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About Skumm

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  1. Some of these gangs will even look through your own YouTube montages looking for rules breaks to report, it's quite a sad state of affairs
  2. +1 clarification would be good
  3. People in glass houses shouldn't throw stones
  4. Skumm

    ID 80 - DM / NRP

    May I request that in the interest of fairness a mod with no affiliation to WCA take this report?
  5. @kris giggs i really like your reply and can agree with most of it. There is always going to be some level of saltiness after lost fights and reports, it's sad that this war has caused so many problems for both groups, as you pointed out neither group has the opportunity to engage in any real RP as if either trys there gonna get jumped by the other group. It's a constant chase or be chased, if someone makes the slightest mistake they are reported and then the other side report back. Both sides are guilty. I hope we can all come to an IC resoultion that at the least ends the back and forth on reports and allows both groups to show off their RP, style and factions character. Im glad to hear you miss seeing us chilling in el burro with the lowriders and tequila, we miss it too, we are all here for the RP at the end of the day, we can all go play GTA:O of we want a DM fest. Also who ever the WCA guy was at impound yesterday, that was great fun with the white guy and racist cops
  6. Other than to have some fun rp'ly smoking a blunt I don't see why people on the streets would buy high grade unless it was to provide a buff of some sort to the user. I think increased food/water usage would be an appropriate down side for it. Not sure what the buffs could be, but i just don't see how there would be a market for it. P2P drug dealing on the streets would be really cool though and make for some really interesting RP, corner boys selling in their hood, other gangs trying to rob them etc, actual turf wars over who can sell in a particular hood. I really like the idea in general but feel it should be more open than the gun market and not limited to official factions.
  7. CHASING THE ENEMY The following video takes place over the course of December 28th
  8. Skumm

    ID 80 - DM / NRP

    @Vubey both reports.arw from the same day, I had a 10 hour video to go through to clip the footage and work a full time job, sorry if my report was not posted fast enough for you however it's without the required 48 hours. I will wait for an admin to ask questions rather than get into a back and forth with you, thanks.
  9. Skumm

    ID 80 - DM / NRP

    Player(s) being reported: ID 80 Date of interaction reported: 30th Dec Unix time stamp from HUD: 1577735648 Your characters name: Juan Moto Other player(s) involved: Specific rule(s) broken: 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? I exited my car and was immediately rammed by an expensive sports car. Evidence of rule breach: https://streamable.com/d1nqd
  10. Skumm


    Ok 180k and you have a deal
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