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Everything posted by Puzzling
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Greetings, this is pretty much implemented. LSPD has swat GOV just created a new security branch. As for "Army" it wouldn't have much use but you can always suggest it IC to the commissioners of government staff. Locked and Archived.
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The system seems to have worked well for the past year, If you have an updated suggestion please make a new one to be looked into! Locked and Archived.
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Implemented! Awesome suggestion. Locked and Moved.
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I don't see this being something scripted that would be added as it would be very limited in support. However there are plenty of IC fight clubs that pop up here and there and maybe someone will make a new one soon! Try to request a property to host your own so you can make an entire venue based around it! Locked and Archived.
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Roadwork job implemented! Awesome Suggestions! Locked & Archived.
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Implemented! Awesome Suggestions. Locked & Moved.
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Mabe adding a helicopter license for civilians
Puzzling replied to josh weathers's topic in Implemented Suggestions
The aviation stuff is implemented and currently being worked on! Awesome suggestion. Locked and Moved. -
BURGERSHOT WOOOO! Nice suggestion, it was implemented. Locked and Moved.
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Implemented big time. Been drunk for over a week now! Locked and Moved.
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I believe this to be fixed mostly with the new chop update? Fairly certain everyone chops NPC cars since they give more money then player vehicles. If you want to make a suggestion for the Mor's timer, I suggest making a new suggestion as the main point of chop shops have been overhauled recently. Locked and Moved.
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One thing you are able to do to stop getting salary is go in to your faction loadout and wear your civilian clothes. Normally to get to this you have to go to your locker room anyways, in which you should just get off duty to prevent anything. I am pretty sure it wouldn't be too much of a struggle to walk/drive 2 minutes to your locker room to clock out.
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Implemented! Awesome suggestion!
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This is in the works ICly already, good suggestion!
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Basically, I find it extremely non RP, or metagaming to call check people to see if they are online. That is the only reason that people do it. I don't believe there is any other reason. Call checking is ringing someone and instantly hanging up to see if they are online for those who don't know. Here are potential fixes, if you have another idea please let me know. 1) Make the minimum call time 2-4 seconds before the hang up button can be pressed, this gives the other person a chance to answer the call. 2) Make it the same as if you are calling someone who has there phone turned off, it just rings forever rather than saying they are not available or whatever message an offline player gives. 3) Add every call that you receive to actually show up in your "Recents" call log so you can see who calls you. Right now the way the "Recents" log works is only if you pickup the phone call or deny a call, I think. Thanks for reading
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Having a public team speak is just another thing we have to moderator, an entire other program. Also as jason said, we have discord. There are currently 3 open voice chats, if those get filled up we can always add more if it is needed. The global VIP chat is just another thing that I would mute, I get some people like it but its another thing to worry about people basically having access to a global announcement in game. It is why /ooc is already radius based and not global
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I think if a new character creation system came out so people could look different I would be 100% in agreement, but right now you can't customize your character all that much since we don't have the parent sliders for some reason. I do play without aliasing people on some of my characters, others I just alias peoples first names cause who remembers last names of random people. I do think something like showing a license or maybe a /meet command or something that you would have to do to another player in order for them to recognize you would be interesting. Elias (69) talks to this Random(420), Random(420) does /meet 69, Elias (69) now sees Tommy (420) instead of Random(420) It would only go one way, so Tommy would still see Elias as Random(69) until he does /meet 420 Food for thought I suppose.
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Yellow-Jack still has poker as far as I know, but I do think a gambling update would be nice, fixing the poker script, maybe implement a few different kinds of slots, just graphically different would be cool. Obviously blackjack would be sick
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I think that bringing back all top half animations like pulling out your phone while sitting etc. We love dual animations!
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Mirror Park Tuning Website - Check it out here Note: The website is IC, so do not apply or anything without gaining the knowledge IC first.
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I think this would be a great idea, I don't think you even need an entire permissions system. Being able to change customizations of cars you have keys to would be disastrous since those can add up very quick and not really practical. I do think if you have keys to a vehicle you should be able to get a repair for the vehicle. I think only repairs and visual repairs would be needed. Possible implementation: 1) /mechoffer 1 (repair) is executed 2) get vehicle data and a list of all they key holders 3) check the proximity to the vehicle. 4) send invoice to the player with keys within the proximity of the vehicle selected. **ISSUES** What if multiple key holders are within the proximity? Add an ID parameter at the end of the /mechoffer 1 (Labor) (ID) - This would allow you to look up the userID of the person and compare it with the list of the key holders to the vehicle. Then it would send the invoice to the ID inputted in the command, This would be an optional parameter, if no ID is inputted it would go to the owner of the vehicle so you wouldn't have to do it every time if they were the owner of the vehicle. **ADDITIONS** I think this could also extend to visual repairs aka carwashes (/mechoffer 2). However, I wouldn't want spend 5k to wash my buddies vehicle, but maybe some people do!