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HobGoblin

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Everything posted by HobGoblin

  1. It should not be a case of saving if someone tells you, its a lot easier to not see the pm in hectic situations. It either is forced for everyone or it isn't.
  2. +1 can be difficult to implement as there can be errors and video corruption but most of the time this won’t happen.
  3. There is reason that items need to be destroyed when entering water. The items should drop onto the floor like they used to.
  4. +1 rules need to be less strict. Using non off-road vehicles off-road already has consequences as the vehicle will be shit off-road.
  5. Overall the HUD should have an in game setting menu that allows players to change their HUD style. This would allow players to change the minimap shape and should also allow players to chose where the icons are on screen. This would be nice to have aswell, the current compass at the bottom left is out of view a lot of the times. Having an option to have the compass at top or bottom left in the hud setting menu. https://www.gta5-mods.com/scripts/simple-compass-and-street-names-hud
  6. This would stop people using headpeeks and corners to shoot people when on the other persona screen they can not see the other player. This has been implemented on multiple servers on ragemp. I have included a video below showing the feature. Example:
  7. I wish we had more ways to see who interacted with certain things. Currently, we have to ask admins and even then it can take awhile to get a response. A lot of the commands exist in the game but are limited to mod/admin+. Players have the option to leave a /fdo on the scene, however only a handful of players willfully leave /fdo for detectives to investigate.
  8. Please explain how having bikes makes it unfair for criminals
  9. That is not the issue. It's that people check to see who they are interacting with based of how much exp they have.
  10. There is no reason for a standard player to see exp on the scoreboard. The exp gets abused by players as they check the scoreboard to see how experienced the player is when interacting with them. Only admins need to see players exp for punishments or for other reasons. Which I'm sure could be added to the pannel if needed.
  11. Remove the backup rule for allied factions, if they are allied with supported RP they should be able to help their allies.
  12. This was brought up before and was closed by the devs. I don't think anything has changed since.
  13. Instead of making LEOs leave labs up I suggest a timer change on new labs. If there was no timer on labs being remade after one got taken down, there would be no issues. This would allow each lab to be shut down when it makes sense in RP, without causing issues where there are 0 labs or a very limited amount.
  14. At the island lab there is a weed table that does not let you cook anything.
  15. There are meant to be 5 active labs but its bugged. Instead of people creating a bug reports that would help, they would rather sit and cry on the forums until a cop who doesn't even use the labs has to post it. More labs is a less chance of it getting raided. Also labs don't get raided that often, some days more than others but on average its less than ONE per day from what I have seen on duty.
  16. Just because you don't know the reason, that doesn't mean there isn't a reason.
  17. That makes perfect sense. Why would LEOs leave a lab up if they see one? There are only a few active at once and if one is found though IC reasons its shut down and a new one is created.
  18. This is already a rule. You have been in PD and SD so you should know this by now.
  19. This thread is coming from zero knowledge of the internal work of detectives and their protocols. I can’t speak on SIB as they are another department. Iv been a detective for long enough to know that people don’t just go undercover to bait fights but do go undercover for many reasons and always have an objective in mind. There are IC protocols and reasons for certain weapons to be used. There are situations where guns are needed as plan B, just as in life you should always expect the worse and be prepared. Like always you only see whats going on from your perspective. You dont see the planning, tac communication between DB and METRO. You don’t know the full reason we do things and im not going to sit down and explain everything to you. I can only speak for myself but each time guns are needed and we know that METRO is called and is ready to respond. Labs have been mentioned a few times here. Each time we go to a lab its for an IC reason with supported backup. As always if you have a situation that you feel isn’t right you can make an IA report OOC and it will be investigated each time. @John Nut I see you mention you have seen these issues from your SED character. I hate to say it but DB and METRO have a good standing IC and they are called all the time to assist. If SED aren’t being called to help SIB thats an internal issue and doesn’t represent every department.
  20. When the sealabs is active the tables are invisible. The lab is currently inactive so I am unable to get any evidence. Lab Location
  21. I think the bank timers should be lower a considerable amount. Even if the timer is lowered to 1 days its a step in the right direction. However I personally think the bank timers should be lower than 1 days. Maybe if the banks were more available people would use different methods for evading or even use a hostage. Currently since the banks are limited the criminals have to get away or risk waiting 2 days for new banks.
  22. Got a price in mind for the comet retro?
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