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MrUntouchable215

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Everything posted by MrUntouchable215

  1. Can ya'll shut yo asses up and stop arguing on a discussion thread? You don't have to agree with each other. I'm tryna let people have a productive platform to give honest feed back, don't roast each other. God damn.
  2. +1 Honestly, something needs to change and soon. CrimRP is dying out because people are scared to do anything out of a fear of an OOC punishment. I don't even care about PD anymore or prison time, it's the OOC punishment that may come along with it. I'll be asked straight up like "Is robbing someone here okay" and I don't even have the answers to that question and that's a problem. I need to know what to tell my guys other than "I wouldn't do it if we're unsure"
  3. +1 for sure. I don't see an IC reason for needing to type someone's ID in. If you're using it for RP, just use their full name or don't do it at all, seems kinda odd to shortcut that with an ID in the first place in something like the MDC. MG would be extremely hard to prove like that lmao
  4. Lmfao I was 100% with most people here until I saw this. My man, that's some grade A bs right there. I was a mechanic for SO long on ECRP. Two times bayview and extremely long term LSC. To say that ya'll don't ignore calls is a joke honestly. 100% We ignored the shit out of calls, especially if they were up north. I can be honest and say when I saw a call up north, I would look at it, begin typing out the command to accept it and then delete it like "Nah fuck that" Partly, these requests weren't accepted because a lot of the times, you would take like 10 mins driving there, just for the request to be canceled. To say that it isn't being ignored is to say that there isn't a single cop that ignores the impound. We're only human bruh, at least keep it 100. The reason why the mechanic service isn't responsive is because the Tow truck can be very tedious, barely rewarding (No labor) and it isn't enforced by the owners as much as it should be. So yes, it's definitely an IC issue but it isn't something that can be dealt with by realistic means. I.E upstarting a new business, buying your own tow truck after getting certified and doing the job yourself. Currently, that's not possible. So when you say it's an IC issue, you have to understand that's it's only slightly an IC issue, as there are OOC/scripting limitations preventing you from creating other outcomes. Perhaps OP can make a suggestion on the matter instead.
  5. First off, I want to start off by saying, I do understand the direction in which ECRP is trying to go and I respect it. The reason I'm bringing this discussion up is because I feel like certain things aren't really adding up or making much sense when it comes down to it. I'll be posting an example soon, as to give this discussion a little more to talk about as an entirety and genuinely try to understand how the community feels about this new rule set as an entirety. What doesn't make sense: Robbing someone a block away from an NCZ. I.E robbing someone down the street from bank, PD, MD, etc Robbing someone in the middle of a highway. Robbing someone in the middle of a busy street. What does make sense? This one in particular I won't be listing off, as I want this to be the area of discussion. Let's use this report as our example: (Btw, I was involved in this situation as well and although the reported parties were given warnings, I was not. I don't exactly feel comfortable with that, as I'm the one who called the shots in this situation and I feel I'm to blame for the conclusion. For this, I would like to ask @Emulsify to add a warning to my account as well, as I'm admitting to also being involved) As much as I agree with the fact that people should not be consistently robbing people in clothing stores, as that's one of the most annoying things ever, I don't understand it from this rules point of view. in this situation, the robbers RP'd holding up the cashier and getting rid of the cameras in order to go into the situation with a monocle of realism. Does this go against the current rule? Yes, it does but my question is, why? I'll ask these questions before I continue on. What is the point in wearing masks now? From my understanding, the point of wearing a mask is to conceal your identity as to lesson the chance of being convicted of a crime in the short and long term. With CCTV being RPly destroyed and masks being worn, regardless of a busy street or possible witnesses, it would be tough to convict anyone as everyone's wearing the same outfit and no clear evidence was left behind. What is the point of PD/SD? Do they serve a purpose anymore? From my understanding, we're supposed to RP robbery situations as Risk/Reward and while I understand how this sounds on paper, in practice it just makes everyone oocly paranoid to do anything at all, in fear of OOC punishment from an entirely IC situation. Look at these numbers for a moment. This is important because in the report that I linked as an example, PD/SD arrived on the scene at the end and everyone still managed to get away. THIS is the IC punishment for the actions that occurred in this report and yet everyone involved got warnings attached to their accounts. At the moment, I see no purpose in having over 200 members between PD and SD if we're supposed to abide by restrictions that are placed on us through Out of Character means, that could have been dealt with icly at the time. My fear is no longer with In Character punishments involving police. My Fear now is being punished on forums because I decided to rob someone regardless of the circumstances. Ruleplaying With the implementation of this new rule set, this essentially made the entire city one huge NCZ and because of that, players are now driving around the city, knowing they cannot be touched at all. You can start robbing someone in pitch black night in the middle of an isolated area and if they just so happen to drive a few meters into public, you're fucked. This is what I mean when I say PD and SD don't serve a major purpose anymore, as players are treating the server as NCZRP rather than letting actions happen through In-Character means and I find this to be a huge step in the wrong direction. I'm aware that some situations were entirely nonRP and I feel we should try our best to prevent these interactions, but I don't think this is the fix for it, as now players are genuinely abusing this rule. I've been paying attention to forums recently and it's being flooded with these robbery reports to the point where it feels demotivating to even play. Knowing that when I log on and I possibly get into a situation of robbing someone, I might have to spend time out of my day replying to forum reports is not exactly motivating to say the least. Let's be realistic here, if we all know the city is a huge NCZ, what do you think the chances are of finding someone randomly having conversation in an isolated alleyway? Zero. Let's be honest here. As much as we want to treat this like RL, we don't exactly have real life interactions. You're not going to find some rich couple to rob in an alleyway for their jewels like Bruce Wayne's parents. At best, you're gonna find a group of people chilling with .50s on their backs. Disclosure Again, I'm NOT saying that I think people should be robbed in broad daylight on a consistent basis. I'm not saying nothing should be done about this. I completely agree that getting a haircut with your gun out doesn't exactly immerse you. I'm merely saying that I don't think the way this new rule is being treated is the solution to this problem. I would personally be totally okay with not being able to rob people in clothing stores, barbershops, tattoo shops, etc. But this city wide NCZ? It just feels lazy and I don't say that to be insulting, that's just how it feels. As a community, I think we should do our part finding solutions to these problems, as I agree that the amount of robberies that occurred for minor reasons were somewhat absurd, and I can admit to the fact that I've been one to partake in situations like these. Yes, the problem should be solved, but I feel that we can think of a better way and not put what feels like an NCZ blanket around LS.
  6. 05.15.2020 ─ Overview I want to start off by saying thank you to the Dev team for consistently making changes in order to benefit the health/RP of Eclipse. I’ve been part of this community for two years now and I’ve witnessed the changes that were made and how well the community adapted to it. I feel like our suggestions are being watched, listened to and if they make sense, also implemented as well. That goes a long way. Currently, this will be a suggestion to change what’s already there, rather than creating something new, as I know coding can be extensive, so I would rather not put more work- load than really needed onto the Dev Team. I know when the right community feedback happens and having others pitch in on ideas, it can really make a difference. It’s up to the community to help posts like these take off. Current Goals A Separating laptop stock per official faction I.E Each faction having their own pool of shipments. Raising the refresh rate on ammunition but decreasing the max amount of ammo at max stock. I.E Max amount of Ammo capped at 250 but raising the refresh rate in order to balance. Further detail As new Official Factions begin popping up and with the amount of them that are already there, Laptop currently has a very limited pool of ammunition as each official gang shares the same exact stock. I’m one of the people with access to it and from daily experience, I can tell you that we’re extremely lucky to see a single digit above 30 every few hours. I don’t think this was intended, but I could be wrong. I understand that the server is moving in a direction of more RP and less plain shooting and I feel that’s evident based on the new Gun Store Update that goes as followed: [MDC] Added ability to look up guns registered to specific name [Gunstores] Added ability to buy ammo [Gunstores] Ammo will be limited to 2 packs or (100 units) per day [Gunstores] Player will be allowed to buy two guns maximum. If player loses their gun, they must report it to the police, before being able to buy another gun And I feel that there’s now an understanding that laptop is extremely limited with the following: [Laptop] Increased pistol max quantity and replenish amounts I bring this up to showcase that while changes are being made, player feedback truly means a lot, as this recent laptop change was made likely due to the feedback of this recent development update. Now, I think separating the stock per official factions is a step in the right direction, as not only does it further reduce IC conflict, but it would also serve to balance Eclipse even further. Official Factions are supposed to be the height of CriminalRP and have the responsibility of maintaining that level of RP while also providing the community with well thought out original content and providing unofficial criminals with the means to get by as well. I would like to think that we’re supposed to oversee others and help them move in the right direction as well. Right now, the weapons market is dead. Official Factions barely have enough guns and ammunition to stock their own members, so selling to the unofficial population of ECRP is at a halt and has been for a very long time, and I’m sure members of the community who will be reading this, can also confirm this as well. The Logic behind the details The Laptop requires you to order a minimum amount of 10 weapons/ammo in order to fulfil a shipment. Once you make that order, it gives you an ETA and a location and when the last hour arrives, you head to the destination to collect your shipment. It’s also important to point out that PD has a 5% chance of getting this information automatically, and so your drop could possibly get raided by swat and in turn, send you off to prison. For a shipment of 10 Ak’s, it takes roughly 1000 AK rounds to fill the entire order and if you want to budget, let’s say 500 if you’re putting in 50 rounds each. Now I want you to take a look at this picture below and think to yourself. Are you willing to risk losing everything on your person and hours of prison time for this? Do you think this is enough to feed not only an official faction, but also members of the community who will be interested in purchasing weapons? If the answer is no, then I think we’re onto something here. Laptop#1 Laptop#2 I personally see no RP sense that an overseas plug would waste resources on shipping 30 Ak rounds to California. If Official Factions are supposed to be the pillars of CriminalRP, I feel we can go further than this. I understand that consistent conflict and common war between factions isn’t the direction we want the server to go and this is why we should be allowed to be more passive for the sake of the community and trusted with this ability. If two countries both have nukes, the chances of them going to war significantly decreases. Providing people with guns isn’t the mentality here, it’s the Roleplay that comes along with the sales, otherwise why even make money here to begin with? Trust us with a much more responsive system and I promise, the community will thrive for it. I’ve also heard from multiple people that competition over Laptop is a valid RP reason to declare war, but I find this to be extremely petty. Zetas RP is that we started off as a street gang with high goals, eventually taking advantage of the chaotic situation in mexico in order to land a plug known as the Zetas Vieja Escuela (Old School Zetas) under the condition that we become a branch of them, taking on their name and strengthening their influence in the US. Why should we share the same exact plug as the Triads? Two separate RP backstories and yet we share the same exact plug. In short I simply want to see more improvements to the criminal side of things, mainly with the laptop and imports as an entirety, as I feel like we can play a bigger role in providing to the rest of the community around the clock. We’re all in this together and I’m sure a lot of crims want to see positive change with the right balance in mind. A compromise? Some balancing? This is all misc optional suggestions to improve balance Slightly raise the timer on weapons shipments With every great change, there is likely to be some cons in order to balance things out even further. To show you that we really need this change, perhaps we can sacrifice a little more time for a bit more ammunition and the separation of stock per official faction. Raise the prices on attachments Slightly raise the prices on attachments, as to reduce the chances of every single person walking around with fully equipped weapons. Remove some of the drop locations and replace them with others that correspond with the new ruleset. Humane labs remain to be a drop location, yet I’ve seen a report saying that it was a public area and thus the robbery that took place there was borderline nonRP. In this case, it should also be nonRP for it to be an import location. 4. Change the laptop’s ETA from OOC to IC time. I.E 17 minutes OOC vs 1 hour and some change IC 5. Make the warehouse laptop accessible like the ones you buy from the stores, but add a command only official factions can input to access the dark web, or make it password protected (Although this can be done with RP) 6. Decrease the craft timers on public labs in order to keep them relevant to the general populace Current Goals B (Extremely optional and much less of a priority) Add very few illegal melee weapons to laptop Allow the IC Cartel the ability to give us older drugs as a special import. I.E Shrooms, Steroids, etc. Further Details I think some melee weapons should still be special imports, but perhaps adding switch blades and brass knuckles to the laptop would be quite interesting and would provide some pretty interesting Roleplay opportunities. The biggest one for me is allowing the IC Cartel to provide special imports of previously taken away drugs like Shrooms and Steroids, thus giving official factions the ability to put these drugs on the market without the drop off NPC, and sell these strictly to the public for P2P Roleplay. I think most gangs have attempted to sell drugs P2P like how it used to be back in 2018. This either ends up being short lived or offset by the fact that most people can just create these drugs and they’re common to begin with. I think a special import of Steroids and Shrooms would serve as a great way to open up the illegal drug market in the way it was intended. Imagine a player hosted party like the tavern, but with a street dealer selling Shrooms or steroids to the populace? Imagine grove street having corner thugs pushing these drugs as well. I would imagine PD would have a lot of fun during these interactions as well. The order would go as followed: IC Cartel > Official Factions > Unofficial Factions > General populace. Closing Statement In summary, I don’t want to make it seem like I’m solely based around official factions. My main point in all of this is that there are some things that I believe deserve a little tweaking. I don’t believe additions at this current point should be stressed too much in this suggestion, as I understand it’s easier to tweak code that already exists and much harder to create them from scratch. I want to have an open discussion below about things of this nature and I formally ask staff to delete any comments that either severely bad mouth factions, including PD. I really don’t want to go into another Crim VS PD debate as that doesn’t solve anything and all it ever does is get posts locked and archived. If you think I should add anything to this suggestion, DM me directly or post it in the comment section below and we can do this as a community, rather than as an individual. Also I want to mention, I keep logs of every order I fufill on the laptop and I have for an extremely long time now. So if anyone from staff wants those to verify what I'm saying in this suggestion, feel free to hit me up. I don't want you thinking like "This mf lying saying there's only 30 ammo up 24/7" lmao
  7. In the words of tee grizzley
  8. I'm telling you now, if the day ever comes where we stop asking people to change their colors, you're going to see a lot more civs being robbed simply for minding their own business. If Zetas go to war and you're driving around in blue and wearing blue and you get attacked, you'll have other complaints. If a shootout is happening and you wanted to "watch" wearing gang colors (This actually happens, people legit stand idle and watch shootouts) and you get shot, you'll have a new complaint there as well. My point is, let the IC issues sort themselves out. No one's asking you to change your colors because we're "big badass blue" we're asking you to change because we don't want whatever freaky shit you're into to come back to us and we don't want the violence we partake in to come back to you.
  9. My thought process still remains the same regardless of the changes. I think intentions were good and I can see how the day to day hunting and killing may have staff on the edge of their seats, feeling like something needs to be done but we're playing in a dynamic RP environment. I just feel like a lot of these changes could have happened Icly rather than placing an OOC barrier of what we can and can't do. As long as server rules are being followed, I don't really see an issue. Should things change for the better? Of course and I'm not opposed to that, but what I am opposed to is the idea of FM dictating the way we wage war due to IC conflict. I feel like there's a major distrust and while people would argue otherwise, I assumed FM was there to advise and push their factions in the right direction. Back when Zetas was fresh, I still remember @Bakmeel constantly advising us on the things we should and shouldn't be doing and for the most part, we listened to his advice and put it into practice. He taught us to start doing more RP for our thread, instead of just posting picture compilations, he warned us against shooting too much and because we didnt listen, we didn't get official on the first wave and so we changed up, restructured and re-branded and here we are. There were times where we didn't agree with him and there would be some back and forth but in the end, he pushed us to be what we are today and if people felt like we were going backwards, FM giving us feedback constantly and meeting with us to determine the state of things would have been the right approach and instead, we got more rules and more regulations shoved down our throats, regulations which could be abused on top of that. People on this server constantly scream "Council" but forgot what it took to even get to this point in the first place. Shit, read our faction thread, all of that shit is true minus the gun plug we named. All of it happened the way it's written out and it tells the story of how we even got to this point. I want to see more advising and less forced rules, that's all and I feel like this isn't the way to get that done. IC conflict happens and yeah, it seems like chaos at first but these rules do not stop chaos, it gives the ability to loophole your way into shit and that feels wrong. Whatever the changes, I'm going to adapt regardless and Flint will always be around, but I'm not dropping blue regardless, I've been wearing it for two years and I promise you when something happens to me on ECRP, I'll still be in it. If I get WK'd, I'll be too injured to fight but I'll be in my hospital bed, in a blue hospital gown and that's on my crooked ass granny.
  10. I think you genuinely make some good points, but keep in mind that when you get caught lacking without a way to defend yourself, you should not be able to climb your way out of it by normal means. I will be honest in saying that i for one do not mind someone RPing back with me during a robbery, I never have. If you do something like /me attempts to secretly phone the police /do would he notice? Make a habit of doing /dice so people know where you're coming from. I do that often when someone is RPing back, as to not deny them RP but not take the decision into my own hands by saying /do yes or no. I let dice decide in that situation, and so should you. I would suggest trying to do this form of RP first, rather than making a suggestion and see where the community's head is at, you won't know unless you try. Shit, a lot of times you can talk your way out of getting robbed.
  11. God damn, I probably watched this shit like 6 times since you dropped it. Good shit Jamaar. I love how it tells an entire back story from part 1 to part 2, can easily tell what happened without any words involved. GJ man really.
  12. In all seriousness, everything you're suggestion can be done Icly. What you RP defines the type of style your group has. If you want to be a mob, RP it. If you want to be a secret organization, don't get caught. You want gas stations and other businesses? Buy it. There's no need to implement it in the form of a suggestion.
  13. Yes, breaking fearRP should be reported at all times, otherwise you'd have a community of people who get into these types of situations and attempting to climb out of them through those means. If you get caught slipping and get robbed, you should be robbed because ultimately, its your fault for being in that situation, let's be honest. When I was new to the server, I went to every gang I could find and introduced myself, dropped off tributes in order to meet with the higherups, alcohol, money, etc. As I'm new to the city, it's my job to check in and make sure my name is known. When I worked at LSC, I gave gang members under the table discounts in order to keep peace at LSC and get on good terms with people, along with opening the doorway to business deals along the way. I've been on this server for two years and I have never been straight up robbed. I've been injured and had my shit taken yes, but not "hands up" and robbed for all my shit and that's because I know how to move. I don't put myself into dangerous situations and when I think the chances of me being robbed is high in a certain area, I keep my gun out at all times. If i'm pumping gas, I call people there with me. If there's two of us, he pumps and I hide somewhere with my gun out incase someone pulls up with bad intentions, and if I'm put under pressure, I talk myself out of it. The reality is, on this server, you will have a hard time trying to walk anywhere on foot and if that's the case, you have to prepare for that and protect yourself at all times. There doesn't need to be a total relax on rules when it comes to criminals, people just need to follow them. Is it hard to not break rules sometimes as a crim? Of course it's hard, it's really fucking hard, but that's why reports should be handled on a case by case basis. If I see three dudes running at me, masked up and one is pulling his gun, I'm fucking clapping but in that situation, I would likely get DM, but this is me valuing my characters life and protecting myself, I shouldn't get DM for such a thing. Bigger gangs broken into smaller gangs? Official factions are capped at 60 members, you want to break that into smaller gangs? Stop. If people want to make an allience, let them. Yes, criminals need more things to do but that isnt the way to go about it.
  14. Just now seeing this and I think there's some things that need to be said without limitations oocly or icly. So here's the basis of it. Los Zetas was created in a time where the number of big gangs were overwhelming. PD was a smaller faction and everyone was their own boss to some extent, it was mostly everyone fighting everyone for one reason or another. Everything we have done so far has had an agenda and this remains true today and if you look through our faction thread from page 1 and up, you'll see the progress and our struggles leading up to this point, since we mostly only post when there's a new step. The Council ultimately waged war on PD with the specific agenda to balance the food chain overall. As I said before, PD was a smaller faction back then but look at them now. Anyone who exists now from back then can confirm that cops used to get pulled out of their cars and robbed back then. @MarcoD can likely confirm this as he's been witness to such actions multiple times. The goal was to make it so when PD approaches a large force or even a singular one, they would call for back up and wouldn't approach situations unrealistically when dealing with large organizations. Jay and I have personally went to PD and had meetings with PD high command in order to discuss both sides actions and how to improve the balance of law enforcement and criminals. We cannot take responsibility for the strength of PD currently because that's borderline arrogant but I would like to think we played some part in making PD what it is today, even if our actions seems chaotic by nature. The reason I say that is to say this; we have come a long way since then and this notion that we're "on top" is simply us trying to maintain under pressure and constantly improve. If you listen to our radio coms, our call outs rival PD because we train to be this way. We do call out training often with our members, call meetings to discuss tactics and and other important information in order to make sure that our strengths are spread out evenly. We have roles to divide responsibility so the Don doesn't have to shoulder every single bit of pressure as well, this is key. I also want to point out that our alliances and friendships are determined not by numbers, but by respect. We aligned ourselves with Triads when they were still a smaller force, because when we were facing a tough time, they were there with us. They bled with us, struggled with us and lost shit with us, give me one good reason why we wouldn't push for an alliance? Most of the people we fight side by side with today are people we have extreme history with and have grown to respect each other. Shit, most of Zetas consist of members whom we were previously enemies with and that was true on day 1 of our inception. I never understood the mindset of pushing OOC limitations on things that were built solely from RP and recently, I think I'm starting to understand it. Some people in this community tend to see RP as forged scenarios or over-spammed /me's and /do's and that in itself is severely incorrect. We play in an environment where the choices we make have an immediate and long term effect similar to RL and that in itself is roleplay. Meeting with another gang and exercising diplomacy, waging wars, garnering a monopoly on businesses and lucrative activities, selling drugs, collecting gang tax are all roleplay. There's some people who look at us like bullies but instead of showing love from the rip, they're the first ones to act like Rico from Belly
  15. Mad respect to NLA. These dudes have some solid RP and have came a long way.
  16. You should be going to these gangs icly and speaking on it, help fix the problem. This is basically an OOC/IC agreement that it isnt allowed unless it's another gang going there to drop off human meat. We want to keep ourselves away from civRP as much as possible unless we really have reason to interfere. Extortion, bans, etc As a person who spent a lot of time in the middle of CivRP, this is something I instinctively urge to protect. I was lead supervisor at LSC and would have been co owner if I took off the blue. I even tried to work for state government, so there's a soft spot there for me. Before Crim and PD, I will always advocate for better civRP first, because it's the life's blood of the server.
  17. The thing is, the people you speak of aren't exactly a 'gang' as people call it. They're 'Jack boys' and they will always exist. When I was still a baby in town, before Zetas even existed, I was out doing petty shit like robbing pauls farm and such and yet, when you join one of these gangs like WCA, Aztecas, Rooks, Zetas and triads, that mindset changes and you're no longer able to do such things. These guys you speak of aren't part of any organization or gang, they're simply snatchers. Next time you see one, just yell "Swiper no swiping!" and that should do the trick.
  18. I think another issue and likely the main one is the attitude of the players when it comes down to it. This PD vs Crim mindset separates us and genuinely kills RP. We're on opposite sides and are ultimately enemies, but that mentality should not carry over oocly, rather we should try to be objective and non bias on what we think should happen. I have a question that I would like people to genuinely answer, there's no right or wrong answer, just state what you think you know. PD/SD has: Xrays Swat Insurgents and other armored vehicles. High speed units A GPS that shows every car around them, almost nullifying call outs to some extents. Encrypted radiofreqs Cruisers that go 230+ Carbines and almost every other gun criminals have other than Ak-47s and special imports. Sniper rifles, etc Breach capabilties Phone tracking 5% chance to intercept official gangs weapon import locations NCZ headquarters Body Armor Get paid while doing all of this Criminals have: Drugs Chopshop Store robberies Weapon imports for official gangs, shared between every other official gang Warehouse and interiors Fast cars 60 player capped faction, but unlimited if you aren't official (Which makes up for the cap in general if every gang suddenly decided to alliance themselves) No treasury funding, other than IC actions that pay us, disallowing us from paying our members. - We have to pay for all of our assets we use on a daily basis If I missed something on both the criminal/PD end, I'd appreciate it if someone could help me fill in the blanks. None of this is a bad thing keep in mind, I'm listing this as to say "Let's start here" It makes sense that PD has the features they have. Now that it's out the way, let's stop comparing each other. We get it, PD is stronger, but how can we balance things a bit to benefit both sides equally? Your RP is our RP and vice versa, keep that in mind.
  19. But you see, that's my point in this post. This basically forces us to fight everyone and that isn't crimeRP, that's CoD simulator. Everyone that mentions that type of RP legit just wants someone to shoot 24/7 and while that's fine, that does not cover the entirety of criminalRP and I'm almost positive that isn't something staff wants, or the direction they want the server to even go. By all means, we could just war with everyone, but is that really something every criminal wants? If so, speak on it now, if that's the only thing we all desire, so we can stop pretending. I'm flint btw
  20. MrUntouchable215

    I

    https://forum.eclipse-rp.net/topic/29803-a-few-ideas-that-can-be-expanded-on-by-the-community/
  21. You missed the entire point of this thread. It does not matter how fast your cars are or vice versa. Zetas are a very active group and if you don't see us, you're likely inactive yourself. The point is the amount of cops and the lack of content we have. Saying "Recruit more people" is like saying we should start killing cops 24/7. Make no mistake, criminals have one common enemy, PD. We could easily band together, sit at a lab and wait for PD to show up in order to smoke everyone there, but we're not petty enough to do that. I'm saying there's too much PD interaction these days and the only thing we're complaining about is the massive amounts of numbers you guys have in comparison to the content we currently have. Criminals are just having a hard time using the content we have, a really hard one and that's all. I have zero issues with PD being stronger than criminals and I'm sure we're all tired of the PD vs Crim attitude on the server. I don't get irked about being arrested, I get irked about not being able to use the only content we have to make money outside of legal activities. PD will be stronger than individual crims, that's a no brainer, it's scripted to be that way. I'm saying it isn't reasonable for SD to camp chop and labs 24/7 and us not even having the ability to rebuild the lab, we have to wait hours. Believe it or not, we don't want to go around killing cops 24/7, it's what stopped our ability to get official the first time around.
  22. I just want to genuinely put it out there because I feel like this needs to be spoken about on a much deeper level. My intention isn't to trash talk anyone, but to have a civil discussion on the current state of things. Personally, I just feel like there are way too many cops and way too little content for Crims to keep up. Official Crim factions have our member limit reduced to 60, while PD has 100+ and SD has over 30+. It's starting to feel like criminalRP is being left in the dust, while PD gets buffed time and time again, and I really just want to figure out what the intentions are here. Why are we limited to 60 members and why can PD recruit unlimited? I just want to understand this, so I'd appreciate an answer on that one. Currently, drug labs are almost impossible to use because of SD and PD presence. Labs are down very often and SD tends to patrol chopshop. The current content criminals have, we're struggling very hard to even use. It's getting to the point where we're almost forced to kill each other in drones, because there's quite literally nothing else to do. There's only so much social RP one can have until they start genuinely getting bored. I apologize for the lack of detail in this discussion, perhaps some people can help me out on this and shed light on what I'm trying to say. (Really bad headache) It's breaking my heart to see CrimRP left in such a state and it's starting to feel like if we're not out shooting every other criminal, there's nothing else for us to do. It's either CoD simulator, socialRP or shooting waves of cops. What can we do as a community to fix this? In the course of 30-40 minutes, north lab got pushed in, a fight broke out at LSD and chopshop was raided by cops. What is going on?
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