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Machaa

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About Machaa

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  1. Back then AFK math used to actually kick players out of the server, now it doesn't which means the server needs more AFK players in order to have 100+ shown in the server, back then 100 players in the server is different than now, which explains that the server are losing players and I think 90% of them are criminals players that left. I said that maybe people will able to handle it, but you don't come screw players in order to fix an issue, there are very different and many ways to fix the issue.
  2. it does and AFK math that doesn't kick you out explains it. if an officer has 10 million in their bank and a crim has 1M in stash the officer can choose to go raffle or not but the Crim gets an update that he has to put more money in order so his guns dont decay. I hate the fact that in order to fix an issue LEOS don't care to screw the criminals. Maybe for some players they can handle to repair their guns, but this update is targeted to harm the criminal player base. There are millions of other ways to fix the issue other than decaying guns and in order to fix them you have to pay. But it drops out of no where targeting criminals.
  3. You are so petty that you don't even think. these people who actually were in official factions, who were the ones who import and most important THE ONES THAT ARE ACTIVE, without them you don't have anybody to play with. And you come with an update to screw them do you think they will be happy? Back then ,50s were gods. getting a .50 was very hard nobody had big stashes unless they had been for a while. Guns now are worthless because the reduction of the prices, back then people used to roll with .50s, when the official faction system was actually good people had less stashes and only who has official actually could've afford guns. Guns are now so easy to get because getting official is easier, because there are more gangs around more import, and most important because gangs arent 30+. I don't support shootings, or players who just roll labs to shoot, but in order to make a change you don't have to screw criminals again and again.
  4. its their choice to gamble or not gamble with their money. The people who has stash it's not their choice to not put money to fix their guns. What throw my guns? People aren't buying guns like before because they dont want to make their stash bigger. The update is burning criminals money and their hard work. you cant even see it you cant even see that the criminal player base drops each year and the server been only losing players. so before you come and talk shit go and try to play on the other side for a while.
  5. No normal player can earn and gain big stashes. and if there are a lot of guns around it may because they got cheaper and easier to get. The decay move is very and very unfair for the criminals who spent their TIME and effort to earn. You cant screw all the people who has stashes in order to solve an issue, Make weapons expensive again and harder to get and that would solve the issue. people would have less stashes. Imagine I come and suggest that PD/SD shouldve earned half their salary and they earned a lot of money, its too much so we gonna take half of their money. It doesn't work like that. All updates are just making less and less criminals players in the server. I suggest instead of making a player put a lot of money in repairing he just needs to clean his gun with a microfiber towel not put millions in fixing them... it's not fair at all.
  6. I was driving I went 10 KMH above the speed, The officers decided to get me out of the vehicle and bring a K9. and I asked can we dice over it, they said no as the K9 is trained to smell guns and would avoid other smells etc of bullshit. The thing is PD abuse the K9 if a player has history they bring a K9, and he cant even dice or have a chance to even avoid a K9. its abuse of power, and there is no chance or opportunity for the other party (the criminal) to even have a little chance. You can't force your RP on someone. forcing that the K9 would SMELL THE GUN EVERYTIME is bullshit. and it's even stated in the rules "not allowing other players a chance to roleplay responses and their own actions to your roleplay" I am pretty sure in some cases the K9 wouldn't smell the gun inside. and even if they do they don't deploy it every time and bring it because a man was in jail before. SOME PD members pull over people for the most petty reason to use a K9 over them. So my suggestion is to make a script that has 80% of success that the K9 would smell the gun inside.
  7. While I agree with some points, I don't support all of them, if I understood right, you are simply pointing out that PD/SD are overpowered which I agree about. for the people who mostly play on PD/SD characters: Sometimes try to understand the opposite side, and not rapidly aim to attack him with your replies, to point out that he is wrong. A lot post about these stuff regarding the LEOs maybe there is something wrong.
  8. A mistake or inconsistency isn't done daily by members of the faction and by it highest members, the way they operate it just like that. I can understand it's a video game but it's called RP. I never seen LSPD try to take down a lab by not pushing. and you can guys make whatever excuses but it's obvious that labs are being hunted, and favored. Favoring labs and acting like you don't search the area and find that there are tables inside the airplane is just ridiculous while in island you find it pretty easy. All I wanted is people to hear my voice, if you are SD/PD member chill out on labs it's not fun anymore I don't mind to lose, but hunting labs and favoring labs over labs is not fun. Fear for your character, shut the lab once you see the table, try to RP as a cop, don't abuse the power you have, and try to play fairly. Thank you!
  9. Well English isn't my native language, used some assistance doesn't harm anything. I checked it and edited a lot of times. Maybe instead of mocking maybe consider a solution otherwise in my opinion soon Crim RP will not be playable. ahahahahahahahaha
  10. Of course cops should raid labs—they need to be active, take part in shootouts, and make arrests. However, they should not act like a gang that goes after labs without any care for the people inside. Pushing in like maniacs is not acceptable. Right now, the police are showing up at labs way too much, and it is really frustrating for criminal players. When cops raid a lab, they should always shut it down. For example, the Plane Scrap lab gets raided many times, but it is never closed, while Island or hidden labs get raided and shut down within a day. This shows that cops are treating labs differently depending on how close they are. Labs offer a clear risk-to-reward balance when gangs roll for labs, they already face enough risk. There's no need for LSPD to push and hunt labs so often and too much. I am not planning to report any PD or SD member for pushing a lab because this behavior seems to be common among the faction. It looks like some officers enjoy the chase and the power they feel when they push into labs, and that makes the game less fun. The aggressive tactics and unfair treatment of labs hurt the overall balance of the game and take away from a genuine role-playing experience for criminal players. It would be better if every lab was treated equally, and if police actions were more fair and realistic. Lately, almost every day, I end up in jail for 3 hours simply for being in a lab when cops decide to raid it. Conclusion: Cops should raid labs and enforce the law, but they must act responsibly and not like a reckless gang. The current practice is too aggressive, with labs being targeted unevenly—some are closed immediately while others are repeatedly raided without being shut down. Labs naturally have a risk-to-reward balance for gangs; excessive police raids upset this balance. The aggressive and inconsistent tactics hurt the overall game balance and diminish the role-playing experience. A fair and realistic approach to lab raids would improve gameplay for everyone.
  11. I wanted to ask people if they feel the same as me.
  12. They raid labs lately without saying anything without sirens they pull up quietly. Happened three times to me. Don’t you think they should approach with a higher quality of RP, instead of raiding the lab like a gang? in my opinion they should use megaphones and put more effort in shutting the lab down. Not rapidly pushing killing/arresting shut down lab, and bye. Even tho it is very easy to combat they shouldn’t camp near the labs and “speedtrap”. And keep it open even tho they raid it 3 TIMES. Shut it down and make other hidden labs operate.
  13. Recently, I've noticed that the PD/SD presence at labs has become far more frequent than actual criminal activity, and it's starting to get frustrating. For example, at Plane Scrap, I observed SD activity throughout the morning, evening, and night over the past two days even when around 60 players were online. Despite this constant presence, the lab remains open because it seems the officers enjoy the area. Its proximity to the highway allows them to speedtrap and simply AFK until they hear any shots. Today, the situation escalated further. LSPD executed a raid on an LSD lab completely without any prior indication no shots were fired, no phones were on, nothing to warn anyone. Their approach was shockingly aggressive, resembling a "clap crew". They pushed into the lab and immediately began aiming and shooting. This behavior is a stark contrast to real-life police operations, where officers adhere to strict protocols like the "knock-and-announce" rule. In reality, most raids are far more regulated and cautious; cops operate under significant risk and do not push as recklessly as seen here. I’ve heard a theory that this might be due to boredom, but I’m not sure what solution can prevent these excessive and unrealistic tactics. I recently had a conversation with a PD member who had a different opinion from mine, which has only deepened my curiosity. Questions for Discussion: Is Masha William the only player experiencing this phenomenon? Do you also feel that PD/SD are acting more like a "clap crew" rather than following realistic protocols? What has been your personal experience with PD/SD presence at labs? Have you noticed a similar pattern? Are there any specific suggestions or changes that you think could reduce the frequency of these aggressive raids? I’m looking forward to hearing your opinions and suggestions on how to address these issues. I came across a thread where the author argued that kicking people out of a faction is the solution but I think its absurd but he had similar issue as me.
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