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Carl Vespucci last won the day on May 24
Carl Vespucci had the most liked content!
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[PENDING RESPONSES] Thank you for your patience while this report is under review. After reviewing this report and the evidence attached to it, we have decided that this report cannot be concluded at this time. We would like to receive a response from the following player(s): Zephros_Harrison [Notified in game] - Please include any POV and your side of the situation. - Also please explain why you can be seen ramming the reporting party during a shootout. Do you feel like this is realistic and taking proper care for your characters life? If the following player(s) above fail to respond to this report within the next forty-eight (48) hours, this report will be concluded based on the evidence that has already been provided, to the best of our ability. Regards: Senior Moderator CarlVespucci
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Pending review
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Pending review
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- Ramming cars as players are getting out before a gunfight starts. This has become the meta and its horrible and someone guaranteed doesn't get to participate. Solution: Add it to the rules, people should only be hit by cars if they are in the path of escape. - Fully automatic weapons being shot from vehicles - keeps fights in cars and no longer gives any reason to hop out, if you bring enough bullets, you can just follow someone and fire into them until their car explodes. Solution: Automatic weapons should not be fired from vehicles - It should be encouraged to often have weekly wars ,sadly the war system is currently not working but I think this would end alot of beefs between gangs. Solution: Rehaul the war system to make it a weekly thing people can look forward to all week to logging in, maybe something less strenuous then our current 3 day war system. - Steroids are OP and I know we abuse that as criminals. I've heard many things about the business/food update. Put in an equivalent to steroids in legal form such as an expresso shot or a coffee that has the same effect. How do we become less asset focused and more focused on roleplay? The only way I see this happening is to make guns worthless. Fights usually occur over guns and drugs, and if they have no value then they no longer become an asset, but its also what makes the dopamine flow.
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I think the following things need to be reworked. Gunship - Removed and used for information only. Detective roleplay - Should be only used for investigative purposes - not for fighting. Remove the pager - LEO have the roster to handle this, maybe not back in the day, but given the current state of the criminal world, they have enough. Faction NLR - Say there is a search warrant/raid on a property and PD/SD conduct the raid, and a majority of them get wiped, and one officer gets in a Insurgent and leaves being the only survivor. That warrant still stays active. This is a problem that needs to be sorted as well because wiping PD/SD once is no easy feat, so having to do it multiple times and giving them multiple lives is just unfair.
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Criminal car mods/making HSW illegal
Carl Vespucci replied to Doctor_Diddler's topic in Game Suggestions
Honestly, it would be really cool if to get HSW, you would have to build the parts with set amount of materials you had to farm, such as from mining update and other updates. -
Currently the war system I feel is a bit over-complicated. I honestly think a few minimal changes could fix the war system without fully overhauling it. My suggestions would take the current framework that its built around and just apply a few changes hopefully for less dev work but maximum results. Problem: Two warring gangs with different zones puts certain gangs with more/less ATMS, Stores, Banks at a disadvantage. Solution: Make one zone that is preset that both gangs need to hit, (This gives them the same amount of atms/stores/banks). Example Southside, Del Perro, Grapeseed, etc. This will highly limit the locations of war but at least give a more fair consistent war. Problem: Points drain way too fast, It's fun to get all your crew into the city and slam energy drinks and get hyped; just for you guys to run out of points and your teams flow state has to come to an abrupt stop and your forced to go to sleep/wait. Solution: Massively increase the point pool; Make it take alot of points; but that way the war is never stagnant; people aren't just standing around waiting for things to regen. I think I spent more time in wars waiting for points to regen vs actually doing war related things. Problem: Players playing the outsides of conflict zone /=/ Players carrying injured players from the outside in Solution: Have bigger conflict zones, improve the mapping, Potentially removing eliminations . (Maybe someone can come up with a better solution, mine is lazy but I'm not really sure how to fix this). I'd love to hear peoples feedback, as I've been in around 4 wars total and I know a couple people are currently in one.
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I sold my s95 because I couldn't stand the visual dents +1
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Expanding & Rebalancing Prison Roleplay
Carl Vespucci replied to BillyB's topic in Criminal Suggestions
Certain crimes need heavier sentences IMO, shooting cops needs to come at a higher price, terrorism etc, BUT I do feel like having higher times at the current state of DOC would not be good, I totally agree I wouldn't mind serving longer sentences if I had alot of this fun stuff to do in the post! +1