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Skumm

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Skumm last won the day on September 26 2020

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About Skumm

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  1. I agree with @Copperhorse labs would become redundant and we would have less Crim/Crim Crim/LEO RP interactions if weed could be grown privately. But I would like to see a rework of how weed is produced and crafted into sellable marijuana. It could be improved by adding further steps to the process of creating sellable weed. For instance after harvesting the weed the weed would need to be trimmed of excess leaves using a scissors. Once trimmed the plant matter would need to be dried out, this could be a time based system similar to packed cash but in reverse (would take 24 hours to dry) with a requirement for the weed to be stored inside a building/RV or on an new Crim import item (drying rack) or as part of the existing weed tables. Fully dried each plant would be broken down or crafted into ounces with a rng chance to get between 1-3 units (ounces/lbs/kilos whatever) via the right click options in the existing inventory UI, which would be akin to getting a good or bad yeild from your crop as it would vary depending on a number of factors in real life. These units of sellable marijuana would be stackable to a certian number, maybe 10. I feel this would more realistically represent the reality of producing weed and given the extra steps/requirement to store and dry it would produce more opportunities for RP for both Crims and LEOs. Fertilizer could also be sold from humane labs, weed grown with fertilizer could produce between 2-4 units when dried, or the same 1-3 units but of a higher quality product (sensimilla).
  2. Skumm

    Aztecas

    Los Aztecas Lore
  3. Oh I wasn't suggesting RVs get a 2g inside, only the Marquis as it's pretty big and expensive
  4. +1 Would be cool to have maybe a 2g interior implemented in a similar fashion to the RVs
  5. I agree stacking is the big issue here. Even if you increased the slots on the larger 20k safe it still wouldn't make sense to buy one when you can just get 2 smaller safes giving you the same slots as a crate, twice the volume capacity and for 10% of the price, 2k Vs 20k
  6. Skumm

    Aztecas

    Like all predators in the wild, territory must be marked. It’s no different in the concrete jungle of Los Santos. Juan and Alicia gathered a bag full of spray cans, the vatos of Los Aztecas and made their way to their city turf to mark their territory, making their city barrio feel more comfortable and to warn any would be rivals that this was not a place for them to feel safe.
  7. Loving the updates, can't wait to read more!
  8. I have also lost 200k+ to this as a safe was left unlocked in my locked apartment. I believe some people are a abusing a bug that allows them to get through apartment front doors
  9. Best of luck guys! Looking forward to seeing the thread develop and working with you further IC
  10. Headshots should do more damage but police don't need more hp they are already tanks
  11. Yeah that's it exactly, keep the current imported tables as they are but change the static tables at the labs to something similar to what they previously were. There was a lot of both social and Crim rp that came from the labs before the last drug update, cooking was more social and dangerous, both of these aspect of the labs has been severely impacted by the new tables. You can use multiple tables to increase output with the new tables so the cooking time is fair and balanced. Reducing the time on the tables at the labs would make them a viable option for cooking again as you can't have more than one table there. It would also serve to give LSD lab in sandy a purpose again!
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