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Everything posted by Bala
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I don't think you understand the gravity of the server's situation, at all or have any sort of understanding of the original topic, which is to increase the server's player count. The Crim and Cop experiences are pretty much fucked beyond all recognition at this point right? Not just from a lack of development, but being subjected to the tangled, oppressive mess that are our server rules and the mismanagement of the overall direction with legal factions being pointed one way, criminal factions another and then things like your factions being pointed another. I'd expect you to care more about the cop experience, given that you are one and I find it straight that you don't tbh. If enough criminals and cops lose interest in this server, you know it's game over right? That is your starting point right there. You improve crim/cop and everything else falls into place, including civilians. Civilian RP is not a priority and it shouldn't be, because it doesn't make a dent in the server's bottom line. The sort of things you're talking about, they're good forum suggestions, nothing more. Majority of people aren't logging into Eclipse Roleplay to cook burgers, they're logging in to play cop/crim. This thread isn't about civilian RP, it's about increasing the player count and for that to happen, all the attention needs to go where it will make the most difference. I'd rather see more support for Burger Shot than a player-run restaurant, if I'm honest.
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Disagree, there is an over-reliance on events and those events are being propped up by FM because without the paid incentives, people wouldn't host them as they wouldn't make money and people wouldn't attend them because there is nothing in it for them. Civilian Roleplay on Eclipse is irrelevant and it's not going to increase the player count by supporting it, you just want it supported because you take part in it. It was non-existent in 2019, events were held and they were special occasions but holding them all the time burns people out on them. People will spend days and weeks building a bar, they'll run a couple events and then it'll close again. That is the case almost every time, what does that tell you? That the overall player base does not give a shit about that aspect of RP. You know what the best brand of civilian roleplay on Eclipse has been in the last seven years? Fishing at the Pier. Before the change to the job. That is your civilian roleplay right there. People go down there and either they fish by themselves or with friends, they don't have to think too hard about what they are doing, sometimes they play music, but then they profit out of it. They can decide how long they do it, when they do it. THAT is your civilian RP right there, THAT is how you get some sort of a foothold aside from cops and robbers. Not LFM giving people money to host events because they're out of ideas on how to address it. The biggest mistake this server made, was trying to make it something that it wasn't. It's a cops and robbers server, with some roleplay elements. There is nothing wrong with that, but call a spade a spade. This is not GTA World. This is Voice RP, not text RP. People don't really portray characters so much, they play themselves. This community is on it's ass because it's all over the fucking place with the direction.
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I dont wanna be insensitive but they dead, they getting crushed by soil eventually anyway
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In an ideal world, but LEO and Crim is your bread and butter. It's like when you get on a plane and they tell you in the safety briefing, fit your own oxygen mask first before trying to help others. If crim, especially, isn't sufficient supported, the community dries and dies out quicker than if nothing else happens with civilian roleplay. There is no comparing the two. Development time is limited, we all know it and unfortunately, that time has to go where it's needed the most. That's not on civilian stuff, no matter how you slice it.
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What I understand is that there is a key difference between something being fun in-character and fun out-of-character. What I understand is that if going to prison is a shit experience both in and out of character, every individual that goes there is going to feel that much more annoyed out doing so, which then manifests out of game, on these forums. Would the prison being better stop people complaining about cops? No. Would it help make the outcome of being caught more manageable on an OOC level? Yes. If all we expect from the prison, is AFK simulator then we may as well close the DOC faction and send every person to solitary confinement in their own dimension for their sentence since they aren't going to want to be bothered by a silly little thing like RP. I want more for us than that and we all deserve more than that, no? There shouldn't be an incentive for going to prison, but you should at least be able to have something of a good playing experience while you are there. Prison sucks now and it sucked in 2019, but both on IC and an OOC level.
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No aspect of the server is over-developed in 2025. You're in the LSPD faction, I don't know how you can legitimately say that it's over-developed. Crim especially though is still the area, the most in need of development. This is what I mean about people having the tunnel vision for the things that matter to them. I'm not going to sit here and belittle your efforts with your business or anyone that chooses to engage in civilian roleplay, because I'm sure it is hard and I'm sure in an ideal world, it'd be great to flesh these things out more. That being said, this isn't one of those FiveM content servers, it's Eclipse. People looking for PVP, like it or not, is half the selling point and it always has been tbh. This server is only as good as it's criminal playing experience and player base. Let me put it this way. If everyone tomorrow stopped doing civilian roleplay, I think it's fair to say that the effect would be limited overall. But then imagine everyone stopped doing criminal roleplay. It's not just the criminals that rely on that. Without criminals, we don't have a need for our two cop factions anymore, we don't have a need for our prison faction and there is no need for GSB or JB either. The main area of the server needing development and improvement right now, is the Prison. Respectfully, as long as any other area has been waiting for improvement, the Prison has always sucked ass even since I got here in 2019.
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That is how it's always been though and the focus when ECRP was at it's best, was criminal/cop. The server could manage without civilian roleplay, but it can't without criminals and cops. That's the bread and butter of most GTA 5 servers and that'd be the main area to focus on to improve, simply because it effects the most people. The rest matters to those people that choose to prioritise that sort of roleplay but they're still the minority. There are far too many events, and the amount of events feel like a bit of a gimmicky distraction from the fact there isn't much else going on. Only so many times you can go to a new club opening and do dancing animations. I think culturally as a server, we're honestly all over the fucking place. To me, there is no sense of direction, so I don't really know how you're supposed to "fix" it.
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Don't think it's so much about increasing the player base at this stage, so much as it's about retaining what we have and getting the most out of what we do have. Consolidation, I believe they call it. At this stage in GTA V's life cycle, there are a lot less 'new' players and so that growth for ECRP would probably be more about improving the server and enticing the players that have left, to come back and play again regular. But, there has to also be the environment to do that in the community. That means that both developers need to be active and willing to commit serious amounts of their time. It also means that the staff team has to have the desire to want to improve the server and not just simply maintain it and their positions. From the outside, I see quite a lot of apathy at the top of the administration pyramid. People that have been here 5+ years and have been worn down by things not going well, to really want to push the community. For all the talk of the devs not really doing this and that, there are as many fundamental issues within the community as there are with the development side of things that have not been addressed. Finally, as players we also have to be open-minded enough to be along for the ride as well. Not just that mentality of 'this will benefit me and mine' but overall will lead to something better. The cop threads, I really feel people need to understand that ganking the police factions won't make your playing experience better, it'll just make it easier and they are not the same thing. I could go into a bunch of specifics about what I think would help, but I've done that a bunch of times and it's gone nowhere so, there is no point under those conditions.
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I know exactly what you said, but I'll repeat, Off-Grid leaving the server isn't necessarily the poison chalice that you believe it to be, if they are behaving in a way that doesn't further the interests of the server, which is something that I feel they were not doing so in that sense, for me, it's better that they leave than continue that behaviour. If we deep it, this thread isn't about balancing police at all. It's about nerfing police, back to the point where some of this contributors can just simply do what they like in-game unopposed. It's not that some of these contributors don't understand what PD and SD does, it's that they don't want to. The amount of self-regulation that the leadership of the LSPD faction does alone, if you or anyone else outside the faction understood the scale of it, these conversations go very differently. I didn't see the same energy for balance when criminals were using all the high speed vehicles that police couldn't catch. Who was considering how entertaining that was, for law enforcement? How about when there was a hostage situation at city hall basically every day? Or, maybe when you could attach ATMs to super cars and it was essentially a license to print money. This idea of balance is bullshit, because some of these contributors and factions don't want balance, they want to win. But they are often times, the same people crying about police playing to win. I like you Kari, I think you are a nice person. But, whether or not they were good friends of yours is somewhat irrelevant. It's their contribution to the overall community that matters and if they're a part of hostilities, especially OOC, between law enforcement and criminals then it's not really a loss for the server if a few of them disappear. In these discussions, people like to hone in on very specific instances of law enforcement doing things that they consider to be negative and then paint that as the truth, the whole truth and nothing but the truth. Except, the majority of the time, the interactions between law enforcement and criminals go absolutely fine. But, you won't hear about that on the forums because that is what is expected to happen. Can PD improve? Sure, absolutely we could and it's a weekly thing that we hear players out through our feedback forms and discuss them to try to achieve that. But, we seem to get very little back which makes the whole thing very one sided. If we're talking about people behind the characters, then perhaps some of these criminals should consider that cop roleplayers spend quite a bit of time every day having to put up with some of the absolute worst people in the community and still have to try and stay within the rules and in-character when doing so. Do that day in, day out and it's going to have a detrimental effect on how much you enjoy the server and how you treat other people. I legitimately do not think you will find a bigger advocate for positive change in this community than me. That might sound bare arrogant to people but the amount of hours I've spent making shit to freshen things up or arguing with people to try and push things forward, I think I've earned the right to say it. To be clear, I don't think in general, if someone in the server doesn't like the server that they should fuck off. I'm specifically saying if someone like yourself or perhaps Off-Grid as a faction doesn't like it, then they should spend their time elsewhere because I don't see your/their contributions to the server to necessarily be positive to the overall goal and I don't honestly think To be clear, I don't believe that generally speaking, that if someone doesn't like the server that they should fuck off. I think there are good, legitimate players that have some legitimate and well meaning concerns. I know they do, because I've taken the time to speak to them about it and tried to help them. What I am saying, is that, in the cases where I don't think people are positive contributors to the community and simply want the server to cater to them, that if they are so unhappy with the server then they should leave it. Because the server is never going to be that, no matter what. Not really, it's a law enforcement witch hunt plain and simple. Criminals want the police department gimped because they'll be able to get away with doing more of what they want. Someone suggested taking someone's salary away if they die while on cop duty, as some sort of a motivator to fear for your life. Either people just won't want engage in dangerous situations at all or alternatively, they'll sweat it out to the point where then we really would be play to win. I said it earlier in another post, but nuking law enforcement is not going to make your playing experience any better. It's incredibly short sighted to think that it will and as much as people like to say "ahh well we'll have no criminals left", there are 200 characters in police factions on this server, what about their experiences? It's the same argument as the guy wanting prison times reduced again, despite them being almost nothing in comparison to what they were. Like, do you not want any consequences at all, at that point? I'm about balance and community growth, but this thread is not that. It's funny but when I contacted the faction leaders 2-3 months ago about what we could improve on the criminal side of the server, it wasn't police that they brought up, it was the contents of my thread so before you sit there and try and assume my intentions are to stone wall criminals, how about you go read it. As for dragging the way someone speaks and puts themselves across, there is absolutely no point in sugar coating situations and I don't have the patience for flannel. If a faction is bad for the server and they leave, they are not a loss. Keeping people for the sake of player count, not because they offer something of positive value is not a way forward.
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I don't think docking cops salary for dying would have the effect you want it to have, lmao. Either people just would log on less or they'd use bigger weapons. Cops also don't tend to report as many rulebreaks as crims because we don't really lose anything but time. But when you start trying to make it mean something different, the amount of reports would go up.
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Why do you always talk like you are delivering some public relations speech, lmao? You're too busy trying to put a comfy pillow under what I said, that you missed the point. I don't see Off Grid leaving the server as this big tragedy, they're some next faction. To me, those factions are a dime a dozen and naturally seem to attract people that have little interest in understanding the viewpoint of those across from them but expect to be placated. If they have such a problem with the way things are done here, then cool, go some place else and be happy there. I think they got some unnecessarily negative attitudes towards law enforcement factions on the server and I'd rather not have to share a community with them. I get people being frustrated with certain things and I've tried as much as anyone to help that situation but there's a limit and there's too many people crossing it.
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For me, it almost doesn't matter how quickly or not the court cases are completed, it's about the end product. I know full well who looked at the server and decided that we needed a court system, but they didn't actually play it at the time. This was never that sort of server, but because these specific people wanted it to become a thing, it became one. Not because it actually improved the server experience and that for me is an underlying issue with quite a few of the changes in the last 2-3 years. If I'm a criminal, the only way the courts are really a positive for me, is if I get away with something I actually did. If I get found innocent when I haven't done what I got charged for, yeah it's a win but I've still sort of had my time wasted. If I'm a cop, either I'm found to be right or the work I did 2-3 months ago, that I stopped thinking about 2-3 months ago, has been undone with no personal consequence to me. For me, my approach is somewhat old school in that, I'd want to arrest someone and then go onto the next situation. Just like I feel the criminal, if they get caught, would wanna get out, have their stuff and go on about their business. Instead, there are all these extra roadblocks where I'm having to spend extra minutes typing up what happened on the off chance something needs to be referenced later and meanwhile, the poor prick that got 15 minutes afk jail is sat waiting at the front desk to get their items back. We did a good thing with the Impound, Legal Evidence for me is the same. Maybe it was for the best that Off Grid left the server then? If this isn't an environment that you feel you can thrive in, you don't need to be here. There is always a lot of talk about better roleplay from cops and that cops don't care about the playing experience of others, I'll level with you, I don't like how much my own faction care-bears criminals. I think there is far too many notices put out about things like being reasonable with people, who frankly, themselves behave unreasonably. I admire those within PD that choose to willingly do that, because they get absolute fucking pelters from some of you on here even though they do it. I'd just tell you to kick rocks personally. I don't see the same sort of energy from criminal factions to ensure their members don't behave like shitheads. Whether that's dipping too much into /b, whether that is continuing to run over and over after being tased or talking shit about factions in Discord. There comes a point where maybe someone like Samuel Martin wouldn't want to murder a motherfucker, if he wasn't having to put up with a shitty playing experience. Criminals, we can do this point scoring thing on any thread you like but ultimately, if the playing experience was better overall, if we moved towards a more consistent and recognisable vision for the community, if it was properly supported in terms of development the way it should be, then half these problems would go away and people would be more tolerant and/or willing to accept negative situations. But it's not, and it probably won't be, so this will end up staying the same and we'll go on until the tank runs empty.
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It is actually somewhat possible that the server has simply had it's time and it will end up going to the same way that almost every other server goes, whether people want that to happen or not. Interest in GTA V is somewhat on the decline and as a RAGE-MP server, we're definitely on the wrong platform for growth. So, I think even if you are somewhat of an optimist, a drop is somewhat inevitable. I consider myself fortunate that, having been here for six and a half years, I got at least 3-4 years where Eclipse was incredibly fun to play and it got me through a divorce, especially in the first couple years but when I look at threads like this, being driven by people with double digit posts on these forums who have likely been here, at most for a year or two, I find the subject matter actually quite naïve. Because for me, the problem is somewhat two-fold. One, is that the frustration that criminal role-players in particular have, is somewhat misplaced and is not necessary a frustration specific to the police factions but the overall experience of playing their role on the server. They hate the game, not the player. Two, that we've fostered an environment where we have manufactured soft community members, no matter what your role is. People don't want to play things out, people aren't willing to endure negative situations and if they do have a problem, legitimate or not, they will have a platform to be heard but the concerns aren't necessarily ever addressed. Simply put, we could address everything that has been said in this thread by crims, in terms of police balances and as God as my witness, it wouldn't make a difference. It'd be something else next week. @imran said this isn't a cops and robbers server, it's an RP server. Respectfully imran, the server was a more enjoyable experience when it was a cops and robbers server. Before we decided to over-complicate being law enforcement, before we sold out / unbalanced the server and before we decided that everyone's feelings mattered, ECRP was great. The RP aspect hasn't ever really been that great, if we're being honest. Back in June/July, I took the liberty of contacting the big crim factions, prepared a litany of suggestions to improve the server for criminals and nerfing PD was not on any of them. But, stuff like improving the prison was at #1. We started to make those changes in July, with a number of changes and then, nothing. I still believe in the content of that thread, and if more was added from it, crim would be in a better place. But then, I also think there are certain aspects of the server that need to be fucked off from being a cop, so the focus can go back to RP and actively doing stuff. Fucking off the court system, which doesn't and has not ever properly worked for either side, and by proxy, the extra effort everyone has to go through on the off chance there is a case. People automatically getting their shit back when they are released from jail/prison, instead of depending on a cop to return it. Improve the fucking prison. We got an entire faction that sits there and criminals would bitch about going their less, if it wasn't such a dog shit experience from an OOC point of view. PD isn't ever getting nerfed like some of the people want it to, in this thread and neither should it. I said it before in this thread, but you ain't going to make playing crim better on ECRP by making being a cop more shit.
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Trying to make the playing experience for another group of people even more shitty isn't going to make your experience any better, by the way. You'll just end up with less people wanting to try and oppose you, which I suppose would suit some people in the community. There are plenty of more pressing things to address in ECRP (which they were doing in July and then stopped), rather than hog-tying the police departments through the script.
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The problem with trying to apply realism to this stuff, is that we're all a bunch of neckbeards and neeks here and our 'realism' comes from seeing stuff on TV or in movies, rather than having to actually live it. The other problem is that people will want realism until it's a negative experience for them, then it's a game all of a sudden. If you apply common sense to the DM rule, then you can allow the staff team to apply common sense to their rulings but if you put all these imaginery hoops up that someone has to jump through to act somewhat more authentically then don't be surprised if you end up with a bunch of people weaponizing the report section or getting reported a number of times. You shouldn't be able to kill people for no reason, but under common sense, there are more reasons someone could get dead than are currently allowed.
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Not gunna lie, there is going to come a point where we put people in prison for 30 minutes and people will still be asking for the time to be reduced. It's not the time you spend there, it never was. It's that the prison experience is fucking terrible. and when I asked the criminal faction leaders to ask their factions what was priority number 1 for them to change from my thread, you know what 13/15 all said as number 1? Prison. Adding less and less in-character consequences to going to prison is like you having a stab wound in your leg so you amputate the whole leg, instead of stopping the bleed and stitching it up. So, -1 to the suggestion but it's a no fucking brainer that the prison should have some significant time added into it. Every crim goes there at some point and we have an entire faction that depends on it. Make something happen guys. @Paulius @Osvaldon
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Fucksakes, this thread is like the deaf leading the blind. We should have never added the pay to win meta vehicles to the server in the first place or put such an emphasis on every cars going as close to 240 as possible. But, the founders made the decision(s) they made for the reason(s) they made them and those people that were offered to buy that win, bought that win. Cops have been chasing their tails for the past 12-18 months over these sweaty meta cars and it got to the point where they didn't want to bother chasing them anymore. I see all this talk about crims not wanting to play, cops got their own problems dealing with this nonsense and haven't wanted to play either. Cops finally get something on parity and of course, people have something to say about it. What we should do, is take a leaf out of other games' books when stats get too out of control and do a speed squash. Cap the fucking top speed at 200 km/h, which kills off these broken meta cars and creates the possibility and viability of using a bunch more vehicles that are currently obsolete because they don't break the sound barrier or have high speed mods tacked on to them. Then chases could be about who is a better driver, rather than who can get the most FPS or have a disposable amount of Euros to donate. Don't need 6-10 cop vehicles in every pursuit then, don't even need a high speed vehicle out. You can keep the vehicle you donated for but for those of you that bought them, that doesn't matter because you donated to help the server and not to win, right? Wrong. We had a great thing going in ECRP and we collectively fucked it. I don't even recognise the server no more and I played myself, wasting my time, trying to improve it. The amount of sweaties that will do anything to win but also, anything to avoid losing is nauseating. Thats cops and crims. Between the sweaties, the cry babies and cashing in on the integrity of our project, there's no levelling off now. Cops getting meta vehicles to counter the meta vehicles is as good as it's going to get, so i dunno, deal with it or don't.
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Something to consider. If they haven't restarted the server in 2-3 weeks, they probably not going to read this thread either, just saying.
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If you think its unacceptable to be pitted at 180 km/h, don't evade at 180 km/h, pretty simple shit really. Players on the server drive as fast as the car they are in will go. We have the cops we have, for the criminals we have. We have the criminals we have, for the server we have. Frankly, all the cars in the server period go too fast. Pursuits and driving was actually more enjoyable when 200 was about the best you could hope for. The Diamond Casino update with things like the Rebla and Schlagen was probably around the peak period for driving. Now, it's hold the accelerate key down and just try not to crash simulator. If you want realism, find yourself a different server. Don't complain that cops have parity with these meta vehicles that were only introduced for one reason and one reason only, that were only bought by people for one reason and one reason only. This is the way it is and the way it's likely always going to be. Get in where you fit in.
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You know what im about to reply
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I agree, the script should be the determining factor on whether something is in the car. Not just because it gives crims the opportunity to potentially avoid arrest when guilty, also lowers the chance that someone is going to tell porkies about whether they have stuff in /do. You shouldn't lie in it, but unless you get a staff member to check, who would know? This is the right sort of balance, its why i put it in my thread as well. Good suggestion though. +1
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In order for Cayo Perico to function, the game requires you to unload the entirety of San Andreas and load Cayo Perico's island instead. I'd be surprised if there wasn't any lag, to be honest. This load occurs around midway on the bridge.
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This is fucking hilarious. If you guys want a realistic police department, can we have realistic behaving criminals? No more running around permanently obscuring your face with masks, no more driving your vehicle at speeds you wouldn't realistically be able to handle, no more ignoring the effects of a taser, no more running around with radios chatting about your criminal enterprises, no more getting your licenses back after 6 hours because they'll permanently be gone for serious driving offences, you won't be able to leave prison if you've gotten a third strike for violent felonies because you'll have life. If you agree to all of those things, I'll pay for my guns and my vehicles if I mis-use them. You don't want realism or fair play, you want a eunuched police faction. Get out of here with that, lmao.
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It's not GMOD. Well thought out suggestion but no.