds, while you were situated underneath the vehicle of the reporting party, all while traveling at low speeds. The intended purpose of our reworked deathmatch rules and the rule clarification that came out in connection to this was never to allow players to give demands from vehicle to vehicle in these types of ways so that they could subsequently open fire. The focus should be on providing demands in a realistic and clear manner, rather than overlooking all other circumstances of a situation and only focusing on whether or not the demands were delivered at low speeds, which is ruleplaying if anything. Secondly, i would like to address the lack of punishment for player Jay_Gamble and the reasoning behind it. I am willing to give you the benefit of the doubt that the collision you had with the reporting party was accidental due to the collision you had with the driver of the red vehicle just seconds prior, and not a malicious attempt at utilizing your expensive vehicle to ram the reporting party. Furthermore, the ram had minimum impact on this situation overall and did not change the outcome of it whatsoever and as such there will be no punishments issued. Thirdly, i would like to address the lack of punishment for player Donny_Bruno and the reasoning behind it. I have reviewed the footage of both parties involved in this situation and it becomes clear that the collision between the red vehicle and the reporting party was purely accidental. The driver of the red vehicle was traveling at high speeds in towards the direction of the reporting party when suddenly the reporting party decided to turn left and in the process cut in front of the driver of the red vehicle, which ultimately resulted in an unavoidable accident. This is not a malicious attempt at ramming the reporting party in order for him to stop and as such there will be no punishments issued. Thank you for remaining patient and submitting this player report! @JamalBratan This report is accepted and archived. With regards, Dqniel & Kris.
  3. Hello, and thank you for submitting this player report! I would like to take this opportunity to thank both parties involved for remaining patient while this report has been carefully reviewed. With that being said, after extensively reviewing this player report as well as taking the statements of both parties into account, i have decided to conclude this report. There are no issues with the outcome of this player report. The reported party resolved this report in a way which was in accordance with the staff guidelines and regulations set forth upon all staff members in the administrative team. I have since this incident been provided with footage displaying the initial moments leading up to the chase in which you can be seen storing the assault rifle. In the provided footage, it can be seen that you approach the bank in your blue torero whilst being accompanied by another player. Shortly after entering the bank, you are almost immediately confronted by several members of the triads who ask you through in-character and out-of-character means why you are remaining stationed at the bank when you had just robbed one of their members minutes prior. In turn, you exit the vehicle and run to the purple exemplar which was parked at a highly secluded spot in proximity of the Los Santos Bank while your friend parks the blue torero a distance away from where it was initially parked at the Los Santos Bank. Following this, you drive the exemplar out of the highly secluded spot and get into a vehicle accident at the bank, before ultimately meeting up with your friend who had previously driven the blue torero to another spot. The both of you drive back to the aforementioned highly secluded spot in which the exemplar was initially parked at, before storing the illegal weapon you had robbed, exiting the blue exemplar, and running back to the blue torero to which you allowed a chase to happen involving the triads. This is a clear cut breach of the server rules. I fail to understand how any aspect of the No Crime Zone rule was taken into consideration during this situation when you utilized a vehicle parked within a no crime zone as a means of storage, to store a weapon of a player that you had just robbed minutes prior, before allowing said player and his fellow gang members to chase you throughout the city. I do not consider the claim that you had no intentions of storing the weapon within a no crime zone to be plausible, because the provided footage shows the complete opposite. There was nobody forcing you to deposit the stolen items into the vehicle which was parked at the no crime zone. Each player is responsible for their own actions and you made the conscious choice of coordinating with your friend in order to use the vehicle which had been parked within a no crime zone, as a means of storing illegal items which had been acquired through a robbery just minutes prior. In short, you are taking advantage of the fact that the bank is a protected area in which no crimes can be committed while also taking relief in the fact that the player you had previously robbed or his fellow gang members cannot retrieve the items you stole incase they managed to catch you during this chase. This is unacceptable and leaves no room for retrieving the stolen items on the reporting parties side as they were safely stored within a no crime zone throughout this entire situation. Regardless in whatever your intentions were during this situation, the no crime zone is not intended to be a place for storage simply because it is covered by scripts which prevent other players from getting access to said storage, it becomes evident in this situation that you utilized a no crime zone to store illegal items in a way which was highly advantageous towards yourself and that is abusing the no crime zones and therefore in violation of our server rules. In addition to this, i have reviewed the chat logs between you and the reported party during this situation and i believe he handled this situation correctly. This is not a situation in which sufficient time was not given, the reported party attempted several times to explain how your actions were wrong and not in accordance with the server rules, and as you were not in agreeance with what he said it resulted in a back and forth conversation which took up the time and effort of all parties involved. The reported party then issued the punishment he believed to be correct and referred you to the punishment appeal section of the forums if you disagreed with said punishment, so that it could be reviewed by higher ranked members of the administrative team. This is the correct way of dealing with situations such as these, and considering the circumstances i do not consider the reported party to be in any fault. Thank you for remaining patient and submitting this player report! @allu99 This report is rejected and archived. With regards, Dqniel & Kris.
  4. Hello, and thank you for submitting this player report! I would like to take this opportunity to thank both parties involved for remaining patient while this report has been carefully reviewed. With that being said, after extensively reviewing this player report as well as taking the statements of both parties into account, i have decided to conclude this report. There are no breach of server rules conducted by any of the parties involved in this player report. The conversation you had with the initial reporter is far from a situation in which he is blatantly disregarding the value of his life by breaking fear roleplay. The two of you are having a seemingly normal conversation when the reported party states that you will be banned if you continue to send death threats upon him and his colleagues, which is a proportionate and valid response towards being threatened. To claim that doing this is a breach of fear roleplay is not plausible, if we were to use the same logic and apply it to criminal situations then simply threatening someone with death without triggering any of the stipulations of the fear roleplay rule would be considered placing another player under fear roleplay, which is absolutely not the case. The option of escalating the roleplay to a point where the initial reporter would have been forced to show value for the life of his character and in the process fear roleplay was always there, yet you consciously chose not to do this. The fact that you bring into question and disagree with the fact that he is able to impose a ban on you from their faction services is quite literally an in-character issue and should not have extended beyond that at any point, let alone have a forum report made for it. In addition to this, i do not consider the actions of froggytommy to be in breach of any server rules nor did he act out of line during this situation. He informed you multiple times to stop using /ooc to argue and show concern over what is seemingly an in-character issue and when this was not done he went into admin duty to correct you. This is not a decision in which he takes it upon himself to dictate the direction of where the roleplay during this situation is going, in-fact this situation should have never come to any of the parties using /ooc to argue and discuss an in-character issue and this becomes evident when all the parties involved kindly ask you to stop using /ooc and remain in-character. Furthermore, i fail to understand how any of his actions are in breach of the fear roleplay rules. I have to reiterate, but a player having a hostile conversation with a gang during a situation where no stipulations of the fear roleplay rules are triggered does not mean that the player is under fear roleplay. The option of escalating your actions and making it clear that you have intent to harm froggytommy during this situation was available to you throughout this entire situation. Was his response proportionate to being surrounded by multiple gang members? Perhaps not, but this does automatically equate to him being placed under fear roleplay. Going by this assumption would be setting the bar for our fear roleplay rules quite low. This is a roleplay server, if interacting and talking in a situation in which gang members are present and no stipulations of the fear roleplay rules are triggered is considered as a breach of fear roleplay, then that removes any aspect of interaction in these types of situations and not only discourages but also limits players heavily from attempting to roleplay, which is not fun for anyone. There is quite a lot of assumptions and accusations in this player report which i fail to see throughout the entire footage displayed in the provided evidence. There has not been a single shred of evidence that froggytommy utilized his admin powers or his knowledge of respawning at the medical department after a death to his advantage by disregarding the value of his life and as such i will be denying this report. Thank you for remaining patient and submitting this player report! @ronyd2k This report is rejected and archived. With regards, Dqniel & Kris.
  5. Hello, and thank you for submitting this player report! @PhenomenalX I would like to take this opportunity to thank both parties involved for remaining patient while this report has been carefully reviewed. With that being said, after extensively reviewing this player report as well as taking the statements of both parties into account, i have decided to conclude this report. Player Vicky_Timlin will receive a non-roleplay punishment. Player Ross_Capone will receive a verbal warning. First and foremost, i would like to address the non-roleplay punishment of Vicky_Timlin and the reasoning behind it. There is a clear lack of caution in your approach to this situation and this becomes evident by the provided evidence of this player report. Fear Roleplay is the concept of roleplaying fear for your characters safety and life and i do not believe this was fully taken into account during your encounter with the reporting party. The reporting party is traveling at extremely large speeds and spots your vehicle in a stationary position in front of him, he then swerves the vehicle out of said direction to avoid colliding with your stationary vehicle and in turn you decide to reverse into his direction which ultimately caused a collision between the two of you. This shows an apparent lack of value for the life of your character and realistically speaking both players would have been severely injured if not dead upon impact. I fail to understand how your intentions during this situation was to never get hit when you go through great lengths at making it seem this way. You are quite literally moving infront of a moving vehicle and giving the reporting party mere seconds to react, and had your intentions not been to get hit you would have remained stationary the entire time. I do not consider this to be a situation where the reporting party is in the wrong, it becomes evident that the reporting party tried to avoid your vehicle but was ultimately given mere seconds to react as you reverse your vehicle and cut in front of him. In addition to this, i do not think the comparison you made between your roadblock in this situation and the roadblocks conducted by members of the LSPD faction to be a plausible one. I have spoken with faction representatives of the LSPD faction to determine what the procedural guidelines are when conducting a roadblock, and they are far from what is depicted in the provided evidence of this player report. Under normal circumstances they will block one side using their vehicle, and utilize spike strips on the other side and at no point will they move in-front of vehicles traveling at high speeds. I fully acknowledge your intentions and reasoning of wanting to stop the reporting party, however your method of attempting to do so was completely wrong. I have said this before in similar incidents and i will say it again, consciously going out of your way to place yourself in between moving vehicles traveling at high speeds with the intention of stopping them is not showing a proper level of value and care for the life of your character, as you are expected to per the server rules. Looking at other acceptable alternatives to this could have been creating a roadblock without using yourself within the roadblock. You are more than welcome to try and stop other players, however do not place yourself in front of a vehicle going nearly 250 km/h in the process. Secondly, i would like to address the verbal warning of Ross_Capone and the reasoning behind it. Looking at the provided evidence of this player report it can be seen that you utilize the radio to relay what is seemingly out of character information pertaining to the rules to imply that an action conducted in-game was not acceptable, in other words mixing in-character and out-of-character. Eclipse Roleplay is a server in which the staff team enforces all players to remain in-character at all times. There are implemented commands into the server such as /ooc which allow for out-of-character means of communication and the ability of bringing concerns and or issues up. Considering that this violation is so minor i will not be issuing any punishments, however moving forward i urge you to distinguish the appropriate areas of where in-character information and where out-of-character information should be used, as to ensure that this does not repeat itself in the future. Thank you for remaining patient and submitting this player report! @PhenomenalX This player report is accepted and archived. With regards, Dqniel & Kris.
  6. Hello, and thank you for submitting this player report! @Larry Wrzosek I would like to take this opportunity to thank both parties involved for remaining patient while this report has been carefully reviewed. With that being said, after extensively reviewing this player report as well as taking the statements of both parties into account, i have decided to conclude this report. Player Pavel_Reznikov will receive a non-roleplay warning. Taking the provided evidence of this player report into account, it becomes evident that there was a lack of caution in your approach to this situation. Fear Roleplay is the concept of roleplaying fear for your characters safety and life and i do not believe this was fully taken into account during your encounter with the reporting party. The reporting party placed you under direct gunpoint at close range whilst you were unarmed and defenseless and in turn you repeatedly attempt to equip your weapon while moving around, utilize the panic button and shortly afterwards succeed in equipping your weapon in which you subsequently fire and injure the reporting party. It is the general consensus that if placed under direct gunpoint at close range, which essentially means that you are in a vulnerable and life threatening situation, then you are expected to display an adequate and realistic amount of fear for the life of your character, and follow every demand given to you as one instinctively would do in real life. Despite the fact that this may have not been your intention at the time, you cannot win every fight and sometimes it is better to go with the flow of the roleplay and allow it to take its course while in the process allowing an interesting roleplaying scenario for all parties involved to happen. I acknowledge that you had no intentions of wanting to break any type of server rules and that your actions were not purposeful but several steps could and should have been taken on your side to inform the reporting party of the circumstances as well as the supposed issues you experienced during this scenario rather than trying to roleplay (and correct) the scenario at the expense of it becoming a rulebreak on your end. If anything, this experience and the fact that you have maintained a clean administrative record since your start on the server will ensure that you do not find yourself in a similar situation such as the one that resulted in your punishment in the future, which is the whole point of issuing these punishments. Granted you continue upholding high roleplaying standards and make sure all your actions are in accordance with the server rulebook, there should be no issues whatsoever moving forward in the future Thank you for remaining patient and submitting this player report! @Larry Wrzosek This player report is accepted and archived. With regards, Dqniel & Kris.
  7. Dqniel

    ID 289 Non RP

    Hello, and thank you for submitting this player report! @FiveOh I would like to take this opportunity to thank both parties involved for remaining patient while this report has been carefully reviewed. With that being said, after extensively reviewing this player report as well as taking the statements of both parties into account, i have decided to conclude this report. There are no server rules breached in the provided evidence of this report. The reported party was utilizing his own personal vehicle to maintain visual during a high speed chase, all of which was approved by the high command members of the faction he belongs to. The fact that you bring into question and disagree with the amount of resources that the faction decides to put into one single chase is quite literally an in-character issue and should not extend beyond that, let alone have a forum report made for it. Even if this was a faction sanctioned vehicle, it would have been evaluated, approved and delivered to them by the government which once more, relates to an in-character issue. Furthermore, if we were to go by the same logic used when creating this player report and apply it to criminal situations, then utilizing sports cars and supercars to rob players for pocket money, radios and other minor items would be considered a server rulebreak, which is far from it - it is simply an in-character issue. In the future, please do not take reporting another player lightly and reserve player reports for situations that have caused severe loss or were abused for benefit. Consider if you could possibly teach this player or if you've tried to come to a resolution on your own. Reporting another player should be reserved for your final options when a rule breach has occurred. There will be no punishments. This player report is rejected and archived.
  8. Hello, and thank you for submitting this player report! @XelaXD I have extensively reviewed the provided evidence of this report and prior to moving forward and notifying the involved parties, i would like to request the extended footage which displays the events leading up to what is shown in the provided evidence above. If this evidence is still available, please send them to me at your earliest convenience. In the meantime, no further responses are needed aside from the one by the reporting party. Looking forward to your response!
  9. Hello, and thank you for submitting this player report! @JamalBratan I would like to take this opportunity to thank both parties involved for remaining patient while this report has been carefully reviewed. Following an extensive review of the provided statement as well as taking the statements of all parties involved into account, i have decided to take this player report one step closer to being concluded by tagging the appropriate player(s) in order for them to provide their side of the story. In the meantime, no further responses are needed aside from the player(s) being tagged below. Player Kelly_Gamble | ID 25 | @Zyzla will receive 24 hours to provide her side of the story and explain the reasoning for her actions which can be seen in the provided evidence above. Why did you fire at the reporting party? Do you feel as if the demands delivered to the reporting party were plausible in any way? In addition to being tagged on the forums, you will be notified of this player report in-game. Looking forward to your response!
  10. Team Update: Kris has been appointed as the Assistant Head of Player Reports.
  11. Dqniel

    ID 56

    Thank you for coming to a resolution. This report is locked and archived as per the request of the reporting party.
  12. Dqniel

    Fear RP 126

    Hello, and thank you for submitting this player report! I would like to take this opportunity to thank both parties involved for remaining patient while this report has been carefully reviewed. With that being said, after extensively reviewing this player report as well as taking the statements of both parties into account, i have decided to conclude this report. Player Jaykae_Jones will receive no punishment(s). The reported party was not aware of the fact that he was about to encounter a life threatening and dangerous situation, let alone anticipate hitting you and subsequently have his vehicle flip in the way that it did and this becomes evident in the provided evidence displaying the reporting parties point of view. The reported party mentioned that he had no intentions of utilizing his vehicle to ram you and this can be further strengthened by the fact that you swerve into the direction of his moving vehicle last second and leaving him with no other options than running you over. This does not necessarily indicate that the reported party ran you over knowing that his vehicle would flip in the way that it did, this was caused solely accidental actions and game mechanics. It is important to remember that there is a clear distinction between knowingly and unknowingly doing this, and looking at the evidence provided above in this punishment appeal it becomes clear that the reported party unknowingly did this. I do understand the reporting parties point of view during this situation, however we cannot reasonably expect the reported party to roleplay fear when faced with a direct threat, when the reported party does not even acknowledge or know about said direct threat in the first place, which becomes evident in the provided footage linked above where he does not predict his vehicle flipping in the way it did. I am willing to give the benefit of the doubt to the reported party that had he acknowledged the threat in the first place, the outcome of his actions would have been different and as such there will be no punishments issued. Thank you for remaining patient and submitting this player report! @Meowksius This report is rejected and archived. With regards, Dqniel.
  13. Dqniel

    ID 56 Non-rp

    Hello, and thank you for submitting this player report! I would like to take this opportunity to thank both parties involved for remaining patient while this report has been carefully reviewed. With that being said, after extensively reviewing this player report as well as taking the statements of both parties into account, i have decided to conclude this report. The behaviour displayed by the reported party is something which is not considered as ordinary or even ideal during situations like these, however limiting and regulating the sounds that players make during shootouts is far too excessive and not something enforced unless incredibly unrealistic, which i do not consider the sounds of the reported party to be. This player report could have been avoided through communication between both parties, and taking into consideration that the reported party kept the sounds to a minimum level and even went as far as to apologize when confronted regarding his loud sounds, i do not feel this player report should extend a simple reminder to keep obnoxious sounds and high volumes to a minimum. In the future, please do not take reporting another player lightly and reserve player reports for situations that have caused severe loss or were abused for benefit. Consider if you could possibly teach this player or if you've tried to come to a resolution on your own. Reporting another player should be reserved for your final options when a rule breach has occurred. There will be no punishments. Thank you for remaining patient and submitting this player report! @IsThisSeige This report is rejected and archived. With regards, Dqniel.
  14. Hello, and thank you for submitting this player report. I would like to take this opportunity to give my sincerest apologies for the delay and thank all parties involved for remaining patient. After extensively and carefully reviewing the provided evidence of this report along with taking the statements of all parties involved into account, i have come to the following conclusion. Player Cyrus_Carver will receive no punishment(s). Player Jason_Wild will receive a punishment for breaching the Fear Roleplay rules. First and foremost, i would like to address the lack of punishment for player Cyrus_Carver and the reasoning behind it. This is not a breach of the Fear Roleplay rules. The reported party was deprived of all options as he was immediately being shot at before he could even exit his cruiser, and did the only realistic and sensible thing possible for a person in his situation which was to value his life and attempt to save it by running away. Had you wanted to allow more room for roleplay to happen, alternatively place the reported party under gunpoint so that he could comply to any demands made upon him then the necessary steps should have been taken in order for this to happen rather than limiting his options heavily by preemptively shooting at his cruiser before he is able to do anything in the first place. Had this been a situation where the reported party decided to subsequently fight back after being shot and outnumbered the outcome of this player report would have been completely different, but the fact of the matter is that he did what any sensible person that show proper value and care for their own life would do, which is to run away. In addition to this, i have reviewed the footage provided to me by the reported party and can confirm that the shootout which had occurred prior to him arriving was not heard, nor was the other officer which was present at the scene visibly injured on his point of view and therefore there was no indication of a previous shootout and or hostile situation, which concludes that the reported party did not knowingly enter this scene alone, knowing it was a hostile and dangerous one. Furthermore, the reported party did not intentionally jump down the cliff as you suggested in this player report. Looking at his point of view he walked into an area covered by branches not knowing there was a huge drop beyond these branches and only noticed this as he was in the process of falling down. It was a genuine mistake and not an attempt at maliciously escaping the situation at the expense of it becoming a rulebreak. Secondly, i would like to address the punishment of Non-Roleplay for player Jason_Wild and the reasoning behind it. There is a lack of caution in the reported parties approach to the situation in a way which is not inline with our server rules. Fear roleplay is the concept of roleplaying fear for your character’s safety and life, and i fail to understand how this was taken into account when you drove head on into a situation in which you are both outnumbered and outgunned, before exiting your cruiser, equipping your weapon and beginning to fire at the reported party who at the time consisted of multiple armed players. Furthermore, i do not consider the fact that you were unaware of any threat present at this current situation to be plausible. Upon driving into the situation you would have realistically been able to see that there were several armed players surrounding another player who at the time was on their knees with their hands up and that should have been a good indication for you to stay back and await backup rather than continue driving into the spot where the reported party was situated at, exiting your cruiser, equipping your weapon and attempting at neutralizing the reported party. This is not the appropriate response to being outnumbered, outgunned and having several armed players approach your vehicle with their weapons drawn. The appropriate response would have either to attempt to escape or comply as that is what any sensible person in your position would do, considering the massive disadvantage. I understand that you had no intentions of wanting to break any type of server rules and that your actions were not purposeful, but many of the rulebreaks caused by players on this server aren’t either. In almost all cases, no rulebreaks are ever intentional and the punishments we issue in connection to that are for educational purposes and follow our punishment guidelines which have been meticulously created to allow us to be fair in the process of issuing said punishments. If anything, this experience and the fact that you have maintained a clean administrative record since will ensure that you do not find yourself in a similar situation such as the one that resulted in your punishment in the future, which is the whole point of issuing these punishments. Granted you continue upholding high roleplaying standards and make sure all your actions are in accordance with the server rulebook, there should be no issues whatsoever moving forward in the future Thank you for remaining patient and submitting this player report! @FiveOh This report is accepted and archived. With regards, Dqniel.
  15. Hello, and thank you for submitting this player report. I would like to take this opportunity to give my sincerest apologies for the delay and thank all parties involved for remaining patient. After extensively and carefully reviewing the provided evidence of this report along with taking the statements of all parties involved into account, i have come to the following conclusion. Player Harry_Payne will receive a warning for non-roleplay. There is a lack of caution in the reported parties approach to the situation in a way which is not inline with our server rules. Being granted the ability to attack other players when they are actively posing a threat towards your ally is done under the stipulation that you are doing so to save your ally from imminent danger, however in this situation you are doing the complete opposite by discharging an automatic rifle just inches away from the head of your ally and as such endangering his life. In short, it displays a lack of care and absence of fear roleplay for the life of your ally and there is no telling beyond absolute certainty that your ally would not have gotten hit by a stray bullet. While i do understand your point of view of wanting to neutralize your attacker as quickly as possible, the most ideal option would have had to utilize other means of saving your ally rather than what is shown in the provided evidence of this report. Furthermore, looking at the provided evidence of this player report, it can be seen that the reporting party was given demands in the course of two (2) seconds before he was ultimately gunned down and it becomes clear that more room for roleplay should have been allowed to happen during this situation rather than preemptively ending it. The reporting party was deprived of any and all roleplaying options as he was immediately shot at before being able to properly respond to the demands made upon him let alone conduct any other actions which could further the roleplay of this situation. With that being said, i acknowledge and understand that you had no malicious intentions during this situation and that your actions were far from purposeful, but sometimes it is better to go with the flow of the roleplay and allow it to take its course rather than preemptively ending what would have been an interesting roleplaying scenario for all parties involved, including yourself. I hope this is something you can take into consideration moving forward. Thank you for remaining patient and submitting this player report! @Felcon This report is accepted and archived. With regards, Dqniel.
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