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Pistol Pete

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Everything posted by Pistol Pete

  1. Date: 17/08/2019 Character name: Pete Wright Issue/bug you are reporting: New stores do not have an Apu Expected behavior: New stores have an Apu Evidence, notes worth mentioning, steps to replicate:
  2. Date: 15/08/2019 Character name: Gilberto Martinez Issue/bug you are reporting: ATM menu displays when opening bank menu Expected behavior: The ATM menu should not show when opening the bank menu Evidence, notes worth mentioning, steps to replicate: Go to any bank, open the menu and you'll see the UI for the ATM. Fixed by clicking on another tab. It doesn't seem intentional as the deposit and withdraw functions do not work.
  3. I personally think it's a non-issue. I'm in Triads so maybe I'm a bit biased but let me give my thoughts. I think it's easy to underestimate the amount of members within other, non-official gangs since they're not displayed within the panel. The official gangs are just the ones that have existed for a while and kept up a high standard of roleplay. I often see Seaweed, Rooks and Wanted with more numbers in town than the Triads! Why aren't we at each others necks? There's a lot of reasons but the main one is probably that it makes more sense financially. I don't think this is far from reality either. If two large gangs could make more cash by remaining peaceful and helping each other out, I'm betting they'd at least consider it! Another reason which I think is very important is the fact that lots of the Zetas and Triads leadership have been IC friends for a long time, before formation of either gang. We've already been told OOC that "PD have been getting completely overwhelmed by constant code-1s" and essentially asked to calm down with the current Triads & Zetas v Seaweed war. I think that's more of an IC issue but could you imagine the two biggest gangs fighting each other? Pandemonium! There's nothing stopping these "smaller" gangs that we "pick on" getting more organised, growing and/or working together in an attempt to become the next big gang!
  4. Date: 10/07/2019 Character name: Pete Wright Issue/bug you are reporting: Removing your mask in certain animations will reset the animation. This is particularly problematic when you're stored in a vehicle, you will stand up. Expected behavior: Removing your mask should not reset your characters animation. Evidence, notes worth mentioning, steps to replicate:
  5. +1. I know @MikeyyyG was building something cool outside one of his houses but had to stop due to the limit. Would be nice to see it increased!
  6. +1. Another example is bags. Recently I was sorting stashes in my houses and realised you can now only fit ~3 pistols with an adequate amount of ammo in each into a single bag. The current volume system doesn't seem realistic at all. Item and inventory volumes should be reconsidered across the board.
  7. +0. I'm on the fence about this. I think the only change/addition here could be tighter regulation on impounding vehicles as PD. I don't agree that a tow truck is completely necessary but if one can be utilised it certainly should. In my opinion, it's not unrealistic for a police officer to drive a vehicle to an impound. However, it certainly would be unrealistic for them to drive recklessly in that vehicle. That said, that would be an IC issue and an IA report would seem like the best route.
  8. +1, I think this should be a thing. It shouldn't be possible to put on a body inventory but should be possible to place into a bag and then carried around.
  9. Date: 04/07/2019 Character name: Pete Wright Issue/bug you are reporting: When you relog, health will sometimes replenish. Expected behavior: Your health should remain the same after relogging. Evidence, notes worth mentioning, steps to replicate: Yesterday, I logged off after dying (an event which gives you half HP for the bleed out). After coming back on, my health was 100. I noticed this yesterday but thought maybe it was a one off. See below for when I logged in today. Since I'm already down, it should demonstrate the bug since I don't think it's possible to have 100 HP in the downed state.
  10. I think I've seen your guys work before
  11. 错误的房子 Pete stopped at his house for lunch. It was his favourite, bacon baps. As he was munching away, Pete was rudely interrupted by his phone, it was a message from Bruce (AKA Bwooce). Bruce quickly rounded up all the Triads in town and hatched a plan. Pete, hammer in hand, went outside his house to distract the uninvited guests.
  12. I get this in my house. Did you place the fireplace there or did it randomly appear? I have a feeling it's an issue with dimensions as I have never placed a fireplace in my house.
  13. +1. Good effort @GOAT! I do think before something like this is implemented, prison needs to be drastically improved. As @MikeyyyG would say, "Prison is just AFK simulator".
  14. +1. They shouldn't be used how they are in the videos. That's what spike strips are for!
  15. +1. I like this suggestion. I have a character that is a funeral director so would enhance RP for him! If possible, it should only be in areas where it would make sense i.e. not possible in the middle of roads but would work on grassland and sandy areas.
  16. You can currently drop a dead or injured body at Pillbox MD. We should also be able to drop a body at Sandy MD. This will be much more convenient for when we're up North. If an ambulance can drop an injured player at Sandy MD, I don't see why players cannot.
  17. +1. I like this suggestion. Should be able to add items to a basket-like feature and then order them all at once to a single location.
  18. +1. This should definitely be a thing. Also a good suggestion.
  19. -1. You'd have to be unlucky to log on, leave your house and immediately be robbed. It's never happened to me and I almost always log out at a house.
  20. +1. Should be added. I'm regularly corrected by people that have done name changes when using an old name I've got them aliased with.
  21. +1. I like the idea of having to find out IC when the bank opens and closes. Once it's known, you probably won't forget!
  22. +1 I can see a small demand for this. A few times on my PD character I was asked to re-imprison someone OOC as they were involved in RP. One that I remember well was 2 friends who got imprisoned at the same time for the max time. However, one had VIP so was let out 30 minutes earlier than the other. They must have both been enjoying it inside as they both asked me to imprison the other when he was released. Maybe instead of automatic ejection from prison, you could get a notification stating your time is up and you can use /leaveprison to leave. People that go AFK and may miss the notification, when they do /jtime it should display the notification again.
  23. I didn't try shooting at someone to see if damage was dealt but I did confirm that others can see me shooting.
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