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Posts
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Everything posted by Puzzling
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This whole system was changed. Let us know if you have another suggestion with the new system in place! Locked and Archived.
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There is a new hotwire script! Let us know if this changes your opinions, or have a new suggestion about it! Locked and Archived.
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Implemented! Awesome Suggestion. Locked and Archived.
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There is now one implemented! Locked and Archived.
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Implemented! Locked and Archived.
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Sell Off Property Buildings From inactive Players
Puzzling replied to WinstonSamaj's topic in Archive
Properties do go on sale at the discretion of the senior staff team for inactive/banned players. Locked and Archived. -
Cannot connect to the phone (Display when phone is off)
Puzzling replied to BigDaddyReggal's topic in Civilian Suggestions
I think this would be good if it had the same message as calling an offline player, it says they are unavailable. They could either be on a call, phone off, or offline. -
To start, I don't want to spend more money on repairs, however I would love for people to drive a little... better. Currently engine repairs are always a flat fee as listed below, 900-1000: $0 Base Cost 1-899: $500 Base Cost 0: $500-$(A lot), Dependent on vehicle. I think it should be changed to a scaling value based on how damaged your vehicle is getting larger and larger till the cost of a full vehicle repair when it is 0'd out. 900-1000 would still be $0 because those are just general desync things or minor bumps, nothing to worry about. 1-899 should start to scale to the cars 0'd out engine cost. This will scale based on the value of your vehicle as it would in real life. A $700,000 Paragon R is going to be more expensive then a $50,000 Futo to repair. I think labor costs should still be the same from the mechanic companies, this should increase from $500 and $350 for LSC, MPT and Bayview respectively. Obviously it is up to the companies to decide that if it does become implemented. Pros: I think this would stop people from being as crazy with vehicles and maybe think about ramming each other, or using there vehicle as a "I can do whatever to it, this will only cost $1000 to fix" It becomes more realistic in terms of going to a mechanic and paying what the damage really costs. Hopefully better driving from everyone! Cons: Obviously this will just cost more money than a simple $1000-ish repair with labor. notes: Obviously I don't *really* want to pay more to repair my vehicles, and I know some arguments are going to be "but desync" however, we all have to learn how to shoot with desync so I don't really see a difference in just driving and paying a bit more attention to your surroundings. This is only a suggestion because people slam vehicles around all of the time, it doesn't really break any rules but they aren't really caring about the property they invested sometimes hundreds of thousands of dollars in to. Finally, I think if implemented. There should be some fee for freelance jobs or even government jobs that have vehicles to be held to the same standards as a normal car owner. Maybe when you return a vehicle to your respective garages, it takes into account the damage and issues a repair fee. Just because some jobs are "Government Funded" doesn't stop you from paying for your own supplies if you are being reckless with it. This would also help stop the idea of "this is more money criminals have to pay for using there vehicles". I think everyone should RPly have there own personal cruisers, or vehicles, that's the whole idea of /createunit CALLSIGN is you get your own vehicle you have to take care of. Same with Money Trucks or GoPostal Vans, you are renting that from the freelance company. Give me your thoughts, I know this is probably going to get a bit of downvotes purply because it costs more money, but the reasonings should help.
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Add "Store" UI for carriables to furniture items with storage
Puzzling replied to Kjaer's topic in Game Suggestions
Big +1 great idea. -
Archived as duplicate thread.
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Fix/Change Vehicle Cleaning Prices (visual-repair)
Puzzling replied to Sara Wilford's topic in Game Suggestions
Increase the time until your vehicle is considered dirty, and/or, lower the cost to a base cost. I understand it is a "Visual Repair" however even if you are taking out a dent or replacing a few windows, that shouldn't cost that much more than an engine repair. Probably would be best to make it a base cost of like $500 all around. -
Big +1 It would be more realistic for large fridges to have 2 or 3 rows of slots, food can stack yes, but meat can not if you go hunting and cook it yourself.
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Remove certain commands/notifications while your phone is off
Puzzling replied to Puzzling's topic in Game Suggestions
I agree with all of these. -
The whole idea of the script as far as I know, you get a notification on your phone from your security app/system that your vehicle or property is being broken in to. If you choose to have your phone off you should lose that perk. How it currently works: If you phone is on or off, you get notifications if your things are being broken in to. How it should work: If your phone is off, you don't get any notifications about things being broken in to. Reason: You have no method of getting notifications if your phone is off, therefore, it makes sense you wouldn't get any. Edit: This should also include the following features (Title changed as well) Weazel ads showing /showvehicles /newsagency /mechanic
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If someone comes across the tire popping issue, could you please get a video of it then we can make a solid bug report of it to try to get it fixed? Thanks.
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Event hosted! Read about it Here Locked and Archived.
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Locked and Archived, similar/duplicate thread.
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Locked and Archived, duplicate thread.
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Duplicate thread Locked and Archived.
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Dates where added for texts. I would like to see time as well but I doubt that will be added
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The alt for showing names was reverted back to normal, if you have another post about this please feel free to make that suggestion! Locked and Archived.
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A pawn shop was added!
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At least walls have been reduced... good enough for me Locked and Moved.
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Most of this was implemented. Cool suggestion Maybe edit down to the remaining topics that aren't implemented yet, such as U-Tool, Store Interior and Organization?