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Goaldan

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Everything posted by Goaldan

  1. +1 A command such as /destroylaptop would be even better in my opinion
  2. It's based off of LA but you cannot compare criminals on ECRP to criminals in LA. There are major differences between gangs in LA and gangs on ECRP. Criminal life on ECRP is exaggerated because it's a game and people wanna have fun.
  3. Yes you don't see crips rolling around in military vehicles, but you could argue that mafias and cartels in foreign countries would have access to those types of vehicles. I'm not saying we allow every criminal to use those vehicles. I think $100,000 for a one time use vehicle seems pretty fair.
  4. Completely agree with that will add it to the post
  5. Right now Criminal RP is pretty dry and in need of an update. I am suggesting a list of possible updates and features that could be added in accordance to some of the current rules. The first major update that everyone is looking for is a scripted turf update. Turfs People used to love how turfs worked back in the day, but there were also multiple issues with turfs as well. There are a few different ways that the turf system could be implemented to work. What would be different about modern turf? > Allow different turfs to have different sort of warehouses/factories. Giving different turfs different features would encourage RP between different gangs, and would create RP situations causing gang wars, deals between gangs, etc. Ex. The Strawberry Area would have a warehouse where an increased amount of drugs could be made. The Mirror Park Area would have a warehouse where special weapons could be imported and constructed. The Little Seoul Area would have a warehouse where specialty vehicles could be made and distributed for a one time use. Different types of warehouses > Gun Warehouse Gun Warehouses would have the ability to craft multiple different sets of weaponry. They would be able to craft weapons such as the following by buying gun parts and putting them together which would take an x amount of time. 1. AP Pistol -> $20,000 Worth of Parts -> 2 Hours per gun 2. Musket -> $30,000 Worth of Parts -> 5 Hours per gun 3. Carbine -> $50,000 Worth of Parts -> 10 Hours per gun 4. TEC-9/Machine Pistol -> $40,000 Worth of Parts -> 5 Hours per gun > Drug Warehouse Drug warehouses would have 2x the amount of shelves that a regular drug lab would have, and would have the same restock time. As this would make the most money, there would be the least amount of these types of warehouses. > Vehicle Warehouse Vehicle Warehouses would allow criminals to buy different parts and construct both specialty parts and one time use vehicles. All vehicles imported from the factories would be deemed as illegal vehicles, and hence PD would attempt to pull them over every time they're seen. 1. MTL Wastelander -> $50,000 2. Insurgent -> $100,000 3. Phantom Wedge -> $250,000 4. Blazer Aqua -> $50,000 Warehouses would have the ability to create a maximum of 10 vehicles at once. Instead of the vehicles being owned by players you could transfer them from faction -> faction. Importing System Essentially the import system would be the same exact import system as the old turf system. Each turf would have 1 specialty warehouse and 1 regular warehouse. > This would encourage actual RP picking up shipments. > Parts would be imported from specialty warehouses > Guns & Regular weapons would be imported from the regular warehouse Turf & Gang war Rules In order for a gang to take over turf they would need an IC reason to do so. Gangs would be limited to x amount of turf. So they would need to pick turf that would make sense for them RPly and scriptly. As for the rules: An OOC Timer would take place and turf would only be able to be taken from XX:XX UTC - XX:XX UTC (time should be roughly 6 hours) This would fix the old problem of gangs taking other gangs turf when one gang is asleep. Turf War DM Rules - DM should be allowed only during those 6 hours only within the turf territory. NLR would still take place and that would cause gangs to play smart when taking turf. Another way that DM could be allowed during a turf war is a gang leader could talk to another gang leader and say something along the lines of "Get your boys out of here or we'll forcefully take your territory." -> That would end up being plausible if the gang leader said no, then both gangs would have DM rights. This would also be extremely realistic as well. One requirement would also be 15% of both gangs would have to be online during that time. Adding turfs back would essentially increase Gang RP and there would be less shootouts and arguments between PD & Criminals both ICly and OOCly. It's good to have RP between Gangs & Cops but sometimes it gets a bit excessive. Importable Drug Labs The ability to import portable drug labs and shelves would also be amazing. This would encourage players to set up locations where they would have the ability to make drugs at a location other then a regular drug lab. Shelves would also restock 2x the time as a normal drug labs shelf. Or you would have to import supplies for drugs. (That's up to the people and the developers)
  6. +1 also make badges an item as well, it'd encourage rp
  7. Loving the RP keep it up!
  8. Goaldan

    Import Changes

    Back in the day there were actual ways to ensure other gangs did not get there shipments, it was much easier to actually intercept them. What I am suggesting is just a quick fix to a minor problem. Down the road, I would be all for a re-implementation of the old gun system. But it is scriptly impossible to prevent another gang from ordering off the laptop. Nobody really has the time nor do they want to watch ~15 possible drop locations for multiple hours a day. There is no way to determine when a gang orders, who is ordering, and where there drop is going to. My suggestion is just a simple fix to a problem criminals want fixed. As for your comment on bringing a shotgun to a store robbery, realistically the bigger the gun the better chance of success. You're risking around ~20k worth of weaponry for realistically ~4k cash which is good risk for reward in my opinion.
  9. Goaldan

    Import Changes

    I disagree with the idea of bidding for a limited supply of ammo. Criminals should not have to bid for a very limited supply of bullets, it just creates so many problems. If a bidding system was implemented you would have bigger problems then there are currently. Increasing the supply will only increase criminal RP. Right now people are lucky to get shipments of 20 bullets which makes no sense. Why should we be risking an extremely long sentence for barely any reward. The more ammo available = The more people that carry heavy weapons with ammo on them. Right now people don’t wanna lose heavy weapons just due to the lack of ammo. Once you lose your supply of ammo right now it’s pretty near impossible to get it back. > More ammo available = Possible RP deals for ammo between gangs (That’s just one small way of how an increase of ammo can increase criminal RP.)
  10. Goaldan

    Import Changes

    Currently there are four different official factions which have access to imports. All four of those factions are currently fighting for a very limited supply for ammo. My idea is that each criminal faction should have their own supply of ammo. Rather then every criminal faction fighting for the same supply. Realistically, big organizations would not have to worry about having a short supply of ammo, and they would be able to buy as much ammo as they could afford. Ex. Rooks would have a different supply of ammo then The Triads. If Rooks ordered AK ammo it would not effect Triads. Pro's: Higher chance for PD to intercept shipments, due to the influx of shipments that will be happening. (Pro for PD.) It'll set up higher RP scenarios between different criminal organizations. Criminals can focus on RP rather then supplying themselves for that RP. Overall, the ammo problem is a minor problem but it greatly impacts criminal RP. If Criminals have a sufficient amount of ammo for them to supply themselves with, as well as supplying others with it would greatly impact RP in multiple different ways.
  11. Both have been added to the list
  12. Currently there are a lot of different cars that have big enough trunks, but still cannot fit bodies inside. Here is a list of different cars that should be able to fit bodies in the trunk: Schafter V12 Karuma Sultan Rapid GT Sandking XL Nebula Turbo Hotstring Sabre Kamacho 6x6 Dubsta Carcara Merryweather Mesa There are also many more cars that have big enough trunks which I may not have named. Schafter V12's trunk
  13. Illegal Hospitals Currently if someone gets injured by result of a crime, such as a gang shootout. Players are forced to either call medics or bring there injured friends to a hospital located inside of a NCZ. I believe that we should have various different locations where players can be dropped off and restored to half of there health. In some cases it is not realistic to bring injured gang members directly to a big name hospital, especially if they have active warrants. In this case we should implement "unlicensed hospitals" where players can drop off fellow criminals at these injured drop-off points. While they're there it'll revive the player and give them half of there health back. It'll give them half of there health to compensate the fact that it's a makeshift hospital. Currently the fire departments only job is to destroy labs, this could add another purpose for the Fire Department. If the locations are found/called in by Police then the Fire Department may confiscate the medical supplies getting rid of the healing area. I suggest around 4-5 different locations scattered around the map, as they can be destroyed. Illegal Medic Dealer Another idea would be to have an illegal medic dealer that would sell a list of different things. Morphine- Having morphine will be counted as illegal, if the player does not have a legal medical license or is a part of MD. Morphine would gradually heal a player until they're full health. The downside is you would walk slower until you're fully healed from it. Steroids - Steroids are no longer in the game, I believe if we re-added these with the same effects they would be useful.
  14. Goaldan

    Racism

    I completely disagree with the idea of banning racist words ICly. My character ICly is supposed to be racist, that's just how his character arc made him. I believe if we got rid of this, it'd lead into many more things. Removing the ability to say such words would limit RP in my opinion.
  15. Goaldan

    Bloods

    You guys are looking good, keep it up!
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