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TheCactus

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Everything posted by TheCactus

  1. Yo massive fan here. Keep it up. #1 greek character in Los Santos
  2. I don't know what huge body of water you guys are looking at but that's just an artificial pond. The water level, for the most part, goes from knee to pelvis. At this point you would say "Well, same goes for the water in Vespucci Canals". True, but that water is in direct connection with the ocean on two sides. I checked out the mirror park "lake" and expected to see some tubes (that may connect it to the nearby dam or anything else) but nothing like that was found, thus making it a massive human-made puddle. Realistically it could have some small fish, snakes and frogs but nothing you can actually use a fishing rod for and definitely nothing that can be eaten or sold. I have nothing against diversifying from the usual Pier RP and bringing some life to another side of the city, however, the Mirror Park "lake" doesn't seem ideal.
  3. Sure thing. Here's the link: https://streamable.com/svxcac What did I do: 1. Go on duty with CTRL + D, /createunit, change to plain clothes with CTRL + U 2. Grab any heavy weapon from faction loadout 3. /LOGOUT 4. Choose the previous character 5. Ignore the automatic faction loadout screen after logging back in 6. /FL and take any heavy weapon Shooting with any weapon will automatically make you have the heavy weapon that was not showing in your hands. i.e.: The carbine is bugged and not showing in the weapons wheel. If I shoot the taser, my character will then automatically pull out the carbine. The bug did not occur in custom interiors.
  4. Date and time (provide timezone): 01/SEP/2021 14:30 Character name: Samuele Colonna Issue/bug you are reporting: https://streamable.com/ssj2c6 If you /logout and log back in, you will have your standard loadout on. By doing selecting the weapons you previously had as soon as you log in or by doing /fl, you will add the weapons to your loadout but you won't be able to use them. Expected behavior: You should be able to use your weapons at all times. Evidence, notes worth mentioning, steps to replicate: Go on duty, /logout, log back in and try to pull out a heavy weapon after selecting it from the faction loadout. Vehicle license plate number*: n/a however I believe that using vehicles or doing /fl after using vehicles fixes it.
  5. I believe the script should stay as it is. Did you consider the fact that other people can open the door for them or break the window for them to get out? If they want to get out while the cruiser is moving, warn them. If they do it again, report them.
  6. Hello!! Your #1 fan here please sign my profile I paypal you ingame

  7. A Nissan R32 gets smoked by a turbocharged modern cruiser any day of the year.
  8. I think it was in development but it died a long time ago just like ATM robberies.
  9. The low grip tires are bugged and make your car go incredibly fast on straights.
  10. You have to use the command /mechanic
  11. The island and some new boats got added but the fishing system is still the same.
  12. Been waiting for this for a while. Maybe lower the time needed to break into a car by 5 seconds and try to adjust both timers, picklock and hotwire, based on the rarity (server value) of the vehicle. Could make it so you need a sharp object such as knife/dagger/etc in your loadout to start hotwiring. I personally am not a fan of the % for the hotwire to be successful and the car alarm going off. I think you should just wait for the timer and then the vehicle would start. +1 in any case. Just make it easier than it is in the suggestion
  13. I dont think anyone actually likes it.
  14. +1 I always get refunded for the bolt cutters I buy and use to perform my faction duties but does it make sense? We RPly use a battering-ram to take down the external door and then fiddle with the internal doors for hours just like any criminal would.
  15. Yo Dimitri, IA report them! Jokes aside I think it would depend on the speed and the firearm used. A high caliber rifle would be just as accurate at any speed. Also from my experience, the Los Santos Police Department hasn't been firing automatic weapons such as carbines from helicopters for a while now. From the videos you linked, I see nothing wrong really. I just hope they didn't do it for simple felony evasion together with a pistol charge. I would keep firing from a heli for extreme situations when the suspects are particularly violent towards law enforcement and endangering the public or high risk contraband is involved.
  16. You can shoot jerry cans to make them explode after dropping them. Burning something that is not meant to burn (such as vehicles) is not the easiest thing without petroleum even irl. Even if you spill a lot of it on a car, it will keep burning for a while and then it will extinguish due to lack of flammable components in the reaction. Anyway I am not here to explain science. Use a jerry can.
  17. @Mortem I have to fully or partially agree with most of you arguments. I've been part of this server and the LSPD faction for 2 years now and some things stayed the same (the impound). The evidence lockers at the stations should be split in two. - Automated locker (/accessalocker Name_Lastname): Accessible from the front desk. Any on-duty law enforcement and the person with the Name_Lastname can access it. - Evidence locker (the one we have right now): Accessible from the secured evidence locker by on-duty law enforcement officer. It should contain pistols and other items that need some checking before being given back. The impound lot script could work differently, even if I am reluctant about it. It really could be dealt with ICly by having more officers check the impound lot when starting and ending their shifts. In any case if that is not the approach which we want to take, there's a simple idea here below. - Secure impound (/secureimpound licenseplate & /releaseimpound licenseplate): If the individual has no unpaid citations, warrants and both driver's and trucker's license are intact, the vehicle will be released immediately as if it was done by an officer. If there is a warrant for their arrest, on duty law enforcement would receive a different text in chat. - Normal impound (/impound licenseplate & /releaseimpound licenseplate): If the individual has no unpaid citations, warrants and both driver's and trucker's license are intact, the vehicle will be released immediately as if it was done by an officer. If there is a warrant for their arrest, on duty law enforcement would receive a different text in chat. The totalled vehicles around the streets are a major problem in my honest opinion (especially when it comes to black motorcycles during the night). They infest the map like a disease and simply impounding them causes another issue at the impound lot when they get released. I watched 3 episodes of The Sopranos while waiting for a mechanic on my alt and at the end of the day, I had to give up. The original suggestion is here https://forum.eclipse-rp.net/topic/53446-vehicle-mechanic-repair-tool-kit/ and looks like it got ignored. - Jumpstart Kits: Item that can be sold either by the mechanics shops (like painkillers at MD) or stores. It could be that stores sell them for more since they're everywhere. It can start your vehicle unless its condition is 0 (or another number decided by Osvaldon the almighty). Prices, weight, how many times it can be used can be decided by developers so the item is balanced and doesn't deprive mechanics from Roleplay. - Toolboxes: Item that can be sold either by the mechanics shops (like painkillers at MD) or stores. It could be that stores sell them for more since they're everywhere. It can bring your vehicle's condition back to 350 so you can drive safely to the mechanics shop and get it repaired. Prices, weight, how many times it can be used can be decided by developers so the item is balanced and doesn't deprive mechanics from Roleplay (I'd make it at least 15 Vol).
  18. Maybe increase the timer for bus stops. Most drivers don't even give you the time to sit down. They will take off as soon as they can, you bug out the bus and it injures you.
  19. Welcome Torsten Church. Hope to see you in game
  20. I agree too. It should be reduced to either 24 or 12 hours. Maybe leave the 2 days suspension for charges that include violent dangerous usage of the vehicles such as drive-by, felony hit and run, felony public endangerment, etc
  21. That's very unexpected from someone like you lmfao
  22. Honestly, I'd keep what we have now. Changing would increase the amount of people that just drive away after car crashes like nothing happened.
  23. -1 a rally car go up a 45°+ mountain is one of the last things I want to see. They do however excel at going on dirt tracks. If a Novak or any other car will try to follow you on the dirt roads south of Chiliad or San Chianski they will have a hard time staying on track or even flip (if it's not an issi sport or elegy retro, which are extremely reliable and easy to drive). You can use them to gain an advantage over slower off-road vehicles or sports cars/sedans/coupes that have a hard time on dirt roads because of traction or barycenter issues.
  24. We can't deny that a lot of the people here play to win and it is disgusting. They take the frustration OOC when they lose and hate certain factions because of I C reasons. That's is exactly what you are doing now. You played it badly, got arrested for it and now the server is not enjoyable anymore. When you lost sight of the hostage, the cops still decided go let you in the car and take off. If you had other vehicles set up 1/2 Kms from the bank, a plan B, you could've extended the chase or got away. You want people to behave like RP-ing is their job but you aren't looking at yourself. The arrogance in your thread reaches the stars.
  25. +1 Either this or a command to undo the last removal such as /undoremovefurniture. Dealing with furniture can take a lot of time.
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