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Victor Einhart

Support Staff
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Everything posted by Victor Einhart

  1. All guns have serial numbers which will indicate where the weapon came from, even if it's illegal like an AK. There's no script to take it off, but there's nothing stopping you from saying the serial is scratched off with a couple /me and /do commands. Know that doing this simply makes it easier to give you an illegal weapon charge which is more jail time and doesn't help you.
  2. What circumstances cause this bug? I have never seen it.
  3. "trash bin" furniture should have a world interaction that opens an inventory, and items placed inside will despawn after some time, maybe ~60 minutes. This could also apply to public bins and dumpsters that the garbage job could then empty out. Could also be an RP avenue for people trying to dispose of evidence.
  4. What I meant was if Weazel is spamming you one way to go about the problem is take it up with Weazel, and pursue something IC. That's one way to help address your problem today without dev support, which is something that takes a long time.
  5. I pushed for this when I was creating K9 in LSPD, but unfortunately there wasn't any interest at the time. 100% there is RP to be had if people want to do this and LSPD already has protocol for vet care.
  6. My question for you guys is: why should police officers be easier to kill?
  7. instead of intrusive floating text, let players define their character and others can look at that with /inspect or something
  8. I think the rotating chop shop and static labs should be brought back the way they used to be, while the other options are there for people who don't want to take that risk.
  9. @Gaz. and I just finished a rather large interior (~1.6 million worth of items between the two of us) and I agree the volume of furniture was a major detriment and required a bunch of trips. Not only that, it was a chore to then unload all the items just a couple at a time to get them all into the interior so they could be placed. I think the majority of the time spent was simply inventory management and carrying items around so a quality of life change to volume - while maybe unrealistic to carry half a dozen sofas - would cut down on this pain significantly.
  10. From what I've seen the staff team usually hands out punishments based on repeat offenses. No two scenarios are alike, but even if you had two of exactly the same scenario, person 1 having never been punished for anything after a year of playing, and person 2 having gotten three non-rps in the same amount of time, person 2 is going to receive the harsher punishment. Again no two scenarios are exactly alike, and no two players are exactly alike either so it makes perfect sense to me that not every punishment is exactly the alike.
  11. How do you propose officers do this if they don't have player IDs to reference in order to use the command?
  12. I have heard about people pushing cars out of the scripted area in order to circumvent the restriction on picklocking within the zone. The biggest problem is people won't do it if you're standing there, so getting evidence is really tough. Very sad that people feel the need to do this.
  13. If you know people who are up at 5oclock in the morning and playing, please tell them to apply to LSPD.
  14. I think the bank account thing is the only part that really would need script support. The marriage stuff is probably better to be all handled in character without using commands because players presumably are more clever and interesting than a couple of commands saying they're married. The bank account thing I think is good as a separate idea, because marriage is just one use case for a joint account. A joint account could also be used by business partners, as an example.
  15. Let me get this straight. You get a call from your buddy that his drug lab has blown up, and someone has already died in this fire/explosion. You run past officers that are already on scene into this extremely dangerous situation that has already claimed the life of one of your friends, in order to recover the illegal equipment inside. And now you're saying it's dumb that law enforcement stopped you from trying to do this illegal activity, and more importantly stopped you from going into a situation that already killed one person, per your own admission? What's the problem here?
  16. While I will always advocate for fewer censors and rules, the thing is a lot of people just can't control themselves and behave like a human being. I've had people speed by my cruiser shouting all sorts of vile shit for no real reason. There needs to be a level of maturity and respect, and frankly it isn't there. There's a place for people saying stuff, for example on Grove street among the Ballas, where it makes sense. However there's a line and I think people cross the line to try and get people angry, and in a RP environment trying to cross that barrier between IC and OOC... and then people start with the slimy "that's my character bro," that isn't acceptable. People who make "troll" characters need to take a real look at themselves and realize that trying to upset other people by constantly being a fuckwit IC is a major problem.
  17. To clarify... this rule specifically mentions that you need to have a destination in mind. Too often players just jump into the ocean and swim out to sea to drown and avoid jail. Or they'll swim for 30+ minutes, and then SPRINT away from the police as soon as they're on the shore again with zero consideration for how tired they would be. That's the issue, not the water itself.
  18. I don't mean to sound flippant here, but San Andreas would be policed by the military if it was a real place. You have multiple armed insurgencies actively fighting against the government and each other at any given time, with high-powered weaponry. There needs to be a de-escalation, because making law enforcement weaker is going to create an even more violent environment. I see people unironically behaving like the Taliban all the time and PD having scary guns doesn't cause that. This issue isn't something that can be solved by rules, only a culture shift in the minds of people playing on the server. I'm 100% behind giving criminals more activities to take part in and diversify the things they're able to do, because it cuts down on the number of bullshit shootouts just because people are bored and have nothing better to do. If there's activities for people to plug into, the stupid PVP mentality stuff will start to disappear. You're thinking that it needs to be "balanced" like we're playing Call of Duty or League of Legends or something and I don't think that's the right way to approach this.
  19. You don't get a 2-day suspension for "speeding," you get the suspension for "Reckless Operation." Check the IC penal code for more info. If you play stupid games while driving your car, you will win stupid prizes. This is the risk of driving like a crazy person to get around faster.
  20. I was able to have a conversation about all of my previous charges on another character at PD without any issue (I was using text chat, so no accusations of them doing me a favour) mostly because that character's record is fairly short. The problem starts when people have unrealistically long criminal records (re: they have over 300 previous charges and are still walking the street) because to have such a conversation about each individual charge would take hours if not days to complete. Not to mention the UI for looking up charges is cumbersome and interferes with voice chat. It just isn't feasible to do such an interaction with people that are in this situation.
  21. One thing that I want to bring up... with the house robbery thing, it would open the door for significant griefing once a person's house was found. It would encourage people continuously rob the same house to target a certain player. If the robbery was simply a house interior with some randomly generated items I think that's a lot different.
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