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astrx last won the day on December 29 2024
astrx had the most liked content!
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astrx started following new , Cuffing Script - Remove , Calico GTF and 1 other
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The way the cuff scripts work is perfectly fine. The way in which these work are as follows. Shift + E would cuff a player, giving them a quick timer to be able to resist. At this point in the server, mostly every player (bar the new ones) should know that this is how it works. If a player is tazed or injured, then the script allows for an instant cuff without the quick timer minigame as realistically you would not be able to resist. I understand the want for roleplay cuffing to make a return as there is a chance for escape, etc. Though, the major issue with this is that 70-80% of the time, players would not roleplay fairly, always using the roleplay to resist, then running away; i.e "/me resists". This made it extremely difficult for roleplay to be fairly done for both sides. As it stands, there is encouragement for an LEO to vocally state that they're cuffing so the player can expect the mini-game and have a fair chance at a possible escape (I am honestly unsure if this is a written requirement or not). I honestly think the script as it is heavily outweighs the old script, and I will have to go against your suggestion.
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With there being a large amount of high-end vehicles now available to everyone more openly; supers, fast sports cars, etc - I would love to have the cap removed for the Calico GTF. It is a nice car but it hard locks at 198 km/h. I feel with the vehicle that are widely used and also the vehicle pd now have, removing the cap on this wouldn’t be an issue.
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If your frequency gets comped then skill issue, if you’re sick of PD/SD joining your fights, stop doing 10v10 fights in the middle of the city. PD/SD are holding up faction duties, it is why it is, I play both sides and understand the frustrations sometimes, though most of the time you can avoid it by using your brain.
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Add Favorites or Frequently Used to Walking Animations
astrx replied to Pazz's topic in Game Suggestions
Although minor, I would like to see this as well. Switch through quite a few and different ones on different characters, would be nice. -
Hello there. The LSPD RED (Recruitment & Employment) Team work on an availability system, when Recruitment officers are available to conduct interviews, they will post in the respective channel and ping the current players waiting for their interview and will provide steps. You will need to remain patient until they reach out to you, though, do remember that it is the holidays and this may be slower due to players taking leave to be with their families during the holiday period.
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This suggestion lacks any form of reasoning why this would be a good change, it mostly sounds like something that you would like rather than something that would benefit the community. As Eliza has stated above me, the prices of imports have lowered considerably compared to how they used to be. If you do not like to repair the weapons, don't repair them, or keep less guns in your stash so you do not have to repair as many, thus a lower repair cost. Weapons are always able to be imported by multiple gangs and bought from countless players. Weapon import prices are not an issue at all, personally I think they're perfectly fine as is, if anything they could be raised a little and still be fine. The only part of this suggestion that I somewhat agree with is the weapon jamming. I feel that this could do with a rework regarding how often a jam occurs and a change where you do not just stand still when a weapon does jam - or just remove it entirely. Overall, -1 from me.
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In all honesty I don't really understand why the scoreboard is a thing. Seeing a player count is rather pointless and doesn't really gain anything from it being there. The only reason it is there is to see player count, and your experience points. Both are pointless where you can just do /stats to see your experience points if you're really bothered about it. The issue I have with this is that although yes, sometimes there can be issues with lower EXP players, that does not mean that you should cease any and all roleplay with a player based on their EXP count. Although you are more than entitled to utilize the /report system and I encourage it, try not to cut roleplay ties with someone just because of a number.
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I agree with this suggestion. This could use the impound script where you call for assistance then if you get no assistance within a specified amount of time, you can enter your own locker and take the things out of it.
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Also no, god no. So you're saying for a value increase that a single heroin should take 30 minutes to cook? Rather silly. Cooking is fine as it is, and I understand this is a post with more than just the title, I still don't agree with it.
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Cooking drugs is already the most efficient money-making activity, it does not need to be any more valuable than it is. -1
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I'm not gonna argue with cheaper prices, +1.