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alexalex303

Senior Support
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Everything posted by alexalex303

  1. -1 Private labs allowed every single organization regardless of lore or ability to hold dozens of drug turfs. That was obviously not good. Only the organizations that can regularly hold public labs can field a large amount of drug turfs, and that is, in my opinion, good.
  2. I also agree that it would be best to disable private labs entirely, and allow refunds for tables and things. It will open up a lot of properties for more inclusive RP and permanently remove the hope of a return to the old ways. The actual city has been more alive than ever these past few weeks.
  3. For reproduction: this usually happens when the door is too far away from your real door (interior door).
  4. I don't see any downsides to this since the refund command exists. I believe they should be re-enabled.
  5. I think the issue is that this situation is much more nuanced than you make it out to be. There will be a lot of times when we do not prison people to ensure all charges are placed, and then people say that we're holding them there to punish them. There will be other times when we prison them quickly, and then add charges later, and that is also a punishment. You can do a job quick, or you can do it right, you can't do both.
  6. I don't see why you're bringing GBK into this, I think it's much more relevant that you recently started cooking, and as such have a vested interest in labs staying active. I agree that some interactions are not ideal, but any interaction is better than being locked in a private virtual world. All players I spoke to have admitted that the city feels more alive now than it did for months, because people are no longer locking themselves in virtual worlds. Look past your own assets, and what's best for the server.
  7. Most other criminal activities were buffed to compensate; you do not need to be earning money every 5 minutes, the goal of being on the server should be interaction, not assets.
  8. This is a feature request, not a bug report.
  9. It's way too early to consider reverting changes. It takes time to get used to the new things and appreciate them.
  10. I think that we should wait for the gun update and see what that does to the economy prior to making changes. I should also note that in the past week since the Island update came out, there's been non-stop heavies and kevlar on almost everyone there, so I'm not sure that equipment is overpriced.
  11. Romanian flag might be interesting for an upcoming project.
  12. In light of recent realizations I believe it might be useful for everyone to have the disconnect message range increased drastically. This will prevent players from disconnecting when they are about to be engaged with roleplay, such as when holding a lab, or when attacking a lab. I don't believe there are any downsides to this, as mass disconnects should not happen during normal gameplay.
  13. I will note that in this specific instance, we were on your freq as you gave out your exact location and even stated "we have 15 we'll slaughter them anyway" (about PD). If you believe that qualifies as LEOs making up reasons, you can address it as @MrSilky stated.
  14. Going to the impound lot as a police officer can generate a lot of roleplay, especially if the individual happens to be wanted/have issues preventing the vehicle from being released. A lot of the times there's not enough cops and too much crime happening for them to respond quickly, but I don't think that removing even more interaction from the server takes us in a good direction.
  15. The issue with that is that it's very hard to make something more appealing than a money printer in a separate virtual world. Nothing will compete with that.
  16. If your lab requires 1000 bottles, that is the lab that is cut off from all interaction for hours.
  17. Yes, I agree, the setup is involved, but once its setup and you have the ingredients? You're effectively cut off from everyone, for hours, just spawning money. It's not good. I am in favor of having materials spawn at the public labs, this isn't about introducing more risk or making crim harder, it's about promoting interactions. I believe 2019 public labs were some of the best vehicles for criminal interaction, and they should come back.
  18. You can reply to every comment that does not agree with you, but it does not change the facts. I know over 30 people that have cooked for years and had a lab explode maybe once. The risk is greatly overblown, while in the same time they made at least 10 million. We're talking about how 90k in 3 hours is not worth the risk and how it's bad vs PD, in the same amount of time, a cop makes 10k. Private labs were terrible for the server, and it's good that they're being heavily disincentivized.
  19. Private labs should be removed completely to just rip off the bandaid. Spawning money in a private virtual world is not in line with roleplaying.
  20. I think this starts from a supposition that crims should be able to wipe PD or that it should be "balanced". That's not the case. Your goal should never be to fight PD/SD, but to avoid them. They could have 5000 people or 5, it should be the same. We already see how people regularly shoot cops in OCE time because there's not many online, the last thing we need is to bring that to EU.
  21. It would require the "enemy" players to be on the opposing frequency because faction mates rarely report each other for a variety of reasons. In the end, it would generate reports, cause animosity and do all that for little benefit.
  22. I concur with skeletee, a typical radio frequency would turn into an e-sport commentary studio + hundreds of requests to be "cleaned", with little roleplay.
  23. This server is legitimately the best English voice RP server on RAGE MP. I think that your standards might be too high if we're in a "crisis" or at a "tipping point". Things can always be better, but they can never be perfect.
  24. I'm not sure if this is helpful, but I've seen videos of this bug occurring on Eclipse LT as well.
  25. Charge stacking is the act of pressing the same charge for multiple instances. i.e. if you evade 5 times you get 5 felony evasion charges. The LSPD does not do this for most crimes. Charging correctly (as per the penal code) is what the LSPD practices. If you feel that the times are too high for certain charges, you can pursue IC roleplay to adjust the penal code. I also do not feel that crim RP is suppressed at all, simply look at the player report section and you will see groups of 40 people running around with heavies and kevlar in the middle of the city, drive-bying and convoying. If that's suppressed crim RP, I wouldn't want to see unleashed crim RP. https://youtu.be/xso0o-nLYvU https://www.youtube.com/watch?v=yRx9NzmlDPI https://youtu.be/stL8G76z2aI?t=715 https://streamable.com/hfvqqq https://streamable.com/8p705x These are just in the last two weeks, and only what was posted publicly. You can imagine 10x more situations happen and never end up on the forums.
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