DeanThompson
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I agree - We want players to think smart and be cautious, but at the same time we want players to be able to roleplay a criminal without being forced into prison for ridiculous amounts of time.
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I'm not a fan of the huge increase to prison times. Whilst it's fun roleplaying a criminal and occassionally getting arrested, anything more than 2hrs in prison is excessive and detracts from the fun of roleplaying a criminal. I'm all for prison roleplay and I get extending sentences may boost the prison population but it does get boring after a while. I value the deterrent to committing crimes and the consequences for actions if caught, but that needs to be balanced up against deterring people from roleplaying criminals altogether.
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Make licences an inventory item and number plates removeable
DeanThompson replied to DeanThompson's topic in Archive
Cops need a way to check licences via the MDC Need a ticket for "Fail to carry licence" of $2000 Cars not displaying licence plates should be impounded and a $5000 ticket + demerit should apply. -
Bump all the speed limits up by 20kmph
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+1 - No need for cops to have to physically go down there. It's just as annoying for cops as it is for those that have to wait.
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"Alternatives to simply going around and chain-robbing"
DeanThompson replied to jowebb7's topic in Archive
I agree that its not entirely based on real life but the roleplay interactions are somewhat realistic. The amount of robberies is meerly a reflection of the state of lawlessness the city is in at any one time. This is an IC mechanic that needs to be handled ICly in my opinion. -
As the title says...licences should be an inventory item. If stolen or lost it can br replaced at the DMV for a fee. Vehicle licence plates should be able to be removed. There would need to be significant IC penalties for being caught with no licence plate displayed (i.e. car impounded and drivers licence suspension).
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"Alternatives to simply going around and chain-robbing"
DeanThompson replied to jowebb7's topic in Archive
Great point! How many times you I've gotten into police chases...participated in drug trafficking rings or been to jail for murder? Robberies are a part of the game. -
"Alternatives to simply going around and chain-robbing"
DeanThompson replied to jowebb7's topic in Archive
Cops can camp the foundary or fishing spots. Drug labs etc cannot be built anywhere which is a script limitations..therefore its unfair for cops to camp it. -
"Alternatives to simply going around and chain-robbing"
DeanThompson replied to jowebb7's topic in Archive
Robbing and being robbed is a reality of life. Be cautious of where you are going and what you are doing...and consider having friends with you who are armed. -
Make it so you can toggle different clothing on/off. If you toggle it off, the clothing item should go in your inventory. This way you can put on and take off accessories i.e. hats, glasses, shoes, shirts, pants etc.
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Date and time (provide timezone): 10/Jun/2019 Character name: James Dickson Issue/bug you are reporting: Can't type in chat with Mini MDC open Expected behavior: Should be able to type in chat with the Mini MDC open Evidence, notes worth mentioning, steps to replicate: Open the mini MDC in a police car (ctrl+m) and try and press T to type in chat Vehicle license plate number*: N/A
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Big +1 I want to roleplay an old grumpy cop standing around the back of the precinct having a cigarette as I grumble about management
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-1 Doesn't break immersion whatsoever - It's a helpful notification.
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Option to leave or stay in prison when prison time is up
DeanThompson replied to DeanThompson's topic in Archive
One hundred percent this is my suggestion This would make the prison more lively and create a lot more prison roleplay