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Everything posted by Bala
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So on reflection, it feels like maybe people would prefer just the old mechanic of the fishing where you'd wait and when you were prompted, you press the button to grab the fish. Would people prefer that, to now or a hooking minigame. I'll update the original post as well.
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Revitalizing Del Perro Pier For those of you that were with us during COVID, you will no doubt remember that the Del Perro Pier was a hotspot for the server and a place that any one could go to find people to interact with, most of the day. Currently, while we have that in some form in other places such as Bayview, Benny's, Burger Shot and Parking, I think it's fair to say that these areas don't really offer the same experience as the Pier. Obviously the Pier had it's own problems and hopefully in the course of this discussion, we can work through those and come with up with a plan to bring something like this back. It's talked about, somewhat fondly, by a lot of the player base and it would be nice in the current climate to have it again. FISHING Fishing Job Revamp Add @Thang 's fishing mini game to the job, where a line goes up and down a meter and you have to press a key at the right time, to get your bite, rather than the current system. Return to the previous system where you were prompted that a fish was hooked and you pressed the key to reel it in. Add a Can of Worms Item which can be bought from any 24/7, with 100 worms inside. Using the Can of Worms will increase the margin for error when your fish is hooked. Add a Big Fish Item which can only be caught by fishing in Del Perro. This sells for 10% more than the regular Fish. Add a Rare Fish Item (Weekend) which can only be caught on Saturdays & Sundays, fishing in Del Perro. These fish sell for 20% more than regular Fish and will expire by that Monday, so they are completely worthless after the Weekend. This puts the ability to make the fishing job easier, in the player's hands and also, gives people a limited time incentive to come together in one location for a purpose to their interest. Any one that has played World of Warcraft will be familiar with the fishing events they do every weekend. ️ SEA TRAWLING This would ideally, be a group activity but you could still run it solo. You would do it in full view of the Pier, so it's keeping people in view of others and obviously if you need crew mates, good place to ask right? Take a Fishing Boat (Tug) out into the water surrounding the Del Perro, by yourself or with a crew of up to 6 people. Take the Tug out to your designated anchor spot and drop the anchor on the boat, complete the tasks and bring home the tuna. There will be several tasks on board the boat that need to be completed in order to start gathering fish. Anchor Down (Wheel Minigame): The anchor will need to be lowered. Net Deployments (Timed): The boat has three nets that will need to be lowered into the sea. Bait Deployment (Timed): You will need to throw bait into the water. This can be a can of worms, spoiled food, raw meat, human flesh. Place those items into the ships inventory and deploy the bait. 🛢 Generator Fill-Up (Timed): The on-board boat generator will need to be filled up with fuel (oil barrels) to power the winch. Once those tasks are done, you will need to start the process of gathering the fish. Anchor Up (Wheel Minigame): The anchor will need to be raised. Winch Net Retrieval (Timed): The three nets will need to all be raised. Fish Storage (Timed): Prepping the storage unit of the ship for all the fish to be put in. Each timed task will take two minutes to do. Each wheel mini-game should take like half a minute. The amount of fish you catch on the trawler and by extension, the amount of money that gets made from a successful, will increase depending how many different people completed tasks. The trawler is returned to the NPC and the person that is driving the trawler is the one that gets paid the money on hand, they can decide how to distribute it via IC means. The more people, the quicker you make money but the less everyone probably makes. DEEP SEA DIVING Thanks again to Thang, we have a script that would allow players to put on a scuba suit, swim for a fixed but extended period of time and interact with deep sea wrecks, to salvage materials to sell for $$$. Buy a Scuba Suit Item from a 24/7 or a Clothing Store. This would allow you to breathe underwater for an extended period of time, while you complete your work. You would then speak to an NPC and take out an Avisa or a Submersible, for transportation and item storage. ⛏ You would go to the wrecks and begin using the Cutting Torch to pull Salvage Metal or Iron/Copper/Steel (like with the mining) off the wrecks. You would fill up your inventory but then also, swim back to your vehicle and place the metal inside the vehicle. You can sell the Salvage Metal to the NPC that rents you the vehicle or you can take the pieces of actual metal to the Foundry. THE DEL PERRO MARKET Every Fortnight on a Saturday at 7PM, there would be the Del Perro Market at the end of the Pier, which would bring players together in one spot for different purposes. It would be quite interesting to have a scheduled event that all players are aware, will be available no matter what every two weeks. Recruitment Stalls - Allow factions like PD & SD, DOC, DOC, DCC, Mechanics and Weazel to set-up Recruitment stalls on the Pier, so they can interest players in their faction and also hangout in a way that makes sense Business Stalls - Allow certain market traders to sell items directly to players using some of the approved stalls, whether that is food and drink or whatever else. Special Poster Boards - Weazel News would be able to use special poster boards at the Pier, to make people aware of different things happening all week long. DJs - We have a few resident DJs in Eclipse, get someone on the decks and get people dancing. It happens at every party. Hosted Events - The events team or other people could host different events down on the Pier, such as the popular raffle giveaways, boxing etc.. Downtown Cabs - Quite often, events in ECRP happen at 8pm so DCC would be around to offer direct transport to those events once the market finished. POLICE INVOLVEMENT Speed Limit - The limit on the Pier would be the same as any other road in Los Santos (80). Parking Meters - These parking meters would not be enforced but instead, if people are actively at the Pier with their vehicle then it's fine, but if they are not then their vehicle can get ticketed / towed to keep the amount of vehicles on the pier down. Shared Jurisdiction - Probably a controversial one but I think given the nature of the Pier and also, where we are at as a server, I think that the Pier being a shared jurisdiction between PD & SD, where both can mingle with the server's population would be good for the server. It's something unique for the server but also provides pretty good coverage for involvement there. Del Perro Police Station - This sort of dovetails with the above shared juro but the Del Perro Police Station would be a shared building with PD and SD, for conveniently locking up people on the Pier that misbehave but also for going on duty and getting vehicles out. I think that perhaps one of the issues with the Pier before was that we were a little too hard on things like mask enforcement at the Pier, which for some of our player base, felt like harassment. While we've got a role to fulfill in the server and have to enforce the penal code, we also need to make sure there is a balance to it. But then, having a police presence there or nearby also helps keep people safe. PARKING Add the Wooden Parking Area by the Pier as a Parking Lot, the same as Legion and Paleto. I think that a third parking lot would be beneficial for the player base, especially on that side of the map. It also cycles people between the centre of Los Santos and the West. Keeps the amount of vehicles being around down as well, as people can despawn their cars and go roleplay, especially when events are happening. PIER ACCESS You would be able to drive all the way down the Pier, until you get to Pearl's restaurant. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - FEEDBACK, OPINIONS, COUNTER SUGGESTIONS Appreciate that this is more of a suggestion than a discussion but in part, I wanted to discuss something different than the recent topics but more than that, I feel like having a hotspot in the server once again, sort of goes beyond any regular suggestion. Obviously there is quite a bit here and not every one is going to agree with everything but if you have counter points or your own ideas on how to achieve this or you simply just want to support the idea then by all means.
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I agree, we could use a few more and also, maybe delay the despawn on player vehicles from 4 hours to say 6-8?
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But, more people logged in gives the outside illusion that the server is doing better than it is..
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If we're deeping it, the ORP section came about because we've unfortunately seen an increase in predatory behaviour towards the female player base by a section of our male player base, particularly over the last year or at the very least, more people have been coming forward. Those things are not the same. Running someone's pockets, making them chop a car for you and then calling them a little bitch isn't gross, in any way, shape or form. It don't matter if they are male or female. They are outside the law and conducting RP that puts them outside the law, so being robbed is part of it. Spitting would probably constitute gross RP though. Keep them seperate. As for assessing the root cause, depends which thing. If we're talking about robbing people, it's what criminals are sort of supposed to do. If we're talking about people trying to push sexual assault on people, it's either because they're tapped in the fucking head on some twisted power dynamics, they are weird about sex because they have very limited real world experience of positive sexual encounters, they come from a culture where treating women like shit is socially acceptable, they do that kind of role-play to just simply try and be edgy AND they feel like they can get away with it. If any one reading this been subjected to incidents of gross role-play, report that shit. It's the only way we can get rid of it out of the server. Can't unfortunately undo those bad experiences as they've already happened but we can stop them happening again or to other people.
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Make it NRP to check UI's on houses for robberies
Bala replied to Chazaa's topic in Rules Suggestions
Ratty behaviour and it's probably Non RP to scour a neighbourhood looking for someone's robbery to leech off. We also dont really break-in, we lockpick the door so its not like someone is putting a boot to it or climbing through a window. -
I can't lie, none of what you just said made any sense. TLDR, we don't give death roleplay because it's inconsistent and unfair on certain players to do so, because actions have consequences and because people dont take their roleplaying their health serious on the server anyway. There are two states, able to move and unable. That's it.
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It was removed because in essence, it being at an Officer's discretion meant that there were too many inconsistencies with it. That might be that Officer A would grant you Death RP but Officer B wouldn't, so Officer B would look like a dickhead. The inconsistency also comes from the injury role-play you have to deal with. When I'd ask people for their injuries and they'd say broken back or literally in some cases, broken penis. It's like, what do you want then, CPR or a botched circumcision? Are you going to role-play the after effects of a broken back when you get out of hospital? Fuck no, you're not. You're going to run off down the road in the direction of parking, to get your car to go do the next thing. For me, personally, if someone gets shot and they tell me they have bullet wounds, I'll give them some decent role-play of putting pressure on the wound, packing it with gauze and bandaging it. Police Officers are not medical staff, they have a good understanding of first aid but they're not trauma surgeons. That being said, if you got downed in a gun fight and still didn't die, you are still going to jail/prison. I don't care if you've now got a second mouth to breathe out of or you're now the human variant of Swiss cheese, if you got caught, you going. It's just the fairest and most consistent way to do it.
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The impound does need to change, for sure but making it automatic isn't the answer I don't think, just will close off an avenue of positive roleplay between cops and crims/civvies. Appreciate what you're saying about having to wait 30 minutes, it is too long but if we can make the right adjustments, that sort of wait hopefully will be a thing of the past.
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No, it comes up with a notification but doesnt say if it was good or bad
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To be clear, MLO interiors would be fine. It's the custom built ones using objects. But as Alexx also said, could just be an issue of desync, which you can't really legislate for.
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Thoughts on removing the market section from forums
Bala replied to Jaiden's topic in Forum Suggestions
I'd rather fuck off LifeInvader if I'm honest and keep it to the forums. -
This isn't really a bug, because the objects these locations are being made out of, have a much lower loading distance than that of the sniper rifle. This is why I went to the trouble of adding a bunch of lab MLOs to the server. While server mapping is unique and creatively done, it creates issues like this unfortunately. These objects are intended to disappear at the distance they disappear at, so they don't cause an unnecessary amount of performance impact on our games.
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As someone that uses the impound regularly, as a cop, both impounding and releasing vehicles, I wouldn't want to see it fully impounded. At the same time, I could see why having to wait 10+ minutes to get your vehicle out on the occasions that it does happen would be fucking annoying. It's not really intended to be a teachable moment for people about using their cars more wisely, end of the day, them driving like shit keeps the police actively chasing and mechanics in business if we're being real. I've replied on one of these threads before but for me; Allow players to get their cars out of impound automatically, if there is less than say 3-5 cops online AND they have a valid driving license. If a vehicle is perma-stalled when impounded, charge them an emergency repair fee ($500) on release which would give them a small amount of vehicle health to get to a mechanic shop for a full repair. When someone rings the buzzer at the impound, start counting the amount of time they've been waiting until they leave the area (like the script for taxi/mechanics) and when they ring the bell again after 5 minutes, include the wait time in the message we get so we know that people have been waiting a long time. I'll be honest, sometimes when people ring the buzzer for the first time, they can probably wait a few more minutes if we're busy. As a faction in PD, I feel like we'd make it a priority for people not to be waiting more than 10 minutes tops to get their car but obviously it would be helpful to know they've been waiting that long. As a player, five minutes is probably about the limit that I would be patient waiting for my car if it was me. People dont want to be at the Impound, they wanna dip. Anything above 10+ minutes and I'd be losing my shit. Stuff like this is definitely an area we can be more player friendly. (as a script)
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Why do you two come in here trying to over complicate things that don't need to be complicated, lmao. It's a suggestion for a middle ground between verbal insults and killing someone, so that roleplay can continue. If you insult someone, they probably can't pull a gun on you and shoot but with this, they could box your face in. Wouldn't be able to just walk up to someone and BAM in their face without any roleplay but the bar for knocking someone out would be lower than killing them as far as DM is concerned.
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Honestly, I think given the server we have, there is very little value in the feedback if I'm honest with you. Another player's opinion of your RP is somewhat irrelevant and there are a number of ways this could be used against a player, for a number of reasons. I'd rather get rid, to be honest. If someone's RP is bad enough that it broke rules, report them. If someone's RP is good, just drop them a DM, it's more personal.
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While ECRP has rules regarding this sort of behavior, it was like all to many times, too late to the table when it comes to shutting this sort of thing down and also, providing an avenue for people to come forward in the first place. It was like shutting the barn door after the horse has bolted. Appreciate that going into someone's direct messages may be the shortest route towards reporting something but there is also no paper trial or accountability for whether that staff member handles that situation correctly or in a timely fashion. While I'm not pointing any fingers or singling people out, the reality is going to be that the admin team, like people posting in this thread and people that are in the community will have different attitudes towards this sort of thing. Some will be dead against it to the point of immediate action, some will be against it in principle, ask the group what to do and hide behind that and frankly others will see it as a non-issue altogether and do very little about it, especially if it's against someone they like. Obviously, the response has to be appropriate and I don't think that we need to sanitize the server to where people can't insult each other. Calling someone a stupid cunt is the best part of one's day for example. But, this goes waaaay beyond that. But we don't need gross roleplay on this server, whether it's agreed to or not. If you're on your own, as a female player on this server, with a group of people surrounding you and yelling all sorts, that's pure coercion waiting to happen. Not a case of being accepting of that roleplay but feeling like they can't say no. New female players shouldn't have to stand at Benny's having rapey shit said to them and being threatened with kidnap, to the point they leave the server. At that point, it's too late, we've lost another member. We have rules and a verbatim response to those rules was "Techinically, I can threaten to rape whoever I want lmfaooo" - That person is still in the community. We have rules and those rules can only be enforced if people feel this is an environment where they will be taken seriously if they do, it's not that different from real life in that respect. That is why I recommended having something female lead and organised, the way it should have been dealt with months ago. I don't doubt that there are enough good staff members on the team that would absolutely do something about stuff like this but I'm not someone that is going to be subjected to this, am I? Those people need more than the rules we have. They shouldn't have to rely on regular community members to report these incidents to, and there are a fucking lot of them. So, there has to be more than what we have IMO.
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I thought it was somewhat of rare occurrence up until maybe like 6 months ago, you'd hear the odd thing but now it's a new situation every couple weeks from someone else. I don't know if it's because people are more willing to talk about it or if it's happening more, either way I think we've got to be more definitive about it as a community.
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I'm not really fussed on how it's addressed, that was just my suggestion. I just think that we need more of an open avenue than we have now for people to come forward.
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Killing someone ends the roleplay, because the person gets NLRed. Knocking someone out continues the roleplay, because the person remembers.
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Eclipse Roleplay, we're going to have to have a conversation because I feels like we're at a bit of a tipping point with regards to our community and in particular, the treatment of female players in the community and the situations that they are being subjected to. Before anyone thinks of replying, don't take the piss with your response. There are some things that just shouldn't be memed about. I know full well what this community and online gaming communities are like for saying edgy shit to be funny but this one isn't the place. I'd like to start this by stating for the record, it is fair to say that I've said some pretty wild things to people on this server, including female players. I've made comments sexual in nature and I've thrown some pretty white knuckle statements the way of female players on this server. I'm not going to sit here and pretend that I've never said anything to no-one. They're nearly always taken in the way they are intended, in an in-character manner and honestly, usually as just as banter between someone that I have known for quite a while. In fact, to be clear, I went over board and made a comment, that I intended to be a joke, to someone at the weekend that unfortunately had an impact on them as a person, beyond their IC character and truth be told, I don't really feel very good about that at all. I've since apologized and the intent was only towards the character but because it is the sort of comment that is regularly leveled at female characters in general, it gets to a point where they're just hearing the same thing over and over. I can see how that would effect someone, effect anyone. I didn't really know this person well enough to make that kind of joke. That being said, it got me thinking about the culture of this community when it comes to our female members and the reality that, as a male, I don't and won't have the same experiences playing in a gaming community like Eclipse that a female player does. The server's population is predominantly male and it's ran by mostly males so I think at times, we're actually a little bit ignorant to this sort of thing even in 2025 because it's not something that most of this in positions of responsibility here have to go through. I think that factions like The Girlies and the Bus Pass Bandits, are incredibly important because they are female ran and I think they are quite supportive environments for female characters on the server. That to say, I've personally been made aware of at at least 10 different instances where female characters have been made to feel extremely uncomfortable or been forced/coerced into situations involving sexual comments or actions that they did not want to be in. This doesn't just stop at in-game actions, exploiting perhaps their position within law enforcement or within a gang but also, community members in people's DMs being way too inappropriate. To ECRP's credit, they've brought a rule in but with all due respect, because of the nature of something like this, female players do not feel they can come forward to report these incidents because a) it's not something that they really want everyone to know about and b) they don't necessarily feel they will be supported and understood by the community for doing so. I think that it would be advantageous to have something dedicated to the reporting of these incidents so they could be reported and dealt with, with discretion and sensitivity, ideally by a female staff member. Whether that's an @Aldarine @kat @pixiejewels @ArcAngel Angel, or even someone like Lola who isn't a staff member as such but one of the more well known and respected females in the community. It's important that there is someone in a position of authority that female players can go to, should they feel the need to discuss this. I can appreciate that there are a number of female players on the server that feel comfortable approaching someone like me with these issues. I do take pride in the positive relationships I've made with some of the female players on the server and I have no issue with a female player reaching out if they've been involved in something like this but I'm thinking more about the people that don't know me well enough or would rather have someone female to talk to. Putting something in place for that. For the male side of things, I don't want us to create a snowflake community where no one can say anything to no one or anything like that. I don't think that way and it's not a healthy way to be but for example, consider how different a kidnap situation for a man and a woman plays on this server. Consider how the balance of people, even in-game, is different for a man and a woman. Part of the problem is that quite a lot of our male player base, if we're being completely honest here, are males who have very limited or difficulty interacting with women. They either don't have enough experience of women to understand they operate on a different frequency to men but also that they are subjected to stuff in their personal lives that we will never have the misfortune to have to go through. I'm sure a lot of us will know at least one woman in our lives that has been a victim of some sort of sexual assault at some point, be that a near-miss, the threat of or it actually happening. Some male players on the server only see female players a certain way, in part because it's online and they feel they can get away with it. Also, in part because that's how some of them view women in real life, whether that is just how they think, how their religion has taught them or whatever. That being said in 2025, in Eclipse, any one should be made to feel unsafe or uncomfortable playing here because you think a certain way about women. I also get that guys want to flirt with women, fucking hell, I've done it myself on here and while there have been a lot of success stories of people getting into relationships and even married through meeting in Eclipse, no still means fucking no. If someone isn't interested in you like that, back the fuck off and keep that shit moving. There's like 3 billion women on the planet, there's bound to be one you like, that likes you back. No female in the server is going to put on a badge in game and let you know they've been a victim of that but with how common it is, it'd would surprise you. We've had this discussion before when it came to race, but sexual assault/harassment is just as present as racism. Sexual Assault and Harassment isn't just when it happens, it's something that they can have to re-live over and over when they are triggered a certain way. To that end, this is what I'm proposing; We ban what constitutes Gross Roleplay altogether from the community. While I can appreciate that this is going to limit SOME roleplay, there is a reason somethings are designated gross and I have to wonder if we need it. Yes, getting consent from someone in game is acceptable but consider that that consent can be somewhat given under duress. We can just fucking kill and rob each other, without getting rapey about it. We set up a private report section, for reporting sexual harassment, whether that's in-game or between members of the community. This would be moderated by only the highest echelons of staff and potentially, our female staff members would be the ones taking the reports. Having a dedicated and private area to report this stuff would make more different to our female players than changing the rules would. It's important that we don't assume guilt about people, absent any sort of evidence or not give people the opportunity to defend themselves. Allegations are just allegations of course, but we have to unfortunately be willing to remove people if the wrong line gets crossed. Finally, at the end of the day, sometimes we say things to each other that we shouldn't. If someone takes something like this the wrong way, it really costs nothing to be a real man and just apologize and don't do it again. I'm sorry that this post was so long but honestly, the amount of people coming forward about other community members behind the scenes is getting fucking ridiculous now and someone needed to say something.
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Remove the hairstyle when wearing a full head mask.
Bala replied to Shining0103's topic in Game Suggestions
Most servers have a command to toggle your hair on or off, to prevent the inevitable clipping. This would be good for us to have. @Osvaldon -
I think in general, we need to quit treating every injured state the same which is why I came up with the Knockout thing. I think that in the case where you get killed as a result of a deadly weapon (gun/knives) then you can't talk at all. Those are going to be 99% of the cases where you die in an active conflict. Could make it a rule that you cannot communicate on the radio if you've been injured as a result of conflict. That being said, if you clap yourself rolling down a mountain or crash your car, I think you should be able to use your radio. You can use your phone regardless, it's just more convenient to use the radio for cops/crims isn't it? That's probably why it's been disabled.
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Less / More Escalation isn't a phrase that I like, because it implies something different. There would be less consequences to fighting someone with a non-lethal weapon than a lethal weapon, whether that's to the person who goes down or you as someone who potentially gets charged. It's not for me to say what rules would change or how they would change. I don't see why robbery rules would need to change though because having a fight with someone in public or in daylight is not necessarily something that would bring as much attention as a shootout, but at the point you start emptying their pockets, it becomes something different. To be clear, the knockout feature is the same as bleeding out is now but you'll be able to get back up at some point. Anything that you can't do when bleeding out, you couldn't do knocked out. Don't get lost in the sauce of "knocked out" -- it's a non-lethal version of the bleed out mechanic.
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I think that because you'd probably need IDs for reports and such, maybe just like a black and white filter or something. No big blood effects and a heartbeat though!
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