Undyingheart112 Posted April 30 Report Share Posted April 30 (edited) At the current point of ECRP, almost every official gang (I assume the same for unofficial) is frequently at the 30 cap of faction members and end up having waitlists etc. Generally curious of factions input on if the current 30 cap is good, or if returning to 40 would revive crim more. Back during the 40 cap it allowed gangs to have day/night members and there was overall more presence, now there's only a select few gangs at each time. I know one of the original reasons for this was for more gangs to be made, however in my opinion member cap doesn’t affect much in ways of gang creation. The creation of gangs more or less just comes down to people willing to run them. Any input on this would be great! Edited April 30 by Undyingheart112 2 1 Quote Link to comment Share on other sites More sharing options...
Freyster Posted April 30 Report Share Posted April 30 +1 i like people sometimes 1 Quote Link to comment Share on other sites More sharing options...
Tacoface173 Posted April 30 Report Share Posted April 30 I plus one this suggestion, this is a most wondrous idea. I concur with increasing the faction cap Quote Link to comment Share on other sites More sharing options...
checkky Posted April 30 Report Share Posted April 30 There’s only one faction in the server this would benefit, and honestly wouldn’t benefit anyone else but them. -1 1 Quote Link to comment Share on other sites More sharing options...
las Posted April 30 Report Share Posted April 30 +1 Quote Link to comment Share on other sites More sharing options...
Payn Posted April 30 Report Share Posted April 30 +1 with the limited amount of official factions at the moment its already hard enough to join them. As well with many gangs that are unofficial there are still so many at capacity. A capacity of 40-45 would be much better to spread members throughout timezones etc as well as just giving more people the chance to be part of criminal RP because at the moment if youre a solo gang going against a gang with max capacity, result is already determined ha Quote Link to comment Share on other sites More sharing options...
Astrx Posted April 30 Report Share Posted April 30 -1 30 is a good number, anything above this is just unnecessary as it's mostly just wanting more people to roll labs with. As Checkyy said, there is one group that comes to mind and this benefits them only, so it's a no from me. 1 Quote Link to comment Share on other sites More sharing options...
Payn Posted April 30 Report Share Posted April 30 1 minute ago, Astrx said: -1 30 is a good number, anything above this is just unnecessary as it's mostly just wanting more people to roll labs with. As Checkyy said, there is one group that comes to mind and this benefits them only, so it's a no from me. I feel like a majority of groups would benefit from this, im unsure who the one group who would be the only to supposedly benefit it, however I believe gangs have recently just disbadned which means them people will need to go somewhere and im sure the current factions dont have enough space scriptly as well as unofficial ones will quickly fill up Quote Link to comment Share on other sites More sharing options...
Hanro Posted April 30 Report Share Posted April 30 -1. Quote Link to comment Share on other sites More sharing options...
Astrx Posted April 30 Report Share Posted April 30 8 minutes ago, Payn said: however I believe gangs have recently just disbadned which means them people will need to go somewhere and im sure the current factions dont have enough space scriptly as well as unofficial ones will quickly fill up Seems like an amazing time for them to maybe make something new and unique that will benefit the roleplay side of the server instead of just filling up more clap crews Lets be honest, I'm not turning this into another argument thread, but wanting to up the faction member count is silly imo and just promotes wanting to have more friends in a group that they can roll around labs with. 30 is already a high amount of people, and if it were up to me I would lower it. I really don't think factions should be allowed 40 people, because that's a lot of people and just unnecessary. Don't get me wrong though, I'm all for having fun with friends and wanting to play with friends, but this suggestion is not the right way to go about it. 1 Quote Link to comment Share on other sites More sharing options...
HobGoblin Posted April 30 Report Share Posted April 30 -1 gangs dont need to have presence at all timezones. 1 Quote Link to comment Share on other sites More sharing options...
Demonmit1 Posted April 30 Report Share Posted April 30 (edited) -1 honestly less would be better. 15-20 even. More diversity in gangs, more active groups at different times, more RP options for interaction, alliances, war, etc. making them bigger than 30 would be going in the wrong direction. obviously this would have to come with increasing the frequency new official gangs are added, as officials are what quite a few people want to join or create, and it seems like its been quite a while since the last official gang was introduced, while several have quit or are not doing anything anymore. Edited April 30 by Demonmit1 Quote Link to comment Share on other sites More sharing options...
Harveyyy Posted April 30 Report Share Posted April 30 I can see where you're coming from. A lot of people just want to roll with their friends and also not worry about the OOC side of things, like running a faction, OOC meetings, managing faction threads/posts, etc. I personally don't see the issue with having a 40-man faction cap. Some might say "It's too much" but like.. and? What's wrong with that? If the argument here is "More people for the clap" - then that's a completely different subject. We have FS to deal with factions RP standards. I think the faction cap rule should only be applied to factions with questionable RP standards, instead of making it a blanket rule for all factions; it should come as a form of punishment. Quote Link to comment Share on other sites More sharing options...
KCAJ Posted April 30 Report Share Posted April 30 +1 put it back to 60 like the goated days 1 1 1 Quote Link to comment Share on other sites More sharing options...
Payn Posted April 30 Report Share Posted April 30 29 minutes ago, Harveyyy said: I can see where you're coming from. A lot of people just want to roll with their friends and also not worry about the OOC side of things, like running a faction, OOC meetings, managing faction threads/posts, etc. I personally don't see the issue with having a 40-man faction cap. Some might say "It's too much" but like.. and? What's wrong with that? If the argument here is "More people for the clap" - then that's a completely different subject. We have FS to deal with factions RP standards. I think the faction cap rule should only be applied to factions with questionable RP standards, instead of making it a blanket rule for all factions; it should come as a form of punishment. ^^^^^^ If someone is quite obviously a clap crew this can be dealt with seperately, rather than just assuming that since cap is higher everyone is a clap crew haha. 40 wouldnt be a game breaking number of people to have in a gang and to keep in mind more often than not, they wont all be on at the same time so its not like youre going to have 40 people running in a lab and just overpowering everyone. Its less of a timezone issue but more like gives more people an opportunity. Whilst yeah you can make your own faction, the vast majority of people may not want to, or have the time to do that so its much better to join a gang, but if they are all full, what choice do they have Quote Link to comment Share on other sites More sharing options...
MrSilky Posted April 30 Report Share Posted April 30 -1. My group are also at the 30 limit (even though not official) and I think this is a good spot. Allowing higher caps will just steam-roll over smaller groups and bring back the council mentality of 2019/20 which killed criminal RP outside of the council. If criminal RP focussed more on roleplay over rolling labs to clap, there could be an argument for an increase but in the current environment I do not think it would be healthy to the community. 3 Quote Link to comment Share on other sites More sharing options...
Harveyyy Posted April 30 Report Share Posted April 30 43 minutes ago, MrSilky said: If criminal RP focussed more on roleplay over rolling labs to clap, there could be an argument for an increase but in the current environment I do not think it would be healthy to the community. To be honest, this is fair. Perhaps the rule could be changed at some point in the future! Quote Link to comment Share on other sites More sharing options...
Payn Posted April 30 Report Share Posted April 30 could be something earned through the tier system in factions? If that’s still a thing maybe a higher tier you get a member increase Quote Link to comment Share on other sites More sharing options...
hrxvey Posted April 30 Report Share Posted April 30 -1 with servers current pop its more than enough Quote Link to comment Share on other sites More sharing options...
AtlasOLimbo Posted April 30 Report Share Posted April 30 -1 Due to all of the reasons listed above. Until Eclipse can get ourselves out of the clapper, asset focused mindset I don't think anyone can be trusted with higher numbers. Quote Link to comment Share on other sites More sharing options...
heelsoul Posted April 30 Report Share Posted April 30 -1, would make solo players or smaller groups just hate life and playing when they steam rolled by 40 people. Quote Link to comment Share on other sites More sharing options...
RogerDaHawk1812 Posted April 30 Report Share Posted April 30 -1, just more of the clappers mentality. Quote Link to comment Share on other sites More sharing options...
Cup Posted April 30 Report Share Posted April 30 -1 But only for the simple reason that I think we should be encouraging new groups to form and grow and create RP not just swell the ranks of already existing groups. I will say I do agree with the fact it could be something that could be looked at in the future tho. Quote Link to comment Share on other sites More sharing options...
WongChan Posted April 30 Report Share Posted April 30 keep it at 30, change backup rules Quote Link to comment Share on other sites More sharing options...
pasha9 Posted April 30 Report Share Posted April 30 3 hours ago, WongChan said: keep it at 30, change backup rules +1 Quote Link to comment Share on other sites More sharing options...