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MrUntouchable215

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Everything posted by MrUntouchable215

  1. Yes, breaking fearRP should be reported at all times, otherwise you'd have a community of people who get into these types of situations and attempting to climb out of them through those means. If you get caught slipping and get robbed, you should be robbed because ultimately, its your fault for being in that situation, let's be honest. When I was new to the server, I went to every gang I could find and introduced myself, dropped off tributes in order to meet with the higherups, alcohol, money, etc. As I'm new to the city, it's my job to check in and make sure my name is known. When I worked at LSC, I gave gang members under the table discounts in order to keep peace at LSC and get on good terms with people, along with opening the doorway to business deals along the way. I've been on this server for two years and I have never been straight up robbed. I've been injured and had my shit taken yes, but not "hands up" and robbed for all my shit and that's because I know how to move. I don't put myself into dangerous situations and when I think the chances of me being robbed is high in a certain area, I keep my gun out at all times. If i'm pumping gas, I call people there with me. If there's two of us, he pumps and I hide somewhere with my gun out incase someone pulls up with bad intentions, and if I'm put under pressure, I talk myself out of it. The reality is, on this server, you will have a hard time trying to walk anywhere on foot and if that's the case, you have to prepare for that and protect yourself at all times. There doesn't need to be a total relax on rules when it comes to criminals, people just need to follow them. Is it hard to not break rules sometimes as a crim? Of course it's hard, it's really fucking hard, but that's why reports should be handled on a case by case basis. If I see three dudes running at me, masked up and one is pulling his gun, I'm fucking clapping but in that situation, I would likely get DM, but this is me valuing my characters life and protecting myself, I shouldn't get DM for such a thing. Bigger gangs broken into smaller gangs? Official factions are capped at 60 members, you want to break that into smaller gangs? Stop. If people want to make an allience, let them. Yes, criminals need more things to do but that isnt the way to go about it.
  2. Just now seeing this and I think there's some things that need to be said without limitations oocly or icly. So here's the basis of it. Los Zetas was created in a time where the number of big gangs were overwhelming. PD was a smaller faction and everyone was their own boss to some extent, it was mostly everyone fighting everyone for one reason or another. Everything we have done so far has had an agenda and this remains true today and if you look through our faction thread from page 1 and up, you'll see the progress and our struggles leading up to this point, since we mostly only post when there's a new step. The Council ultimately waged war on PD with the specific agenda to balance the food chain overall. As I said before, PD was a smaller faction back then but look at them now. Anyone who exists now from back then can confirm that cops used to get pulled out of their cars and robbed back then. @MarcoD can likely confirm this as he's been witness to such actions multiple times. The goal was to make it so when PD approaches a large force or even a singular one, they would call for back up and wouldn't approach situations unrealistically when dealing with large organizations. Jay and I have personally went to PD and had meetings with PD high command in order to discuss both sides actions and how to improve the balance of law enforcement and criminals. We cannot take responsibility for the strength of PD currently because that's borderline arrogant but I would like to think we played some part in making PD what it is today, even if our actions seems chaotic by nature. The reason I say that is to say this; we have come a long way since then and this notion that we're "on top" is simply us trying to maintain under pressure and constantly improve. If you listen to our radio coms, our call outs rival PD because we train to be this way. We do call out training often with our members, call meetings to discuss tactics and and other important information in order to make sure that our strengths are spread out evenly. We have roles to divide responsibility so the Don doesn't have to shoulder every single bit of pressure as well, this is key. I also want to point out that our alliances and friendships are determined not by numbers, but by respect. We aligned ourselves with Triads when they were still a smaller force, because when we were facing a tough time, they were there with us. They bled with us, struggled with us and lost shit with us, give me one good reason why we wouldn't push for an alliance? Most of the people we fight side by side with today are people we have extreme history with and have grown to respect each other. Shit, most of Zetas consist of members whom we were previously enemies with and that was true on day 1 of our inception. I never understood the mindset of pushing OOC limitations on things that were built solely from RP and recently, I think I'm starting to understand it. Some people in this community tend to see RP as forged scenarios or over-spammed /me's and /do's and that in itself is severely incorrect. We play in an environment where the choices we make have an immediate and long term effect similar to RL and that in itself is roleplay. Meeting with another gang and exercising diplomacy, waging wars, garnering a monopoly on businesses and lucrative activities, selling drugs, collecting gang tax are all roleplay. There's some people who look at us like bullies but instead of showing love from the rip, they're the first ones to act like Rico from Belly
  3. Mad respect to NLA. These dudes have some solid RP and have came a long way.
  4. You should be going to these gangs icly and speaking on it, help fix the problem. This is basically an OOC/IC agreement that it isnt allowed unless it's another gang going there to drop off human meat. We want to keep ourselves away from civRP as much as possible unless we really have reason to interfere. Extortion, bans, etc As a person who spent a lot of time in the middle of CivRP, this is something I instinctively urge to protect. I was lead supervisor at LSC and would have been co owner if I took off the blue. I even tried to work for state government, so there's a soft spot there for me. Before Crim and PD, I will always advocate for better civRP first, because it's the life's blood of the server.
  5. The thing is, the people you speak of aren't exactly a 'gang' as people call it. They're 'Jack boys' and they will always exist. When I was still a baby in town, before Zetas even existed, I was out doing petty shit like robbing pauls farm and such and yet, when you join one of these gangs like WCA, Aztecas, Rooks, Zetas and triads, that mindset changes and you're no longer able to do such things. These guys you speak of aren't part of any organization or gang, they're simply snatchers. Next time you see one, just yell "Swiper no swiping!" and that should do the trick.
  6. I think another issue and likely the main one is the attitude of the players when it comes down to it. This PD vs Crim mindset separates us and genuinely kills RP. We're on opposite sides and are ultimately enemies, but that mentality should not carry over oocly, rather we should try to be objective and non bias on what we think should happen. I have a question that I would like people to genuinely answer, there's no right or wrong answer, just state what you think you know. PD/SD has: Xrays Swat Insurgents and other armored vehicles. High speed units A GPS that shows every car around them, almost nullifying call outs to some extents. Encrypted radiofreqs Cruisers that go 230+ Carbines and almost every other gun criminals have other than Ak-47s and special imports. Sniper rifles, etc Breach capabilties Phone tracking 5% chance to intercept official gangs weapon import locations NCZ headquarters Body Armor Get paid while doing all of this Criminals have: Drugs Chopshop Store robberies Weapon imports for official gangs, shared between every other official gang Warehouse and interiors Fast cars 60 player capped faction, but unlimited if you aren't official (Which makes up for the cap in general if every gang suddenly decided to alliance themselves) No treasury funding, other than IC actions that pay us, disallowing us from paying our members. - We have to pay for all of our assets we use on a daily basis If I missed something on both the criminal/PD end, I'd appreciate it if someone could help me fill in the blanks. None of this is a bad thing keep in mind, I'm listing this as to say "Let's start here" It makes sense that PD has the features they have. Now that it's out the way, let's stop comparing each other. We get it, PD is stronger, but how can we balance things a bit to benefit both sides equally? Your RP is our RP and vice versa, keep that in mind.
  7. But you see, that's my point in this post. This basically forces us to fight everyone and that isn't crimeRP, that's CoD simulator. Everyone that mentions that type of RP legit just wants someone to shoot 24/7 and while that's fine, that does not cover the entirety of criminalRP and I'm almost positive that isn't something staff wants, or the direction they want the server to even go. By all means, we could just war with everyone, but is that really something every criminal wants? If so, speak on it now, if that's the only thing we all desire, so we can stop pretending. I'm flint btw
  8. MrUntouchable215

    I

    https://forum.eclipse-rp.net/topic/29803-a-few-ideas-that-can-be-expanded-on-by-the-community/
  9. You missed the entire point of this thread. It does not matter how fast your cars are or vice versa. Zetas are a very active group and if you don't see us, you're likely inactive yourself. The point is the amount of cops and the lack of content we have. Saying "Recruit more people" is like saying we should start killing cops 24/7. Make no mistake, criminals have one common enemy, PD. We could easily band together, sit at a lab and wait for PD to show up in order to smoke everyone there, but we're not petty enough to do that. I'm saying there's too much PD interaction these days and the only thing we're complaining about is the massive amounts of numbers you guys have in comparison to the content we currently have. Criminals are just having a hard time using the content we have, a really hard one and that's all. I have zero issues with PD being stronger than criminals and I'm sure we're all tired of the PD vs Crim attitude on the server. I don't get irked about being arrested, I get irked about not being able to use the only content we have to make money outside of legal activities. PD will be stronger than individual crims, that's a no brainer, it's scripted to be that way. I'm saying it isn't reasonable for SD to camp chop and labs 24/7 and us not even having the ability to rebuild the lab, we have to wait hours. Believe it or not, we don't want to go around killing cops 24/7, it's what stopped our ability to get official the first time around.
  10. I just want to genuinely put it out there because I feel like this needs to be spoken about on a much deeper level. My intention isn't to trash talk anyone, but to have a civil discussion on the current state of things. Personally, I just feel like there are way too many cops and way too little content for Crims to keep up. Official Crim factions have our member limit reduced to 60, while PD has 100+ and SD has over 30+. It's starting to feel like criminalRP is being left in the dust, while PD gets buffed time and time again, and I really just want to figure out what the intentions are here. Why are we limited to 60 members and why can PD recruit unlimited? I just want to understand this, so I'd appreciate an answer on that one. Currently, drug labs are almost impossible to use because of SD and PD presence. Labs are down very often and SD tends to patrol chopshop. The current content criminals have, we're struggling very hard to even use. It's getting to the point where we're almost forced to kill each other in drones, because there's quite literally nothing else to do. There's only so much social RP one can have until they start genuinely getting bored. I apologize for the lack of detail in this discussion, perhaps some people can help me out on this and shed light on what I'm trying to say. (Really bad headache) It's breaking my heart to see CrimRP left in such a state and it's starting to feel like if we're not out shooting every other criminal, there's nothing else for us to do. It's either CoD simulator, socialRP or shooting waves of cops. What can we do as a community to fix this? In the course of 30-40 minutes, north lab got pushed in, a fight broke out at LSD and chopshop was raided by cops. What is going on?
  11. Merry weather security faction. Grind your ass off and become official. Not every official faction has to be a gang I assume. There are other illegal means. Militias, etc.
  12. I'll say start off by giving this a -1. Simply put, more NCZ's, deter RP on so many levels outside of social aspects. I think a big issue that some people have on ECRP is that they misunderstand the point of RP. Everyone has their own stories, their own path they're trying to follow and it's not up to you to decide how I RP and the same vice versa. Your story may not be my story, so you have to allow things to naturally take course and not force something onto someone, but deal with the results as they come, as you would normally in your story progression. I will be linking a thread that I made recently, as I do agree that civs need just as much of an update as Crims do and I will keep pushing for this until it's acknowledged and confirmed that it's been seen. Drug labs are dying off as a result of constant and massive PD/SD presence up north. Robbing stores have become a mute option due to this fact as well, and as an entirety, we're really struggling to stay on top of content. We have to use our imagination to provide more criminalRP and that's perfectly fine, but to say that there's "so much crims can do" is not exactly valid. I can never understand why people think that Zetas are allied with every gang in the city, it's actually amazing that people think that. Our only ally are Triads and I apologize that you missed out on a ton of huge wars we've fought, but that isn't exactly our problem, is it? To actually sit there and claim that we're trying to fuck over Civs is beyond me. I ask everyone in this community openly stop acting like your shit doesn't stink No one is perfect and just because an RP scenario doesn't go completely as planned, just means a possible wrench was thrown in and disrupted the process, that is also RP. Do you understand how bad official gangs want to be more passive in our approach? We really want to, but we need other shit to do, otherwise we're forced to create scenarios that provide criminals with more content that isn't script related, do you guys really not understand this? Instead of extorting you, we could sell drugs at your club, but that's near impossible because not everyone carries pocket money and the drugs can be made by anyone, and do little to nothing. Back in the day, warehouses imported drugs, so they were a lot more rare and used in RP scenarios. Now, everyone can cook, including legal workers. Instead of trying to blame CrimRP for things that occur, try to see it from our pov and offer a solution to the problem. Last night, 3 drug labs were down; that should tell you something. I would also appreciate it if civs stopped acting as if Zetas/Triads are badits only looking for loot. If we didn't always try to improve and didn't give a shit about RP, we'd go around robbing pauls/osva farm. We could hit LSC and Bayview every single day and we would walk into mines/butchers and storm the place multiple times a day. Appreciate the fact that we stay out of your kitchen for the absolute most part. When DCC was being extorted by the irish, we stepped in and stopped that in it's tracks. When bayview needs help, we come with heaps of back up to help them out and if we see pauls farm being robbed, we step in to stop it from happening. This is a fact. As an official faction, just like the government ones, we are tasked with housing players on ECRP and giving them an awesome experienced, we do not differ from anyone else in that aspect. These are not friends that were recruited through OOC purposes. These are people that are probably your friends, that used to work for PD, MD, etc. That being said, RP standard on ECRP is a global thing, we're all responsible for each other. If someone leaves PD and joins crim, that means both factions were perfectly fine with the standard of RP that person showcased and to act like he's now all of a sudden different now that he's no longer PD or a civ is simply hypocritical. Things need to change to some degrees, but we also need to be honest with ourselves here.
  13. Hey
  14. +1 easily. That shit's ugly as shit to even look at tbh
  15. You can still use F4 to check who's online and who isn't, same thing.
  16. Yes please.
  17. There's not much benefit over other gangs at the moment in general. We get heavy imports, but we can't share them with any other gang because the ammo pool is entirely too low. We're capped at 60 members (Unofficial factions can have tons more than us) and that about sums it up. The ability icly that we have comes purely from IC actions. Giving us the ability to sell drugs P2P in a way that makes sense, allows us to be more passive and gives us opportunity to create business ventures for many others. Personally I don't see a downside, we only gain RP. We already have money, that isn't the goal here. We want more RP focused activities, things that will actually push RP to the community, giving them a reason to buy and sell drugs. Yes, we could make drugs at the current drug lab, but what exactly is the incentive for people to actually buy them? It doesn't work. The money reeled in comes from NPC drug drop offs, not P2P.
  18. I gotchu. The main point of this suggestion is allowing official gangs to have a more passive impact on ECRP. We've gotten to the point of millions of dollars, constant cash flow and nice cars and shit, this doesn't interest a lot of us anymore. We want the ability to boost RP with the community, allowing us to become plugs of certain things, in order to provide positive RP for street gangs. Imagine being part of a grove street type of gang and your leader found a cartel connect with high end coke at good prices. That will allow us to middle man the drugs, allowing for some pretty sick and consistent RP. I imagine detectives would have such a good time with this one. Interrogating someone to rat out the plug, etc. Shit, imagine being a new player and someone offers you some mid-high grade drugs to push on the streets.
  19. Gun sales are a huge part of crimRP and ways to make cash. Very limited ammo= WAY less gun sales. This is a critical issue and unless you're part of these official factions or a criminal faction in general, you wouldn't understand the dire impact it has on us. I don't mind being limited on ammo, I mind fighting with 3 others gangs with the laptop to get 20 ammo. That's not fun, it's not good RP and it's killing gun sale RP big time. We want our ammo separated.
  20. New Drug Market Different grade drugs - Low / Mid / High Low and Mid grade marijuana grow at current drug labs Make it change between low / mid after turning it into blunts at drug lab can sell at current drop offs, same effect from smoking it. - High Grade Marijuana would be imported through the laptop official gangs have access to. - High grade marijuana wouldn’t be able to be sold at drug drop offs. Add new effect to it (make you hungry faster, thirsty, similar shroom visual effect) Wouldn’t produce seeds (would have to import them) Other High end Drugs Make other drugs ( Cocaine / Ecstasy / Heroin / Meth / Shrooms / Steroids ) That are imported through the laptop at a higher grade, which would make these not able to be sold at drug drop-offs but would make the effects last longer than the normal version (excluding shrooms and steroids) Overall, this would create new and more basic gang / criminal rp and it would create an entire new economy for drugs itself with a player to player market, it would also give PD a new thing to look for while on duty. Possible to add new effects or rework the current effects of drugs we have available now. Weed doesn’t have any effect, it would be nice to add an effect that would make the player base enjoy and like to use, and would increase the amount of player to player RP through the drug scene. New weight and look of imported drugs Create bricks of drugs and weed bails as a visual for the new items 1 brick = 1 kilo (2 vol each brick) 1 weed bail = 1 lb (2 vol each weed bail) Create a new command to break down the high grade drugs into single use product 1 brick & weed bail breaks down into 16 single doses /breakdown minimum amount ordered is 5 bricks or bails on import. Max amount: 30 Brick= $8000 x 5 = minimum $40,000 an order Weed bail = $5000 x 5 = minimum $25,000 an order Portable Drug labs Importable Labs - Ordered from current laptop - Can be taken down and reused - Can be destroyed by rivals and police Comes with a different style laptop, which orders ingredients for high grade drugs Ordering the ingredients would give you the same 5% chance of getting caught as the gun imports do. Locations and Police interactions Players capable of importing labs would have to either own a warehouse, business, or take the high risk chance with the police / rivals and place it in the outdoors. Police would have multiple things to look for to catch the new labs, examples of what they’d be looking for Outdoor labs in the woods, open areas, abandoned properties Police would get a 5% chance of detecting importable materials Drug materials in bulk, or together would be probable arrest for drug manufacturing Drug materials in small doses by themselves ( same type not multiple types ) isnt probable arrest. New laptop uses (comes with portable drug lab) New laptops would only import High end drug materials They would come with a 5% chance of getting detected from the police You would only be able to use the laptop if you are granted permission like the current laptop has. Let's bounce ideas guys, this is just opening the can of worms. Even if you don't agree with this, maybe post your opinion below and let's discuss.
  21. Please, I beg of you +1
  22. Why pop the trunk on someone when you can drop the bag?
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